X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/e64df9bcc331d49d05a6dc7729ee08071e4c6408..b02dd12239c8a59b9a545d9fcb04974f8ad02c6b:/include/wx/checkbox.h?ds=inline diff --git a/include/wx/checkbox.h b/include/wx/checkbox.h index c8a126923e..acd8c5c9d4 100644 --- a/include/wx/checkbox.h +++ b/include/wx/checkbox.h @@ -5,50 +5,187 @@ // Modified by: // Created: 07.09.00 // RCS-ID: $Id$ -// Copyright: (c) wxWindows team +// Copyright: (c) wxWidgets team // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// #ifndef _WX_CHECKBOX_H_BASE_ #define _WX_CHECKBOX_H_BASE_ +#include "wx/defs.h" + #if wxUSE_CHECKBOX #include "wx/control.h" -WXDLLEXPORT_DATA(extern const wxChar*) wxCheckBoxNameStr; + +/* + * wxCheckBox style flags + * (Using wxCHK_* because wxCB_* is used by wxComboBox). + * Determine whether to use a 3-state or 2-state + * checkbox. 3-state enables to differentiate + * between 'unchecked', 'checked' and 'undetermined'. + * + * In addition to the styles here it is also possible to specify just 0 which + * is treated the same as wxCHK_2STATE for compatibility (but using explicit + * flag is preferred). + */ +#define wxCHK_2STATE 0x4000 +#define wxCHK_3STATE 0x1000 + +/* + * If this style is set the user can set the checkbox to the + * undetermined state. If not set the undetermined set can only + * be set programmatically. + * This style can only be used with 3 state checkboxes. + */ +#define wxCHK_ALLOW_3RD_STATE_FOR_USER 0x2000 + +extern WXDLLIMPEXP_DATA_CORE(const char) wxCheckBoxNameStr[]; // ---------------------------------------------------------------------------- // wxCheckBox: a control which shows a label and a box which may be checked // ---------------------------------------------------------------------------- -class WXDLLEXPORT wxCheckBoxBase : public wxControl +class WXDLLIMPEXP_CORE wxCheckBoxBase : public wxControl { public: + wxCheckBoxBase() { } + // set/get the checked status of the listbox virtual void SetValue(bool value) = 0; virtual bool GetValue() const = 0; - bool IsChecked() const { return GetValue(); } + bool IsChecked() const + { + wxASSERT_MSG( !Is3State(), wxT("Calling IsChecked() doesn't make sense for") + wxT(" a three state checkbox, Use Get3StateValue() instead") ); + + return GetValue(); + } + + wxCheckBoxState Get3StateValue() const + { + wxCheckBoxState state = DoGet3StateValue(); + + if ( state == wxCHK_UNDETERMINED && !Is3State() ) + { + // Undetermined state with a 2-state checkbox?? + wxFAIL_MSG( wxT("DoGet3StateValue() says the 2-state checkbox is ") + wxT("in an undetermined/third state") ); + + state = wxCHK_UNCHECKED; + } + + return state; + } + + void Set3StateValue(wxCheckBoxState state) + { + if ( state == wxCHK_UNDETERMINED && !Is3State() ) + { + wxFAIL_MSG(wxT("Setting a 2-state checkbox to undetermined state")); + state = wxCHK_UNCHECKED; + } + + DoSet3StateValue(state); + } + + bool Is3State() const { return HasFlag(wxCHK_3STATE); } + + bool Is3rdStateAllowedForUser() const + { + return HasFlag(wxCHK_ALLOW_3RD_STATE_FOR_USER); + } + + virtual bool HasTransparentBackground() { return true; } + + // wxCheckBox-specific processing after processing the update event + virtual void DoUpdateWindowUI(wxUpdateUIEvent& event) + { + wxControl::DoUpdateWindowUI(event); + + if ( event.GetSetChecked() ) + SetValue(event.GetChecked()); + } + +protected: + // choose the default border for this window + virtual wxBorder GetDefaultBorder() const { return wxBORDER_NONE; } + + virtual void DoSet3StateValue(wxCheckBoxState WXUNUSED(state)) { wxFAIL; } + + virtual wxCheckBoxState DoGet3StateValue() const + { + wxFAIL; + return wxCHK_UNCHECKED; + } + + // Helper function to be called from derived classes Create() + // implementations: it checks that the style doesn't contain any + // incompatible bits and modifies it to be sane if it does. + static void WXValidateStyle(long *stylePtr) + { + long& style = *stylePtr; + + if ( !(style & (wxCHK_2STATE | wxCHK_3STATE)) ) + { + // For compatibility we use absence of style flags as wxCHK_2STATE + // because wxCHK_2STATE used to have the value of 0 and some + // existing code uses 0 instead of it. Moreover, some code even + // uses some non-0 style, e.g. wxBORDER_XXX, but doesn't specify + // neither wxCHK_2STATE nor wxCHK_3STATE -- to avoid breaking it, + // assume (much more common) 2 state checkbox by default. + style |= wxCHK_2STATE; + } + + if ( style & wxCHK_3STATE ) + { + if ( style & wxCHK_2STATE ) + { + wxFAIL_MSG( "wxCHK_2STATE and wxCHK_3STATE can't be used " + "together" ); + style &= ~wxCHK_3STATE; + } + } + else // No wxCHK_3STATE + { + if ( style & wxCHK_ALLOW_3RD_STATE_FOR_USER ) + { + wxFAIL_MSG( "wxCHK_ALLOW_3RD_STATE_FOR_USER doesn't make sense " + "without wxCHK_3STATE" ); + style &= ~wxCHK_ALLOW_3RD_STATE_FOR_USER; + } + } + } + +private: + wxDECLARE_NO_COPY_CLASS(wxCheckBoxBase); }; +// Most ports support 3 state checkboxes so define this by default. +#define wxHAS_3STATE_CHECKBOX + #if defined(__WXUNIVERSAL__) #include "wx/univ/checkbox.h" #elif defined(__WXMSW__) #include "wx/msw/checkbox.h" #elif defined(__WXMOTIF__) #include "wx/motif/checkbox.h" -#elif defined(__WXGTK__) +#elif defined(__WXGTK20__) #include "wx/gtk/checkbox.h" +#elif defined(__WXGTK__) + #undef wxHAS_3STATE_CHECKBOX + #include "wx/gtk1/checkbox.h" #elif defined(__WXMAC__) - #include "wx/mac/checkbox.h" + #include "wx/osx/checkbox.h" #elif defined(__WXCOCOA__) #include "wx/cocoa/checkbox.h" #elif defined(__WXPM__) + #undef wxHAS_3STATE_CHECKBOX #include "wx/os2/checkbox.h" #endif #endif // wxUSE_CHECKBOX -#endif - // _WX_CHECKBOX_H_BASE_ +#endif // _WX_CHECKBOX_H_BASE_