X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/e4a81a2e96b5a349ee9430b91d36e7e8a21d7976..ee8dbe630811f87117cc5dc7bf115d5538978e7c:/include/wx/motif/colour.h diff --git a/include/wx/motif/colour.h b/include/wx/motif/colour.h index a255c64558..238d46cfe1 100644 --- a/include/wx/motif/colour.h +++ b/include/wx/motif/colour.h @@ -22,19 +22,21 @@ // Colour class WXDLLEXPORT wxColour : public wxObject { +DECLARE_DYNAMIC_CLASS(wxColour) public: // ctors // default wxColour(); // from RGB - wxColour( char red, char green, char blue ); + wxColour( unsigned char red, unsigned char green, unsigned char blue ); + wxColour( unsigned long colRGB ) { Set(colRGB); } + // implicit conversion from the colour name wxColour( const wxString &colourName ) { InitFromName(colourName); } wxColour( const char *colourName ) { InitFromName(colourName); } // copy ctors and assignment operators wxColour( const wxColour& col ); - wxColour( const wxColour* col ); wxColour& operator = ( const wxColour& col ); // dtor @@ -53,10 +55,17 @@ public: // accessors bool Ok() const {return m_isInit; } + unsigned char Red() const { return m_red; } + unsigned char Green() const { return m_green; } + unsigned char Blue() const { return m_blue; } int GetPixel() const { return m_pixel; }; void SetPixel(int pixel) { m_pixel = pixel; m_isInit = TRUE; }; + inline bool operator == (const wxColour& colour) const { return (m_red == colour.m_red && m_green == colour.m_green && m_blue == colour.m_blue); } + + inline bool operator != (const wxColour& colour) const { return (!(m_red == colour.m_red && m_green == colour.m_green && m_blue == colour.m_blue)); } + // Allocate a colour, or nearest colour, using the given display. // If realloc is TRUE, ignore the existing pixel, otherwise just return // the existing one. @@ -67,6 +76,8 @@ public: int AllocColour(WXDisplay* display, bool realloc = FALSE); + void InitFromName(const wxString& col); + private: bool m_isInit; unsigned char m_red;