X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/e2478fde622a16d25c66690af353dfdc37e7b582..ebb97a41da74f94885e67f502619dcd6a9f9d272:/src/msw/fontutil.cpp diff --git a/src/msw/fontutil.cpp b/src/msw/fontutil.cpp index 5696d2a998..dbf009105a 100644 --- a/src/msw/fontutil.cpp +++ b/src/msw/fontutil.cpp @@ -17,7 +17,7 @@ // headers // ---------------------------------------------------------------------------- -#ifdef __GNUG__ +#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) #pragma implementation "fontutil.h" #endif @@ -32,6 +32,7 @@ #include "wx/string.h" #include "wx/log.h" #include "wx/intl.h" + #include "wx/encinfo.h" #endif //WX_PRECOMP #include "wx/msw/private.h" @@ -62,10 +63,29 @@ bool wxNativeEncodingInfo::FromString(const wxString& s) wxStringTokenizer tokenizer(s, _T(";")); wxString encid = tokenizer.GetNextToken(); + + // we support 2 formats: the old one (and still used if !wxUSE_FONTMAP) + // used the raw encoding values but the new one uses the encoding names long enc; - if ( !encid.ToLong(&enc) ) - return FALSE; - encoding = (wxFontEncoding)enc; + if ( encid.ToLong(&enc) ) + { + // old format, intepret as encoding -- but after minimal checks + if ( enc < 0 || enc >= wxFONTENCODING_MAX ) + return false; + + encoding = (wxFontEncoding)enc; + } + else // not a number, interpret as an encoding name + { +#if wxUSE_FONTMAP + encoding = wxFontMapper::GetEncodingFromName(encid); + if ( encoding == wxFONTENCODING_MAX ) +#endif // wxUSE_FONTMAP + { + // failed to parse the name (or couldn't even try...) + return false; + } + } facename = tokenizer.GetNextToken(); @@ -82,18 +102,28 @@ bool wxNativeEncodingInfo::FromString(const wxString& s) if ( wxSscanf(tmp, _T("%u"), &charset) != 1 ) { // should be a number! - return FALSE; + return false; } } - return TRUE; + return true; } wxString wxNativeEncodingInfo::ToString() const { wxString s; - s << (long)encoding << _T(';') << facename; + s +#if wxUSE_FONTMAP + // use the encoding names as this is safer than using the numerical + // values which may change with time (because new encodings are + // inserted...) + << wxFontMapper::GetEncodingName(encoding) +#else // !wxUSE_FONTMAP + // we don't have any choice but to use the raw value + << (long)encoding +#endif // wxUSE_FONTMAP/!wxUSE_FONTMAP + << _T(';') << facename; // ANSI_CHARSET is assumed anyhow if ( charset != ANSI_CHARSET ) @@ -111,21 +141,21 @@ wxString wxNativeEncodingInfo::ToString() const bool wxGetNativeFontEncoding(wxFontEncoding encoding, wxNativeEncodingInfo *info) { - wxCHECK_MSG( info, FALSE, _T("bad pointer in wxGetNativeFontEncoding") ); + wxCHECK_MSG( info, false, _T("bad pointer in wxGetNativeFontEncoding") ); if ( encoding == wxFONTENCODING_DEFAULT ) { encoding = wxFont::GetDefaultEncoding(); } - extern long wxEncodingToCharset(wxFontEncoding encoding); + extern WXDLLIMPEXP_BASE long wxEncodingToCharset(wxFontEncoding encoding); info->charset = wxEncodingToCharset(encoding); if ( info->charset == -1 ) - return FALSE; + return false; info->encoding = encoding; - return TRUE; + return true; } bool wxTestFontEncoding(const wxNativeEncodingInfo& info) @@ -141,12 +171,12 @@ bool wxTestFontEncoding(const wxNativeEncodingInfo& info) if ( !hfont ) { // no such font - return FALSE; + return false; } ::DeleteObject((HGDIOBJ)hfont); - return TRUE; + return true; } // ---------------------------------------------------------------------------- @@ -160,7 +190,10 @@ wxFontEncoding wxGetFontEncFromCharSet(int cs) switch ( cs ) { default: - // assume the system charset + wxFAIL_MSG( _T("unexpected Win32 charset") ); + // fall through and assume the system charset + + case DEFAULT_CHARSET: fontEncoding = wxFONTENCODING_SYSTEM; break; @@ -168,6 +201,11 @@ wxFontEncoding wxGetFontEncFromCharSet(int cs) fontEncoding = wxFONTENCODING_CP1252; break; + case SYMBOL_CHARSET: + // what can we do here? + fontEncoding = wxFONTENCODING_MAX; + break; + #if defined(__WIN32__) && !defined(__WXMICROWIN__) case EASTEUROPE_CHARSET: fontEncoding = wxFONTENCODING_CP1250; @@ -233,36 +271,20 @@ wxFontEncoding wxGetFontEncFromCharSet(int cs) void wxFillLogFont(LOGFONT *logFont, const wxFont *font) { + wxNativeFontInfo fi; + // maybe we already have LOGFONT for this font? - wxNativeFontInfo *fontinfo = font->GetNativeFontInfo(); - if ( !fontinfo ) + const wxNativeFontInfo *pFI = font->GetNativeFontInfo(); + if ( !pFI ) { // use wxNativeFontInfo methods to build a LOGFONT for this font - fontinfo = new wxNativeFontInfo; - - // translate all font parameters - fontinfo->SetStyle((wxFontStyle)font->GetStyle()); - fontinfo->SetWeight((wxFontWeight)font->GetWeight()); - fontinfo->SetUnderlined(font->GetUnderlined()); - fontinfo->SetPointSize(font->GetPointSize()); - - // set the family/facename - fontinfo->SetFamily((wxFontFamily)font->GetFamily()); - wxString facename = font->GetFaceName(); - if ( !facename.empty() ) - { - fontinfo->SetFaceName(facename); - } + fi.InitFromFont(*font); - // deal with encoding now (it may override the font family and facename - // so do it after setting them) - fontinfo->SetEncoding(font->GetEncoding()); + pFI = &fi; } // transfer all the data to LOGFONT - *logFont = fontinfo->lf; - - delete fontinfo; + *logFont = pFI->lf; } wxFont wxCreateFontFromLogFont(const LOGFONT *logFont)