X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/e94f3031736c1a23eba37892b4076893b1f6e416..438959cca892a7651634cc3a7aad4819ac49b23c:/include/wx/window.h?ds=sidebyside diff --git a/include/wx/window.h b/include/wx/window.h index 774be3539d..a5cc6c4fa5 100644 --- a/include/wx/window.h +++ b/include/wx/window.h @@ -379,6 +379,13 @@ public: *h = s.y; } + // Determine the best size in the other direction if one of them is + // fixed. This is used with windows that can wrap their contents and + // returns input-independent best size for the others. + int GetBestHeight(int width) const; + int GetBestWidth(int height) const; + + void SetScrollHelper( wxScrollHelper *sh ) { m_scrollHelper = sh; } wxScrollHelper *GetScrollHelper() { return m_scrollHelper; } @@ -548,6 +555,43 @@ public: // this is the same as SendSizeEventToParent() but using PostSizeEvent() void PostSizeEventToParent() { SendSizeEventToParent(wxSEND_EVENT_POST); } + // These functions should be used before repositioning the children of + // this window to reduce flicker or, in MSW case, even avoid display + // corruption in some situations (so they're more than just optimization). + // + // EndRepositioningChildren() should be called if and only if + // BeginRepositioningChildren() returns true. To ensure that this is always + // done automatically, use ChildrenRepositioningGuard class below. + virtual bool BeginRepositioningChildren() { return false; } + virtual void EndRepositioningChildren() { } + + // A simple helper which ensures that EndRepositioningChildren() is called + // from its dtor if and only if calling BeginRepositioningChildren() from + // the ctor returned true. + class ChildrenRepositioningGuard + { + public: + // Notice that window can be NULL here, for convenience. In this case + // this class simply doesn't do anything. + wxEXPLICIT ChildrenRepositioningGuard(wxWindowBase* win) + : m_win(win), + m_callEnd(win && win->BeginRepositioningChildren()) + { + } + + ~ChildrenRepositioningGuard() + { + if ( m_callEnd ) + m_win->EndRepositioningChildren(); + } + + private: + wxWindowBase* const m_win; + const bool m_callEnd; + + wxDECLARE_NO_COPY_CLASS(ChildrenRepositioningGuard); + }; + // window state // ------------ @@ -740,8 +784,12 @@ public: // is this window a top level one? virtual bool IsTopLevel() const; + // is this window a child or grand child of this one (inside the same + // TLW)? + bool IsDescendant(wxWindowBase* win) const; + // it doesn't really change parent, use Reparent() instead - void SetParent( wxWindowBase *parent ) { m_parent = (wxWindow *)parent; } + void SetParent( wxWindowBase *parent ); // change the real parent of this window, return true if the parent // was changed, false otherwise (error or newParent == oldParent) virtual bool Reparent( wxWindowBase *newParent ); @@ -1500,11 +1548,6 @@ protected: // widgets state are necessary virtual void DoEnable(bool WXUNUSED(enable)) { } - // called when the on-screen widget state changes and provides an - // an opportunity for the widget to update its visual state (colours, - // fonts, anything else) as necessary - virtual void OnEnabled(bool WXUNUSED(enabled)) { } - // the window id - a number which uniquely identifies a window among // its siblings unless it is wxID_ANY @@ -1683,6 +1726,14 @@ protected: // (GetBorderSize() will be used to add them) virtual wxSize DoGetBestClientSize() const { return wxDefaultSize; } + // These two methods can be overridden to implement intelligent + // width-for-height and/or height-for-width best size determination for the + // window. By default the fixed best size is used. + virtual int DoGetBestClientHeight(int WXUNUSED(width)) const + { return wxDefaultCoord; } + virtual int DoGetBestClientWidth(int WXUNUSED(height)) const + { return wxDefaultCoord; } + // this is the virtual function to be overridden in any derived class which // wants to change how SetSize() or Move() works - it is called by all // versions of these functions in the base class @@ -1749,7 +1800,7 @@ protected: static void NotifyCaptureLost(); private: - // recursively call our own and our children OnEnabled() when the + // recursively call our own and our children DoEnable() when the // enabled/disabled status changed because a parent window had been // enabled/disabled void NotifyWindowOnEnableChange(bool enabled);