X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/e9576ca53db96b462ed4c0b4bdf47d64c40203e4..bf473da729e2be34f890d8b9c9af4a4143f1647b:/src/mac/carbon/region.cpp diff --git a/src/mac/carbon/region.cpp b/src/mac/carbon/region.cpp index c71d4c605a..751177afde 100644 --- a/src/mac/carbon/region.cpp +++ b/src/mac/carbon/region.cpp @@ -1,46 +1,47 @@ ///////////////////////////////////////////////////////////////////////////// // File: region.cpp // Purpose: Region class -// Author: Markus Holzem/Julian Smart/AUTHOR +// Author: Stefan Csomor // Created: Fri Oct 24 10:46:34 MET 1997 -// RCS-ID: $Id$ -// Copyright: (c) 1997 Markus Holzem/Julian Smart/AUTHOR +// RCS-ID: $Id$ +// Copyright: (c) 1997 Stefan Csomor // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// -#ifdef __GNUG__ -#pragma implementation "region.h" -#endif +#include "wx/wxprec.h" #include "wx/region.h" #include "wx/gdicmn.h" +#include "wx/mac/uma.h" -#if !USE_SHARED_LIBRARY - IMPLEMENT_DYNAMIC_CLASS(wxRegion, wxGDIObject) - IMPLEMENT_DYNAMIC_CLASS(wxRegionIterator, wxObject) -#endif +IMPLEMENT_DYNAMIC_CLASS(wxRegion, wxGDIObject) +IMPLEMENT_DYNAMIC_CLASS(wxRegionIterator, wxObject) //----------------------------------------------------------------------------- // wxRegionRefData implementation //----------------------------------------------------------------------------- -class WXDLLEXPORT wxRegionRefData : public wxGDIRefData { +class WXDLLEXPORT wxRegionRefData : public wxGDIRefData +{ public: - wxRegionRefData() - { - } - - wxRegionRefData(const wxRegionRefData& data) - { - // TODO - } - - ~wxRegionRefData() - { - // TODO - } + wxRegionRefData() + { m_macRgn = NewRgn(); } + + wxRegionRefData(const wxRegionRefData& data) + : wxGDIRefData() + { + m_macRgn = NewRgn(); + CopyRgn( data.m_macRgn , m_macRgn ); + } + + ~wxRegionRefData() + { DisposeRgn( m_macRgn ); } + + RgnHandle m_macRgn; }; +#define M_REGION (((wxRegionRefData*)m_refData)->m_macRgn) +#define OTHER_M_REGION(a) (((wxRegionRefData*)(a.m_refData))->m_macRgn) //----------------------------------------------------------------------------- // wxRegion @@ -52,30 +53,75 @@ public: wxRegion::wxRegion() { m_refData = new wxRegionRefData; - // TODO create empty region +} + +wxRegion::wxRegion(WXHRGN hRegion ) +{ + m_refData = new wxRegionRefData; + CopyRgn( (RgnHandle) hRegion , (RgnHandle) M_REGION ) ; } wxRegion::wxRegion(long x, long y, long w, long h) { m_refData = new wxRegionRefData; - // TODO create rect region + SetRectRgn( (RgnHandle) M_REGION , x , y , x + w , y + h ) ; } wxRegion::wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight) { m_refData = new wxRegionRefData; - // TODO create rect region + SetRectRgn( (RgnHandle) M_REGION , topLeft.x , topLeft.y , bottomRight.x , bottomRight.y ) ; } wxRegion::wxRegion(const wxRect& rect) { m_refData = new wxRegionRefData; - // TODO create rect region + SetRectRgn( (RgnHandle) M_REGION , rect.x , rect.y , rect.x + rect.width , rect.y + rect.height ) ; +} + +wxRegion::wxRegion(size_t n, const wxPoint *points, int WXUNUSED(fillStyle)) +{ + m_refData = new wxRegionRefData; + + // OS X somehow does not collect the region invisibly as before, so sometimes things + // get drawn on screen instead of just being combined into a region, therefore we allocate a temp gworld now + + GWorldPtr gWorld = NULL; + GWorldPtr oldWorld; + GDHandle oldGDHandle; + OSStatus err; + Rect destRect = { 0, 0, 1, 1 }; + + ::GetGWorld( &oldWorld, &oldGDHandle ); + err = ::NewGWorld( &gWorld, 32, &destRect, NULL, NULL, 0 ); + if ( err == noErr ) + { + ::SetGWorld( gWorld, GetGDevice() ); + + OpenRgn(); + + wxCoord x1, x2 , y1 , y2 ; + x2 = x1 = points[0].x ; + y2 = y1 = points[0].y ; + + ::MoveTo( x1, y1 ); + for (size_t i = 1; i < n; i++) + { + x2 = points[i].x ; + y2 = points[i].y ; + ::LineTo( x2, y2 ); + } + + // close the polyline if necessary + if ( x1 != x2 || y1 != y2 ) + ::LineTo( x1, y1 ) ; + + CloseRgn( M_REGION ) ; + + ::SetGWorld( oldWorld, oldGDHandle ); + } } -/*! - * Destroy the region. - */ wxRegion::~wxRegion() { // m_refData unrefed in ~wxObject @@ -91,86 +137,111 @@ void wxRegion::Clear() UnRef(); } +// Move the region +bool wxRegion::Offset(wxCoord x, wxCoord y) +{ + wxCHECK_MSG( M_REGION, false, _T("invalid wxRegion") ); + + if ( !x && !y ) + // nothing to do + return true; + + OffsetRgn( M_REGION , x , y ) ; + + return true ; +} + + //! Combine rectangle (x, y, w, h) with this. bool wxRegion::Combine(long x, long y, long width, long height, wxRegionOp op) { - // Don't change shared data - if (!m_refData) { - m_refData = new wxRegionRefData(); - } else if (m_refData->GetRefCount() > 1) { - wxRegionRefData* ref = (wxRegionRefData*)m_refData; - UnRef(); - m_refData = new wxRegionRefData(*ref); - } - // If ref count is 1, that means it's 'ours' anyway so no action. + // Don't change shared data + if (!m_refData) + { + m_refData = new wxRegionRefData(); + } + else if (m_refData->GetRefCount() > 1) + { + wxRegionRefData* ref = (wxRegionRefData*)m_refData; + UnRef(); + m_refData = new wxRegionRefData( *ref ); + } - // TODO create rect region + RgnHandle rgn = NewRgn() ; + SetRectRgn( rgn , x , y, x + width, y + height ) ; - int mode = 0; // TODO platform-specific code switch (op) { case wxRGN_AND: - // TODO + SectRgn( M_REGION , rgn , M_REGION ) ; break ; + case wxRGN_OR: - // TODO + UnionRgn( M_REGION , rgn , M_REGION ) ; break ; + case wxRGN_XOR: - // TODO + XorRgn( M_REGION , rgn , M_REGION ) ; break ; + case wxRGN_DIFF: - // TODO + DiffRgn( M_REGION , rgn , M_REGION ) ; break ; + case wxRGN_COPY: default: - // TODO + CopyRgn( rgn , M_REGION ) ; break ; } - // TODO do combine region + DisposeRgn( rgn ) ; - return FALSE; + return true; } //! Union /e region with this. bool wxRegion::Combine(const wxRegion& region, wxRegionOp op) { - if (region.Empty()) - return FALSE; + if (region.Empty()) + return false; - // Don't change shared data - if (!m_refData) { - m_refData = new wxRegionRefData(); - } else if (m_refData->GetRefCount() > 1) { - wxRegionRefData* ref = (wxRegionRefData*)m_refData; - UnRef(); - m_refData = new wxRegionRefData(*ref); - } + // Don't change shared data + if (!m_refData) + { + m_refData = new wxRegionRefData(); + } + else if (m_refData->GetRefCount() > 1) + { + wxRegionRefData* ref = (wxRegionRefData*)m_refData; + UnRef(); + m_refData = new wxRegionRefData(*ref); + } - int mode = 0; // TODO platform-specific code switch (op) { case wxRGN_AND: - // TODO + SectRgn( M_REGION , OTHER_M_REGION(region) , M_REGION ) ; break ; + case wxRGN_OR: - // TODO + UnionRgn( M_REGION , OTHER_M_REGION(region) , M_REGION ) ; break ; + case wxRGN_XOR: - // TODO + XorRgn( M_REGION , OTHER_M_REGION(region) , M_REGION ) ; break ; + case wxRGN_DIFF: - // TODO + DiffRgn( M_REGION , OTHER_M_REGION(region) , M_REGION ) ; break ; + case wxRGN_COPY: default: - // TODO + CopyRgn( OTHER_M_REGION(region) , M_REGION ) ; break ; } - // TODO combine region - - return FALSE; + return true; } bool wxRegion::Combine(const wxRect& rect, wxRegionOp op) @@ -183,27 +254,40 @@ bool wxRegion::Combine(const wxRect& rect, wxRegionOp op) //----------------------------------------------------------------------------- // Outer bounds of region -void wxRegion::GetBox(long& x, long& y, long&w, long &h) const +void wxRegion::GetBox(wxCoord& x, wxCoord& y, wxCoord& w, wxCoord& h) const { - if (m_refData) { - // TODO get box - } else { - x = y = w = h = 0; - } + if (m_refData) + { + Rect box ; + GetRegionBounds( M_REGION , &box ) ; + x = box.left ; + y = box.top ; + w = box.right - box.left ; + h = box.bottom - box.top ; + } + else + { + x = y = w = h = 0; + } } wxRect wxRegion::GetBox() const { - long x, y, w, h; + wxCoord x, y, w, h; GetBox(x, y, w, h); + return wxRect(x, y, w, h); } // Is region empty? bool wxRegion::Empty() const { - // TODO - return FALSE; + return EmptyRgn( M_REGION ) ; +} + +const WXHRGN wxRegion::GetWXHRGN() const +{ + return M_REGION ; } //----------------------------------------------------------------------------- @@ -213,36 +297,37 @@ bool wxRegion::Empty() const // Does the region contain the point (x,y)? wxRegionContain wxRegion::Contains(long x, long y) const { - if (!m_refData) - return wxOutRegion; + if (!m_refData) + return wxOutRegion; // TODO. Return wxInRegion if within region. - if (0) - return wxInRegion; +// if (0) +// return wxInRegion; + return wxOutRegion; } -// Does the region contain the point pt? +// Does the region contain the point? wxRegionContain wxRegion::Contains(const wxPoint& pt) const { - if (!m_refData) - return wxOutRegion; + if (!m_refData) + return wxOutRegion; - // TODO. Return wxInRegion if within region. - if (0) + Point p = { pt.y , pt.x } ; + if (PtInRgn( p , M_REGION ) ) return wxInRegion; - else - return wxOutRegion; + + return wxOutRegion; } // Does the region contain the rectangle (x, y, w, h)? wxRegionContain wxRegion::Contains(long x, long y, long w, long h) const { - if (!m_refData) - return wxOutRegion; + if (!m_refData) + return wxOutRegion; - // TODO. Return wxInRegion if within region. - if (0) + Rect rect = { y , x , y + h , x + w } ; + if (RectInRgn( &rect , M_REGION ) ) return wxInRegion; else return wxOutRegion; @@ -251,34 +336,80 @@ wxRegionContain wxRegion::Contains(long x, long y, long w, long h) const // Does the region contain the rectangle rect wxRegionContain wxRegion::Contains(const wxRect& rect) const { - if (!m_refData) - return wxOutRegion; + if (!m_refData) + return wxOutRegion; long x, y, w, h; + x = rect.x; y = rect.y; w = rect.GetWidth(); h = rect.GetHeight(); + return Contains(x, y, w, h); } /////////////////////////////////////////////////////////////////////////////// -// // -// wxRegionIterator // -// // +// // +// wxRegionIterator // +// // /////////////////////////////////////////////////////////////////////////////// /*! * Initialize empty iterator */ -wxRegionIterator::wxRegionIterator() : m_current(0), m_numRects(0), m_rects(NULL) +wxRegionIterator::wxRegionIterator() + : m_current(0), m_numRects(0), m_rects(NULL) { } wxRegionIterator::~wxRegionIterator() { if (m_rects) - delete[] m_rects; + { + delete [] m_rects; + m_rects = NULL; + } +} + +wxRegionIterator::wxRegionIterator(const wxRegionIterator& iterator) + : wxObject() + , m_current(iterator.m_current) + , m_numRects(0) + , m_rects(NULL) +{ + SetRects(iterator.m_numRects, iterator.m_rects); +} + +wxRegionIterator& wxRegionIterator::operator=(const wxRegionIterator& iterator) +{ + m_current = iterator.m_current; + SetRects(iterator.m_numRects, iterator.m_rects); + + return *this; +} + +/*! + * Set iterator rects for region + */ +void wxRegionIterator::SetRects(long numRects, wxRect *rects) +{ + if (m_rects) + { + delete [] m_rects; + m_rects = NULL; + } + + if (rects && (numRects > 0)) + { + int i; + + m_rects = new wxRect[numRects]; + for (i = 0; i < numRects; i++) + m_rects[i] = rects[i]; + } + + m_numRects = numRects; } /*! @@ -288,76 +419,143 @@ wxRegionIterator::wxRegionIterator(const wxRegion& region) { m_rects = NULL; - Reset(region); + Reset(region); } /*! * Reset iterator for a new /e region. */ + +OSStatus wxMacRegionToRectsCounterCallback( + UInt16 message, RgnHandle region, const Rect *rect, void *data ) +{ + long *m_numRects = (long*) data ; + if ( message == kQDRegionToRectsMsgInit ) + { + (*m_numRects) = 0 ; + } + else if (message == kQDRegionToRectsMsgParse) + { + (*m_numRects) += 1 ; + } + + return noErr; +} + +class RegionToRectsCallbackData +{ +public : + wxRect* m_rects ; + long m_current ; +}; + +OSStatus wxMacRegionToRectsSetterCallback( + UInt16 message, RgnHandle region, const Rect *rect, void *data ) +{ + if (message == kQDRegionToRectsMsgParse) + { + RegionToRectsCallbackData *cb = (RegionToRectsCallbackData*) data ; + cb->m_rects[cb->m_current++] = wxRect( rect->left , rect->top , rect->right - rect->left , rect->bottom - rect->top ) ; + } + + return noErr; +} + void wxRegionIterator::Reset(const wxRegion& region) { - m_current = 0; - m_region = region; + m_current = 0; + m_region = region; if (m_rects) - delete[] m_rects; - - m_rects = NULL; + { + delete [] m_rects; + m_rects = NULL; + } - if (m_region.Empty()) - m_numRects = 0; - else + if (m_region.Empty()) { - // TODO create m_rects and fill with rectangles for this region m_numRects = 0; } + else + { + RegionToRectsUPP proc = NewRegionToRectsUPP( wxMacRegionToRectsCounterCallback ); + + OSStatus err = noErr; + err = QDRegionToRects (OTHER_M_REGION( region ) , kQDParseRegionFromTopLeft, proc, (void*)&m_numRects); + if (err == noErr) + { + DisposeRegionToRectsUPP (proc); + proc = NewRegionToRectsUPP (wxMacRegionToRectsSetterCallback); + m_rects = new wxRect[m_numRects]; + RegionToRectsCallbackData data ; + data.m_rects = m_rects ; + data.m_current = 0 ; + QDRegionToRects( OTHER_M_REGION( region ) , kQDParseRegionFromTopLeft, proc, (void*)&data ); + } + else + { + m_numRects = 0; + } + + DisposeRegionToRectsUPP( proc ); + } } /*! * Increment iterator. The rectangle returned is the one after the * incrementation. */ -void wxRegionIterator::operator ++ () +wxRegionIterator& wxRegionIterator::operator ++ () { - if (m_current < m_numRects) - ++m_current; + if (m_current < m_numRects) + ++m_current; + + return *this; } /*! * Increment iterator. The rectangle returned is the one before the * incrementation. */ -void wxRegionIterator::operator ++ (int) +wxRegionIterator wxRegionIterator::operator ++ (int) { - if (m_current < m_numRects) - ++m_current; + wxRegionIterator previous(*this); + + if (m_current < m_numRects) + ++m_current; + + return previous; } long wxRegionIterator::GetX() const { - if (m_current < m_numRects) - return m_rects[m_current].x; - return 0; + if (m_current < m_numRects) + return m_rects[m_current].x; + + return 0; } long wxRegionIterator::GetY() const { - if (m_current < m_numRects) - return m_rects[m_current].y; - return 0; + if (m_current < m_numRects) + return m_rects[m_current].y; + + return 0; } long wxRegionIterator::GetW() const { - if (m_current < m_numRects) - return m_rects[m_current].width ; - return 0; + if (m_current < m_numRects) + return m_rects[m_current].width ; + + return 0; } long wxRegionIterator::GetH() const { - if (m_current < m_numRects) - return m_rects[m_current].height; - return 0; + if (m_current < m_numRects) + return m_rects[m_current].height; + + return 0; }