X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/e9576ca53db96b462ed4c0b4bdf47d64c40203e4..a9152a05f8132181caa920309fba63c3784f8c71:/src/mac/carbon/region.cpp?ds=sidebyside diff --git a/src/mac/carbon/region.cpp b/src/mac/carbon/region.cpp index c71d4c605a..315b966927 100644 --- a/src/mac/carbon/region.cpp +++ b/src/mac/carbon/region.cpp @@ -14,6 +14,7 @@ #include "wx/region.h" #include "wx/gdicmn.h" +#include "wx/mac/uma.h" #if !USE_SHARED_LIBRARY IMPLEMENT_DYNAMIC_CLASS(wxRegion, wxGDIObject) @@ -28,19 +29,24 @@ class WXDLLEXPORT wxRegionRefData : public wxGDIRefData { public: wxRegionRefData() { + m_macRgn = NewRgn() ; } wxRegionRefData(const wxRegionRefData& data) { - // TODO + m_macRgn = NewRgn() ; + CopyRgn( data.m_macRgn , m_macRgn ) ; } ~wxRegionRefData() { - // TODO + DisposeRgn( m_macRgn ) ; } + RgnHandle m_macRgn ; }; +#define M_REGION (((wxRegionRefData*)m_refData)->m_macRgn) +#define OTHER_M_REGION(a) (((wxRegionRefData*)(a.m_refData))->m_macRgn) //----------------------------------------------------------------------------- // wxRegion @@ -52,25 +58,30 @@ public: wxRegion::wxRegion() { m_refData = new wxRegionRefData; - // TODO create empty region +} + +wxRegion::wxRegion(WXHRGN hRegion ) +{ + m_refData = new wxRegionRefData; + CopyRgn( hRegion , M_REGION ) ; } wxRegion::wxRegion(long x, long y, long w, long h) { m_refData = new wxRegionRefData; - // TODO create rect region + SetRectRgn( M_REGION , x , y , x+w , y+h ) ; } wxRegion::wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight) { m_refData = new wxRegionRefData; - // TODO create rect region + SetRectRgn( M_REGION , topLeft.x , topLeft.y , bottomRight.x , bottomRight.y ) ; } wxRegion::wxRegion(const wxRect& rect) { m_refData = new wxRegionRefData; - // TODO create rect region + SetRectRgn( M_REGION , rect.x , rect.y , rect.x+rect.width , rect.y+rect.height ) ; } /*! @@ -95,41 +106,42 @@ void wxRegion::Clear() bool wxRegion::Combine(long x, long y, long width, long height, wxRegionOp op) { // Don't change shared data - if (!m_refData) { + if (!m_refData) + { m_refData = new wxRegionRefData(); - } else if (m_refData->GetRefCount() > 1) { + } + else if (m_refData->GetRefCount() > 1) + { wxRegionRefData* ref = (wxRegionRefData*)m_refData; UnRef(); m_refData = new wxRegionRefData(*ref); } - // If ref count is 1, that means it's 'ours' anyway so no action. - - // TODO create rect region - - int mode = 0; // TODO platform-specific code + RgnHandle rgn = NewRgn() ; + SetRectRgn( rgn , x , y, x+width,y + height ) ; + switch (op) { case wxRGN_AND: - // TODO + SectRgn( M_REGION , rgn , M_REGION ) ; break ; case wxRGN_OR: - // TODO + UnionRgn( M_REGION , rgn , M_REGION ) ; break ; case wxRGN_XOR: - // TODO + XorRgn( M_REGION , rgn , M_REGION ) ; break ; case wxRGN_DIFF: - // TODO + DiffRgn( M_REGION , rgn , M_REGION ) ; break ; case wxRGN_COPY: default: - // TODO + CopyRgn( rgn ,M_REGION ) ; break ; } - // TODO do combine region + DisposeRgn( rgn ) ; - return FALSE; + return TRUE; } //! Union /e region with this. @@ -141,36 +153,35 @@ bool wxRegion::Combine(const wxRegion& region, wxRegionOp op) // Don't change shared data if (!m_refData) { m_refData = new wxRegionRefData(); - } else if (m_refData->GetRefCount() > 1) { + } + else if (m_refData->GetRefCount() > 1) + { wxRegionRefData* ref = (wxRegionRefData*)m_refData; UnRef(); m_refData = new wxRegionRefData(*ref); } - int mode = 0; // TODO platform-specific code switch (op) { case wxRGN_AND: - // TODO + SectRgn( M_REGION , OTHER_M_REGION(region) , M_REGION ) ; break ; case wxRGN_OR: - // TODO + UnionRgn( M_REGION , OTHER_M_REGION(region) , M_REGION ) ; break ; case wxRGN_XOR: - // TODO + XorRgn( M_REGION , OTHER_M_REGION(region) , M_REGION ) ; break ; case wxRGN_DIFF: - // TODO + DiffRgn( M_REGION , OTHER_M_REGION(region) , M_REGION ) ; break ; case wxRGN_COPY: default: - // TODO + CopyRgn( OTHER_M_REGION(region) ,M_REGION ) ; break ; } - // TODO combine region - - return FALSE; + return TRUE; } bool wxRegion::Combine(const wxRect& rect, wxRegionOp op) @@ -183,18 +194,26 @@ bool wxRegion::Combine(const wxRect& rect, wxRegionOp op) //----------------------------------------------------------------------------- // Outer bounds of region -void wxRegion::GetBox(long& x, long& y, long&w, long &h) const +void wxRegion::GetBox(wxCoord& x, wxCoord& y, wxCoord& w, wxCoord& h) const { - if (m_refData) { - // TODO get box - } else { + if (m_refData) + { + Rect box ; + GetRegionBounds( M_REGION , &box ) ; + x = box.left ; + y = box.top ; + w = box.right - box.left ; + h = box.bottom - box.top ; + } + else + { x = y = w = h = 0; } } wxRect wxRegion::GetBox() const { - long x, y, w, h; + wxCoord x, y, w, h; GetBox(x, y, w, h); return wxRect(x, y, w, h); } @@ -202,8 +221,12 @@ wxRect wxRegion::GetBox() const // Is region empty? bool wxRegion::Empty() const { - // TODO - return FALSE; + return EmptyRgn( M_REGION ) ; +} + +const WXHRGN wxRegion::GetWXHRGN() const +{ + return M_REGION ; } //----------------------------------------------------------------------------- @@ -228,11 +251,11 @@ wxRegionContain wxRegion::Contains(const wxPoint& pt) const if (!m_refData) return wxOutRegion; - // TODO. Return wxInRegion if within region. - if (0) + Point p = { pt.y , pt.x } ; + if (PtInRgn( p , M_REGION ) ) return wxInRegion; - else - return wxOutRegion; + + return wxOutRegion; } // Does the region contain the rectangle (x, y, w, h)? @@ -241,8 +264,8 @@ wxRegionContain wxRegion::Contains(long x, long y, long w, long h) const if (!m_refData) return wxOutRegion; - // TODO. Return wxInRegion if within region. - if (0) + Rect rect = { y , x , y + h , x + w } ; + if (RectInRgn( &rect , M_REGION ) ) return wxInRegion; else return wxOutRegion; @@ -308,8 +331,15 @@ void wxRegionIterator::Reset(const wxRegion& region) m_numRects = 0; else { - // TODO create m_rects and fill with rectangles for this region - m_numRects = 0; + // we cannot dissolve it into rects on mac + m_rects = new wxRect[1]; + Rect rect ; + GetRegionBounds( OTHER_M_REGION( region ) , &rect ) ; + m_rects[0].x = rect.left; + m_rects[0].y = rect.top; + m_rects[0].width = rect.right - rect.left; + m_rects[0].height = rect.bottom - rect.top; + m_numRects = 1; } }