X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/e9576ca53db96b462ed4c0b4bdf47d64c40203e4..8471ea90331c42693823ede04ded5fd4d5bf008b:/src/mac/gauge.cpp diff --git a/src/mac/gauge.cpp b/src/mac/gauge.cpp index a85fbc498f..01a557e17c 100644 --- a/src/mac/gauge.cpp +++ b/src/mac/gauge.cpp @@ -1,12 +1,12 @@ ///////////////////////////////////////////////////////////////////////////// // Name: gauge.cpp // Purpose: wxGauge class -// Author: AUTHOR +// Author: Stefan Csomor // Modified by: -// Created: ??/??/98 +// Created: 1998-01-01 // RCS-ID: $Id$ -// Copyright: (c) AUTHOR -// Licence: wxWindows licence +// Copyright: (c) Stefan Csomor +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifdef __GNUG__ @@ -19,67 +19,67 @@ IMPLEMENT_DYNAMIC_CLASS(wxGauge, wxControl) #endif +#include "wx/mac/uma.h" + bool wxGauge::Create(wxWindow *parent, wxWindowID id, int range, const wxPoint& pos, - const wxSize& size, + const wxSize& s, long style, const wxValidator& validator, const wxString& name) { - SetName(name); - SetValidator(validator); - m_rangeMax = range; - m_windowStyle = style; - - if (parent) parent->AddChild(this); - - if ( id == -1 ) - m_windowId = (int)NewControlId(); - else - m_windowId = id; - - - // TODO - return FALSE; -} - -void wxGauge::SetSize(int x, int y, int width, int height, int sizeFlags) -{ - // TODO + if ( !wxGaugeBase::Create(parent, id, range, pos, s, style, validator, name) ) + return false; + + wxSize size = s ; + Rect bounds ; + Str255 title ; + m_rangeMax = range ; + m_gaugePos = 0 ; + + if ( size.x == wxDefaultSize.x && size.y == wxDefaultSize.y) + { + size = wxSize( 200 , 16 ) ; + } + + MacPreControlCreate( parent , id , wxEmptyString , pos , size ,style & 0xE0FFFFFF /* no borders on mac */ , validator , name , &bounds , title ) ; + + m_macControl = ::NewControl( MAC_WXHWND(parent->MacGetRootWindow()) , &bounds , title , false , 0 , 0 , range, + kControlProgressBarProc , (long) this ) ; + + MacPostControlCreate() ; + + return TRUE; } void wxGauge::SetShadowWidth(int w) { - // TODO optional } void wxGauge::SetBezelFace(int w) { - // TODO optional } void wxGauge::SetRange(int r) { m_rangeMax = r; - // TODO + ::SetControl32BitMaximum( (ControlHandle) m_macControl , m_rangeMax ) ; } void wxGauge::SetValue(int pos) { m_gaugePos = pos; - // TODO + ::SetControl32BitValue( (ControlHandle) m_macControl , m_gaugePos ) ; } int wxGauge::GetShadowWidth() const { - // TODO optional return 0; } int wxGauge::GetBezelFace() const { - // TODO optional return 0; }