X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/e52f60e65236befe1a509cc3c1823607be0d2b3c..553aa032f2aac24b2b06bd8e38535118950976c1:/src/common/framecmn.cpp diff --git a/src/common/framecmn.cpp b/src/common/framecmn.cpp index aa326ecdf8..2070a9cde3 100644 --- a/src/common/framecmn.cpp +++ b/src/common/framecmn.cpp @@ -1,68 +1,529 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: framecmn.cpp +// Name: common/framecmn.cpp // Purpose: common (for all platforms) wxFrame functions // Author: Julian Smart, Vadim Zeitlin // Created: 01/02/97 // Id: $Id$ -// Copyright: (c) 1998 Robert Roebling, Julian Smart and Markus Holzem +// Copyright: (c) 1998 Robert Roebling and Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// +// ============================================================================ +// declarations +// ============================================================================ + +// ---------------------------------------------------------------------------- +// headers +// ---------------------------------------------------------------------------- + +#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) + #pragma implementation "framebase.h" +#endif + // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ -#pragma hdrstop + #pragma hdrstop +#endif + +#ifndef WX_PRECOMP + #include "wx/frame.h" + #include "wx/menu.h" + #include "wx/menuitem.h" + #include "wx/dcclient.h" +#endif // WX_PRECOMP + +#if wxUSE_TOOLBAR + #include "wx/toolbar.h" +#endif +#if wxUSE_STATUSBAR + #include "wx/statusbr.h" +#endif + +// ---------------------------------------------------------------------------- +// event table +// ---------------------------------------------------------------------------- + +#if wxUSE_MENUS && wxUSE_STATUSBAR + +BEGIN_EVENT_TABLE(wxFrameBase, wxTopLevelWindow) + EVT_MENU_OPEN(wxFrameBase::OnMenuOpen) + EVT_MENU_CLOSE(wxFrameBase::OnMenuClose) + + EVT_MENU_HIGHLIGHT_ALL(wxFrameBase::OnMenuHighlight) +END_EVENT_TABLE() + +#endif // wxUSE_MENUS && wxUSE_STATUSBAR + +// ============================================================================ +// implementation +// ============================================================================ + +// ---------------------------------------------------------------------------- +// construction/destruction +// ---------------------------------------------------------------------------- + +wxFrameBase::wxFrameBase() +{ +#if wxUSE_MENUS + m_frameMenuBar = NULL; +#endif // wxUSE_MENUS + +#if wxUSE_TOOLBAR + m_frameToolBar = NULL; +#endif // wxUSE_TOOLBAR + +#if wxUSE_STATUSBAR + m_frameStatusBar = NULL; +#endif // wxUSE_STATUSBAR + + m_statusBarPane = 0; +} + +wxFrameBase::~wxFrameBase() +{ + // this destructor is required for Darwin +} + +wxFrame *wxFrameBase::New(wxWindow *parent, + wxWindowID id, + const wxString& title, + const wxPoint& pos, + const wxSize& size, + long style, + const wxString& name) +{ + return new wxFrame(parent, id, title, pos, size, style, name); +} + +void wxFrameBase::DeleteAllBars() +{ +#if wxUSE_MENUS + if ( m_frameMenuBar ) + { + delete m_frameMenuBar; + m_frameMenuBar = (wxMenuBar *) NULL; + } +#endif // wxUSE_MENUS + +#if wxUSE_STATUSBAR + if ( m_frameStatusBar ) + { + delete m_frameStatusBar; + m_frameStatusBar = (wxStatusBar *) NULL; + } +#endif // wxUSE_STATUSBAR + +#if wxUSE_TOOLBAR + if ( m_frameToolBar ) + { + delete m_frameToolBar; + m_frameToolBar = (wxToolBar *) NULL; + } +#endif // wxUSE_TOOLBAR +} + +bool wxFrameBase::IsOneOfBars(const wxWindow *win) const +{ +#if wxUSE_MENUS + if ( win == GetMenuBar() ) + return true; +#endif // wxUSE_MENUS + +#if wxUSE_STATUSBAR + if ( win == GetStatusBar() ) + return true; +#endif // wxUSE_STATUSBAR + +#if wxUSE_TOOLBAR + if ( win == GetToolBar() ) + return true; +#endif // wxUSE_TOOLBAR + + return false; +} + +// ---------------------------------------------------------------------------- +// wxFrame size management: we exclude the areas taken by menu/status/toolbars +// from the client area, so the client area is what's really available for the +// frame contents +// ---------------------------------------------------------------------------- + +// get the origin of the client area in the client coordinates +wxPoint wxFrameBase::GetClientAreaOrigin() const +{ + wxPoint pt = wxTopLevelWindow::GetClientAreaOrigin(); + +#if wxUSE_TOOLBAR && !defined(__WXUNIVERSAL__) && !defined(__WXWINCE__) + wxToolBar *toolbar = GetToolBar(); + if ( toolbar && toolbar->IsShown() ) + { + int w, h; + toolbar->GetSize(&w, &h); + + if ( toolbar->GetWindowStyleFlag() & wxTB_VERTICAL ) + { + pt.x += w; + } + else + { + pt.y += h; + } + } +#endif // wxUSE_TOOLBAR + + return pt; +} + +// ---------------------------------------------------------------------------- +// misc +// ---------------------------------------------------------------------------- + +bool wxFrameBase::ProcessCommand(int id) +{ +#if wxUSE_MENUS + wxMenuBar *bar = GetMenuBar(); + if ( !bar ) + return false; + + wxCommandEvent commandEvent(wxEVT_COMMAND_MENU_SELECTED, id); + commandEvent.SetEventObject(this); + + wxMenuItem *item = bar->FindItem(id); + if (item) + { + if (!item->IsEnabled()) + return true; + + if (item->IsCheckable()) + { + item->Toggle(); + + // use the new value + commandEvent.SetInt(item->IsChecked()); + } + } + + GetEventHandler()->ProcessEvent(commandEvent); + return true; +#else // !wxUSE_MENUS + return false; +#endif // wxUSE_MENUS/!wxUSE_MENUS +} + +// Do the UI update processing for this window. This is +// provided for the application to call if it wants to +// force a UI update, particularly for the menus and toolbar. +void wxFrameBase::UpdateWindowUI(long flags) +{ + wxWindowBase::UpdateWindowUI(flags); + +#if wxUSE_TOOLBAR + if (GetToolBar()) + GetToolBar()->UpdateWindowUI(flags); #endif -#include "wx/frame.h" -#include "wx/menu.h" -#include "wx/menuitem.h" +#if wxUSE_MENUS + if (GetMenuBar()) + { + if ((flags & wxUPDATE_UI_FROMIDLE) && !wxUSE_IDLEMENUUPDATES) + { + // If coming from an idle event, we only + // want to update the menus if we're + // in the wxUSE_IDLEMENUUPDATES configuration: + // so if we're not, do nothing + } + else + DoMenuUpdates(); + } +#endif // wxUSE_MENUS +} + +// ---------------------------------------------------------------------------- +// event handlers for status bar updates from menus +// ---------------------------------------------------------------------------- + +#if wxUSE_MENUS && wxUSE_STATUSBAR -#ifndef __WXGTK__ -void wxFrame::OnIdle(wxIdleEvent& WXUNUSED(event) ) +void wxFrameBase::OnMenuHighlight(wxMenuEvent& event) { - DoMenuUpdates(); +#if wxUSE_STATUSBAR + (void)ShowMenuHelp(GetStatusBar(), event.GetMenuId()); +#endif // wxUSE_STATUSBAR } + +#if !wxUSE_IDLEMENUUPDATES +void wxFrameBase::OnMenuOpen(wxMenuEvent& event) +#else +void wxFrameBase::OnMenuOpen(wxMenuEvent& WXUNUSED(event)) +#endif +{ +#if !wxUSE_IDLEMENUUPDATES + DoMenuUpdates(event.GetMenu()); +#endif // !wxUSE_IDLEMENUUPDATES +} + +void wxFrameBase::OnMenuClose(wxMenuEvent& WXUNUSED(event)) +{ + // do we have real status text to restore? + if ( m_oldStatusText.length() > 1 || m_oldStatusText[0u] ) + { + if ( m_statusBarPane >= 0 ) + { + wxStatusBar *statbar = GetStatusBar(); + if ( statbar ) + statbar->SetStatusText(m_oldStatusText, m_statusBarPane); + } + + m_oldStatusText.clear(); + } +} + +#endif // wxUSE_MENUS && wxUSE_STATUSBAR + +// Implement internal behaviour (menu updating on some platforms) +void wxFrameBase::OnInternalIdle() +{ + wxTopLevelWindow::OnInternalIdle(); + +#if wxUSE_MENUS && wxUSE_IDLEMENUUPDATES + if (wxUpdateUIEvent::CanUpdate(this)) + DoMenuUpdates(); #endif +} + +// ---------------------------------------------------------------------------- +// status bar stuff +// ---------------------------------------------------------------------------- + +#if wxUSE_STATUSBAR + +wxStatusBar* wxFrameBase::CreateStatusBar(int number, + long style, + wxWindowID id, + const wxString& name) +{ + // the main status bar can only be created once (or else it should be + // deleted before calling CreateStatusBar() again) + wxCHECK_MSG( !m_frameStatusBar, (wxStatusBar *)NULL, + wxT("recreating status bar in wxFrame") ); + + m_frameStatusBar = OnCreateStatusBar( number, style, id, name ); + if ( m_frameStatusBar ) + PositionStatusBar(); + + return m_frameStatusBar; +} + +wxStatusBar *wxFrameBase::OnCreateStatusBar(int number, + long style, + wxWindowID id, + const wxString& name) +{ + wxStatusBar *statusBar = new wxStatusBar(this, id, style, name); + + statusBar->SetFieldsCount(number); + + return statusBar; +} + +void wxFrameBase::SetStatusText(const wxString& text, int number) +{ + wxCHECK_RET( m_frameStatusBar != NULL, wxT("no statusbar to set text for") ); + + m_frameStatusBar->SetStatusText(text, number); +} + +void wxFrameBase::SetStatusWidths(int n, const int widths_field[] ) +{ + wxCHECK_RET( m_frameStatusBar != NULL, wxT("no statusbar to set widths for") ); + + m_frameStatusBar->SetStatusWidths(n, widths_field); + + PositionStatusBar(); +} + +void wxFrameBase::PushStatusText(const wxString& text, int number) +{ + wxCHECK_RET( m_frameStatusBar != NULL, wxT("no statusbar to set text for") ); + + m_frameStatusBar->PushStatusText(text, number); +} + +void wxFrameBase::PopStatusText(int number) +{ + wxCHECK_RET( m_frameStatusBar != NULL, wxT("no statusbar to set text for") ); + + m_frameStatusBar->PopStatusText(number); +} + +bool wxFrameBase::ShowMenuHelp(wxStatusBar *WXUNUSED(statbar), int menuId) +{ +#if wxUSE_MENUS + // if no help string found, we will clear the status bar text + wxString helpString; + bool show = menuId != wxID_SEPARATOR && menuId != -2 /* wxID_TITLE */; + + if ( show ) + { + wxMenuBar *menuBar = GetMenuBar(); + if ( menuBar ) + { + // it's ok if we don't find the item because it might belong + // to the popup menu + wxMenuItem *item = menuBar->FindItem(menuId); + if ( item ) + helpString = item->GetHelp(); + } + } + + DoGiveHelp(helpString, show); + + return !helpString.IsEmpty(); +#else // !wxUSE_MENUS + return false; +#endif // wxUSE_MENUS/!wxUSE_MENUS +} + +#endif // wxUSE_STATUSBAR + +void wxFrameBase::DoGiveHelp(const wxString& text, bool show) +{ +#if wxUSE_STATUSBAR + if ( m_statusBarPane < 0 ) + { + // status bar messages disabled + return; + } + + wxStatusBar *statbar = GetStatusBar(); + if ( !statbar ) + return; + + wxString help; + if ( show ) + help = text; + + // remember the old status bar text if this is the first time we're called + // since the menu has been opened as we're going to overwrite it in our + // DoGiveHelp() and we want to restore it when the menu is closed + // + // note that it would be logical to do this in OnMenuOpen() but under MSW + // we get an EVT_MENU_HIGHLIGHT before EVT_MENU_OPEN, strangely enough, and + // so this doesn't work and instead we use the ugly trick with using + // special m_oldStatusText value as "menu opened" (but it is arguably + // better than adding yet another member variable to wxFrame on all + // platforms) + if ( m_oldStatusText.empty() ) + { + m_oldStatusText = statbar->GetStatusText(m_statusBarPane); + if ( m_oldStatusText.empty() ) + { + // use special value to prevent us from doing this the next time + m_oldStatusText += _T('\0'); + } + } + + statbar->SetStatusText(help, m_statusBarPane); +#endif // wxUSE_STATUSBAR +} + + +// ---------------------------------------------------------------------------- +// toolbar stuff +// ---------------------------------------------------------------------------- + +#if wxUSE_TOOLBAR + +wxToolBar* wxFrameBase::CreateToolBar(long style, + wxWindowID id, + const wxString& name) +{ + // the main toolbar can't be recreated (unless it was explicitly deeleted + // before) + wxCHECK_MSG( !m_frameToolBar, (wxToolBar *)NULL, + wxT("recreating toolbar in wxFrame") ); + + if ( style == -1 ) + { + // use default style + // + // NB: we don't specify the default value in the method declaration + // because + // a) this allows us to have different defaults for different + // platforms (even if we don't have them right now) + // b) we don't need to include wx/toolbar.h in the header then + style = wxBORDER_NONE | wxTB_HORIZONTAL | wxTB_FLAT; + } + + m_frameToolBar = OnCreateToolBar(style, id, name); + + return m_frameToolBar; +} + +wxToolBar* wxFrameBase::OnCreateToolBar(long style, + wxWindowID id, + const wxString& name) +{ + return new wxToolBar(this, id, + wxDefaultPosition, wxDefaultSize, + style, name); +} + +#endif // wxUSE_TOOLBAR + +// ---------------------------------------------------------------------------- +// menus +// ---------------------------------------------------------------------------- + +#if wxUSE_MENUS // update all menus -void wxFrame::DoMenuUpdates() +void wxFrameBase::DoMenuUpdates(wxMenu* menu) { - wxMenuBar* bar = GetMenuBar(); - if ( bar != NULL ) { - int nCount = bar->GetMenuCount(); - for (int n = 0; n < nCount; n++) - DoMenuUpdates(bar->GetMenu(n)); - } + wxEvtHandler* source = GetEventHandler(); + wxMenuBar* bar = GetMenuBar(); + + if (menu) + menu->UpdateUI(source); + else if ( bar != NULL ) + { + int nCount = bar->GetMenuCount(); + for (int n = 0; n < nCount; n++) + bar->GetMenu(n)->UpdateUI(source); + } } -// update a menu and all submenus recursively -void wxFrame::DoMenuUpdates(wxMenu* menu) +void wxFrameBase::DetachMenuBar() { - wxNode* node = menu->GetItems().First(); - while (node) - { - wxMenuItem* item = (wxMenuItem*) node->Data(); - if ( !item->IsSeparator() ) + if ( m_frameMenuBar ) { - wxWindowID id = item->GetId(); - wxUpdateUIEvent event(id); - event.SetEventObject( this ); - - if (GetEventHandler()->ProcessEvent(event)) - { - if (event.GetSetText()) - menu->SetLabel(id, event.GetText()); - if (event.GetSetChecked()) - menu->Check(id, event.GetChecked()); - if (event.GetSetEnabled()) - menu->Enable(id, event.GetEnabled()); - } - - if (item->GetSubMenu()) - DoMenuUpdates(item->GetSubMenu()); + m_frameMenuBar->Detach(); + m_frameMenuBar = NULL; } - node = node->Next(); - } } + +void wxFrameBase::AttachMenuBar(wxMenuBar *menubar) +{ + if ( menubar ) + { + menubar->Attach((wxFrame *)this); + m_frameMenuBar = menubar; + } +} + +void wxFrameBase::SetMenuBar(wxMenuBar *menubar) +{ + if ( menubar == GetMenuBar() ) + { + // nothing to do + return; + } + + DetachMenuBar(); + + this->AttachMenuBar(menubar); +} + +#endif // wxUSE_MENUS