X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/e0f0b19775b1d04f6f356b1a3edb30d4b845e649..11866e8e33b2034ba70102940177a3f9b460e4a1:/src/gtk/region.cpp diff --git a/src/gtk/region.cpp b/src/gtk/region.cpp index c0a7af603f..a18c324df8 100644 --- a/src/gtk/region.cpp +++ b/src/gtk/region.cpp @@ -1,5 +1,5 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: gtk/region.cpp +// Name: src/gtk/region.cpp // Purpose: // Author: Robert Roebling // Modified: VZ at 05.10.00: use AllocExclusive(), comparison fixed @@ -12,45 +12,47 @@ // declarations // ============================================================================ -#ifdef __GNUG__ - #pragma implementation "region.h" -#endif - // ---------------------------------------------------------------------------- // headers // ---------------------------------------------------------------------------- -#include "wx/region.h" +// For compilers that support precompilation, includes "wx.h". +#include "wx/wxprec.h" -#include -#include +#include "wx/region.h" -// Unfortunately the new way of implementing the region iterator -// doesn't work with GTK+ 2.0 or above (can't access a Region in -// GdkPrivateRegion) -#ifdef __WXGTK20__ -#define OLDCODE 1 -#else -#define OLDCODE 0 +#ifndef WX_PRECOMP + #include "wx/log.h" #endif -#include "wx/log.h" +#include "wx/gtk/private.h" + // ---------------------------------------------------------------------------- // wxRegionRefData: private class containing the information about the region // ---------------------------------------------------------------------------- -class wxRegionRefData : public wxObjectRefData +class wxRegionRefData : public wxGDIRefData { public: - wxRegionRefData(); - wxRegionRefData(const wxRegionRefData& refData); - virtual ~wxRegionRefData(); + wxRegionRefData() + { + m_region = NULL; + } + + wxRegionRefData(const wxRegionRefData& refData) + : wxGDIRefData() + { + m_region = gdk_region_copy(refData.m_region); + } + + virtual ~wxRegionRefData() + { + if (m_region) + gdk_region_destroy( m_region ); + } GdkRegion *m_region; -#if OLDCODE - wxList m_rects; -#endif }; // ---------------------------------------------------------------------------- @@ -60,59 +62,8 @@ public: #define M_REGIONDATA ((wxRegionRefData *)m_refData) #define M_REGIONDATA_OF(rgn) ((wxRegionRefData *)(rgn.m_refData)) -IMPLEMENT_DYNAMIC_CLASS(wxRegion, wxGDIObject); -IMPLEMENT_DYNAMIC_CLASS(wxRegionIterator,wxObject); - -// ============================================================================ -// implementation -// ============================================================================ - -// ---------------------------------------------------------------------------- -// wxRegionRefData -// ---------------------------------------------------------------------------- - -wxRegionRefData::wxRegionRefData() -{ - m_region = (GdkRegion *) NULL; -} - -wxRegionRefData::wxRegionRefData(const wxRegionRefData& refData) -{ -#ifdef __WXGTK20__ - m_region = gdk_region_copy(refData.m_region); -#else - m_region = gdk_region_new(); - GdkRegion *regCopy = gdk_regions_union(m_region, refData.m_region); - gdk_region_destroy(m_region); - m_region = regCopy; -#endif - -#if OLDCODE - wxNode *node = refData.m_rects.First(); - while (node) - { - wxRect *r = (wxRect*)node->Data(); - m_rects.Append( (wxObject*) new wxRect(*r) ); - node = node->Next(); - } -#endif -} - -wxRegionRefData::~wxRegionRefData() -{ - if (m_region) - gdk_region_destroy( m_region ); - -#if OLDCODE - wxNode *node = m_rects.First(); - while (node) - { - wxRect *r = (wxRect*)node->Data(); - delete r; - node = node->Next(); - } -#endif -} +IMPLEMENT_DYNAMIC_CLASS(wxRegion, wxGDIObject) +IMPLEMENT_DYNAMIC_CLASS(wxRegionIterator,wxObject) // ---------------------------------------------------------------------------- // wxRegion construction @@ -122,24 +73,21 @@ wxRegionRefData::~wxRegionRefData() void wxRegion::InitRect(wxCoord x, wxCoord y, wxCoord w, wxCoord h) { - m_refData = new wxRegionRefData(); - GdkRegion *reg = gdk_region_new(); GdkRectangle rect; rect.x = x; rect.y = y; rect.width = w; rect.height = h; -#ifdef __WXGTK20__ - gdk_region_union_with_rect( reg, &rect ); - M_REGIONDATA->m_region = reg; -#else - M_REGIONDATA->m_region = gdk_region_union_with_rect( reg, &rect ); - gdk_region_destroy( reg ); -#endif -#if OLDCODE - M_REGIONDATA->m_rects.Append( (wxObject*) new wxRect(x, y, w, h) ); -#endif + m_refData = new wxRegionRefData(); + + M_REGIONDATA->m_region = gdk_region_rectangle( &rect ); +} + +wxRegion::wxRegion( GdkRegion *region ) +{ + m_refData = new wxRegionRefData(); + M_REGIONDATA->m_region = gdk_region_copy( region ); } wxRegion::wxRegion( size_t n, const wxPoint *points, int fillStyle ) @@ -171,31 +119,26 @@ wxRegion::~wxRegion() // m_refData unrefed in ~wxObject } -wxObjectRefData *wxRegion::CreateRefData() const +wxGDIRefData *wxRegion::CreateGDIRefData() const { return new wxRegionRefData; } -wxObjectRefData *wxRegion::CloneRefData(const wxObjectRefData *data) const +wxGDIRefData *wxRegion::CloneGDIRefData(const wxGDIRefData *data) const { return new wxRegionRefData(*(wxRegionRefData *)data); } + // ---------------------------------------------------------------------------- // wxRegion comparison // ---------------------------------------------------------------------------- -bool wxRegion::operator==( const wxRegion& region ) +bool wxRegion::DoIsEqual(const wxRegion& region) const { - // compare the regions themselves, not the pointers to ref data! return gdk_region_equal(M_REGIONDATA->m_region, M_REGIONDATA_OF(region)->m_region); } -bool wxRegion::operator != ( const wxRegion& region ) -{ - return !(*this == region); -} - // ---------------------------------------------------------------------------- // wxRegion operations // ---------------------------------------------------------------------------- @@ -205,248 +148,120 @@ void wxRegion::Clear() UnRef(); } -bool wxRegion::Union( wxCoord x, wxCoord y, wxCoord width, wxCoord height ) +bool wxRegion::DoUnionWithRect(const wxRect& r) { - GdkRectangle rect; - rect.x = x; - rect.y = y; - rect.width = width; - rect.height = height; - - if (!m_refData) + // workaround for a strange GTK/X11 bug: taking union with an empty + // rectangle results in an empty region which is definitely not what we + // want + if ( r.IsEmpty() ) + return true; + + if ( !m_refData ) { - m_refData = new wxRegionRefData(); - GdkRegion *reg = gdk_region_new(); -#ifdef __WXGTK20__ - gdk_region_union_with_rect( reg, &rect ); - M_REGIONDATA->m_region = reg; -#else - M_REGIONDATA->m_region = gdk_region_union_with_rect( reg, &rect ); - gdk_region_destroy( reg ); -#endif + InitRect(r.x, r.y, r.width, r.height); } else { AllocExclusive(); -#ifdef __WXGTK20__ + GdkRectangle rect; + rect.x = r.x; + rect.y = r.y; + rect.width = r.width; + rect.height = r.height; + gdk_region_union_with_rect( M_REGIONDATA->m_region, &rect ); -#else - GdkRegion *reg = gdk_region_union_with_rect( M_REGIONDATA->m_region, &rect ); - gdk_region_destroy( M_REGIONDATA->m_region ); - M_REGIONDATA->m_region = reg; -#endif } -#if OLDCODE - M_REGIONDATA->m_rects.Append( (wxObject*) new wxRect(x,y,width,height) ); -#endif - - return TRUE; -} - -bool wxRegion::Union( const wxRect& rect ) -{ - return Union( rect.x, rect.y, rect.width, rect.height ); + return true; } -bool wxRegion::Union( const wxRegion& region ) +bool wxRegion::DoUnionWithRegion( const wxRegion& region ) { - if (region.IsNull()) - return FALSE; - - AllocExclusive(); + wxCHECK_MSG( region.Ok(), false, _T("invalid region") ); -#ifdef __WXGTK20__ - gdk_region_union( M_REGIONDATA->m_region, region.GetRegion() ); -#else - GdkRegion *reg = gdk_regions_union( M_REGIONDATA->m_region, region.GetRegion() ); - gdk_region_destroy( M_REGIONDATA->m_region ); - M_REGIONDATA->m_region = reg; -#endif - -#if OLDCODE - wxNode *node = region.GetRectList()->First(); - while (node) + if (!m_refData) { - wxRect *r = (wxRect*)node->Data(); - M_REGIONDATA->m_rects.Append( (wxObject*) new wxRect(r->x,r->y,r->width,r->height) ); - node = node->Next(); + m_refData = new wxRegionRefData(); + M_REGIONDATA->m_region = gdk_region_new(); + } + else + { + AllocExclusive(); } -#endif - - return TRUE; -} -bool wxRegion::Intersect( wxCoord x, wxCoord y, wxCoord width, wxCoord height ) -{ - wxRegion reg( x, y, width, height ); + gdk_region_union( M_REGIONDATA->m_region, region.GetRegion() ); - return Intersect( reg ); + return true; } -bool wxRegion::Intersect( const wxRect& rect ) +bool wxRegion::DoIntersect( const wxRegion& region ) { - wxRegion reg( rect ); - - return Intersect( reg ); -} + wxCHECK_MSG( region.Ok(), false, _T("invalid region") ); + + if (!m_refData) + { + // intersecting with invalid region doesn't make sense + return false; + } -// this helper function just computes the region intersection without updating -// the list of rectangles each region maintaints: this allows us to call it -// from Intersect() itself without going into infinite recursion as we would -// if we called Intersect() itself recursively -bool wxRegion::IntersectRegionOnly(const wxRegion& region) -{ AllocExclusive(); -#ifdef __WXGTK20__ gdk_region_intersect( M_REGIONDATA->m_region, region.GetRegion() ); -#else - GdkRegion *reg = gdk_regions_intersect( M_REGIONDATA->m_region, region.GetRegion() ); - gdk_region_destroy( M_REGIONDATA->m_region ); - M_REGIONDATA->m_region = reg; -#endif - return TRUE; + return true; } -bool wxRegion::Intersect( const wxRegion& region ) +bool wxRegion::DoSubtract( const wxRegion& region ) { - if (region.IsNull()) - return FALSE; + wxCHECK_MSG( region.Ok(), false, _T("invalid region") ); if (!m_refData) { - m_refData = new wxRegionRefData(); - M_REGIONDATA->m_region = gdk_region_new(); - return TRUE; - } - - if ( !IntersectRegionOnly(region) ) - { - GetRectList()->Clear(); - - return FALSE; - } - - // we need to update the rect list as well -#if OLDCODE - wxList& list = *GetRectList(); - wxNode *node = list.First(); - while (node) - { - wxRect *r = (wxRect*)node->Data(); - - wxRegion regCopy = region; - if ( regCopy.IntersectRegionOnly(*r) ) - { - // replace the node with the intersection - *r = regCopy.GetBox(); - } - else - { - // TODO remove the rect from the list - r->width = 0; - r->height = 0; - } - - node = node->Next(); + // subtracting from an invalid region doesn't make sense + return false; } -#endif // OLDCODE - return TRUE; -} + AllocExclusive(); -bool wxRegion::Subtract( wxCoord x, wxCoord y, wxCoord width, wxCoord height ) -{ - wxRegion reg( x, y, width, height ); - return Subtract( reg ); -} + gdk_region_subtract( M_REGIONDATA->m_region, region.GetRegion() ); -bool wxRegion::Subtract( const wxRect& rect ) -{ - wxRegion reg( rect ); - return Subtract( reg ); + return true; } -bool wxRegion::Subtract( const wxRegion& region ) +bool wxRegion::DoXor( const wxRegion& region ) { - if (region.IsNull()) - return FALSE; + wxCHECK_MSG( region.Ok(), false, _T("invalid region") ); if (!m_refData) { - m_refData = new wxRegionRefData(); - M_REGIONDATA->m_region = gdk_region_new(); + return false; } AllocExclusive(); -#ifdef __WXGTK20__ - gdk_region_subtract( M_REGIONDATA->m_region, region.GetRegion() ); -#else - GdkRegion *reg = gdk_regions_subtract( M_REGIONDATA->m_region, region.GetRegion() ); - gdk_region_destroy( M_REGIONDATA->m_region ); - M_REGIONDATA->m_region = reg; -#endif - - return TRUE; -} - -bool wxRegion::Xor( wxCoord x, wxCoord y, wxCoord width, wxCoord height ) -{ - wxRegion reg( x, y, width, height ); - return Xor( reg ); -} + gdk_region_xor( M_REGIONDATA->m_region, region.GetRegion() ); -bool wxRegion::Xor( const wxRect& rect ) -{ - wxRegion reg( rect ); - return Xor( reg ); + return true; } -bool wxRegion::Xor( const wxRegion& region ) +bool wxRegion::DoOffset( wxCoord x, wxCoord y ) { - if (region.IsNull()) - return FALSE; - if (!m_refData) - { - m_refData = new wxRegionRefData(); - M_REGIONDATA->m_region = gdk_region_new(); - } - else - { - AllocExclusive(); - } + return false; -#ifdef __WXGTK20__ - gdk_region_xor( M_REGIONDATA->m_region, region.GetRegion() ); -#else - GdkRegion *reg = gdk_regions_xor( M_REGIONDATA->m_region, region.GetRegion() ); - gdk_region_destroy( M_REGIONDATA->m_region ); - M_REGIONDATA->m_region = reg; -#endif + AllocExclusive(); -#if OLDCODE - wxNode *node = region.GetRectList()->First(); - while (node) - { - wxRect *r = (wxRect*)node->Data(); - M_REGIONDATA->m_rects.Append( (wxObject*) new wxRect(r->x,r->y,r->width,r->height) ); - node = node->Next(); - } -#endif // OLDCODE + gdk_region_offset( M_REGIONDATA->m_region, x, y ); - return TRUE; + return true; } // ---------------------------------------------------------------------------- // wxRegion tests // ---------------------------------------------------------------------------- -void wxRegion::GetBox( wxCoord &x, wxCoord &y, wxCoord &w, wxCoord &h ) const +bool wxRegion::DoGetBox( wxCoord &x, wxCoord &y, wxCoord &w, wxCoord &h ) const { if ( m_refData ) { @@ -456,6 +271,8 @@ void wxRegion::GetBox( wxCoord &x, wxCoord &y, wxCoord &w, wxCoord &h ) const y = rect.y; w = rect.width; h = rect.height; + + return true; } else { @@ -463,37 +280,20 @@ void wxRegion::GetBox( wxCoord &x, wxCoord &y, wxCoord &w, wxCoord &h ) const y = 0; w = -1; h = -1; - } -} - -wxRect wxRegion::GetBox() const -{ - wxCoord x, y, w, h; - GetBox( x, y, w, h ); - return wxRect( x, y, w, h ); -} - -bool wxRegion::Offset( wxCoord x, wxCoord y ) -{ - if (!m_refData) - return FALSE; - - AllocExclusive(); - gdk_region_offset( M_REGIONDATA->m_region, x, y ); - - return TRUE; + return false; + } } -bool wxRegion::Empty() const +bool wxRegion::IsEmpty() const { if (!m_refData) - return TRUE; + return true; return gdk_region_empty( M_REGIONDATA->m_region ); } -wxRegionContain wxRegion::Contains( wxCoord x, wxCoord y ) const +wxRegionContain wxRegion::DoContainsPoint( wxCoord x, wxCoord y ) const { if (!m_refData) return wxOutRegion; @@ -504,16 +304,16 @@ wxRegionContain wxRegion::Contains( wxCoord x, wxCoord y ) const return wxOutRegion; } -wxRegionContain wxRegion::Contains( wxCoord x, wxCoord y, wxCoord w, wxCoord h ) const +wxRegionContain wxRegion::DoContainsRect(const wxRect& r) const { if (!m_refData) return wxOutRegion; GdkRectangle rect; - rect.x = x; - rect.y = y; - rect.width = w; - rect.height = h; + rect.x = r.x; + rect.y = r.y; + rect.width = r.width; + rect.height = r.height; GdkOverlapType res = gdk_region_rect_in( M_REGIONDATA->m_region, &rect ); switch (res) { @@ -524,16 +324,6 @@ wxRegionContain wxRegion::Contains( wxCoord x, wxCoord y, wxCoord w, wxCoord h ) return wxOutRegion; } -wxRegionContain wxRegion::Contains(const wxPoint& pt) const -{ - return Contains( pt.x, pt.y ); -} - -wxRegionContain wxRegion::Contains(const wxRect& rect) const -{ - return Contains( rect.x, rect.y, rect.width, rect.height ); -} - GdkRegion *wxRegion::GetRegion() const { if (!m_refData) @@ -542,228 +332,146 @@ GdkRegion *wxRegion::GetRegion() const return M_REGIONDATA->m_region; } -wxList *wxRegion::GetRectList() const -{ -#if OLDCODE - if (!m_refData) - return (wxList*) NULL; - - return &(M_REGIONDATA->m_rects); -#else - return (wxList*) NULL; -#endif -} - // ---------------------------------------------------------------------------- // wxRegionIterator // ---------------------------------------------------------------------------- -#if OLDCODE - wxRegionIterator::wxRegionIterator() { + Init(); Reset(); } wxRegionIterator::wxRegionIterator( const wxRegion& region ) { + Init(); Reset(region); } -void wxRegionIterator::Reset( const wxRegion& region ) -{ - m_region = region; - Reset(); -} - -wxRegionIterator::operator bool () const -{ - return m_region.GetRectList() && m_current < (size_t)m_region.GetRectList()->Number(); -} - -bool wxRegionIterator::HaveRects() const -{ - return m_region.GetRectList() && m_current < (size_t)m_region.GetRectList()->Number(); -} - -void wxRegionIterator::operator ++ () -{ - if (HaveRects()) ++m_current; -} - -void wxRegionIterator::operator ++ (int) -{ - if (HaveRects()) ++m_current; -} - -wxCoord wxRegionIterator::GetX() const +void wxRegionIterator::Init() { - wxNode *node = m_region.GetRectList()->Nth( m_current ); - if (!node) return 0; - wxRect *r = (wxRect*)node->Data(); - return r->x; + m_rects = NULL; + m_numRects = 0; } -wxCoord wxRegionIterator::GetY() const +wxRegionIterator::~wxRegionIterator() { - wxNode *node = m_region.GetRectList()->Nth( m_current ); - if (!node) return 0; - wxRect *r = (wxRect*)node->Data(); - return r->y; + wxDELETEA(m_rects); } -wxCoord wxRegionIterator::GetW() const +void wxRegionIterator::CreateRects( const wxRegion& region ) { - wxNode *node = m_region.GetRectList()->Nth( m_current ); - if (!node) return 0; - wxRect *r = (wxRect*)node->Data(); - return r->width; -} + wxDELETEA(m_rects); + m_numRects = 0; -wxCoord wxRegionIterator::GetH() const -{ - wxNode *node = m_region.GetRectList()->Nth( m_current ); - if (!node) return 0; - wxRect *r = (wxRect*)node->Data(); - return r->height; -} + GdkRegion *gdkregion = region.GetRegion(); + if (!gdkregion) + return; -#else // !OLDCODE + GdkRectangle *gdkrects = NULL; + gint numRects = 0; + gdk_region_get_rectangles( gdkregion, &gdkrects, &numRects ); -// the following structures must match the private structures -// in X11 region code ( xc/lib/X11/region.h ) - -// this makes the Region type transparent -// and we have access to the region rectangles - -struct _XBox { - short x1, x2, y1, y2; -}; - -struct _XRegion { - long size , numRects; - _XBox *rects, extents; -}; - -class wxRIRefData: public wxObjectRefData -{ -public: - - wxRIRefData() : m_rects(0), m_numRects(0){} - ~wxRIRefData(); - - wxRect *m_rects; - size_t m_numRects; - - void CreateRects( const wxRegion& r ); -}; - -wxRIRefData::~wxRIRefData() -{ - delete m_rects; -} - -#include - -void wxRIRefData::CreateRects( const wxRegion& region ) -{ - if( m_rects ) - delete m_rects; - m_rects = 0; - m_numRects= 0; - GdkRegion *gdkregion= region.GetRegion(); - if( gdkregion ){ - Region r= ((GdkRegionPrivate *)gdkregion)->xregion; - if( r ){ - m_numRects= r->numRects; - if( m_numRects ) - { - m_rects= new wxRect[m_numRects]; - for( size_t i=0; irects[i]; - wxRect&wr= m_rects[i]; - wr.x = xr.x1; - wr.y = xr.y1; - wr.width = xr.x2-xr.x1; - wr.height= xr.y2-xr.y1; + GdkRectangle &gr = gdkrects[i]; + wxRect &wr = m_rects[i]; + wr.x = gr.x; + wr.y = gr.y; + wr.width = gr.width; + wr.height = gr.height; } - } } - } -} - -wxRegionIterator::wxRegionIterator() -{ - m_refData = new wxRIRefData(); - Reset(); -} - -wxRegionIterator::wxRegionIterator( const wxRegion& region ) -{ - m_refData = new wxRIRefData(); - Reset(region); + g_free( gdkrects ); } void wxRegionIterator::Reset( const wxRegion& region ) { m_region = region; - ((wxRIRefData*)m_refData)->CreateRects(region); + CreateRects(region); Reset(); } bool wxRegionIterator::HaveRects() const { - return m_current < ((wxRIRefData*)m_refData)->m_numRects; + return m_current < m_numRects; } -wxRegionIterator::operator bool () const +wxRegionIterator& wxRegionIterator::operator ++ () { - return HaveRects(); -} + if (HaveRects()) + ++m_current; -void wxRegionIterator::operator ++ () -{ - if (HaveRects()) ++m_current; + return *this; } -void wxRegionIterator::operator ++ (int) +wxRegionIterator wxRegionIterator::operator ++ (int) { - if (HaveRects()) ++m_current; + wxRegionIterator tmp = *this; + + if (HaveRects()) + ++m_current; + + return tmp; } wxCoord wxRegionIterator::GetX() const { - if( !HaveRects() ) return 0; - return ((wxRIRefData*)m_refData)->m_rects[m_current].x; + wxCHECK_MSG( HaveRects(), 0, _T("invalid wxRegionIterator") ); + + return m_rects[m_current].x; } wxCoord wxRegionIterator::GetY() const { - if( !HaveRects() ) return 0; - return ((wxRIRefData*)m_refData)->m_rects[m_current].y; + wxCHECK_MSG( HaveRects(), 0, _T("invalid wxRegionIterator") ); + + return m_rects[m_current].y; } wxCoord wxRegionIterator::GetW() const { - if( !HaveRects() ) return -1; - return ((wxRIRefData*)m_refData)->m_rects[m_current].width; + wxCHECK_MSG( HaveRects(), 0, _T("invalid wxRegionIterator") ); + + return m_rects[m_current].width; } wxCoord wxRegionIterator::GetH() const { - if( !HaveRects() ) return -1; - return ((wxRIRefData*)m_refData)->m_rects[m_current].height; + wxCHECK_MSG( HaveRects(), 0, _T("invalid wxRegionIterator") ); + + return m_rects[m_current].height; } wxRect wxRegionIterator::GetRect() const { wxRect r; if( HaveRects() ) - r = ((wxRIRefData*)m_refData)->m_rects[m_current]; + r = m_rects[m_current]; return r; } -#endif // OLDCODE/!OLDCODE +wxRegionIterator& wxRegionIterator::operator=(const wxRegionIterator& ri) +{ + wxDELETEA(m_rects); + m_current = ri.m_current; + m_numRects = ri.m_numRects; + if ( m_numRects ) + { + m_rects = new wxRect[m_numRects]; + for ( unsigned int n = 0; n < m_numRects; n++ ) + m_rects[n] = ri.m_rects[n]; + } + else + { + m_rects = NULL; + } + + return *this; +}