X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/e78c4d503ecd57835502fb1bbd13a71cb99019d0..27813df1f79323884ce5e3ec9a730f5d3da03f95:/src/os2/app.cpp diff --git a/src/os2/app.cpp b/src/os2/app.cpp index f4f9a25d9c..31c1d49629 100644 --- a/src/os2/app.cpp +++ b/src/os2/app.cpp @@ -9,6 +9,10 @@ // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// +#ifdef __GNUG__ + #pragma implementation "app.h" +#endif + // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" @@ -27,8 +31,9 @@ #include "wx/msgdlg.h" #include "wx/intl.h" #include "wx/dynarray.h" -# include "wx/wxchar.h" -# include "wx/icon.h" + #include "wx/wxchar.h" + #include "wx/icon.h" + #include "wx/timer.h" #endif #include "wx/log.h" @@ -36,6 +41,30 @@ #include "wx/os2/private.h" +#ifdef __EMX__ + +#include +#include + +#else + +#include +#include +#include +#include + +#endif // + +#ifndef __EMX__ + +#define select(a,b,c,d,e) bsdselect(a,b,c,d,e) +extern "C" int _System bsdselect(int, + struct fd_set *, + struct fd_set *, + struct fd_set *, + struct timeval *); +#endif + #if wxUSE_THREADS #include "wx/thread.h" @@ -51,6 +80,10 @@ #include "wx/resource.h" #endif +#if wxUSE_TOOLTIPS + #include "wx/tooltip.h" +#endif // wxUSE_TOOLTIPS + #include #include @@ -59,28 +92,14 @@ // --------------------------------------------------------------------------- extern wxChar* wxBuffer; -extern wxChar* wxOsVersion; extern wxList* wxWinHandleList; extern wxList WXDLLEXPORT wxPendingDelete; -extern void wxSetKeyboardHook(bool doIt); extern wxCursor* g_globalCursor; -HINSTANCE wxhInstance = 0; +HAB vHabmain = NULLHANDLE; QMSG svCurrentMsg; wxApp* wxTheApp = NULL; -// FIXME why not const? and not static? - -// NB: all "NoRedraw" classes must have the same names as the "normal" classes -// with NR suffix - wxWindow::OS2Create() supposes this -wxChar wxFrameClassName[] = wxT("wxFrameClass"); -wxChar wxFrameClassNameNoRedraw[] = wxT("wxFrameClassNR"); -wxChar wxMDIFrameClassName[] = wxT("wxMDIFrameClass"); -wxChar wxMDIFrameClassNameNoRedraw[] = wxT("wxMDIFrameClassNR"); -wxChar wxMDIChildFrameClassName[] = wxT("wxMDIChildFrameClass"); -wxChar wxMDIChildFrameClassNameNoRedraw[] = wxT("wxMDIChildFrameClassNR"); -wxChar wxPanelClassName[] = wxT("wxPanelClass"); -wxChar wxCanvasClassName[] = wxT("wxCanvasClass"); HICON wxSTD_FRAME_ICON = (HICON) NULL; HICON wxSTD_MDICHILDFRAME_ICON = (HICON) NULL; @@ -92,17 +111,115 @@ HICON wxDEFAULT_MDIPARENTFRAME_ICON = (HICON) NULL; HBRUSH wxDisableButtonBrush = (HBRUSH) 0; -MRESULT wxWndProc(HWND, UINT, MPARAM, MPARAM); +MRESULT EXPENTRY wxWndProc( HWND hWnd,ULONG message,MPARAM mp1,MPARAM mp2); +MRESULT EXPENTRY wxFrameWndProc( HWND hWnd,ULONG message,MPARAM mp1,MPARAM mp2); // =========================================================================== // implementation // =========================================================================== +// --------------------------------------------------------------------------- +// helper struct and functions for socket handling +// --------------------------------------------------------------------------- + +struct GsocketCallbackInfo{ + void (*proc)(void *); + int type; + int handle; + void* gsock; +}; + +// These defines and wrapper functions are used here and in gsockpm.c +#define wxSockReadMask 0x01 +#define wxSockWriteMask 0x02 + +#ifdef __EMX__ +extern "C" +int wxAppAddSocketHandler(int handle, int mask, + void (*callback)(void*), void * gsock) +{ + return wxTheApp->AddSocketHandler(handle, mask, callback, gsock); +} +extern "C" +void wxAppRemoveSocketHandler(int handle) +{ + wxTheApp->RemoveSocketHandler(handle); +} +#else +// Linkage mode problems using callbacks with extern C in a .cpp module +int wxAppAddSocketHandler(int handle, int mask, + void (*callback)(void*), void * gsock) +{ + return wxTheApp->AddSocketHandler(handle, mask, callback, gsock); +} +void wxAppRemoveSocketHandler(int handle) +{ + wxTheApp->RemoveSocketHandler(handle); +} +#endif + +void wxApp::HandleSockets() +{ + bool pendingEvent = FALSE; + + // Check whether it's time for Gsocket operation + if (m_maxSocketHandles > 0 && m_maxSocketNr > 0) + { + fd_set readfds = m_readfds; + fd_set writefds = m_writefds; + struct timeval timeout; + int i; + struct GsocketCallbackInfo + *CallbackInfo = (struct GsocketCallbackInfo *)m_sockCallbackInfo; + int r = 0; + timeout.tv_sec = 0; + timeout.tv_usec = 0; + if ( select(m_maxSocketNr, &readfds, &writefds, 0, &timeout) > 0) + { + for (i = m_lastUsedHandle + 1; i != m_lastUsedHandle; i++) + { + if (i == m_maxSocketNr) + i = 0; + if (FD_ISSET(i, &readfds)) + { + int r; + for (r = 0; r < m_maxSocketHandles; r++){ + if(CallbackInfo[r].handle == i && + CallbackInfo[r].type == wxSockReadMask) + break; + } + if (r < m_maxSocketHandles) + { + CallbackInfo[r].proc(CallbackInfo[r].gsock); + pendingEvent = TRUE; + wxYield(); + } + } + if (FD_ISSET(i, &writefds)) + { + int r; + for (r = 0; r < m_maxSocketHandles; r++) + if(CallbackInfo[r].handle == i && + CallbackInfo[r].type == wxSockWriteMask) + break; + if (r < m_maxSocketHandles) + { + CallbackInfo[r].proc(CallbackInfo[r].gsock); + pendingEvent = TRUE; + wxYield(); + } + } + } + m_lastUsedHandle = i; + } + if (pendingEvent) + wxYield(); + } +} // --------------------------------------------------------------------------- // wxApp // --------------------------------------------------------------------------- -#if !USE_SHARED_LIBRARY IMPLEMENT_DYNAMIC_CLASS(wxApp, wxEvtHandler) BEGIN_EVENT_TABLE(wxApp, wxEvtHandler) @@ -110,29 +227,44 @@ MRESULT wxWndProc(HWND, UINT, MPARAM, MPARAM); EVT_END_SESSION(wxApp::OnEndSession) EVT_QUERY_END_SESSION(wxApp::OnQueryEndSession) END_EVENT_TABLE() -#endif -//// Initialize +// +// Initialize +// bool wxApp::Initialize( HAB vHab ) { - // Some people may wish to use this, but - // probably it shouldn't be here by default. -#ifdef __WXDEBUG__ - // wxRedirectIOToConsole(); +#if defined(wxUSE_CONSOLEDEBUG) + #if wxUSE_CONSOLEDEBUG +/***********************************************/ +/* Code for using stdout debug */ +/* To use it you mast link app as "Window" - EK*/ +/***********************************************/ + { + PPIB pib; + PTIB tib; + + printf("In console\n"); + + DosGetInfoBlocks(&tib, &pib); +/* Try morphing into a PM application. */ +// if(pib->pib_ultype == 2) /* VIO */ + pib->pib_ultype = 3; + } +/**********************************************/ +/**********************************************/ + #endif //wxUSE_CONSOLEDEBUG #endif wxBuffer = new wxChar[1500]; // FIXME; why? wxClassInfo::InitializeClasses(); -#if wxUSE_RESOURCES - wxGetResource(wxT("wxWindows"), wxT("OsVersion"), &wxOsVersion); +#if wxUSE_THREADS + wxPendingEventsLocker = new wxCriticalSection; #endif - // I'm annoyed ... I don't know where to put this and I don't want to - // create a module for that as it's part of the core. wxTheColourDatabase = new wxColourDatabase(wxKEY_STRING); wxTheColourDatabase->Initialize(); @@ -145,183 +277,211 @@ bool wxApp::Initialize( wxBitmap::InitStandardHandlers(); - g_globalCursor = new wxCursor; + // + // OS2 has to have an anchorblock + // + vHab = WinInitialize(0); -#if 0 - wxSTD_FRAME_ICON = ::WinLoadFileIcon(wxT("wxSTD_FRAME"), TRUE); - wxSTD_MDIPARENTFRAME_ICON = ::WinLoadFileIcon(wxT("wxSTD_MDIPARENTFRAME"), TRUE); - wxSTD_MDICHILDFRAME_ICON = ::WinLoadFileIcon(wxT("wxSTD_MDICHILDFRAME"), TRUE); + if (!vHab) + return FALSE; + else + vHabmain = vHab; - wxDEFAULT_FRAME_ICON = ::WinLoadFileIcon(wxT("wxDEFAULT_FRAME"), TRUE); - wxDEFAULT_MDIPARENTFRAME_ICON = ::WinLoadFileIcon(wxT("wxDEFAULT_MDIPARENTFRAME"), TRUE); - wxDEFAULT_MDICHILDFRAME_ICON = ::WinLoadFileIcon(wxT("wxDEFAULT_MDICHILDFRAME"), TRUE); + // Some people may wish to use this, but + // probably it shouldn't be here by default. +#ifdef __WXDEBUG__ + // wxRedirectIOToConsole(); #endif - RegisterWindowClasses(vHab); + wxWinHandleList = new wxList(wxKEY_INTEGER); // This is to foil optimizations in Visual C++ that throw out dummy.obj. // PLEASE DO NOT ALTER THIS. -#if !defined(WXMAKINGDLL) +#if !defined(WXMAKINGDLL) && defined(__VISAGECPP__) extern char wxDummyChar; if (wxDummyChar) wxDummyChar++; #endif - wxSetKeyboardHook(TRUE); + // wxSetKeyboardHook(TRUE); wxModule::RegisterModules(); if (!wxModule::InitializeModules()) return FALSE; + RegisterWindowClasses(vHab); return TRUE; -} +} // end of wxApp::Initialize +const char* CANTREGISTERCLASS = " Can't register Class "; // --------------------------------------------------------------------------- // RegisterWindowClasses // --------------------------------------------------------------------------- -// TODO we should only register classes really used by the app. For this it -// would be enough to just delay the class registration until an attempt -// to create a window of this class is made. bool wxApp::RegisterWindowClasses( HAB vHab ) { + ERRORID vError = 0L; + wxString sError; if (!::WinRegisterClass( vHab ,wxFrameClassName - ,(PFNWP)wxWndProc - ,CS_SIZEREDRAW | CS_SYNCPAINT | CS_HITTEST | CS_CLIPCHILDREN | CS_FRAME - ,0 + ,wxFrameWndProc + ,CS_SIZEREDRAW | CS_SYNCPAINT + ,sizeof(ULONG) )) { - wxLogLastError("RegisterClass(frame)"); - + vError = ::WinGetLastError(vHab); + sError = wxPMErrorToStr(vError); + wxLogLastError(sError); return FALSE; } if (!::WinRegisterClass( vHab ,wxFrameClassNameNoRedraw - ,(PFNWP)wxWndProc - ,CS_HITTEST | CS_CLIPCHILDREN | CS_FRAME + ,wxWndProc ,0 + ,sizeof(ULONG) )) { - wxLogLastError("RegisterClass(no redraw frame)"); - + vError = ::WinGetLastError(vHab); + sError = wxPMErrorToStr(vError); + wxLogLastError(sError); return FALSE; } if (!::WinRegisterClass( vHab ,wxMDIFrameClassName - ,(PFNWP)wxWndProc - ,CS_SIZEREDRAW | CS_SYNCPAINT | CS_HITTEST | CS_CLIPCHILDREN | CS_FRAME - ,0 + ,wxWndProc + ,CS_SIZEREDRAW | CS_MOVENOTIFY | CS_SYNCPAINT + ,sizeof(ULONG) )) { - wxLogLastError("RegisterClass(MDI parent)"); - + vError = ::WinGetLastError(vHab); + sError = wxPMErrorToStr(vError); + wxLogLastError(sError); return FALSE; } if (!::WinRegisterClass( vHab ,wxMDIFrameClassNameNoRedraw - ,(PFNWP)wxWndProc - ,CS_HITTEST | CS_CLIPCHILDREN | CS_FRAME + ,wxWndProc ,0 + ,sizeof(ULONG) )) { - wxLogLastError("RegisterClass(no redraw MDI parent)"); - + vError = ::WinGetLastError(vHab); + sError = wxPMErrorToStr(vError); + wxLogLastError(sError); return FALSE; } if (!::WinRegisterClass( vHab ,wxMDIChildFrameClassName - ,(PFNWP)wxWndProc - ,CS_MOVENOTIFY | CS_SIZEREDRAW | CS_SYNCPAINT | CS_HITTEST | CS_CLIPSIBLINGS | CS_FRAME - ,0 + ,wxWndProc + ,CS_MOVENOTIFY | CS_SIZEREDRAW | CS_SYNCPAINT | CS_HITTEST + ,sizeof(ULONG) )) { - wxLogLastError("RegisterClass(MDI child)"); - + vError = ::WinGetLastError(vHab); + sError = wxPMErrorToStr(vError); + wxLogLastError(sError); return FALSE; } if (!::WinRegisterClass( vHab ,wxMDIChildFrameClassNameNoRedraw - ,(PFNWP)wxWndProc - ,CS_HITTEST | CS_CLIPSIBLINGS | CS_FRAME - ,0 + ,wxWndProc + ,CS_HITTEST + ,sizeof(ULONG) )) { - wxLogLastError("RegisterClass(no redraw MDI child)"); - + vError = ::WinGetLastError(vHab); + sError = wxPMErrorToStr(vError); + wxLogLastError(sError); return FALSE; } if (!::WinRegisterClass( vHab ,wxPanelClassName - ,(PFNWP)wxWndProc - ,CS_MOVENOTIFY | CS_SIZEREDRAW | CS_HITTEST | CS_CLIPSIBLINGS | CS_SAVEBITS | CS_SYNCPAINT - ,0 + ,wxWndProc + ,CS_MOVENOTIFY | CS_SIZEREDRAW | CS_HITTEST | CS_SAVEBITS | CS_SYNCPAINT + ,sizeof(ULONG) )) { - wxLogLastError("RegisterClass(Panel)"); - + vError = ::WinGetLastError(vHab); + sError = wxPMErrorToStr(vError); + wxLogLastError(sError); return FALSE; } if (!::WinRegisterClass( vHab ,wxCanvasClassName - ,(PFNWP)wxWndProc - ,CS_MOVENOTIFY | CS_SIZEREDRAW | CS_HITTEST | CS_CLIPSIBLINGS | CS_SAVEBITS | CS_SYNCPAINT - ,0 + ,wxWndProc + ,CS_SIZEREDRAW | CS_HITTEST | CS_SYNCPAINT + ,sizeof(ULONG) )) { - wxLogLastError("RegisterClass(Canvas)"); - + vError = ::WinGetLastError(vHab); + sError = wxPMErrorToStr(vError); + wxLogLastError(sError); + return FALSE; + } + if (!::WinRegisterClass( vHab + ,wxCanvasClassNameNR + ,wxWndProc + ,CS_HITTEST | CS_SYNCPAINT + ,sizeof(ULONG) + )) + { + vError = ::WinGetLastError(vHab); + sError = wxPMErrorToStr(vError); + wxLogLastError(sError); return FALSE; } return TRUE; -} - -//// Cleans up any wxWindows internal structures left lying around +} // end of wxApp::RegisterWindowClasses +// +// Cleans up any wxWindows internal structures left lying around +// void wxApp::CleanUp() { - //// COMMON CLEANUP + // + // COMMON CLEANUP + // #if wxUSE_LOG - // flush the logged messages if any and install a 'safer' log target: the + + // + // Flush the logged messages if any and install a 'safer' log target: the // default one (wxLogGui) can't be used after the resources are freed just // below and the user suppliedo ne might be even more unsafe (using any // wxWindows GUI function is unsafe starting from now) + // wxLog::DontCreateOnDemand(); - // this will flush the old messages if any + // + // This will flush the old messages if any + // delete wxLog::SetActiveTarget(new wxLogStderr); #endif // wxUSE_LOG + // // One last chance for pending objects to be cleaned up + // wxTheApp->DeletePendingObjects(); wxModule::CleanUpModules(); #if wxUSE_WX_RESOURCES wxCleanUpResourceSystem(); - - // wxDefaultResourceTable->ClearTable(); #endif - // Indicate that the cursor can be freed, so that cursor won't be deleted - // by deleting the bitmap list before g_globalCursor goes out of scope - // (double deletion of the cursor). - wxSetCursor(wxNullCursor); - delete g_globalCursor; - g_globalCursor = NULL; - wxDeleteStockObjects(); + // // Destroy all GDI lists, etc. + // wxDeleteStockLists(); delete wxTheColourDatabase; @@ -332,9 +492,11 @@ void wxApp::CleanUp() delete[] wxBuffer; wxBuffer = NULL; - //// WINDOWS-SPECIFIC CLEANUP + // + // PM-SPECIFIC CLEANUP + // - wxSetKeyboardHook(FALSE); + // wxSetKeyboardHook(FALSE); if (wxSTD_FRAME_ICON) ::WinFreeFileIcon(wxSTD_FRAME_ICON); @@ -358,10 +520,8 @@ void wxApp::CleanUp() if (wxWinHandleList) delete wxWinHandleList; - // GL: I'm annoyed ... I don't know where to put this and I don't want to - // create a module for that as it's part of the core. -#if wxUSE_THREADS delete wxPendingEvents; +#if wxUSE_THREADS delete wxPendingEventsLocker; // If we don't do the following, we get an apparent memory leak. ((wxEvtHandler&) wxDefaultValidator).ClearEventLocker(); @@ -369,6 +529,10 @@ void wxApp::CleanUp() wxClassInfo::CleanUpClasses(); + // Delete Message queue + if (wxTheApp->m_hMq) + ::WinDestroyMsgQueue(wxTheApp->m_hMq); + delete wxTheApp; wxTheApp = NULL; @@ -390,14 +554,17 @@ void wxApp::CleanUp() // do it as the very last thing because everything else can log messages delete wxLog::SetActiveTarget(NULL); #endif // wxUSE_LOG -} +} // end of wxApp::CleanUp +//---------------------------------------------------------------------- +// Main wxWindows entry point +//---------------------------------------------------------------------- int wxEntry( int argc , char* argv[] ) { - HAB vHab; + HAB vHab = 0; if (!wxApp::Initialize(vHab)) return 0; @@ -407,17 +574,14 @@ int wxEntry( // if (!wxTheApp) { - wxCHECK_MSG( wxApp::GetInitializerFunction() - ,-1 - ,wxT("wxWindows error: No initializer - use IMPLEMENT_APP macro.\n") - ); - - wxAppInitializerFunction fnAppIni = wxApp::GetInitializerFunction(); - wxObject* pTest_app = fnAppIni(); - - wxTheApp = (wxApp*)pTest_app; + // The app may have declared a global application object, but we recommend + // the IMPLEMENT_APP macro is used instead, which sets an initializer + // function for delayed, dynamic app object construction. + wxCHECK_MSG( wxApp::GetInitializerFunction(), 0, + wxT("No initializer - use IMPLEMENT_APP macro.") ); + wxTheApp = (*wxApp::GetInitializerFunction()) (); } - wxCHECK_MSG( wxTheApp, -1, wxT("wxWindows error: no application object") ); + wxCHECK_MSG( wxTheApp, 0, wxT("You have to define an instance of wxApp!") ); wxTheApp->argc = argc; #if wxUSE_UNICODE @@ -449,14 +613,10 @@ int wxEntry( { if (wxTheApp->OnInit()) { - nRetValue = -1; + nRetValue = wxTheApp->OnRun(); } - } - - if (nRetValue == 0) - { + // Normal exit wxWindow* pTopWindow = wxTheApp->GetTopWindow(); - if (pTopWindow) { // Forcibly delete the window. @@ -473,18 +633,46 @@ int wxEntry( } } } + else // app initialization failed + { + wxLogLastError(" Gui initialization failed, exitting"); + } +#if wxUSE_CONSOLEDEBUG + printf("wxTheApp->OnExit "); + fflush(stdout); +#endif wxTheApp->OnExit(); +#if wxUSE_CONSOLEDEBUG + printf("wxApp::CleanUp "); + fflush(stdout); +#endif wxApp::CleanUp(); +#if wxUSE_CONSOLEDEBUG + printf("return %i ", nRetValue); + fflush(stdout); +#endif return(nRetValue); -} +} // end of wxEntry bool wxApp::OnInitGui() { - m_vHab = WinInitialize(0); - m_hMq = WinCreateMsgQueue(m_vHab, 0); + ERRORID vError; + wxString sError; + + if (!wxAppBase::OnInitGui()) + return FALSE; + + m_hMq = ::WinCreateMsgQueue(vHabmain, 0); + if (!m_hMq) + { + vError = ::WinGetLastError(vHabmain); + sError = wxPMErrorToStr(vError); + wxLogDebug(sError); + return FALSE; + } return TRUE; -} +} // end of wxApp::OnInitGui // // Static member initialization @@ -495,25 +683,32 @@ wxApp::wxApp() { m_topWindow = NULL; wxTheApp = this; - m_wantDebugOutput = TRUE; argc = 0; argv = NULL; m_nPrintMode = wxPRINT_WINDOWS; - m_exitOnFrameDelete = TRUE; m_bAuto3D = TRUE; -} + m_hMq = 0; + m_maxSocketHandles = 0; + m_maxSocketNr = 0; + m_sockCallbackInfo = 0; +} // end of wxApp::wxApp wxApp::~wxApp() { + // // Delete command-line args - int i; + // +#if wxUSE_UNICODE + int i; + for (i = 0; i < argc; i++) { delete[] argv[i]; } delete[] argv; -} +#endif +} // end of wxApp::~wxApp bool wxApp::Initialized() { @@ -521,15 +716,16 @@ bool wxApp::Initialized() return TRUE; else return FALSE; -} +} // end of wxApp::Initialized // // Get and process a message, returning FALSE if WM_QUIT // received (and also set the flag telling the app to exit the main loop) // + bool wxApp::DoMessage() { - BOOL bRc = ::WinGetMsg(m_vHab, &m_vMsg, HWND(NULL), 0, 0); + BOOL bRc = ::WinGetMsg(vHabmain, &svCurrentMsg, HWND(NULL), 0, 0); if (bRc == 0) { @@ -553,7 +749,7 @@ bool wxApp::DoMessage() static wxMsgArray svSavedMessages; // - // if a secondary thread owns is doing GUI calls, save all messages for + // If a secondary thread owns is doing GUI calls, save all messages for // later processing - we can't process them right now because it will // lead to recursive library calls (and we're not reentrant) // @@ -561,8 +757,10 @@ bool wxApp::DoMessage() { sbHadGuiLock = FALSE; - // leave out WM_COMMAND messages: too dangerous, sometimes + // + // Leave out WM_COMMAND messages: too dangerous, sometimes // the message will be processed twice + // if ( !wxIsWaitingForThread() || svCurrentMsg.msg != WM_COMMAND ) { @@ -573,12 +771,9 @@ bool wxApp::DoMessage() else { // - // have we just regained the GUI lock? if so, post all of the saved + // Have we just regained the GUI lock? if so, post all of the saved // messages // - // FIXME of course, it's not _exactly_ the same as processing the - // messages normally - expect some things to break... - // if (!sbHadGuiLock ) { sbHadGuiLock = TRUE; @@ -589,24 +784,30 @@ bool wxApp::DoMessage() { QMSG vMsg = svSavedMessages[n]; - if ( !ProcessMessage((WXMSG *)&vMsg) ) - { - ::WinDispatchMsg(m_vHab, &vMsg); - } + DoMessage((WXMSG*)&vMsg); } svSavedMessages.Empty(); } } #endif // wxUSE_THREADS + // // Process the message - if (!ProcessMessage((WXMSG *)&svCurrentMsg) ) - { - ::WinDispatchMsg(m_vHab, (PQMSG)&svCurrentMsg); - } + // + DoMessage((WXMSG *)&svCurrentMsg); } return TRUE; -} +} // end of wxApp::DoMessage + +void wxApp::DoMessage( + WXMSG* pMsg +) +{ + if (!ProcessMessage((WXMSG *)&svCurrentMsg)) + { + ::WinDispatchMsg(vHabmain, (PQMSG)&svCurrentMsg); + } +} // end of wxApp::DoMessage ////////////////////////////////////////////////////////////////////////////// // @@ -632,14 +833,20 @@ int wxApp::MainLoop() #if wxUSE_THREADS wxMutexGuiLeaveOrEnter(); #endif // wxUSE_THREADS - while (!::WinPeekMsg(m_vHab, &svCurrentMsg, (HWND)NULL, 0, 0, PM_NOREMOVE) && - ProcessIdle() ) + while (!Pending() && ProcessIdle()) { + HandleSockets(); + wxUsleep(10000); } - DoMessage(); + HandleSockets(); + if (Pending()) + DoMessage(); + else + wxUsleep(10000); + } return (int)svCurrentMsg.mp1; -} +} // end of wxApp::MainLoop // // Returns TRUE if more time is needed. @@ -651,34 +858,17 @@ bool wxApp::ProcessIdle() vEvent.SetEventObject(this); ProcessEvent(vEvent); return vEvent.MoreRequested(); -} - -#if wxUSE_THREADS -void wxApp::ProcessPendingEvents() -{ - wxNode* pNode = wxPendingEvents->First(); - wxCriticalSectionLocker vLocker(*wxPendingEventsLocker); - - while (pNode) - { - wxEvtHandler* pHandler = (wxEvtHandler *)pNode->Data(); - pHandler->ProcessPendingEvents(); - - delete pNode; - pNode = wxPendingEvents->First(); - } -} -#endif +} // end of wxApp::ProcessIdle void wxApp::ExitMainLoop() { - m_bKeepGoing = FALSE; -} + ::WinPostMsg(NULL, WM_QUIT, 0, 0); +} // end of wxApp::ExitMainLoop bool wxApp::Pending() { - return (::WinPeekMsg(m_vHab, (PQMSG)&svCurrentMsg, (HWND)NULL, 0, 0, PM_NOREMOVE) != 0); -} + return (::WinPeekMsg(vHabmain, (PQMSG)&svCurrentMsg, (HWND)NULL, 0, 0, PM_NOREMOVE) != 0); +} // end of wxApp::Pending void wxApp::Dispatch() { @@ -696,13 +886,34 @@ bool wxApp::ProcessMessage( WXMSG* pWxmsg ) { - QMSG* vMsg = (PQMSG)pWxmsg; - HWND hWnd = vMsg->hwnd; + QMSG* pMsg = (PQMSG)pWxmsg; + HWND hWnd = pMsg->hwnd; wxWindow* pWndThis = wxFindWinFromHandle((WXHWND)hWnd); wxWindow* pWnd; // - // for some composite controls (like a combobox), wndThis might be NULL + // Pass non-system timer messages to the wxTimerProc + // + if (pMsg->msg == WM_TIMER && + (SHORT1FROMMP(pMsg->mp1) != TID_CURSOR && + SHORT1FROMMP(pMsg->mp1) != TID_FLASHWINDOW && + SHORT1FROMMP(pMsg->mp1) != TID_SCROLL && + SHORT1FROMMP(pMsg->mp1) != 0x0000 + )) + wxTimerProc(NULL, 0, (int)pMsg->mp1, 0); + + // + // Allow the window to prevent certain messages from being + // translated/processed (this is currently used by wxTextCtrl to always + // grab Ctrl-C/V/X, even if they are also accelerators in some parent) + // + if (pWndThis && !pWndThis->OS2ShouldPreProcessMessage(pWxmsg)) + { + return FALSE; + } + + // + // For some composite controls (like a combobox), wndThis might be NULL // because the subcontrol is not a wxWindow, but only the control itself // is - try to catch this case // @@ -712,14 +923,47 @@ bool wxApp::ProcessMessage( pWndThis = wxFindWinFromHandle((WXHWND)hWnd); } - // Anyone for a non-translation message? Try youngest descendants first. - for (pWnd = pWndThis; pWnd; pWnd = pWnd->GetParent()) + // + // Try translations first; find the youngest window with + // a translation table. OS/2 has case sensative accels, so + // this block, coded by BK, removes that and helps make them + // case insensative. + // + if(pMsg->msg == WM_CHAR) { - if (pWnd->OS2ProcessMessage(pWxmsg)) - return TRUE; + PBYTE pChmsg = (PBYTE)&(pMsg->msg); + USHORT uSch = CHARMSG(pChmsg)->chr; + bool bRc; + + // + // Do not process keyup events + // + if(!(CHARMSG(pChmsg)->fs & KC_KEYUP)) + { + if((CHARMSG(pChmsg)->fs & (KC_ALT | KC_CTRL)) && CHARMSG(pChmsg)->chr != 0) + CHARMSG(pChmsg)->chr = (USHORT)wxToupper((UCHAR)uSch); + + + for(pWnd = pWndThis; pWnd; pWnd = pWnd->GetParent() ) + { + if((bRc = pWnd->OS2TranslateMessage(pWxmsg)) == TRUE) + break; + } + + if(!bRc) // untranslated, should restore original value + CHARMSG(pChmsg)->chr = uSch; + } } + // + // Anyone for a non-translation message? Try youngest descendants first. + // +// for (pWnd = pWndThis; pWnd; pWnd = pWnd->GetParent()) +// { +// if (pWnd->OS2ProcessMessage(pWxmsg)) +// return TRUE; +// } return FALSE; -} +} // end of wxApp::ProcessMessage void wxApp::OnIdle( wxIdleEvent& rEvent @@ -730,25 +974,43 @@ void wxApp::OnIdle( // // Avoid recursion (via ProcessEvent default case) // - if (sbInOnIdle ) + if (sbInOnIdle) return; sbInOnIdle = TRUE; + // + // If there are pending events, we must process them: pending events + // are either events to the threads other than main or events posted + // with wxPostEvent() functions + // + ProcessPendingEvents(); + // // 'Garbage' collection of windows deleted with Close(). // DeletePendingObjects(); #if wxUSE_LOG - // flush the logged messages if any - wxLog* pLog = wxLog::GetActiveTarget(); - - if (pLog != NULL && pLog->HasPendingMessages()) - pLog->Flush(); + // + // Flush the logged messages if any + // + wxLog::FlushActive(); #endif // wxUSE_LOG +#if wxUSE_DC_CACHEING + // automated DC cache management: clear the cached DCs and bitmap + // if it's likely that the app has finished with them, that is, we + // get an idle event and we're not dragging anything. + if (!::WinGetKeyState(HWND_DESKTOP, VK_BUTTON1) && + !::WinGetKeyState(HWND_DESKTOP, VK_BUTTON3) && + !::WinGetKeyState(HWND_DESKTOP, VK_BUTTON2)) + wxDC::ClearCache(); +#endif // wxUSE_DC_CACHEING + + // // Send OnIdle events to all windows + // if (SendIdleEvents()) { // @@ -757,21 +1019,8 @@ void wxApp::OnIdle( // rEvent.RequestMore(TRUE); } - - // - // If they are pending events, we must process them. - // -#if wxUSE_THREADS - ProcessPendingEvents(); -#endif sbInOnIdle = FALSE; -} - -void wxWakeUpIdle() -{ - // **** please implement me! **** - // Wake up the idle handler processor, even if it is in another thread... -} +} // end of wxApp::OnIdle // Send idle event to all top-level windows bool wxApp::SendIdleEvents() @@ -788,7 +1037,7 @@ bool wxApp::SendIdleEvents() pNode = pNode->GetNext(); } return bNeedMore; -} +} // end of wxApp::SendIdleEvents // // Send idle event to window and all subwindows @@ -817,7 +1066,7 @@ bool wxApp::SendIdleEvents( pNode = pNode->Next(); } return bNeedMore; -} +} // end of wxApp::SendIdleEvents void wxApp::DeletePendingObjects() { @@ -838,14 +1087,14 @@ void wxApp::DeletePendingObjects() // pNode = wxPendingDelete.First(); } -} +} // end of wxApp::DeletePendingObjects void wxApp::OnEndSession( wxCloseEvent& WXUNUSED(rEvent)) { if (GetTopWindow()) GetTopWindow()->Close(TRUE); -} +} // end of wxApp::OnEndSession // // Default behaviour: close the application with prompts. The @@ -860,66 +1109,152 @@ void wxApp::OnQueryEndSession( if (!GetTopWindow()->Close(!rEvent.CanVeto())) rEvent.Veto(TRUE); } -} +} // end of wxApp::OnQueryEndSession void wxExit() { wxLogError(_("Fatal error: exiting")); wxApp::CleanUp(); -} +} // end of wxExit +// // Yield to incoming messages -bool wxYield() +// +bool wxApp::Yield(bool onlyIfNeeded) { - HAB vHab; + static bool s_inYield = FALSE; + + if ( s_inYield ) + { + if ( !onlyIfNeeded ) + { + wxFAIL_MSG( _T("wxYield() called recursively") ); + } + + return FALSE; + } + + HAB vHab = 0; QMSG vMsg; + + // + // Disable log flushing from here because a call to wxYield() shouldn't + // normally result in message boxes popping up &c + // + wxLog::Suspend(); + + s_inYield = TRUE; + + // // We want to go back to the main message loop // if we see a WM_QUIT. (?) + // while (::WinPeekMsg(vHab, &vMsg, (HWND)NULL, 0, 0, PM_NOREMOVE) && vMsg.msg != WM_QUIT) { +#if wxUSE_THREADS + wxMutexGuiLeaveOrEnter(); +#endif // wxUSE_THREADS if (!wxTheApp->DoMessage()) break; } + // // If they are pending events, we must process them. -#if wxUSE_THREADS - wxTheApp->ProcessPendingEvents(); -#endif + // + if (wxTheApp) + wxTheApp->ProcessPendingEvents(); + + // + // Let the logs be flashed again + // + wxLog::Resume(); + s_inYield = FALSE; return TRUE; -} +} // end of wxYield -wxIcon wxApp::GetStdIcon( - int nWhich -) const +int wxApp::AddSocketHandler(int handle, int mask, + void (*callback)(void*), void * gsock) { - switch(nWhich) + int find; + struct GsocketCallbackInfo + *CallbackInfo = (struct GsocketCallbackInfo *)m_sockCallbackInfo; + + for (find = 0; find < m_maxSocketHandles; find++) + if (CallbackInfo[find].handle == -1) + break; + if (find == m_maxSocketHandles) { - case wxICON_INFORMATION: - return wxIcon("wxICON_INFO"); + // Allocate new memory + m_sockCallbackInfo = realloc(m_sockCallbackInfo, + (m_maxSocketHandles+=10)* + sizeof(struct GsocketCallbackInfo)); + CallbackInfo = (struct GsocketCallbackInfo *)m_sockCallbackInfo; + for (find = m_maxSocketHandles - 10; find < m_maxSocketHandles; find++) + CallbackInfo[find].handle = -1; + find = m_maxSocketHandles - 10; + } + CallbackInfo[find].proc = callback; + CallbackInfo[find].type = mask; + CallbackInfo[find].handle = handle; + CallbackInfo[find].gsock = gsock; + if (mask & wxSockReadMask) + FD_SET(handle, &m_readfds); + if (mask & wxSockWriteMask) + FD_SET(handle, &m_writefds); + if (handle >= m_maxSocketNr) + m_maxSocketNr = handle + 1; + return find; +} - case wxICON_QUESTION: - return wxIcon("wxICON_QUESTION"); +void wxApp::RemoveSocketHandler(int handle) +{ + struct GsocketCallbackInfo + *CallbackInfo = (struct GsocketCallbackInfo *)m_sockCallbackInfo; + if (handle < m_maxSocketHandles) + { + if (CallbackInfo[handle].type & wxSockReadMask) + FD_CLR(CallbackInfo[handle].handle, &m_readfds); + if (CallbackInfo[handle].type & wxSockWriteMask) + FD_CLR(CallbackInfo[handle].handle, &m_writefds); + CallbackInfo[handle].handle = -1; + } +} - case wxICON_EXCLAMATION: - return wxIcon("wxICON_WARNING"); +//----------------------------------------------------------------------------- +// wxWakeUpIdle +//----------------------------------------------------------------------------- - default: - wxFAIL_MSG(wxT("requested non existent standard icon")); - // still fall through +void wxWakeUpIdle() +{ + // + // Send the top window a dummy message so idle handler processing will + // start up again. Doing it this way ensures that the idle handler + // wakes up in the right thread (see also wxWakeUpMainThread() which does + // the same for the main app thread only) + // + wxWindow* pTopWindow = wxTheApp->GetTopWindow(); - case wxICON_HAND: - return wxIcon("wxICON_ERROR"); + if (pTopWindow) + { + if ( !::WinPostMsg(GetHwndOf(pTopWindow), WM_NULL, (MPARAM)0, (MPARAM)0)) + { + // + // Should never happen + // + wxLogLastError("PostMessage(WM_NULL)"); + } } - return wxIcon("wxICON_ERROR"); -} +} // end of wxWakeUpIdle -HINSTANCE wxGetInstance() +HAB wxGetInstance() { - return wxhInstance; + return vHabmain; } -void wxSetInstance(HINSTANCE hInst) +void wxSetInstance( + HAB vHab +) { - wxhInstance = hInst; + vHabmain = vHab; }