X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/e9576ca53db96b462ed4c0b4bdf47d64c40203e4..9d5507f7a2701395e1d5c121bd877bb9066ee6ea:/src/mac/carbon/bmpbuttn.cpp diff --git a/src/mac/carbon/bmpbuttn.cpp b/src/mac/carbon/bmpbuttn.cpp index 169f0d557a..aae979a862 100644 --- a/src/mac/carbon/bmpbuttn.cpp +++ b/src/mac/carbon/bmpbuttn.cpp @@ -1,65 +1,190 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: bmpbuttn.cpp +// Name: src/mac/carbon/bmpbuttn.cpp // Purpose: wxBitmapButton -// Author: AUTHOR +// Author: Stefan Csomor // Modified by: -// Created: ??/??/98 +// Created: 1998-01-01 // RCS-ID: $Id$ -// Copyright: (c) AUTHOR -// Licence: wxWindows licence +// Copyright: (c) Stefan Csomor +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// -#ifdef __GNUG__ -#pragma implementation "bmpbuttn.h" -#endif +#include "wx/wxprec.h" + +#if wxUSE_BMPBUTTON #include "wx/bmpbuttn.h" -#if !USE_SHARED_LIBRARY -IMPLEMENT_DYNAMIC_CLASS(wxBitmapButton, wxButton) +#ifndef WX_PRECOMP + #include "wx/dcmemory.h" #endif -bool wxBitmapButton::Create(wxWindow *parent, wxWindowID id, const wxBitmap& bitmap, - const wxPoint& pos, - const wxSize& size, long style, - const wxValidator& validator, - const wxString& name) +IMPLEMENT_DYNAMIC_CLASS(wxBitmapButton, wxButton) + +#include "wx/mac/uma.h" + +//--------------------------------------------------------------------------- +// Helper functions + +static wxBitmap wxMakeStdSizeBitmap(const wxBitmap& bitmap) +{ + // in Mac OS X the icon controls (which are used for borderless bitmap + // buttons) can have only one of the few standard sizes and if they + // don't, the OS rescales them automatically resulting in really ugly + // images, so centre the image in a square of standard size instead + + // the supported sizes, sorted in decreasng order + static const int stdSizes[] = { 128, 48, 32, 16, 0 }; + + const int width = bitmap.GetWidth(); + const int height = bitmap.GetHeight(); + + wxBitmap newBmp(bitmap); + + int n; + for ( n = 0; n < (int)WXSIZEOF(stdSizes); n++ ) + { + const int sizeStd = stdSizes[n]; + if ( width > sizeStd || height > sizeStd ) + { + // it will become -1 if the bitmap is larger than the biggest + // supported size, this is intentional + n--; + + break; + } + } + + if ( n != -1 ) + { + const int sizeStd = stdSizes[n]; + if ( width != sizeStd || height != sizeStd ) + { + wxASSERT_MSG( width <= sizeStd && height <= sizeStd, + _T("bitmap shouldn't be cropped") ); + + newBmp.Create(sizeStd, sizeStd); + wxMemoryDC dcMem; + dcMem.SelectObject(newBmp); + dcMem.Clear(); + + dcMem.DrawBitmap(bitmap, + (sizeStd - width)/2, (sizeStd-height)/2, + true); + } + } + //else: let the system rescale the bitmap + + return newBmp; +} + +//--------------------------------------------------------------------------- + +bool wxBitmapButton::Create( wxWindow *parent, + wxWindowID id, const wxBitmap& bitmap, + const wxPoint& pos, + const wxSize& size, + long style, + const wxValidator& validator, + const wxString& name ) { - m_buttonBitmap = bitmap; - SetName(name); - SetValidator(validator); - parent->AddChild(this); - - m_backgroundColour = parent->GetBackgroundColour() ; - m_foregroundColour = parent->GetForegroundColour() ; - m_windowStyle = style; - m_marginX = 0; - m_marginY = 0; - - int x = pos.x; - int y = pos.y; - int width = size.x; - int height = size.y; - - if (id == -1) - m_windowId = NewControlId(); + m_macIsUserPane = false; + + // since bitmapbuttonbase is subclass of button calling wxBitmapButtonBase::Create + // essentially creates an additional button + if ( !wxControl::Create( parent, id, pos, size, style, validator, name ) ) + return false; + + if ( style & wxBU_AUTODRAW ) + { + m_marginX = + m_marginY = wxDEFAULT_BUTTON_MARGIN; + } + else + { + m_marginX = + m_marginY = 0; + } + + OSStatus err = noErr; + ControlButtonContentInfo info; + + Rect bounds = wxMacGetBoundsForControl( this, pos, size ); + m_peer = new wxMacControl( this ); + + if ( bitmap.Ok() && HasFlag(wxBORDER_NONE) ) + m_bmpNormal = wxMakeStdSizeBitmap(bitmap); else - m_windowId = id; + m_bmpNormal = bitmap; - if ( width == -1 && bitmap.Ok()) - width = bitmap.GetWidth() + 2*m_marginX; - if ( height == -1 && bitmap.Ok()) - height = bitmap.GetHeight() + 2*m_marginY; + if ( HasFlag( wxBORDER_NONE ) ) + { + // contrary to the docs this control only works with iconrefs + wxMacCreateBitmapButton( &info, m_bmpNormal, kControlContentIconRef ); + err = CreateIconControl( + MAC_WXHWND(parent->MacGetTopLevelWindowRef()), + &bounds, &info, false, m_peer->GetControlRefAddr() ); + } + else + { + wxMacCreateBitmapButton( &info, m_bmpNormal ); + err = CreateBevelButtonControl( + MAC_WXHWND(parent->MacGetTopLevelWindowRef()), &bounds, CFSTR(""), + ((style & wxBU_AUTODRAW) ? kControlBevelButtonSmallBevel : kControlBevelButtonNormalBevel ), + kControlBehaviorOffsetContents, &info, 0, 0, 0, m_peer->GetControlRefAddr() ); + } + + verify_noerr( err ); + + wxMacReleaseBitmapButton( &info ); + wxASSERT_MSG( m_peer != NULL && m_peer->Ok(), wxT("No valid native Mac control") ); - /* TODO: create bitmap button - */ + MacPostControlCreate( pos, size ); - return FALSE; + return true; } -void wxBitmapButton::SetBitmapLabel(const wxBitmap& bitmap) +void wxBitmapButton::SetBitmapLabel( const wxBitmap& bitmap ) { - m_buttonBitmap = bitmap; + if ( HasFlag( wxBORDER_NONE ) ) + m_bmpNormal = wxMakeStdSizeBitmap(bitmap); + else + m_bmpNormal = bitmap; + + InvalidateBestSize(); + + ControlButtonContentInfo info; + + if ( HasFlag( wxBORDER_NONE ) ) + { + wxMacCreateBitmapButton( &info, m_bmpNormal, kControlContentIconRef ); + if ( info.contentType != kControlNoContent ) + m_peer->SetData( kControlIconPart, kControlIconContentTag, info ); + } + else + { + wxMacCreateBitmapButton( &info, m_bmpNormal ); + if ( info.contentType != kControlNoContent ) + m_peer->SetData( kControlButtonPart, kControlBevelButtonContentTag, info ); + } + + wxMacReleaseBitmapButton( &info ); } +wxSize wxBitmapButton::DoGetBestSize() const +{ + wxSize best; + + best.x = 2 * m_marginX; + best.y = 2 * m_marginY; + if ( m_bmpNormal.Ok() ) + { + best.x += m_bmpNormal.GetWidth(); + best.y += m_bmpNormal.GetHeight(); + } + + return best; +} + +#endif