X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/e5e10e234e2325fa6e25b23098470c5015e07a01..b31d6326beda3790b63564cc43aa36226268ae2c:/interface/wx/bitmap.h?ds=inline diff --git a/interface/wx/bitmap.h b/interface/wx/bitmap.h index 1b185d7f3c..9f6c3ffe41 100644 --- a/interface/wx/bitmap.h +++ b/interface/wx/bitmap.h @@ -584,6 +584,31 @@ public: */ virtual bool LoadFile(const wxString& name, wxBitmapType type = wxBITMAP_DEFAULT_TYPE); + /** + Loads a bitmap from the memory containing image data in PNG format. + + This helper function provides the simplest way to create a wxBitmap + from PNG image data. On most platforms, it's simply a wrapper around + wxImage loading functions and so requires the PNG image handler to be + registered by either calling wxInitAllImageHandlers() which also + registers all the other image formats or including the necessary + header: + @code + #include + @endcode + and calling + @code + wxImage::AddHandler(new wxPNGHandler); + @endcode + in your application startup code. + + However under OS X this function uses native image loading and so + doesn't require wxWidgets PNG support. + + @since 2.9.5 + */ + static wxBitmap NewFromPNGData(const void* data, size_t size); + /** Finds the handler with the given name, and removes it. The handler is not deleted.