X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/e1befae3d2ab8897c5bfd1d0d3beb1ef20da567e..ed8385818f26035d2f60d3a719250ffab48e6c34:/src/gtk/renderer.cpp diff --git a/src/gtk/renderer.cpp b/src/gtk/renderer.cpp index 143c284dc0..0e945d4d1e 100644 --- a/src/gtk/renderer.cpp +++ b/src/gtk/renderer.cpp @@ -1,5 +1,5 @@ /////////////////////////////////////////////////////////////////////////////// -// Name: gtk/renderer.cpp +// Name: src/gtk/renderer.cpp // Purpose: implementation of wxRendererNative for wxGTK // Author: Vadim Zeitlin // Modified by: @@ -25,23 +25,16 @@ #endif #include "wx/renderer.h" -#include -#include "wx/gtk/win_gtk.h" - -#include "wx/window.h" -#include "wx/dc.h" -#include "wx/dcclient.h" -#ifdef __WXGTK20__ +#ifndef WX_PRECOMP + #include "wx/window.h" + #include "wx/dcclient.h" #include "wx/settings.h" -#endif // GTK 2.0 - -#ifdef __WXGTK20__ - #define WXUNUSED_IN_GTK1(arg) arg -#else - #define WXUNUSED_IN_GTK1(arg) #endif +#include +#include "wx/gtk/win_gtk.h" + // ---------------------------------------------------------------------------- // wxRendererGTK: our wxRendererNative implementation // ---------------------------------------------------------------------------- @@ -50,18 +43,18 @@ class WXDLLEXPORT wxRendererGTK : public wxDelegateRendererNative { public: // draw the header control button (used by wxListCtrl) - virtual void DrawHeaderButton(wxWindow *win, + virtual int DrawHeaderButton(wxWindow *win, wxDC& dc, const wxRect& rect, - int flags = 0); + int flags = 0, + wxHeaderSortIconType sortArrow = wxHDR_SORT_ICON_NONE, + wxHeaderButtonParams* params = NULL); -#ifdef __WXGTK20__ // draw the expanded/collapsed icon for a tree control item virtual void DrawTreeItemButton(wxWindow *win, wxDC& dc, const wxRect& rect, int flags = 0); -#endif // GTK+ 2.0 virtual void DrawSplitterBorder(wxWindow *win, wxDC& dc, @@ -79,11 +72,44 @@ public: const wxRect& rect, int flags = 0); + virtual void DrawDropArrow(wxWindow *win, + wxDC& dc, + const wxRect& rect, + int flags = 0); + + virtual void DrawCheckBox(wxWindow *win, + wxDC& dc, + const wxRect& rect, + int flags = 0); + + virtual void DrawPushButton(wxWindow *win, + wxDC& dc, + const wxRect& rect, + int flags = 0); + + virtual void DrawItemSelectionRect(wxWindow *win, + wxDC& dc, + const wxRect& rect, + int flags = 0); + + virtual void DrawFocusRect(wxWindow* win, wxDC& dc, const wxRect& rect, int flags = 0); + virtual wxSplitterRenderParams GetSplitterParams(const wxWindow *win); private: - // used by DrawHeaderButton and DrawComboBoxDropButton - void PrepareButtonDraw(); + // FIXME: shouldn't we destroy these windows somewhere? + + // used by DrawPushButton and DrawDropArrow + static GtkWidget *GetButtonWidget(); + + // used by DrawTreeItemButton() + static GtkWidget *GetTreeWidget(); + + // used by DrawCheckBox() + static GtkWidget *GetCheckButtonWidget(); + + // Used by DrawHeaderButton + static GtkWidget *GetHeaderButtonWidget(); }; // ============================================================================ @@ -99,138 +125,203 @@ wxRendererNative& wxRendererNative::GetDefault() } // ---------------------------------------------------------------------------- -// common code +// helper functions // ---------------------------------------------------------------------------- -static GtkWidget *gs_button = NULL; -static GtkWidget *gs_window = NULL; +GtkWidget * +wxRendererGTK::GetButtonWidget() +{ + static GtkWidget *s_button = NULL; + static GtkWidget *s_window = NULL; -void -wxRendererGTK::PrepareButtonDraw() + if ( !s_button ) + { + s_window = gtk_window_new( GTK_WINDOW_POPUP ); + gtk_widget_realize( s_window ); + s_button = gtk_button_new(); + gtk_container_add( GTK_CONTAINER(s_window), s_button ); + gtk_widget_realize( s_button ); + } + + return s_button; +} + +GtkWidget * +wxRendererGTK::GetCheckButtonWidget() +{ + static GtkWidget *s_button = NULL; + static GtkWidget *s_window = NULL; + + if ( !s_button ) + { + s_window = gtk_window_new( GTK_WINDOW_POPUP ); + gtk_widget_realize( s_window ); + s_button = gtk_check_button_new(); + gtk_container_add( GTK_CONTAINER(s_window), s_button ); + gtk_widget_realize( s_button ); + } + + return s_button; +} + +GtkWidget * +wxRendererGTK::GetTreeWidget() { - // prepares gs_button and gs_window which are used when - // drawing button based elements. - wxASSERT ( !gs_button ); - - gs_window = gtk_window_new( GTK_WINDOW_POPUP ); - gtk_widget_realize( gs_window ); - gs_button = gtk_button_new(); - gtk_container_add( GTK_CONTAINER(gs_window), gs_button ); - gtk_widget_realize( gs_button ); + static GtkWidget *s_tree = NULL; + static GtkWidget *s_window = NULL; + + if ( !s_tree ) + { + s_tree = gtk_tree_view_new(); + s_window = gtk_window_new( GTK_WINDOW_POPUP ); + gtk_widget_realize( s_window ); + gtk_container_add( GTK_CONTAINER(s_window), s_tree ); + gtk_widget_realize( s_tree ); + } + + return s_tree; +} + + +// This one just gets the button used by the column header. Although it's +// still a gtk_button the themes will typically differentiate and draw them +// differently if the button is in a treeview. +GtkWidget * +wxRendererGTK::GetHeaderButtonWidget() +{ + static GtkWidget *s_button = NULL; + + if ( !s_button ) + { + // Get the dummy tree widget, give it a column, and then use the + // widget in the column header for the rendering code. + GtkWidget* treewidget = GetTreeWidget(); + GtkTreeViewColumn* column = gtk_tree_view_column_new(); + gtk_tree_view_append_column(GTK_TREE_VIEW(treewidget), column); + s_button = column->button; + } + + return s_button; } // ---------------------------------------------------------------------------- // list/tree controls drawing // ---------------------------------------------------------------------------- -void +int wxRendererGTK::DrawHeaderButton(wxWindow *win, wxDC& dc, const wxRect& rect, - int flags) + int flags, + wxHeaderSortIconType sortArrow, + wxHeaderButtonParams* params) { - if (gs_button == NULL) - PrepareButtonDraw(); + GtkWidget *button = GetHeaderButtonWidget(); + + GdkWindow* gdk_window = NULL; +#if wxUSE_NEW_DC + wxImplDC *impl = dc.GetImpl(); + wxGTKImplDC *gtk_impl = wxDynamicCast( impl, wxGTKImplDC ); + if (gtk_impl) + gdk_window = gtk_impl->GetGDKWindow(); +#else + gdk_window = dc.GetGDKWindow(); +#endif + wxASSERT_MSG( gdk_window, + wxT("cannot use wxRendererNative on wxDC of this type") ); + + int x_diff = 0; + if (win->GetLayoutDirection() == wxLayout_RightToLeft) + x_diff = rect.width; gtk_paint_box ( - gs_button->style, - // FIXME: I suppose GTK_PIZZA(win->m_wxwindow)->bin_window doesn't work with wxMemoryDC. - // Maybe use code similar as in DrawComboBoxDropButton below? - GTK_PIZZA(win->m_wxwindow)->bin_window, + button->style, + gdk_window, flags & wxCONTROL_DISABLED ? GTK_STATE_INSENSITIVE : GTK_STATE_NORMAL, GTK_SHADOW_OUT, NULL, - gs_button, + button, "button", - dc.XLOG2DEV(rect.x) -1, rect.y -1, rect.width +2, rect.height +2 + dc.LogicalToDeviceX(rect.x) - x_diff, rect.y, rect.width, rect.height ); -} -#ifdef __WXGTK20__ + return DrawHeaderButtonContents(win, dc, rect, flags, sortArrow, params); +} // draw a ">" or "v" button -// -// TODO: replace the code below with gtk_paint_expander() void wxRendererGTK::DrawTreeItemButton(wxWindow* win, wxDC& dc, const wxRect& rect, int flags) { -#define PM_SIZE 8 - - GtkPizza *pizza = GTK_PIZZA( win->m_wxwindow ); - GtkStyle *style = win->m_widget->style; - int x = rect.x; - int y = rect.y; - y = dc.LogicalToDeviceY( y ); - x = dc.LogicalToDeviceX( x ); - - // This draws the GTK+ 2.2.4 triangle - x--; - GdkPoint points[3]; - - if ( flags & wxCONTROL_EXPANDED ) - { - points[0].x = x; - points[0].y = y + (PM_SIZE + 2) / 6; - points[1].x = points[0].x + (PM_SIZE + 2); - points[1].y = points[0].y; - points[2].x = (points[0].x + (PM_SIZE + 2) / 2); - points[2].y = y + 2 * (PM_SIZE + 2) / 3; - } - else - { - points[0].x = x + ((PM_SIZE + 2) / 6 + 2); - points[0].y = y - 1; - points[1].x = points[0].x; - points[1].y = points[0].y + (PM_SIZE + 2); - points[2].x = (points[0].x + - (2 * (PM_SIZE + 2) / 3 - 1)); - points[2].y = points[0].y + (PM_SIZE + 2) / 2; - } + GtkWidget *tree = GetTreeWidget(); + + GdkWindow* gdk_window = NULL; +#if wxUSE_NEW_DC + wxImplDC *impl = dc.GetImpl(); + wxGTKImplDC *gtk_impl = wxDynamicCast( impl, wxGTKImplDC ); + if (gtk_impl) + gdk_window = gtk_impl->GetGDKWindow(); +#else + gdk_window = dc.GetGDKWindow(); +#endif + wxASSERT_MSG( gdk_window, + wxT("cannot use wxRendererNative on wxDC of this type") ); + GtkStateType state; if ( flags & wxCONTROL_CURRENT ) - gdk_draw_polygon( pizza->bin_window, style->fg_gc[GTK_STATE_PRELIGHT], TRUE, points, 3); + state = GTK_STATE_PRELIGHT; else - gdk_draw_polygon( pizza->bin_window, style->base_gc[GTK_STATE_NORMAL], TRUE, points, 3); - gdk_draw_polygon( pizza->bin_window, style->fg_gc[GTK_STATE_NORMAL], FALSE, points, 3 ); + state = GTK_STATE_NORMAL; + + int x_diff = 0; + if (win->GetLayoutDirection() == wxLayout_RightToLeft) + x_diff = rect.width; + + // VZ: I don't know how to get the size of the expander so as to centre it + // in the given rectangle, +2/3 below is just what looks good here... + gtk_paint_expander + ( + tree->style, + gdk_window, + state, + NULL, + tree, + "treeview", + dc.LogicalToDeviceX(rect.x) + 6 - x_diff, + dc.LogicalToDeviceY(rect.y) + 3, + flags & wxCONTROL_EXPANDED ? GTK_EXPANDER_EXPANDED + : GTK_EXPANDER_COLLAPSED + ); } -#endif // __WXGTK20__ // ---------------------------------------------------------------------------- // splitter sash drawing // ---------------------------------------------------------------------------- -// all this should probably be read from the current theme settings somehow? -#ifdef __WXGTK20__ - // the full sash size - static const wxCoord SASH_FULL_SIZE = 5; -#else // GTK+ 1.x - // the full sash width (should be even) - static const wxCoord SASH_SIZE = 8; +static int GetGtkSplitterFullSize() +{ + static GtkWidget *s_paned = NULL; + if (s_paned == NULL) + s_paned = gtk_vpaned_new(); - // margin around the sash - static const wxCoord SASH_MARGIN = 2; + gint handle_size; + gtk_widget_style_get (s_paned, "handle_size", &handle_size, NULL); - // the full sash size - static const wxCoord SASH_FULL_SIZE = SASH_SIZE + SASH_MARGIN; -#endif // GTK+ 2.x/1.x + return handle_size; +} wxSplitterRenderParams -wxRendererGTK::GetSplitterParams(const wxWindow * WXUNUSED(win)) +wxRendererGTK::GetSplitterParams(const wxWindow *WXUNUSED(win)) { // we don't draw any border, hence 0 for the second field return wxSplitterRenderParams ( - SASH_FULL_SIZE, + GetGtkSplitterFullSize(), 0, -#ifdef __WXGTK20__ true // hot sensitive -#else // GTK+ 1.x - false // not -#endif // GTK+ 2.x/1.x ); } @@ -249,7 +340,7 @@ wxRendererGTK::DrawSplitterSash(wxWindow *win, const wxSize& size, wxCoord position, wxOrientation orient, - int WXUNUSED_IN_GTK1(flags)) + int flags) { if ( !win->m_wxwindow->window ) { @@ -257,24 +348,33 @@ wxRendererGTK::DrawSplitterSash(wxWindow *win, return; } + GdkWindow* gdk_window = NULL; +#if wxUSE_NEW_DC + wxImplDC *impl = dc.GetImpl(); + wxGTKImplDC *gtk_impl = wxDynamicCast( impl, wxGTKImplDC ); + if (gtk_impl) + gdk_window = gtk_impl->GetGDKWindow(); +#else + gdk_window = dc.GetGDKWindow(); +#endif + wxASSERT_MSG( gdk_window, + wxT("cannot use wxRendererNative on wxDC of this type") ); + + wxCoord full_size = GetGtkSplitterFullSize(); + // are we drawing vertical or horizontal splitter? const bool isVert = orient == wxVERTICAL; GdkRectangle rect; - GdkRectangle erase_rect; + if ( isVert ) { int h = win->GetClientSize().GetHeight(); rect.x = position; rect.y = 0; - rect.width = SASH_FULL_SIZE; + rect.width = full_size; rect.height = h; - - erase_rect.x = position; - erase_rect.y = 0; - erase_rect.width = SASH_FULL_SIZE; - erase_rect.height = h; } else // horz { @@ -282,143 +382,286 @@ wxRendererGTK::DrawSplitterSash(wxWindow *win, rect.x = 0; rect.y = position; - rect.height = SASH_FULL_SIZE; + rect.height = full_size; rect.width = w; - - erase_rect.y = position; - erase_rect.x = 0; - erase_rect.height = SASH_FULL_SIZE; - erase_rect.width = w; } - // we must erase everything first, otherwise the garbage from the old sash - // is left when dragging it - // - // TODO: is this the right way to draw themed background? - gtk_paint_flat_box - ( - win->m_wxwindow->style, - GTK_PIZZA(win->m_wxwindow)->bin_window, - GTK_STATE_NORMAL, - GTK_SHADOW_NONE, - NULL, - win->m_wxwindow, - (char *)"base", // const_cast - erase_rect.x, - erase_rect.y, - erase_rect.width, - erase_rect.height - ); + int x_diff = 0; + if (win->GetLayoutDirection() == wxLayout_RightToLeft) + x_diff = rect.width; -#ifdef __WXGTK20__ gtk_paint_handle ( win->m_wxwindow->style, - GTK_PIZZA(win->m_wxwindow)->bin_window, + gdk_window, flags & wxCONTROL_CURRENT ? GTK_STATE_PRELIGHT : GTK_STATE_NORMAL, GTK_SHADOW_NONE, NULL /* no clipping */, win->m_wxwindow, "paned", - rect.x, - rect.y, + dc.LogicalToDeviceX(rect.x) - x_diff, + dc.LogicalToDeviceY(rect.y), rect.width, rect.height, - !isVert ? GTK_ORIENTATION_VERTICAL : GTK_ORIENTATION_HORIZONTAL + isVert ? GTK_ORIENTATION_VERTICAL : GTK_ORIENTATION_HORIZONTAL ); -#else // GTK+ 1.x +} - // leave some margin before sash itself - position += SASH_MARGIN / 2; +void +wxRendererGTK::DrawDropArrow(wxWindow *WXUNUSED(win), + wxDC& dc, + const wxRect& rect, + int flags) +{ + GtkWidget *button = GetButtonWidget(); + + // If we give GTK_PIZZA(win->m_wxwindow)->bin_window as + // a window for gtk_paint_xxx function, then it won't + // work for wxMemoryDC. So that is why we assume wxDC + // is wxWindowDC (wxClientDC, wxMemoryDC and wxPaintDC + // are derived from it) and use its m_window. + GdkWindow* gdk_window = NULL; +#if wxUSE_NEW_DC + wxImplDC *impl = dc.GetImpl(); + wxGTKImplDC *gtk_impl = wxDynamicCast( impl, wxGTKImplDC ); + if (gtk_impl) + gdk_window = gtk_impl->GetGDKWindow(); +#else + gdk_window = dc.GetGDKWindow(); +#endif + wxASSERT_MSG( gdk_window, + wxT("cannot use wxRendererNative on wxDC of this type") ); - // and finally draw it using GTK paint functions - typedef void (*GtkPaintLineFunc)(GtkStyle *, GdkWindow *, - GtkStateType, - GdkRectangle *, GtkWidget *, - gchar *, - gint, gint, gint); + // draw arrow so that there is even space horizontally + // on both sides + int arrowX = rect.width/4 + 1; + int arrowWidth = rect.width - (arrowX*2); - GtkPaintLineFunc func = isVert ? gtk_paint_vline : gtk_paint_hline; + // scale arrow's height accoording to the width + int arrowHeight = rect.width/3; + int arrowY = (rect.height-arrowHeight)/2 + + ((rect.height-arrowHeight) & 1); - (*func) - ( - win->m_wxwindow->style, - GTK_PIZZA(win->m_wxwindow)->bin_window, - GTK_STATE_NORMAL, - NULL, - win->m_wxwindow, - (char *)"paned", // const_cast - 0, isVert ? size.y : size.x, position + SASH_SIZE / 2 - 1 - ); + GtkStateType state; - gtk_paint_box + if ( flags & wxCONTROL_PRESSED ) + state = GTK_STATE_ACTIVE; + else if ( flags & wxCONTROL_DISABLED ) + state = GTK_STATE_INSENSITIVE; + else if ( flags & wxCONTROL_CURRENT ) + state = GTK_STATE_PRELIGHT; + else + state = GTK_STATE_NORMAL; + + // draw arrow on button + gtk_paint_arrow ( - win->m_wxwindow->style, - GTK_PIZZA(win->m_wxwindow)->bin_window, - GTK_STATE_NORMAL, - GTK_SHADOW_OUT, - (GdkRectangle*) NULL, - win->m_wxwindow, - (char *)"paned", // const_cast - isVert ? position : size.x - 2*SASH_SIZE, - isVert ? size.y - 2*SASH_SIZE : position, - SASH_SIZE, SASH_SIZE + button->style, + gdk_window, + state, + flags & wxCONTROL_PRESSED ? GTK_SHADOW_IN : GTK_SHADOW_OUT, + NULL, + button, + "arrow", + GTK_ARROW_DOWN, + FALSE, + rect.x + arrowX, + rect.y + arrowY, + arrowWidth, + arrowHeight ); -#endif // GTK+ 2.x/1.x } -void wxRendererGTK::DrawComboBoxDropButton(wxWindow *win, - wxDC& dc, - const wxRect& rect, - int flags) +void +wxRendererGTK::DrawComboBoxDropButton(wxWindow *win, + wxDC& dc, + const wxRect& rect, + int flags) { - if (gs_button == NULL) - PrepareButtonDraw(); - - // device context must inherit from wxWindowDC - // (so it must be wxClientDC, wxMemoryDC or wxPaintDC) - wxWindowDC& wdc = (wxWindowDC&)dc; + DrawPushButton(win,dc,rect,flags); + DrawDropArrow(win,dc,rect); +} - // only doing debug-time checking here (it should probably be enough) - wxASSERT ( wdc.IsKindOf(CLASSINFO(wxWindowDC)) ); +void +wxRendererGTK::DrawCheckBox(wxWindow *WXUNUSED(win), + wxDC& dc, + const wxRect& rect, + int flags ) +{ + GtkWidget *button = GetCheckButtonWidget(); + + GdkWindow* gdk_window = NULL; +#if wxUSE_NEW_DC + wxImplDC *impl = dc.GetImpl(); + wxGTKImplDC *gtk_impl = wxDynamicCast( impl, wxGTKImplDC ); + if (gtk_impl) + gdk_window = gtk_impl->GetGDKWindow(); +#else + gdk_window = dc.GetGDKWindow(); +#endif + wxASSERT_MSG( gdk_window, + wxT("cannot use wxRendererNative on wxDC of this type") ); GtkStateType state; - if ( flags & wxCONTROL_CURRENT ) - state = GTK_STATE_PRELIGHT; + if ( flags & wxCONTROL_PRESSED ) + state = GTK_STATE_ACTIVE; else if ( flags & wxCONTROL_DISABLED ) state = GTK_STATE_INSENSITIVE; + else if ( flags & wxCONTROL_CURRENT ) + state = GTK_STATE_PRELIGHT; else state = GTK_STATE_NORMAL; - gtk_paint_box + gtk_paint_check ( - gs_button->style, - //GTK_PIZZA(wdc->m_window)->bin_window, - wdc.m_window, + button->style, + gdk_window, state, - GTK_SHADOW_NONE, + flags & wxCONTROL_CHECKED ? GTK_SHADOW_IN : GTK_SHADOW_OUT, NULL, - gs_button, - "button", - rect.x, rect.y, rect.width, rect.height + button, + "cellcheck", + dc.LogicalToDeviceX(rect.x)+2, + dc.LogicalToDeviceY(rect.y)+3, + 13, 13 ); +} - // draw arrow on button - gtk_paint_arrow +void +wxRendererGTK::DrawPushButton(wxWindow *WXUNUSED(win), + wxDC& dc, + const wxRect& rect, + int flags) +{ + GtkWidget *button = GetButtonWidget(); + + GdkWindow* gdk_window = NULL; +#if wxUSE_NEW_DC + wxImplDC *impl = dc.GetImpl(); + wxGTKImplDC *gtk_impl = wxDynamicCast( impl, wxGTKImplDC ); + if (gtk_impl) + gdk_window = gtk_impl->GetGDKWindow(); +#else + gdk_window = dc.GetGDKWindow(); +#endif + wxASSERT_MSG( gdk_window, + wxT("cannot use wxRendererNative on wxDC of this type") ); + + // draw button + GtkStateType state; + + if ( flags & wxCONTROL_PRESSED ) + state = GTK_STATE_ACTIVE; + else if ( flags & wxCONTROL_DISABLED ) + state = GTK_STATE_INSENSITIVE; + else if ( flags & wxCONTROL_CURRENT ) + state = GTK_STATE_PRELIGHT; + else + state = GTK_STATE_NORMAL; + + gtk_paint_box ( - gs_button->style, - //GTK_PIZZA(wdc->m_window)->bin_window, - wdc.m_window, + button->style, + gdk_window, state, flags & wxCONTROL_PRESSED ? GTK_SHADOW_IN : GTK_SHADOW_OUT, NULL, - gs_button, - "arrow", - GTK_ARROW_DOWN, - TRUE, - rect.x + 1, rect.y + 1, rect.width - 2, rect.height - 2 + button, + "button", + rect.x, rect.y, rect.width, rect.height ); +} + +void +wxRendererGTK::DrawItemSelectionRect(wxWindow *win, + wxDC& dc, + const wxRect& rect, + int flags ) +{ + GdkWindow* gdk_window = NULL; +#if wxUSE_NEW_DC + wxImplDC *impl = dc.GetImpl(); + wxGTKImplDC *gtk_impl = wxDynamicCast( impl, wxGTKImplDC ); + if (gtk_impl) + gdk_window = gtk_impl->GetGDKWindow(); +#else + gdk_window = dc.GetGDKWindow(); +#endif + wxASSERT_MSG( gdk_window, + wxT("cannot use wxRendererNative on wxDC of this type") ); + + int x_diff = 0; + if (win->GetLayoutDirection() == wxLayout_RightToLeft) + x_diff = rect.width; + + GtkStateType state; + if (flags & wxCONTROL_SELECTED) + { + // the wxCONTROL_FOCUSED state is deduced + // directly from the m_wxwindow by GTK+ + state = GTK_STATE_SELECTED; + + gtk_paint_flat_box( win->m_widget->style, + gdk_window, + state, + GTK_SHADOW_NONE, + NULL, + win->m_wxwindow, + "cell_even", + dc.LogicalToDeviceX(rect.x) - x_diff, + dc.LogicalToDeviceY(rect.y), + rect.width, + rect.height ); + } + else // !wxCONTROL_SELECTED + { + state = GTK_STATE_NORMAL; + } + if (flags & wxCONTROL_CURRENT) + { + gtk_paint_focus( win->m_widget->style, + gdk_window, + state, + NULL, + win->m_wxwindow, + "treeview", + dc.LogicalToDeviceX(rect.x), + dc.LogicalToDeviceY(rect.y), + rect.width, + rect.height ); + } } +void wxRendererGTK::DrawFocusRect(wxWindow* win, wxDC& dc, const wxRect& rect, int flags) +{ + GdkWindow* gdk_window = NULL; +#if wxUSE_NEW_DC + wxImplDC *impl = dc.GetImpl(); + wxGTKImplDC *gtk_impl = wxDynamicCast( impl, wxGTKImplDC ); + if (gtk_impl) + gdk_window = gtk_impl->GetGDKWindow(); +#else + gdk_window = dc.GetGDKWindow(); +#endif + wxASSERT_MSG( gdk_window, + wxT("cannot use wxRendererNative on wxDC of this type") ); + + GtkStateType state; + if (flags & wxCONTROL_SELECTED) + state = GTK_STATE_SELECTED; + else + state = GTK_STATE_NORMAL; + + gtk_paint_focus( win->m_widget->style, + gdk_window, + state, + NULL, + win->m_wxwindow, + NULL, + dc.LogicalToDeviceX(rect.x), + dc.LogicalToDeviceY(rect.y), + rect.width, + rect.height ); +}