X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/e29bf4b0567856d5a40d6b47ce31762ca1960bc9..467d261e9dd430101119c76eb35aea43a31e7def:/include/wx/dc.h diff --git a/include/wx/dc.h b/include/wx/dc.h index a06217ab45..f6346888ac 100644 --- a/include/wx/dc.h +++ b/include/wx/dc.h @@ -30,6 +30,7 @@ #include "wx/math.h" #include "wx/image.h" #include "wx/region.h" +#include "wx/affinematrix2d.h" #define wxUSE_NEW_DC 1 @@ -490,6 +491,20 @@ public: if ( y ) *y = m_deviceOriginY; } +#if wxUSE_DC_TRANSFORM_MATRIX + // Transform matrix support is not available in most ports right now + // (currently only wxMSW provides it) so do nothing in these methods by + // default. + virtual bool CanUseTransformMatrix() const + { return false; } + virtual bool SetTransformMatrix(const wxAffineMatrix2D& WXUNUSED(matrix)) + { return false; } + virtual wxAffineMatrix2D GetTransformMatrix() const + { return wxAffineMatrix2D(); } + virtual void ResetTransformMatrix() + { } +#endif // wxUSE_DC_TRANSFORM_MATRIX + virtual void SetDeviceLocalOrigin( wxCoord x, wxCoord y ); virtual void ComputeScaleAndOrigin(); @@ -497,6 +512,19 @@ public: // this needs to overidden if the axis is inverted virtual void SetAxisOrientation(bool xLeftRight, bool yBottomUp); +#ifdef __WXMSW__ + // Native Windows functions using the underlying HDC don't honour GDI+ + // transformations which may be applied to it. Using this function we can + // transform the coordinates manually before passing them to such functions + // (as in e.g. wxRendererMSW code). It doesn't do anything if this is not a + // wxGCDC. + virtual wxRect MSWApplyGDIPlusTransform(const wxRect& r) const + { + return r; + } +#endif // __WXMSW__ + + // --------------------------------------------------------- // the actual drawing API @@ -1001,6 +1029,20 @@ public: void SetAxisOrientation(bool xLeftRight, bool yBottomUp) { m_pimpl->SetAxisOrientation(xLeftRight, yBottomUp); } +#if wxUSE_DC_TRANSFORM_MATRIX + bool CanUseTransformMatrix() const + { return m_pimpl->CanUseTransformMatrix(); } + + bool SetTransformMatrix(const wxAffineMatrix2D &matrix) + { return m_pimpl->SetTransformMatrix(matrix); } + + wxAffineMatrix2D GetTransformMatrix() const + { return m_pimpl->GetTransformMatrix(); } + + void ResetTransformMatrix() + { m_pimpl->ResetTransformMatrix(); } +#endif // wxUSE_DC_TRANSFORM_MATRIX + // mostly internal void SetDeviceLocalOrigin( wxCoord x, wxCoord y ) { m_pimpl->SetDeviceLocalOrigin( x, y ); } @@ -1315,13 +1357,13 @@ public: ~wxDCTextColourChanger() { - if ( m_colFgOld.Ok() ) + if ( m_colFgOld.IsOk() ) m_dc.SetTextForeground(m_colFgOld); } void Set(const wxColour& col) { - if ( !m_colFgOld.Ok() ) + if ( !m_colFgOld.IsOk() ) m_colFgOld = m_dc.GetTextForeground(); m_dc.SetTextForeground(col); } @@ -1349,7 +1391,7 @@ public: ~wxDCPenChanger() { - if ( m_penOld.Ok() ) + if ( m_penOld.IsOk() ) m_dc.SetPen(m_penOld); } @@ -1376,7 +1418,7 @@ public: ~wxDCBrushChanger() { - if ( m_brushOld.Ok() ) + if ( m_brushOld.IsOk() ) m_dc.SetBrush(m_brushOld); } @@ -1432,14 +1474,14 @@ public: void Set(const wxFont& font) { - if ( !m_fontOld.Ok() ) + if ( !m_fontOld.IsOk() ) m_fontOld = m_dc.GetFont(); m_dc.SetFont(font); } ~wxDCFontChanger() { - if ( m_fontOld.Ok() ) + if ( m_fontOld.IsOk() ) m_dc.SetFont(m_fontOld); }