X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/e757496edf20743724b412ce2da0e90f763f348a..ffd0623c11af68f0db3e679c8bab5554b95ac9ea:/src/msw/fontutil.cpp diff --git a/src/msw/fontutil.cpp b/src/msw/fontutil.cpp index db57d5519d..221dfe50e6 100644 --- a/src/msw/fontutil.cpp +++ b/src/msw/fontutil.cpp @@ -68,14 +68,13 @@ bool wxNativeEncodingInfo::FromString(const wxString& s) encoding = (wxFontEncoding)enc; facename = tokenizer.GetNextToken(); - if ( !facename ) - return FALSE; wxString tmp = tokenizer.GetNextToken(); - if ( !tmp ) + if ( tmp.empty() ) { - // default charset (don't use DEFAULT_CHARSET though because of subtle - // Windows 9x/NT differences in handling it) + // default charset: but don't use DEFAULT_CHARSET here because it might + // be different from the machine on which the file we had read this + // encoding desc from was created charset = ANSI_CHARSET; } else @@ -95,6 +94,8 @@ wxString wxNativeEncodingInfo::ToString() const wxString s; s << (long)encoding << _T(';') << facename; + + // ANSI_CHARSET is assumed anyhow if ( charset != ANSI_CHARSET ) { s << _T(';') << charset; @@ -122,6 +123,9 @@ bool wxGetNativeFontEncoding(wxFontEncoding encoding, // although this function is supposed to return an exact match, do do // some mappings here for the most common case of "standard" encoding case wxFONTENCODING_SYSTEM: + info->charset = DEFAULT_CHARSET; + break; + case wxFONTENCODING_ISO8859_1: case wxFONTENCODING_ISO8859_15: case wxFONTENCODING_CP1252: @@ -204,7 +208,7 @@ bool wxTestFontEncoding(const wxNativeEncodingInfo& info) wxZeroMemory(lf); // all default values lf.lfCharSet = info.charset; - wxStrncpy(lf.lfFaceName, info.facename, sizeof(lf.lfFaceName)); + wxStrncpy(lf.lfFaceName, info.facename, WXSIZEOF(lf.lfFaceName)); HFONT hfont = ::CreateFontIndirect(&lf); if ( !hfont ) @@ -229,11 +233,9 @@ wxFontEncoding wxGetFontEncFromCharSet(int cs) switch ( cs ) { default: - // JACS: Silently using ANSI_CHARSET - // apparently works for Chinese Windows. Assume it works - // for all/most other languages. - //wxFAIL_MSG(wxT("unsupported charset")); - // fall through + // assume the system charset + fontEncoding = wxFONTENCODING_SYSTEM; + break; case ANSI_CHARSET: fontEncoding = wxFONTENCODING_CP1252; @@ -304,144 +306,36 @@ wxFontEncoding wxGetFontEncFromCharSet(int cs) void wxFillLogFont(LOGFONT *logFont, const wxFont *font) { - int ff_family; - wxString ff_face; - - switch ( font->GetFamily() ) + // maybe we already have LOGFONT for this font? + wxNativeFontInfo *fontinfo = font->GetNativeFontInfo(); + if ( !fontinfo ) { - case wxSCRIPT: - ff_family = FF_SCRIPT; - ff_face = _T("Script"); - break; - - case wxDECORATIVE: - ff_family = FF_DECORATIVE; - break; - - case wxROMAN: - ff_family = FF_ROMAN; - ff_face = _T("Times New Roman"); - break; - - case wxTELETYPE: - case wxMODERN: - ff_family = FF_MODERN; - ff_face = _T("Courier New"); - break; - - case wxSWISS: - ff_family = FF_SWISS; - ff_face = _T("Arial"); - break; - - case wxDEFAULT: - default: - ff_family = FF_SWISS; - ff_face = _T("MS Sans Serif"); - } - - BYTE ff_italic; - switch ( font->GetStyle() ) - { - case wxITALIC: - case wxSLANT: - ff_italic = 1; - break; - - default: - wxFAIL_MSG(wxT("unknown font slant")); - // fall through - - case wxNORMAL: - ff_italic = 0; - } - - int ff_weight; - switch ( font->GetWeight() ) - { - default: - wxFAIL_MSG(_T("unknown font weight")); - // fall through - - case wxNORMAL: - ff_weight = FW_NORMAL; - break; - - case wxLIGHT: - ff_weight = FW_LIGHT; - break; - - case wxBOLD: - ff_weight = FW_BOLD; - break; - } - - // VZ: I'm reverting this as we clearly must use the real screen - // resolution instead of hardcoded one or it surely will fail to work - // in some cases. - // - // If there are any problems with this code, please let me know about - // it instead of reverting this change, thanks! -#if 1 // wxUSE_SCREEN_DPI - const int ppInch = ::GetDeviceCaps(ScreenHDC(), LOGPIXELSY); -#else // 0 - // New behaviour: apparently ppInch varies according to Large/Small Fonts - // setting in Windows. This messes up fonts. So, set ppInch to a constant - // 96 dpi. - static const int ppInch = 96; -#endif // 1/0 - - int pointSize = font->GetPointSize(); -#if wxFONT_SIZE_COMPATIBILITY - // Incorrect, but compatible with old wxWindows behaviour - int nHeight = (pointSize*ppInch)/72; -#else - // Correct for Windows compatibility - int nHeight = -(int)((pointSize*((double)ppInch)/72.0) + 0.5); -#endif - - wxString facename = font->GetFaceName(); - if ( !!facename ) - { - ff_face = facename; - } - //else: ff_face is a reasonable default facename for this font family - - // deal with encoding now - wxNativeEncodingInfo info; - wxFontEncoding encoding = font->GetEncoding(); - if ( !wxGetNativeFontEncoding(encoding, &info) ) - { -#if wxUSE_FONTMAP - if ( !wxTheFontMapper->GetAltForEncoding(encoding, &info) ) -#endif // wxUSE_FONTMAP + // use wxNativeFontInfo methods to build a LOGFONT for this font + fontinfo = new wxNativeFontInfo; + + // translate all font parameters + fontinfo->SetStyle((wxFontStyle)font->GetStyle()); + fontinfo->SetWeight((wxFontWeight)font->GetWeight()); + fontinfo->SetUnderlined(font->GetUnderlined()); + fontinfo->SetPointSize(font->GetPointSize()); + + // set the family/facename + fontinfo->SetFamily((wxFontFamily)font->GetFamily()); + wxString facename = font->GetFaceName(); + if ( !facename.empty() ) { - // unsupported encoding, replace with the default - info.charset = ANSI_CHARSET; + fontinfo->SetFaceName(facename); } - } - if ( !info.facename.IsEmpty() ) - { - // the facename determined by the encoding overrides everything else - ff_face = info.facename; + // deal with encoding now (it may override the font family and facename + // so do it after setting them) + fontinfo->SetEncoding(font->GetEncoding()); } // transfer all the data to LOGFONT - logFont->lfHeight = nHeight; - logFont->lfWidth = 0; - logFont->lfEscapement = 0; - logFont->lfOrientation = 0; - logFont->lfWeight = ff_weight; - logFont->lfItalic = ff_italic; - logFont->lfUnderline = (BYTE)font->GetUnderlined(); - logFont->lfStrikeOut = 0; - logFont->lfCharSet = info.charset; - logFont->lfOutPrecision = OUT_DEFAULT_PRECIS; - logFont->lfClipPrecision = CLIP_DEFAULT_PRECIS; - logFont->lfQuality = PROOF_QUALITY; - logFont->lfPitchAndFamily = DEFAULT_PITCH | ff_family; - wxStrncpy(logFont->lfFaceName, ff_face, WXSIZEOF(logFont->lfFaceName)); + *logFont = fontinfo->lf; + + delete fontinfo; } wxFont wxCreateFontFromLogFont(const LOGFONT *logFont)