X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/e9fa75816c3e343f1751ddc89d581fa2be7ec4a7..cc638fc6ad89729010ec8e2be435cadd8a161c8b:/src/generic/wizard.cpp diff --git a/src/generic/wizard.cpp b/src/generic/wizard.cpp index 7981bf47aa..34ef1e7495 100644 --- a/src/generic/wizard.cpp +++ b/src/generic/wizard.cpp @@ -66,7 +66,8 @@ IMPLEMENT_DYNAMIC_CLASS(wxWizardEvent, wxNotifyEvent) // wxWizardPage // ---------------------------------------------------------------------------- -wxWizardPage::wxWizardPage(wxWizard *parent) : wxPanel(parent) +wxWizardPage::wxWizardPage(wxWizard *parent, const wxBitmap& bitmap) + : wxPanel(parent), m_bitmap(bitmap) { // initially the page is hidden, it's shown only when it becomes current Hide(); @@ -95,6 +96,7 @@ wxWizard::wxWizard(wxWindow *parent, const wxBitmap& bitmap, const wxPoint& pos, const wxSize& size) + : m_bitmap(bitmap) { // constants defining the dialog layout // ------------------------------------ @@ -139,13 +141,15 @@ wxWizard::wxWizard(wxWindow *parent, m_y = Y_MARGIN; if ( bitmap.Ok() ) { - (void)new wxStaticBitmap(this, -1, bitmap, wxPoint(m_x, m_y)); + m_statbmp = new wxStaticBitmap(this, -1, bitmap, wxPoint(m_x, m_y)); m_x += bitmap.GetWidth() + BITMAP_X_MARGIN; m_height = bitmap.GetHeight(); } else { + m_statbmp = (wxStaticBitmap *)NULL; + m_height = DEFAULT_PAGE_HEIGHT; } @@ -193,6 +197,9 @@ bool wxWizard::ShowPage(wxWizardPage *page, bool goingForward) // button or not (initially the label is "Next") bool btnLabelWasNext = TRUE; + // and this tells us whether we already had the default bitmap before + bool bmpWasDefault = TRUE; + if ( m_page ) { // ask the current page first @@ -214,6 +221,7 @@ bool wxWizard::ShowPage(wxWizardPage *page, bool goingForward) m_page->Hide(); btnLabelWasNext = m_page->GetNext() != (wxWizardPage *)NULL; + bmpWasDefault = !m_page->GetBitmap().Ok(); } // set the new one @@ -237,6 +245,18 @@ bool wxWizard::ShowPage(wxWizardPage *page, bool goingForward) m_page->SetSize(m_x, m_y, m_width, m_height); m_page->Show(); + // change the bitmap if necessary (and if we have it at all) + bool bmpIsDefault = !m_page->GetBitmap().Ok(); + if ( m_statbmp && (bmpIsDefault != bmpWasDefault) ) + { + wxBitmap bmp; + if ( bmpIsDefault ) + bmp = m_bitmap; + else + bmp = m_page->GetBitmap(); + m_statbmp->SetBitmap(bmp); + } + // and update the buttons state m_btnPrev->Enable(m_page->GetPrev() != (wxWizardPage *)NULL);