X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/e17978953a7e6e5cc01823c07d717b7c1ce7f1ae..6433f6d3165a3f8633f42c59694a9104a7b37a93:/src/wxBase.dsp diff --git a/src/wxBase.dsp b/src/wxBase.dsp index fc4d20fe8c..30d9edb7fc 100644 --- a/src/wxBase.dsp +++ b/src/wxBase.dsp @@ -48,8 +48,8 @@ RSC=rc.exe # PROP Intermediate_Dir "../BaseReleaseUnicodeDll" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" -# ADD BASE CPP /nologo /MD /W4 /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MT" /D "_USRDLL" /D "WXBASEDLL_EXPORTS" /YX /FD /c -# ADD CPP /nologo /MD /W4 /O2 /I "../lib/basedllu" /I "../include" /I "./regex" /I "./zlib" /D "NDEBUG" /D wxUSE_GUI=0 /D "WIN32" /D WINVER=0x400 /D "_MT" /D "WXMAKINGDLL" /D "_UNICODE" /D "UNICODE" /Yu"wx/wxprec.h" /FD /c +# ADD BASE CPP /nologo /MD /W4 /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_USRDLL" /D "WXBASEDLL_EXPORTS" /YX /FD /c +# ADD CPP /nologo /MD /W4 /O2 /I "../lib/basedllu" /I "../include" /I "./regex" /I "./zlib" /D "NDEBUG" /D wxUSE_GUI=0 /D "WIN32" /D WINVER=0x400 " /D "WXMAKINGDLL" /D "_UNICODE" /D "UNICODE/Yu"wx/wxprec.h" /FD /c # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x409 /d "NDEBUG" @@ -74,8 +74,8 @@ LINK32=link.exe # PROP Intermediate_Dir "../BaseDebugUnicodeDll" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" -# ADD BASE CPP /nologo /MDd /W4 /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MT" /D "_USRDLL" /D "WXBASEDLL_EXPORTS" /YX /FD /c -# ADD CPP /nologo /MDd /W4 /Zi /Od /I "../lib/basedllud" /I "../include" /I "./regex" /I "./zlib" /D "_DEBUG" /D wxUSE_GUI=0 /D "WIN32" /D WINVER=0x400 /D "_MT" /D "WXMAKINGDLL" /D "_UNICODE" /D "UNICODE" /Yu"wx/wxprec.h" /FD /c +# ADD BASE CPP /nologo /MDd /W4 /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_USRDLL" /D "WXBASEDLL_EXPORTS" /YX /FD /c +# ADD CPP /nologo /MDd /W4 /Zi /Od /I "../lib/basedllud" /I "../include" /I "./regex" /I "./zlib" /D "_DEBUG" /D wxUSE_GUI=0 /D "WIN32" /D WINVER=0x400 " /D "WXMAKINGDLL" /D "_UNICODE" /D "UNICODE/Yu"wx/wxprec.h" /FD /c # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x409 /d "_DEBUG" @@ -99,8 +99,8 @@ LINK32=link.exe # PROP Output_Dir "..\lib" # PROP Intermediate_Dir "..\BaseReleaseUnicode" # PROP Target_Dir "" -# ADD BASE CPP /nologo /MD /W4 /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MT" /YX /FD /c -# ADD CPP /nologo /MD /W4 /O2 /I "../lib/baseu" /I "../include" /I "./regex" /I "./zlib" /D "NDEBUG" /D wxUSE_GUI=0 /D "WIN32" /D WINVER=0x400 /D "_MT" /D "_UNICODE" /D "UNICODE" /Yu"wx/wxprec.h" /FD /c +# ADD BASE CPP /nologo /MD /W4 /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c +# ADD CPP /nologo /MD /W4 /O2 /I "../lib/baseu" /I "../include" /I "./regex" /I "./zlib" /D "NDEBUG" /D wxUSE_GUI=0 /D "WIN32" /D WINVER=0x400 " /D "_UNICODE" /D "UNICODE/Yu"wx/wxprec.h" /FD /c # ADD BASE RSC /l 0x409 # ADD RSC /l 0x409 BSC32=bscmake.exe @@ -122,8 +122,8 @@ LIB32=link.exe -lib # PROP Output_Dir "..\lib" # PROP Intermediate_Dir "..\BaseDebugUnicode" # PROP Target_Dir "" -# ADD BASE CPP /nologo /MDd /W4 /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MT" /YX /FD /c -# ADD CPP /nologo /MDd /W4 /Zi /Od /I "../lib/baseud" /I "../include" /I "./regex" /I "./zlib" /D "_DEBUG" /D wxUSE_GUI=0 /D "WIN32" /D "__WXDEBUG__" /D WINVER=0x400 /D "_MT" /D "_UNICODE" /D "UNICODE" /Yu"wx/wxprec.h" /FD /c +# ADD BASE CPP /nologo /MDd /W4 /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c +# ADD CPP /nologo /MDd /W4 /Zi /Od /I "../lib/baseud" /I "../include" /I "./regex" /I "./zlib" /D "_DEBUG" /D wxUSE_GUI=0 /D "WIN32" /D "__WXDEBUG__" /D WINVER=0x400 " /D "_UNICODE" /D "UNICODE/Yu"wx/wxprec.h" /FD /c # ADD BASE RSC /l 0x409 # ADD RSC /l 0x409 BSC32=bscmake.exe @@ -146,8 +146,8 @@ LIB32=link.exe -lib # PROP Intermediate_Dir "../BaseReleaseDll" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" -# ADD BASE CPP /nologo /MD /W4 /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MT" /D "_USRDLL" /D "WXBASEDLL_EXPORTS" /YX /FD /c -# ADD CPP /nologo /MD /W4 /O2 /I "../lib/basedll" /I "../include" /I "./regex" /I "./zlib" /D "NDEBUG" /D wxUSE_GUI=0 /D "WIN32" /D WINVER=0x400 /D "_MT" /D "WXMAKINGDLL" /Yu"wx/wxprec.h" /FD /c +# ADD BASE CPP /nologo /MD /W4 /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_USRDLL" /D "WXBASEDLL_EXPORTS" /YX /FD /c +# ADD CPP /nologo /MD /W4 /O2 /I "../lib/basedll" /I "../include" /I "./regex" /I "./zlib" /D "NDEBUG" /D wxUSE_GUI=0 /D "WIN32" /D WINVER=0x400 " /D "WXMAKINGDLL/Yu"wx/wxprec.h" /FD /c # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x409 /d "NDEBUG" @@ -172,8 +172,8 @@ LINK32=link.exe # PROP Intermediate_Dir "../BaseDebugDll" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" -# ADD BASE CPP /nologo /MDd /W4 /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MT" /D "_USRDLL" /D "WXBASEDLL_EXPORTS" /YX /FD /c -# ADD CPP /nologo /MDd /W4 /Zi /Od /I "../lib/basedlld" /I "../include" /I "./regex" /I "./zlib" /D "_DEBUG" /D wxUSE_GUI=0 /D "WIN32" /D WINVER=0x400 /D "_MT" /D "WXMAKINGDLL" /Yu"wx/wxprec.h" /FD /c +# ADD BASE CPP /nologo /MDd /W4 /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_USRDLL" /D "WXBASEDLL_EXPORTS" /YX /FD /c +# ADD CPP /nologo /MDd /W4 /Zi /Od /I "../lib/basedlld" /I "../include" /I "./regex" /I "./zlib" /D "_DEBUG" /D wxUSE_GUI=0 /D "WIN32" /D WINVER=0x400 " /D "WXMAKINGDLL/Yu"wx/wxprec.h" /FD /c # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x409 /d "_DEBUG" @@ -197,8 +197,8 @@ LINK32=link.exe # PROP Output_Dir "..\lib" # PROP Intermediate_Dir "..\BaseRelease" # PROP Target_Dir "" -# ADD BASE CPP /nologo /MD /W4 /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MT" /YX /FD /c -# ADD CPP /nologo /MD /W4 /O2 /I "../lib/base" /I "../include" /I "./regex" /I "./zlib" /D "NDEBUG" /D wxUSE_GUI=0 /D "WIN32" /D WINVER=0x400 /D "_MT" /Yu"wx/wxprec.h" /FD /c +# ADD BASE CPP /nologo /MD /W4 /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c +# ADD CPP /nologo /MD /W4 /O2 /I "../lib/base" /I "../include" /I "./regex" /I "./zlib" /D "NDEBUG" /D wxUSE_GUI=0 /D "WIN32" /D WINVER=0x400 /Yu"wx/wxprec.h" /FD /c # ADD BASE RSC /l 0x409 # ADD RSC /l 0x409 BSC32=bscmake.exe @@ -220,8 +220,8 @@ LIB32=link.exe -lib # PROP Output_Dir "..\lib" # PROP Intermediate_Dir "..\BaseDebug" # PROP Target_Dir "" -# ADD BASE CPP /nologo /MDd /W4 /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MT" /YX /FD /c -# ADD CPP /nologo /MDd /W4 /Zi /Od /I "../lib/based" /I "../include" /I "./regex" /I "./zlib" /D "_DEBUG" /D wxUSE_GUI=0 /D "WIN32" /D "__WXDEBUG__" /D WINVER=0x400 /D "_MT" /Yu"wx/wxprec.h" /FD /c +# ADD BASE CPP /nologo /MDd /W4 /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c +# ADD CPP /nologo /MDd /W4 /Zi /Od /I "../lib/based" /I "../include" /I "./regex" /I "./zlib" /D "_DEBUG" /D wxUSE_GUI=0 /D "WIN32" /D "__WXDEBUG__" /D WINVER=0x400 /Yu"wx/wxprec.h" /FD /c # ADD BASE RSC /l 0x409 # ADD RSC /l 0x409 BSC32=bscmake.exe @@ -573,64 +573,64 @@ SOURCE=.\msw\gsockmsw.c # PROP Default_Filter "" # Begin Source File -SOURCE=..\include\wx\msw\setup0.h +SOURCE=..\include\wx\msw\setup.h !IF "$(CFG)" == "wxBase - Win32 Release Unicode DLL" -# Begin Custom Build - Creating wx/setup.h from $(InputPath) -InputPath=..\include\wx\msw\setup0.h +# Begin Custom Build - Copying $(InputPath) to $(TargetDir) +InputPath=..\include\wx\msw\setup.h "../lib/basedllu/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) ..\lib\basedllu\wx\setup.h # End Custom Build !ELSEIF "$(CFG)" == "wxBase - Win32 Debug Unicode DLL" -# Begin Custom Build - Creating wx/setup.h from $(InputPath) -InputPath=..\include\wx\msw\setup0.h +# Begin Custom Build - Copying $(InputPath) to $(TargetDir) +InputPath=..\include\wx\msw\setup.h "../lib/basedllud/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) ..\lib\basedllud\wx\setup.h # End Custom Build !ELSEIF "$(CFG)" == "wxBase - Win32 Release Unicode" -# Begin Custom Build - Creating wx/setup.h from $(InputPath) -InputPath=..\include\wx\msw\setup0.h +# Begin Custom Build - Copying $(InputPath) to $(TargetDir) +InputPath=..\include\wx\msw\setup.h "../lib/baseu/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) ..\lib\baseu\wx\setup.h # End Custom Build !ELSEIF "$(CFG)" == "wxBase - Win32 Debug Unicode" -# Begin Custom Build - Creating wx/setup.h from $(InputPath) -InputPath=..\include\wx\msw\setup0.h +# Begin Custom Build - Copying $(InputPath) to $(TargetDir) +InputPath=..\include\wx\msw\setup.h "../lib/baseud/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) ..\lib\baseud\wx\setup.h # End Custom Build !ELSEIF "$(CFG)" == "wxBase - Win32 Release DLL" -# Begin Custom Build - Creating wx/setup.h from $(InputPath) -InputPath=..\include\wx\msw\setup0.h +# Begin Custom Build - Copying $(InputPath) to $(TargetDir) +InputPath=..\include\wx\msw\setup.h "../lib/basedll/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) ..\lib\basedll\wx\setup.h # End Custom Build !ELSEIF "$(CFG)" == "wxBase - Win32 Debug DLL" -# Begin Custom Build - Creating wx/setup.h from $(InputPath) -InputPath=..\include\wx\msw\setup0.h +# Begin Custom Build - Copying $(InputPath) to $(TargetDir) +InputPath=..\include\wx\msw\setup.h "../lib/basedlld/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) ..\lib\basedlld\wx\setup.h # End Custom Build !ELSEIF "$(CFG)" == "wxBase - Win32 Release" -# Begin Custom Build - Creating wx/setup.h from $(InputPath) -InputPath=..\include\wx\msw\setup0.h +# Begin Custom Build - Copying $(InputPath) to $(TargetDir) +InputPath=..\include\wx\msw\setup.h "../lib/base/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) ..\lib\base\wx\setup.h # End Custom Build !ELSEIF "$(CFG)" == "wxBase - Win32 Debug" -# Begin Custom Build - Creating wx/setup.h from $(InputPath) -InputPath=..\include\wx\msw\setup0.h +# Begin Custom Build - Copying $(InputPath) to $(TargetDir) +InputPath=..\include\wx\msw\setup.h "../lib/based/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) ..\lib\based\wx\setup.h