X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/e71508e160653f122f8e5d7f73c2ebf7f928964b..d60b34a413348984da9c5dc4c7dcd176725e60f2:/include/wx/msw/wince/setup.h?ds=sidebyside diff --git a/include/wx/msw/wince/setup.h b/include/wx/msw/wince/setup.h index 1bc89e2d7a..a953589934 100644 --- a/include/wx/msw/wince/setup.h +++ b/include/wx/msw/wince/setup.h @@ -303,20 +303,18 @@ // usually more limited) implementations are used which allows to avoid the // dependency on the C++ run-time library. // -// Default is 1 if compiler supports it. Currently this means not one of the -// compilers mentioned in wxUSE_STD_DEFAULT comment and also not VC6 as it -// needs non-default options for such build to avoid getting "fatal error -// C1076: compiler limit : internal heap limit reached; use /Zm to specify a -// higher limit" in its own standard headers, so you need to ensure you do -// increase the heap size before enabling this option for this compiler. -// -// Recommended setting: 1 unless you use a system without good implementation -// of STL. -#if defined(_MSC_VER) && _MSC_VER < 1300 - #define wxUSE_STD_CONTAINERS 0 -#else - #define wxUSE_STD_CONTAINERS wxUSE_STD_DEFAULT -#endif +// Notice that the compilers mentioned in wxUSE_STD_DEFAULT comment above don't +// support using standard containers and that VC6 needs non-default options for +// such build to avoid getting "fatal error C1076: compiler limit : internal +// heap limit reached; use /Zm to specify a higher limit" in its own standard +// headers, so you need to ensure you do increase the heap size before enabling +// this option for this compiler. +// +// Default is 0 for compatibility reasons. +// +// Recommended setting: 1 unless compatibility with the official wxWidgets +// build and/or the existing code is a concern. +#define wxUSE_STD_CONTAINERS 0 // Use standard C++ streams if 1 instead of wx streams in some places. If // disabled, wx streams are used everywhere and wxWidgets doesn't depend on the @@ -707,6 +705,34 @@ // Recommended setting: 1 #define wxUSE_STC 1 +// Use wxWidget's web viewing classes +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_WEBVIEW 1 + +// Use the IE wxWebView backend +// +// Default is 1 on MSW +// +// Recommended setting: 1 +#ifdef __WXMSW__ +#define wxUSE_WEBVIEW_IE 1 +#else +#define wxUSE_WEBVIEW_IE 0 +#endif + +// Use the WebKit wxWebView backend +// +// Default is 1 on GTK and OSX +// +// Recommended setting: 1 +#if defined(__WXGTK__) || defined(__WXOSX__) +#define wxUSE_WEBVIEW_WEBKIT 1 +#else +#define wxUSE_WEBVIEW_WEBKIT 0 +#endif // Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced // 2D drawing API. (Still somewhat experimental) @@ -805,6 +831,7 @@ // // Recommended setting: 1 #define wxUSE_ANIMATIONCTRL 1 // wxAnimationCtrl +#define wxUSE_BANNERWINDOW 1 // wxBannerWindow #define wxUSE_BUTTON 1 // wxButton #define wxUSE_BMPBUTTON 1 // wxBitmapButton #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl @@ -842,6 +869,7 @@ #define wxUSE_TEXTCTRL 1 // wxTextCtrl #define wxUSE_TOGGLEBTN 1 // requires wxButton #define wxUSE_TREECTRL 1 // wxTreeCtrl +#define wxUSE_TREELISTCTRL 1 // wxTreeListCtrl // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR // below either wxStatusBar95 or a generic wxStatusBar will be used.