X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/e6d4038a8bf3ae178bc89cceaf60a0652749ea9b..08670ea85abf4b4946a9ce64971b591d7b1ee30b:/src/common/accelcmn.cpp?ds=sidebyside diff --git a/src/common/accelcmn.cpp b/src/common/accelcmn.cpp index 9d5898177b..1ed6c5947d 100644 --- a/src/common/accelcmn.cpp +++ b/src/common/accelcmn.cpp @@ -26,13 +26,15 @@ #if wxUSE_ACCEL #ifndef WX_PRECOMP + #include "wx/accel.h" #include "wx/string.h" #include "wx/intl.h" #include "wx/log.h" - #include "wx/accel.h" #include "wx/crt.h" #endif //WX_PRECOMP +wxAcceleratorTable wxNullAcceleratorTable; + // ============================================================================ // wxAcceleratorEntry implementation // ============================================================================ @@ -145,7 +147,7 @@ static int IsNumberedAccelKey(const wxString& str, { // this must be a mistake, chances that this is a valid name of another // key are vanishingly small - wxLogDebug(_T("Invalid key string \"%s\""), str.c_str()); + wxLogDebug(wxT("Invalid key string \"%s\""), str.c_str()); return 0; } @@ -158,19 +160,23 @@ wxAcceleratorEntry::ParseAccel(const wxString& text, int *flagsOut, int *keyOut) { // the parser won't like trailing spaces wxString label = text; - label.Trim(true); // the initial \t must be preserved so don't strip leading whitespaces + label.Trim(true); - // check for accelerators: they are given after '\t' + // For compatibility with the old wx versions which accepted (and actually + // even required) a TAB character in the string passed to this function we + // ignore anything up to the first TAB. Notice however that the correct + // input consists of just the accelerator itself and nothing else, this is + // done for compatibility and compatibility only. int posTab = label.Find(wxT('\t')); if ( posTab == wxNOT_FOUND ) - { - return false; - } + posTab = 0; + else + posTab++; // parse the accelerator string int accelFlags = wxACCEL_NORMAL; wxString current; - for ( size_t n = (size_t)posTab + 1; n < label.length(); n++ ) + for ( size_t n = (size_t)posTab; n < label.length(); n++ ) { if ( (label[n] == '+') || (label[n] == '-') ) { @@ -180,6 +186,8 @@ wxAcceleratorEntry::ParseAccel(const wxString& text, int *flagsOut, int *keyOut) accelFlags |= wxACCEL_ALT; else if ( CompareAccelString(current, wxTRANSLATE("shift")) ) accelFlags |= wxACCEL_SHIFT; + else if ( CompareAccelString(current, wxTRANSLATE("rawctrl")) ) + accelFlags |= wxACCEL_RAW_CTRL; else // not a recognized modifier name { // we may have "Ctrl-+", for example, but we still want to @@ -259,7 +267,7 @@ wxAcceleratorEntry::ParseAccel(const wxString& text, int *flagsOut, int *keyOut) } - wxASSERT_MSG( keyCode, _T("logic error: should have key code here") ); + wxASSERT_MSG( keyCode, wxT("logic error: should have key code here") ); if ( flagsOut ) *flagsOut = accelFlags; @@ -272,9 +280,18 @@ wxAcceleratorEntry::ParseAccel(const wxString& text, int *flagsOut, int *keyOut) /* static */ wxAcceleratorEntry *wxAcceleratorEntry::Create(const wxString& str) { + const wxString accelStr = str.AfterFirst('\t'); + if ( accelStr.empty() ) + { + // It's ok to pass strings not containing any accelerators at all to + // this function, wxMenuItem code does it and we should just return + // NULL in this case. + return NULL; + } + int flags, keyCode; - if ( !ParseAccel(str, &flags, &keyCode) ) + if ( !ParseAccel(accelStr, &flags, &keyCode) ) return NULL; return new wxAcceleratorEntry(flags, keyCode); @@ -291,12 +308,16 @@ wxString wxAcceleratorEntry::ToString() const int flags = GetFlags(); if ( flags & wxACCEL_ALT ) - text += _("Alt-"); + text += _("Alt+"); if ( flags & wxACCEL_CTRL ) - text += _("Ctrl-"); + text += _("Ctrl+"); if ( flags & wxACCEL_SHIFT ) - text += _("Shift-"); - + text += _("Shift+"); +#if defined(__WXMAC__) || defined(__WXCOCOA__) + if ( flags & wxACCEL_RAW_CTRL ) + text += _("RawCtrl+"); +#endif + const int code = GetKeyCode(); if ( code >= WXK_F1 && code <= WXK_F12 ) @@ -323,9 +344,11 @@ wxString wxAcceleratorEntry::ToString() const // must be a simple key if ( #if !wxUSE_UNICODE - isascii(code) && + // we can't call wxIsalnum() for non-ASCII characters in ASCII + // build as they're only defined for the ASCII range (or EOF) + wxIsascii(code) && #endif // ANSI - wxIsalnum(code) ) + wxIsprint(code) ) { text << (wxChar)code; }