X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/e1a4f817b0dd63fbab712667ba1e07447fd74152..0ce8e27f685bf14f9e37130b3ee9ac9b8b7d692a:/include/wx/build.h?ds=sidebyside diff --git a/include/wx/build.h b/include/wx/build.h index 7d2573d28a..5a0fb9d871 100644 --- a/include/wx/build.h +++ b/include/wx/build.h @@ -5,7 +5,7 @@ // Modified by: // Created: 07.05.02 // RCS-ID: $Id$ -// Copyright: (c) 2002 Vadim Zeitlin +// Copyright: (c) 2002 Vadim Zeitlin // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// @@ -14,6 +14,19 @@ #include "wx/version.h" +// NB: This file contains macros for checking binary compatibility of libraries +// in multilib buildm, plugins and user components. +// The WX_BUILD_OPTIONS_SIGNATURE macro expands into string that should +// uniquely identify binary compatible builds: i.e. if two builds of the +// library are binary compatible, their signature string should be the +// same; if two builds are binary incompatible, their signatures should +// be different. +// +// Therefore, wxUSE_XXX flags that affect binary compatibility (vtables, +// function signatures) should be accounted for here. So should compilers +// and compiler versions (but note that binary compatible compiler versions +// such as gcc-2.95.2 and gcc-2.95.3 should have same signature!). + // ---------------------------------------------------------------------------- // WX_BUILD_OPTIONS_SIGNATURE // ---------------------------------------------------------------------------- @@ -35,65 +48,80 @@ #define __WX_BO_DEBUG "no debug" #endif -#if wxUSE_UNICODE - #define __WX_BO_UNICODE "Unicode" +#if wxUSE_UNICODE_UTF8 + #define __WX_BO_UNICODE "UTF-8" +#elif wxUSE_UNICODE_WCHAR + #define __WX_BO_UNICODE "wchar_t" #else #define __WX_BO_UNICODE "ANSI" #endif -// GCC and Intel C++ share same C++ ABI, check if compiler versions are -// compatible: -#if (defined(__GNUG__) || defined(__INTEL_COMPILER) && \ - defined(__GXX_ABI_VERSION)) +// GCC and Intel C++ share same C++ ABI (and possibly others in the future), +// check if compiler versions are compatible: +#if defined(__GXX_ABI_VERSION) #define __WX_BO_COMPILER \ ",compiler with C++ ABI " __WX_BO_STRINGIZE(__GXX_ABI_VERSION) +#elif defined(__INTEL_COMPILER) + #define __WX_BO_COMPILER ",Intel C++" +#elif defined(__GNUG__) + #define __WX_BO_COMPILER ",GCC " \ + __WX_BO_STRINGIZE(__GNUC__) "." __WX_BO_STRINGIZE(__GNUC_MINOR__) +#elif defined(__VISUALC__) + #define __WX_BO_COMPILER ",Visual C++ " __WX_BO_STRINGIZE(_MSC_VER) +#elif defined(__BORLANDC__) + #define __WX_BO_COMPILER ",Borland C++" +#elif defined(__DIGITALMARS__) + #define __WX_BO_COMPILER ",DigitalMars" +#elif defined(__WATCOMC__) + #define __WX_BO_COMPILER ",Watcom C++" #else #define __WX_BO_COMPILER #endif // WXWIN_COMPATIBILITY macros affect presence of virtual functions -#if WXWIN_COMPATIBILITY - #define __WX_BO_WXWIN_COMPAT_1_68 ",compatible with 1.68" -#else - #define __WX_BO_WXWIN_COMPAT_1_68 -#endif -#if WXWIN_COMPATIBILITY_2 - #define __WX_BO_WXWIN_COMPAT_2_0 ",compatible with 2.0" +#if WXWIN_COMPATIBILITY_2_6 + #define __WX_BO_WXWIN_COMPAT_2_6 ",compatible with 2.6" #else - #define __WX_BO_WXWIN_COMPAT_2_0 + #define __WX_BO_WXWIN_COMPAT_2_6 #endif -#if WXWIN_COMPATIBILITY_2_2 - #define __WX_BO_WXWIN_COMPAT_2_2 ",compatible with 2.2" +#if WXWIN_COMPATIBILITY_2_8 + #define __WX_BO_WXWIN_COMPAT_2_8 ",compatible with 2.8" #else - #define __WX_BO_WXWIN_COMPAT_2_2 + #define __WX_BO_WXWIN_COMPAT_2_8 #endif -#if WXWIN_COMPATIBILITY_2_4 - #define __WX_BO_WXWIN_COMPAT_2_4 ",compatible with 2.4" + +// deriving wxWin containers from STL ones changes them completely: +#if wxUSE_STL + #define __WX_BO_STL ",STL containers" #else - #define __WX_BO_WXWIN_COMPAT_2_4 + #define __WX_BO_STL ",wx containers" #endif - // This macro is passed as argument to wxConsoleApp::CheckBuildOptions() #define WX_BUILD_OPTIONS_SIGNATURE \ __WX_BO_VERSION(wxMAJOR_VERSION, wxMINOR_VERSION, wxRELEASE_NUMBER) \ " (" __WX_BO_DEBUG "," __WX_BO_UNICODE \ __WX_BO_COMPILER \ - __WX_BO_WXWIN_COMPAT_1_68 __WX_BO_WXWIN_COMPAT_2_0 \ - __WX_BO_WXWIN_COMPAT_2_2 __WX_BO_WXWIN_COMPAT_2_4 \ + __WX_BO_STL \ + __WX_BO_WXWIN_COMPAT_2_6 __WX_BO_WXWIN_COMPAT_2_8 \ ")" +// ---------------------------------------------------------------------------- +// WX_CHECK_BUILD_OPTIONS +// ---------------------------------------------------------------------------- // Use this macro to check build options. Adding it to a file in DLL will // ensure that the DLL checks build options in same way IMPLEMENT_APP() does. #define WX_CHECK_BUILD_OPTIONS(libName) \ - static bool wxCheckBuildOptions() \ + static struct wxBuildOptionsChecker \ { \ - wxAppConsole::CheckBuildOptions(WX_BUILD_OPTIONS_SIGNATURE, \ - libName); \ - return true; \ - }; \ - static bool gs_buildOptionsCheck = wxCheckBuildOptions(); + wxBuildOptionsChecker() \ + { \ + wxAppConsole::CheckBuildOptions(WX_BUILD_OPTIONS_SIGNATURE, \ + libName); \ + } \ + } gs_buildOptionsCheck; + #endif // _WX_BUILD_H_