X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/e30285abc6cb45d7e2cd66ddfe3eb460821f57ae..0ddf7c0cad6ab8c394d5e1002660a3dc983735a7:/src/msw/bitmap.cpp?ds=sidebyside diff --git a/src/msw/bitmap.cpp b/src/msw/bitmap.cpp index 872e8056a5..9be4159f48 100644 --- a/src/msw/bitmap.cpp +++ b/src/msw/bitmap.cpp @@ -40,8 +40,6 @@ #include "wx/icon.h" #endif -//#include "device.h" - #include "wx/msw/private.h" #include "wx/log.h" @@ -57,6 +55,60 @@ #define CLR_INVALID ((COLORREF)-1) #endif // no CLR_INVALID +// ---------------------------------------------------------------------------- +// Bitmap data +// ---------------------------------------------------------------------------- + +class WXDLLEXPORT wxBitmapRefData : public wxGDIImageRefData +{ +public: + wxBitmapRefData(); + virtual ~wxBitmapRefData() { Free(); } + + virtual void Free(); + + // set the mask object to use as the mask, we take ownership of it + void SetMask(wxMask *mask) + { + delete m_bitmapMask; + m_bitmapMask = mask; + } + + // set the HBITMAP to use as the mask + void SetMask(HBITMAP hbmpMask) + { + SetMask(new wxMask((WXHBITMAP)hbmpMask)); + } + + // return the mask + wxMask *GetMask() const { return m_bitmapMask; } + +public: +#if wxUSE_PALETTE + wxPalette m_bitmapPalette; +#endif // wxUSE_PALETTE + + // MSW-specific + // ------------ + +#ifdef __WXDEBUG__ + // this field is solely for error checking: we detect selecting a bitmap + // into more than one DC at once or deleting a bitmap still selected into a + // DC (both are serious programming errors under Windows) + wxDC *m_selectedInto; +#endif // __WXDEBUG__ + + // true if we have alpha transparency info and can be drawn using + // AlphaBlend() + bool m_hasAlpha; + +private: + // optional mask for transparent drawing + wxMask *m_bitmapMask; + + DECLARE_NO_COPY_CLASS(wxBitmapRefData) +}; + // ---------------------------------------------------------------------------- // macros // ---------------------------------------------------------------------------- @@ -76,14 +128,12 @@ IMPLEMENT_DYNAMIC_CLASS(wxBitmapHandler, wxObject) wxBitmapRefData::wxBitmapRefData() { - m_quality = 0; +#ifdef __WXDEBUG__ m_selectedInto = NULL; - m_numColors = 0; +#endif m_bitmapMask = NULL; m_hBitmap = (WXHBITMAP) NULL; -#if wxUSE_DIB_FOR_BITMAP - m_hFileMap = 0; -#endif + m_hasAlpha = FALSE; } void wxBitmapRefData::Free() @@ -93,23 +143,12 @@ void wxBitmapRefData::Free() if ( m_hBitmap) { - // printf("About to delete bitmap %d\n", (int) (HBITMAP) m_hBitmap); -#if 1 if ( !::DeleteObject((HBITMAP)m_hBitmap) ) { wxLogLastError(wxT("DeleteObject(hbitmap)")); } -#endif } -#if wxUSE_DIB_FOR_BITMAP - if(m_hFileMap) - { - ::CloseHandle((void*)m_hFileMap); - m_hFileMap = 0; - } -#endif - delete m_bitmapMask; m_bitmapMask = NULL; } @@ -125,6 +164,11 @@ void wxBitmap::Init() } +wxGDIImageRefData *wxBitmap::CreateData() const +{ + return new wxBitmapRefData; +} + #ifdef __WIN32__ bool wxBitmap::CopyFromIconOrCursor(const wxGDIImage& icon) @@ -155,8 +199,7 @@ bool wxBitmap::CopyFromIconOrCursor(const wxGDIImage& icon) // the mask returned by GetIconInfo() is inversed compared to the usual // wxWin convention - refData->m_bitmapMask = new wxMask((WXHBITMAP) - wxInvertMask(iconInfo.hbmMask, w, h)); + refData->SetMask(wxInvertMask(iconInfo.hbmMask, w, h)); // delete the old one now as we don't need it any more @@ -249,8 +292,6 @@ wxBitmap::wxBitmap(const char bits[], int width, int height, int depth) refData->m_width = width; refData->m_height = height; refData->m_depth = depth; - refData->m_numColors = 0; - refData->m_selectedInto = NULL; char *data; if ( depth == 1 ) @@ -398,89 +439,21 @@ bool wxBitmap::Create(int w, int h, int d) return Ok(); } -#if wxUSE_DIB_FOR_BITMAP - -void *wxBitmap::CreateDIB(int width, int height, int depth) -{ - void *dibBits; - const int infosize = sizeof(BITMAPINFOHEADER); - - BITMAPINFO *info = (BITMAPINFO *)malloc(infosize); - if ( info ) - { - memset(info, 0, infosize); - - info->bmiHeader.biSize = infosize; - info->bmiHeader.biWidth = width; - info->bmiHeader.biHeight = height; - info->bmiHeader.biPlanes = 1; - info->bmiHeader.biBitCount = depth; - info->bmiHeader.biCompression = BI_RGB; - info->bmiHeader.biSizeImage = - (((width * (depth/8)) + sizeof(DWORD) - 1) / - sizeof(DWORD) * sizeof(DWORD)) * height; - info->bmiHeader.biXPelsPerMeter = 0; - info->bmiHeader.biYPelsPerMeter = 0; - info->bmiHeader.biClrUsed = 0; - info->bmiHeader.biClrImportant = 0; - GetBitmapData()->m_hFileMap = - (WXHANDLE)::CreateFileMapping - ( - INVALID_HANDLE_VALUE, - 0, - PAGE_READWRITE | SEC_COMMIT, - 0, - info->bmiHeader.biSizeImage, - 0 - ); - - // No need to report an error here. If it fails, we just won't use a - // file mapping and CreateDIBSection will just allocate memory for us. - GetBitmapData()->m_handle = - (WXHANDLE)::CreateDIBSection - ( - 0, - info, - DIB_RGB_COLORS, - &dibBits, - (HANDLE)GetBitmapData()->m_hFileMap, - 0 - ); - - if ( !GetBitmapData()->m_handle ) - wxLogLastError(wxT("CreateDIBSection")); - - SetWidth(width); - SetHeight(height); - SetDepth(depth); - - free(info); - } - else - { - wxFAIL_MSG( wxT("could not allocate memory for DIB header") ); - - dibBits = NULL; - } - - return dibBits; -} - -#endif // wxUSE_DIB_FOR_BITMAP +#if wxUSE_IMAGE // ---------------------------------------------------------------------------- -// wxImage to/from conversions +// wxImage to/from conversions for Microwin // ---------------------------------------------------------------------------- -#if wxUSE_IMAGE +// Microwin versions are so different from normal ones that it really doesn't +// make sense to use #ifdefs inside the function bodies +#ifdef __WXMICROWIN__ bool wxBitmap::CreateFromImage( const wxImage& image, int depth ) { -#ifdef __WXMICROWIN__ - - // Set this to 1 to experiment with mask code, - // which currently doesn't work -#define USE_MASKS 0 + // Set this to 1 to experiment with mask code, + // which currently doesn't work + #define USE_MASKS 0 m_refData = new wxBitmapRefData(); @@ -574,7 +547,7 @@ bool wxBitmap::CreateFromImage( const wxImage& image, int depth ) ::SelectObject(hMaskDC, hOldMaskBitmap); ::DeleteDC(hMaskDC); - ((wxBitmapRefData*)m_refData)->m_bitmapMask = new wxMask((WXHBITMAP) hMaskBitmap); + ((wxBitmapRefData*)m_refData)->SetMask(hMaskBitmap); } SetWidth(image.GetWidth()); @@ -593,284 +566,10 @@ bool wxBitmap::CreateFromImage( const wxImage& image, int depth ) #endif // WXWIN_COMPATIBILITY_2 return TRUE; - -#else // !__WXMICROWIN__ - wxCHECK_MSG( image.Ok(), FALSE, wxT("invalid image") ) - - m_refData = new wxBitmapRefData(); - -#if wxUSE_DIB_FOR_BITMAP - int h = image.GetHeight(); - int w = image.GetWidth(); - unsigned char *dibBits = (unsigned char*)CreateDIB(w, h, 24); - if ( !dibBits ) - return FALSE; - - // DIBs are stored in bottom to top order so we need to copy bits line by - // line and starting from the end - const int srcBytesPerLine = w * 3; - const int dstBytesPerLine = (srcBytesPerLine + sizeof(DWORD) - 1) / - sizeof(DWORD) * sizeof(DWORD); - const unsigned char *src = image.GetData() + ((h - 1) * srcBytesPerLine); - for ( int i = 0; i < h; i++ ) - { - // copy one DIB line - int x = w; - const unsigned char *rgbBits = src; - while ( x-- ) - { - // also, the order of RGB is inversed for DIBs - *dibBits++ = rgbBits[2]; - *dibBits++ = rgbBits[1]; - *dibBits++ = rgbBits[0]; - - rgbBits += 3; - } - - // pass to the next line - src -= srcBytesPerLine; - dibBits += dstBytesPerLine - srcBytesPerLine; - } - - if ( image.HasMask() ) - { - SetMask(new wxMask(*this, wxColour(image.GetMaskRed(), - image.GetMaskGreen(), - image.GetMaskBlue()))); - } -#else // wxUSE_DIB_FOR_BITMAP - // sizeLimit is the MS upper limit for the DIB size -#ifdef WIN32 - int sizeLimit = 1024*768*3; -#else - int sizeLimit = 0x7fff; -#endif - - // width and height of the device-dependent bitmap - int width = image.GetWidth(); - int bmpHeight = image.GetHeight(); - - // calc the number of bytes per scanline and padding - int bytePerLine = width*3; - int sizeDWORD = sizeof( DWORD ); - int lineBoundary = bytePerLine % sizeDWORD; - int padding = 0; - if( lineBoundary > 0 ) - { - padding = sizeDWORD - lineBoundary; - bytePerLine += padding; - } - // calc the number of DIBs and heights of DIBs - int numDIB = 1; - int hRemain = 0; - int height = sizeLimit/bytePerLine; - if( height >= bmpHeight ) - height = bmpHeight; - else - { - numDIB = bmpHeight / height; - hRemain = bmpHeight % height; - if( hRemain >0 ) numDIB++; - } - - // set bitmap parameters - wxCHECK_MSG( image.Ok(), FALSE, wxT("invalid image") ); - SetWidth( width ); - SetHeight( bmpHeight ); - if (depth == -1) depth = wxDisplayDepth(); - SetDepth( depth ); - -#if wxUSE_PALETTE - // Copy the palette from the source image - SetPalette(image.GetPalette()); -#endif // wxUSE_PALETTE - - // create a DIB header - int headersize = sizeof(BITMAPINFOHEADER); - BITMAPINFO *lpDIBh = (BITMAPINFO *) malloc( headersize ); - wxCHECK_MSG( lpDIBh, FALSE, wxT("could not allocate memory for DIB header") ); - // Fill in the DIB header - lpDIBh->bmiHeader.biSize = headersize; - lpDIBh->bmiHeader.biWidth = (DWORD)width; - lpDIBh->bmiHeader.biHeight = (DWORD)(-height); - lpDIBh->bmiHeader.biSizeImage = bytePerLine*height; - // the general formula for biSizeImage: - // ( ( ( ((DWORD)width*24) +31 ) & ~31 ) >> 3 ) * height; - lpDIBh->bmiHeader.biPlanes = 1; - lpDIBh->bmiHeader.biBitCount = 24; - lpDIBh->bmiHeader.biCompression = BI_RGB; - lpDIBh->bmiHeader.biClrUsed = 0; - // These seem not really needed for our purpose here. - lpDIBh->bmiHeader.biClrImportant = 0; - lpDIBh->bmiHeader.biXPelsPerMeter = 0; - lpDIBh->bmiHeader.biYPelsPerMeter = 0; - // memory for DIB data - unsigned char *lpBits; - lpBits = (unsigned char *)malloc( lpDIBh->bmiHeader.biSizeImage ); - if( !lpBits ) - { - wxFAIL_MSG( wxT("could not allocate memory for DIB") ); - free( lpDIBh ); - return FALSE; - } - - // create and set the device-dependent bitmap - HDC hdc = ::GetDC(NULL); - HDC memdc = ::CreateCompatibleDC( hdc ); - HBITMAP hbitmap; - hbitmap = ::CreateCompatibleBitmap( hdc, width, bmpHeight ); - ::SelectObject( memdc, hbitmap); - -#if wxUSE_PALETTE - HPALETTE hOldPalette = 0; - if (image.GetPalette().Ok()) - { - hOldPalette = ::SelectPalette(memdc, (HPALETTE) image.GetPalette().GetHPALETTE(), FALSE); - ::RealizePalette(memdc); - } -#endif // wxUSE_PALETTE - - // copy image data into DIB data and then into DDB (in a loop) - unsigned char *data = image.GetData(); - int i, j, n; - int origin = 0; - unsigned char *ptdata = data; - unsigned char *ptbits; - - for( n=0; n 1 && n == numDIB-1 && hRemain > 0 ) - { - // redefine height and size of the (possibly) last smaller DIB - // memory is not reallocated - height = hRemain; - lpDIBh->bmiHeader.biHeight = (DWORD)(-height); - lpDIBh->bmiHeader.biSizeImage = bytePerLine*height; - } - ptbits = lpBits; - - for( j=0; jbmiHeader), CBM_INIT, lpBits, lpDIBh, DIB_RGB_COLORS ); - // The above line is equivalent to the following two lines. - // hbitmap = ::CreateCompatibleBitmap( hdc, width, height ); - // ::SetDIBits( hdc, hbitmap, 0, height, lpBits, lpDIBh, DIB_RGB_COLORS); - // or the following lines - // hbitmap = ::CreateCompatibleBitmap( hdc, width, height ); - // HDC memdc = ::CreateCompatibleDC( hdc ); - // ::SelectObject( memdc, hbitmap); - // ::SetDIBitsToDevice( memdc, 0, 0, width, height, - // 0, 0, 0, height, (void *)lpBits, lpDIBh, DIB_RGB_COLORS); - // ::SelectObject( memdc, 0 ); - // ::DeleteDC( memdc ); - } - SetHBITMAP( (WXHBITMAP) hbitmap ); - -#if wxUSE_PALETTE - if (hOldPalette) - SelectPalette(memdc, hOldPalette, FALSE); -#endif // wxUSE_PALETTE - - // similarly, created an mono-bitmap for the possible mask - if( image.HasMask() ) - { - hbitmap = ::CreateBitmap( (WORD)width, (WORD)bmpHeight, 1, 1, NULL ); - HGDIOBJ hbmpOld = ::SelectObject( memdc, hbitmap); - if( numDIB == 1 ) height = bmpHeight; - else height = sizeLimit/bytePerLine; - lpDIBh->bmiHeader.biHeight = (DWORD)(-height); - lpDIBh->bmiHeader.biSizeImage = bytePerLine*height; - origin = 0; - unsigned char r = image.GetMaskRed(); - unsigned char g = image.GetMaskGreen(); - unsigned char b = image.GetMaskBlue(); - unsigned char zero = 0, one = 255; - ptdata = data; - for( n=0; n 1 && n == numDIB - 1 && hRemain > 0 ) - { - // redefine height and size of the (possibly) last smaller DIB - // memory is not reallocated - height = hRemain; - lpDIBh->bmiHeader.biHeight = (DWORD)(-height); - lpDIBh->bmiHeader.biSizeImage = bytePerLine*height; - } - ptbits = lpBits; - for( int j=0; jSetMaskBitmap( (WXHBITMAP) hbitmap ); - SetMask( mask ); - // It will be deleted when the wxBitmap object is deleted (as of 01/1999) - /* The following can also be used but is slow to run - wxColour colour( GetMaskRed(), GetMaskGreen(), GetMaskBlue()); - wxMask *mask = new wxMask( *this, colour ); - SetMask( mask ); - */ - - ::SelectObject( memdc, hbmpOld ); - } - - // free allocated resources - ::DeleteDC( memdc ); - ::ReleaseDC(NULL, hdc); - free(lpDIBh); - free(lpBits); -#endif // wxUSE_DIB_FOR_BITMAP - -#if WXWIN_COMPATIBILITY_2 - // check the wxBitmap object - GetBitmapData()->SetOk(); -#endif // WXWIN_COMPATIBILITY_2 - - return TRUE; -#endif // __WXMICROWIN__/!__WXMICROWIN__ } wxImage wxBitmap::ConvertToImage() const { -#ifdef __WXMICROWIN__ // Initial attempt at a simple-minded implementation. // The bitmap will always be created at the screen depth, // so the 'depth' argument is ignored. @@ -930,8 +629,144 @@ wxImage wxBitmap::ConvertToImage() const #endif // wxUSE_PALETTE return image; +} + +#endif // __WXMICROWIN__ + +// ---------------------------------------------------------------------------- +// wxImage to/from conversions +// ---------------------------------------------------------------------------- + +bool wxBitmap::CreateFromImage( const wxImage& image, int depth ) +{ + wxCHECK_MSG( image.Ok(), FALSE, wxT("invalid image") ); + + UnRef(); + + // first convert the image to DIB + const int h = image.GetHeight(); + const int w = image.GetWidth(); + + wxDIB dib(image); + if ( !dib.IsOk() ) + return FALSE; + + + // store the bitmap parameters + wxBitmapRefData *refData = new wxBitmapRefData; + refData->m_width = w; + refData->m_height = h; + refData->m_depth = dib.GetDepth(); + refData->m_hasAlpha = image.HasAlpha(); + + m_refData = refData; + + + // next either store DIB as is or create a DDB from it + HBITMAP hbitmap; + + // TODO: if we're ready to use DIB as is, we can just do this: + // if ( ... ) + // hbitmap = dib.Detach(); + // else + { + // create and set the device-dependent bitmap + // + // VZ: why don't we just use SetDIBits() instead? because of the + // palette or is there some other reason? + hbitmap = ::CreateCompatibleBitmap(ScreenHDC(), w, h); + if ( !hbitmap ) + { + wxLogLastError(_T("CreateCompatibleBitmap()")); + + return FALSE; + } + + MemoryHDC hdcMem; + SelectInHDC select(hdcMem, hbitmap); + if ( !select ) + { + wxLogLastError(_T("SelectObjct(hBitmap)")); + } + +#if wxUSE_PALETTE + const wxPalette& palette = image.GetPalette(); + + HPALETTE hOldPalette; + if ( palette.Ok() ) + { + SetPalette(palette); + + hOldPalette = ::SelectPalette + ( + hdcMem, + GetHpaletteOf(palette), + FALSE // ignored for hdcMem + ); + + if ( !hOldPalette ) + { + wxLogLastError(_T("SelectPalette()")); + } + + if ( ::RealizePalette(hdcMem) == GDI_ERROR ) + { + wxLogLastError(_T("RealizePalette()")); + } + } + else // no valid palette + { + hOldPalette = 0; + } +#endif // wxUSE_PALETTE + + DIBSECTION ds; + if ( !::GetObject(dib.GetHandle(), sizeof(ds), &ds) ) + { + wxLogLastError(_T("GetObject(hDIB)")); + } + + if ( ::StretchDIBits(hdcMem, + 0, 0, w, h, + 0, 0, w, h, + dib.GetData(), + (BITMAPINFO *)&ds.dsBmih, + DIB_RGB_COLORS, + SRCCOPY) == GDI_ERROR ) + { + wxLogLastError(_T("StretchDIBits()")); + + return FALSE; + } + +#if wxUSE_PALETTE + if ( hOldPalette ) + { + ::SelectPalette(hdcMem, hOldPalette, FALSE); + } +#endif // wxUSE_PALETTE + } + + // validate this object + SetHBITMAP((WXHBITMAP)hbitmap); -#else // !__WXMICROWIN__ +#if WXWIN_COMPATIBILITY_2 + m_refData->m_ok = TRUE; +#endif // WXWIN_COMPATIBILITY_2 + + // finally also set the mask if we have one + if ( image.HasMask() ) + { + SetMask(new wxMask(*this, wxColour(image.GetMaskRed(), + image.GetMaskGreen(), + image.GetMaskBlue()))); + } + + return TRUE; +} + +wxImage wxBitmap::ConvertToImage() const +{ wxImage image; wxCHECK_MSG( Ok(), wxNullImage, wxT("invalid bitmap") ); @@ -1056,11 +891,14 @@ wxImage wxBitmap::ConvertToImage() const free(lpBits); return image; -#endif // __WXMICROWIN__/!__WXMICROWIN__ } #endif // wxUSE_IMAGE +// ---------------------------------------------------------------------------- +// loading and saving bitmaps +// ---------------------------------------------------------------------------- + bool wxBitmap::LoadFile(const wxString& filename, long type) { UnRef(); @@ -1144,17 +982,25 @@ wxBitmap wxBitmap::GetSubBitmap( const wxRect& rect) const (rect.y+rect.height <= GetHeight()), wxNullBitmap, wxT("Invalid bitmap or bitmap region") ); - wxBitmap ret( rect.width, rect.height, GetDepth() ); + wxBitmap ret( rect.width, rect.height ); wxASSERT_MSG( ret.Ok(), wxT("GetSubBitmap error") ); #ifndef __WXMICROWIN__ + // TODO: copy alpha channel data if any + // copy bitmap data - MemoryHDC dcSrc, dcDst; + MemoryHDC dcSrc, + dcDst; { SelectInHDC selectSrc(dcSrc, GetHbitmap()), selectDst(dcDst, GetHbitmapOf(ret)); + if ( !selectSrc || !selectDst ) + { + wxLogLastError(_T("SelectObjct(hBitmap)")); + } + if ( !::BitBlt(dcDst, 0, 0, rect.width, rect.height, dcSrc, rect.x, rect.y, SRCCOPY) ) { @@ -1188,21 +1034,53 @@ wxBitmap wxBitmap::GetSubBitmap( const wxRect& rect) const // wxBitmap accessors // ---------------------------------------------------------------------------- -void wxBitmap::SetQuality(int q) +wxPalette* wxBitmap::GetPalette() const { - EnsureHasData(); + return GetBitmapData() ? &GetBitmapData()->m_bitmapPalette + : (wxPalette *) NULL; +} - GetBitmapData()->m_quality = q; +wxMask *wxBitmap::GetMask() const +{ + return GetBitmapData() ? GetBitmapData()->GetMask() : (wxMask *) NULL; } -#if WXWIN_COMPATIBILITY_2 -void wxBitmap::SetOk(bool isOk) +#ifdef __WXDEBUG__ + +wxDC *wxBitmap::GetSelectedInto() const { - EnsureHasData(); + return GetBitmapData() ? GetBitmapData()->m_selectedInto : (wxDC *) NULL; +} - GetBitmapData()->m_ok = isOk; +#endif + +#if WXWIN_COMPATIBILITY_2_4 + +int wxBitmap::GetQuality() const +{ + return 0; } -#endif // WXWIN_COMPATIBILITY_2 + +#endif // WXWIN_COMPATIBILITY_2_4 + +bool wxBitmap::HasAlpha() const +{ + return GetBitmapData() && GetBitmapData()->m_hasAlpha; +} + +// ---------------------------------------------------------------------------- +// wxBitmap setters +// ---------------------------------------------------------------------------- + +#ifdef __WXDEBUG__ + +void wxBitmap::SetSelectedInto(wxDC *dc) +{ + if ( GetBitmapData() ) + GetBitmapData()->m_selectedInto = dc; +} + +#endif #if wxUSE_PALETTE @@ -1219,9 +1097,32 @@ void wxBitmap::SetMask(wxMask *mask) { EnsureHasData(); - GetBitmapData()->m_bitmapMask = mask; + GetBitmapData()->SetMask(mask); } +#if WXWIN_COMPATIBILITY_2 + +void wxBitmap::SetOk(bool isOk) +{ + EnsureHasData(); + + GetBitmapData()->m_ok = isOk; +} + +#endif // WXWIN_COMPATIBILITY_2 + +#if WXWIN_COMPATIBILITY_2_4 + +void wxBitmap::SetQuality(int WXUNUSED(quality)) +{ +} + +#endif // WXWIN_COMPATIBILITY_2_4 + +// ---------------------------------------------------------------------------- +// TODO: to be replaced by something better +// ---------------------------------------------------------------------------- + // Creates a bitmap that matches the device context, from // an arbitray bitmap. At present, the original bitmap must have an // associated palette. TODO: use a default palette if no palette exists.