X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/e40298d54ecd5b109222a7c60aa2ef084a304d69..c18fa7a4b601b6a3d3212872f5f3fe62b289b005:/src/mac/carbon/glcanvas.cpp diff --git a/src/mac/carbon/glcanvas.cpp b/src/mac/carbon/glcanvas.cpp index 345fc2aeaf..f1f70a4ecb 100644 --- a/src/mac/carbon/glcanvas.cpp +++ b/src/mac/carbon/glcanvas.cpp @@ -1,38 +1,38 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: glcanvas.cpp -// Purpose: wxGLCanvas, for using OpenGL with wxWindows under Macintosh +// Name: src/mac/carbon/glcanvas.cpp +// Purpose: wxGLCanvas, for using OpenGL with wxWidgets under Macintosh // Author: Stefan Csomor // Modified by: // Created: 1998-01-01 // RCS-ID: $Id$ // Copyright: (c) Stefan Csomor -// Licence: wxWindows licence +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// -#ifdef __GNUG__ -#pragma implementation "glcanvas.h" -#endif - #include "wx/wxprec.h" #if defined(__BORLANDC__) -#pragma hdrstop + #pragma hdrstop #endif -#include "wx/setup.h" - #if wxUSE_GLCANVAS +#include "wx/glcanvas.h" + #ifndef WX_PRECOMP -#include "wx/frame.h" + #include "wx/frame.h" + #include "wx/log.h" + #include "wx/settings.h" #endif -#include "wx/settings.h" -#include "wx/log.h" - -#include "wx/glcanvas.h" #include "wx/mac/uma.h" +// DLL options compatibility check: +#include "wx/build.h" +WX_CHECK_BUILD_OPTIONS("wxGL") + +#include "wx/mac/private.h" + /* * GLContext implementation */ @@ -44,12 +44,12 @@ wxGLContext::wxGLContext( ) { m_window = win; - - m_drawable = (AGLDrawable) UMAGetWindowPort(MAC_WXHWND(win->MacGetRootWindow())); - + + m_drawable = (AGLDrawable) UMAGetWindowPort(MAC_WXHWND(win->MacGetTopLevelWindowRef())); + m_glContext = aglCreateContext(fmt, other ? other->m_glContext : NULL); wxCHECK_RET( m_glContext, wxT("Couldn't create OpenGl context") ); - + GLboolean b; b = aglSetDrawable(m_glContext, m_drawable); wxCHECK_RET( b, wxT("Couldn't bind OpenGl context") ); @@ -91,17 +91,14 @@ void wxGLContext::Update() } } -void wxGLContext::SetColour(const char *colour) +void wxGLContext::SetColour(const wxChar *colour) { - float r = 0.0; - float g = 0.0; - float b = 0.0; - wxColour *col = wxTheColourDatabase->FindColour(colour); - if (col) + wxColour col = wxTheColourDatabase->Find(colour); + if (col.Ok()) { - r = (float)(col->Red()/256.0); - g = (float)(col->Green()/256.0); - b = (float)(col->Blue()/256.0); + float r = (float)(col.Red()/256.0); + float g = (float)(col.Green()/256.0); + float b = (float)(col.Blue()/256.0); glColor3f( r, g, b); } } @@ -150,14 +147,14 @@ wxGLCanvas::~wxGLCanvas() static AGLPixelFormat ChoosePixelFormat(const int *attribList) { GLint data[512]; - GLint defaultAttribs[] = { AGL_RGBA, - AGL_DOUBLEBUFFER, - AGL_MINIMUM_POLICY, + GLint defaultAttribs[] = { AGL_RGBA, + AGL_DOUBLEBUFFER, + AGL_MINIMUM_POLICY, AGL_DEPTH_SIZE, 1, // use largest available depth buffer - AGL_RED_SIZE, 1, - AGL_GREEN_SIZE, 1, - AGL_BLUE_SIZE, 1, - AGL_ALPHA_SIZE, 0, + AGL_RED_SIZE, 1, + AGL_GREEN_SIZE, 1, + AGL_BLUE_SIZE, 1, + AGL_ALPHA_SIZE, 0, AGL_NONE }; GLint *attribs; if (!attribList) @@ -167,7 +164,7 @@ static AGLPixelFormat ChoosePixelFormat(const int *attribList) else { int arg=0, p=0; - + data[p++] = AGL_MINIMUM_POLICY; // make _SIZE tags behave more like GLX while( (attribList[arg]!=0) && (p<512) ) { @@ -190,9 +187,9 @@ static AGLPixelFormat ChoosePixelFormat(const int *attribList) data[p++]=AGL_BLUE_SIZE; data[p++]=attribList[arg++]; break; case WX_GL_MIN_ALPHA: data[p++]=AGL_ALPHA_SIZE; data[p++]=attribList[arg++]; break; - case WX_GL_DEPTH_SIZE: + case WX_GL_DEPTH_SIZE: data[p++]=AGL_DEPTH_SIZE; data[p++]=attribList[arg++]; break; - case WX_GL_STENCIL_SIZE: + case WX_GL_STENCIL_SIZE: data[p++]=AGL_STENCIL_SIZE; data[p++]=attribList[arg++]; break; case WX_GL_MIN_ACCUM_RED: data[p++]=AGL_ACCUM_RED_SIZE; data[p++]=attribList[arg++]; break; @@ -205,12 +202,12 @@ static AGLPixelFormat ChoosePixelFormat(const int *attribList) default: break; } - } - data[p] = 0; - + } + data[p] = 0; + attribs = data; } - + return aglChoosePixelFormat(NULL, 0, attribs); } @@ -218,15 +215,17 @@ bool wxGLCanvas::Create(wxWindow *parent, const wxGLContext *shared, wxWindowID const wxPoint& pos, const wxSize& size, long style, const wxString& name, int *attribList, const wxPalette& palette) { + m_macCanvasIsShown = false ; + m_glContext = 0 ; wxWindow::Create( parent, id, pos, size, style, name ); - + AGLPixelFormat fmt = ChoosePixelFormat(attribList); wxCHECK_MSG( fmt, false, wxT("Couldn't create OpenGl pixel format") ); - + m_glContext = new wxGLContext(fmt, this, palette, shared); - + m_macCanvasIsShown = true ; aglDestroyPixelFormat(fmt); - + return true; } @@ -248,19 +247,43 @@ void wxGLCanvas::SetViewport() // adjust glViewport to just this window int x = 0 ; int y = 0 ; - - MacClientToRootWindow( &x , &y ) ; - int width, height; - GetClientSize(& width, & height); - Rect bounds ; - GetWindowPortBounds( MAC_WXHWND(MacGetRootWindow()) , &bounds ) ; - GLint parms[4] ; - parms[0] = x ; - parms[1] = bounds.bottom - bounds.top - ( y + height ) ; - parms[2] = width ; - parms[3] = height ; - - aglSetInteger( m_glContext->m_glContext , AGL_BUFFER_RECT , parms ) ; + + wxWindow* iter = this ; + while( iter->GetParent() ) + { + iter = iter->GetParent() ; + } + + if ( iter && iter->IsTopLevel() ) + { + MacClientToRootWindow( &x , &y ) ; + int width, height; + GetClientSize(& width, & height); + Rect bounds ; +#if 0 + // TODO in case we adopt point vs pixel coordinates, this will make the conversion + GetWindowPortBounds( MAC_WXHWND(MacGetTopLevelWindowRef()) , &bounds ) ; + HIRect hiRect = CGRectMake( x, y, width, height ) ; + HIRectConvert( &hiRect, kHICoordSpace72DPIGlobal, NULL, kHICoordSpaceScreenPixel, NULL) ; + HIRect hiBounds = CGRectMake( 0, 0, bounds.right - bounds.left , bounds.bottom - bounds.top ) ; + HIRectConvert( &hiBounds, kHICoordSpace72DPIGlobal, NULL, kHICoordSpaceScreenPixel, NULL) ; + GLint parms[4] ; + parms[0] = hiRect.origin.x ; + parms[1] = hiBounds.size.height - (hiRect.origin.y + hiRect.size.height) ; + parms[2] = hiRect.size.width ; + parms[3] = hiRect.size.height ; +#else + GetWindowPortBounds( MAC_WXHWND(MacGetTopLevelWindowRef()) , &bounds ) ; + GLint parms[4] ; + parms[0] = x ; + parms[1] = bounds.bottom - bounds.top - ( y + height ) ; + parms[2] = width ; + parms[3] = height ; +#endif + if ( !m_macCanvasIsShown ) + parms[0] += 20000 ; + aglSetInteger( m_glContext->m_glContext , AGL_BUFFER_RECT , parms ) ; + } } void wxGLCanvas::OnSize(wxSizeEvent& event) @@ -298,12 +321,57 @@ void wxGLCanvas::SetCurrent() } } -void wxGLCanvas::SetColour(const char *colour) +void wxGLCanvas::SetColour(const wxChar *colour) { if (m_glContext) m_glContext->SetColour(colour); } +bool wxGLCanvas::Show(bool show) +{ + if ( !wxWindow::Show( show ) ) + return false ; +/* + if ( !show ) + { + if ( m_macCanvasIsShown ) + { + m_macCanvasIsShown = false ; + SetViewport() ; + } + } + else + { + if ( m_peer->IsVisible()&& !m_macCanvasIsShown ) + { + m_macCanvasIsShown = true ; + SetViewport() ; + } + } +*/ + return true ; +} + +void wxGLCanvas::MacVisibilityChanged() +{ + if ( !MacIsReallyShown() ) + { + if ( m_macCanvasIsShown ) + { + m_macCanvasIsShown = false ; + SetViewport() ; + } + } + else + { + if ( !m_macCanvasIsShown ) + { + m_macCanvasIsShown = true ; + SetViewport() ; + } + } + wxWindowMac::MacVisibilityChanged() ; +} //--------------------------------------------------------------------------- // wxGLApp