X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/e86f2cc84aabc8a58b1984c1ed7fb9475f6abe67..0995b9dc18a7ce898c1c1be0e2790b258cab0fee:/include/wx/bitmap.h diff --git a/include/wx/bitmap.h b/include/wx/bitmap.h index 6d3d323c4b..754eabc631 100644 --- a/include/wx/bitmap.h +++ b/include/wx/bitmap.h @@ -19,11 +19,11 @@ #include "wx/string.h" #include "wx/gdicmn.h" // for wxBitmapType #include "wx/colour.h" +#include "wx/image.h" class WXDLLIMPEXP_FWD_CORE wxBitmap; class WXDLLIMPEXP_FWD_CORE wxBitmapHandler; class WXDLLIMPEXP_FWD_CORE wxIcon; -class WXDLLIMPEXP_FWD_CORE wxImage; class WXDLLIMPEXP_FWD_CORE wxMask; class WXDLLIMPEXP_FWD_CORE wxPalette; @@ -33,7 +33,7 @@ class WXDLLIMPEXP_FWD_CORE wxPalette; #if wxUSE_VARIANT #include "wx/variant.h" -DECLARE_VARIANT_OBJECT_EXPORTED(wxBitmap,WXDLLEXPORT) +DECLARE_VARIANT_OBJECT_EXPORTED(wxBitmap,WXDLLIMPEXP_CORE) #endif // ---------------------------------------------------------------------------- @@ -42,7 +42,7 @@ DECLARE_VARIANT_OBJECT_EXPORTED(wxBitmap,WXDLLEXPORT) // TODO: all implementation of wxMask, except the generic one, // do not derive from wxMaskBase,,, they should -class WXDLLEXPORT wxMaskBase : public wxObject +class WXDLLIMPEXP_CORE wxMaskBase : public wxObject { public: // create the mask from bitmap pixels of the given colour @@ -94,7 +94,7 @@ protected: // different formats // ---------------------------------------------------------------------------- -class WXDLLEXPORT wxBitmapHandler : public wxObject +class WXDLLIMPEXP_CORE wxBitmapHandler : public wxObject { public: wxBitmapHandler() { m_type = wxBITMAP_TYPE_INVALID; } @@ -138,7 +138,7 @@ private: // wxBitmap: class which represents platform-dependent bitmap (unlike wxImage) // ---------------------------------------------------------------------------- -class WXDLLEXPORT wxBitmapBase : public wxGDIObject +class WXDLLIMPEXP_CORE wxBitmapBase : public wxGDIObject { public: /* @@ -148,6 +148,7 @@ public: wxBitmap(const wxBitmap& bmp); wxBitmap(const char bits[], int width, int height, int depth = 1); wxBitmap(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH); + wxBitmap(const wxSize& sz, int depth = wxBITMAP_SCREEN_DEPTH); wxBitmap(const char* const* bits); wxBitmap(const wxString &filename, wxBitmapType type = wxBITMAP_TYPE_XPM); wxBitmap(const wxImage& image, int depth = wxBITMAP_SCREEN_DEPTH); @@ -156,13 +157,20 @@ public: */ virtual bool Create(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH) = 0; + virtual bool Create(const wxSize& sz, int depth = wxBITMAP_SCREEN_DEPTH) = 0; virtual int GetHeight() const = 0; virtual int GetWidth() const = 0; virtual int GetDepth() const = 0; + wxSize GetSize() const + { return wxSize(GetWidth(), GetHeight()); } + #if wxUSE_IMAGE virtual wxImage ConvertToImage() const = 0; + + // Convert to disabled (dimmed) bitmap. + wxBitmap ConvertToDisabled(unsigned char brightness = 255) const; #endif // wxUSE_IMAGE virtual wxMask *GetMask() const = 0; @@ -171,7 +179,7 @@ public: virtual wxBitmap GetSubBitmap(const wxRect& rect) const = 0; virtual bool SaveFile(const wxString &name, wxBitmapType type, - const wxPalette *palette = (wxPalette *)NULL) const = 0; + const wxPalette *palette = NULL) const = 0; virtual bool LoadFile(const wxString &name, wxBitmapType type) = 0; /* @@ -226,30 +234,58 @@ protected: #endif // wxUSE_BITMAP_BASE + +// the wxBITMAP_DEFAULT_TYPE constant defines the default argument value +// for wxBitmap's ctor and wxBitmap::LoadFile() functions. #if defined(__WXPALMOS__) + #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_BMP_RESOURCE #include "wx/palmos/bitmap.h" #elif defined(__WXMSW__) + #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_BMP_RESOURCE #include "wx/msw/bitmap.h" #elif defined(__WXMOTIF__) + #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_XPM #include "wx/x11/bitmap.h" #elif defined(__WXGTK20__) + #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_XPM #include "wx/gtk/bitmap.h" #elif defined(__WXGTK__) + #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_XPM #include "wx/gtk1/bitmap.h" #elif defined(__WXX11__) + #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_XPM #include "wx/x11/bitmap.h" #elif defined(__WXMGL__) + #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_RESOURCE #include "wx/mgl/bitmap.h" #elif defined(__WXDFB__) + #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_RESOURCE #include "wx/dfb/bitmap.h" #elif defined(__WXMAC__) - #include "wx/mac/bitmap.h" + #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_PICT_RESOURCE + #include "wx/osx/bitmap.h" #elif defined(__WXCOCOA__) + #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_BMP_RESOURCE #include "wx/cocoa/bitmap.h" #elif defined(__WXPM__) + #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_BMP_RESOURCE #include "wx/os2/bitmap.h" #endif +#if wxUSE_IMAGE +inline +wxBitmap +#if wxUSE_BITMAP_BASE +wxBitmapBase:: +#else +wxBitmap:: +#endif +ConvertToDisabled(unsigned char brightness) const +{ + return ConvertToImage().ConvertToDisabled(brightness); +} +#endif // wxUSE_IMAGE + // we must include generic mask.h after wxBitmap definition #if defined(__WXMGL__) || defined(__WXDFB__) #define wxUSE_GENERIC_MASK 1