X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/debe6624c1e9d4bf3243381153d1e173c849bcd8..c5a451873e7ff8a8c66683496bd320c93d4f213c:/include/wx/generic/statusbr.h diff --git a/include/wx/generic/statusbr.h b/include/wx/generic/statusbr.h index 784a03a288..0c85830028 100644 --- a/include/wx/generic/statusbr.h +++ b/include/wx/generic/statusbr.h @@ -17,8 +17,10 @@ #endif #include "wx/window.h" +#include "wx/pen.h" +#include "wx/font.h" -WXDLLEXPORT_DATA(extern const char*) wxPanelNameStr; +WXDLLEXPORT_DATA(extern const wxChar*) wxPanelNameStr; class WXDLLEXPORT wxStatusBar: public wxWindow { @@ -35,7 +37,7 @@ public: Create(parent, id, pos, size, style, name); } - ~wxStatusBar(void); + ~wxStatusBar(); bool Create(wxWindow *parent, wxWindowID id, const wxPoint& pos = wxDefaultPosition, @@ -44,24 +46,24 @@ public: const wxString& name = wxPanelNameStr); // Create status line - virtual void SetFieldsCount(int number=1, int *widths = NULL); - inline int GetFieldsCount(void) const { return m_nFields; } + virtual void SetFieldsCount(int number=1, const int widths[] = (const int *) NULL); + inline int GetFieldsCount() const { return m_nFields; } // Set status line text virtual void SetStatusText(const wxString& text, int number = 0); virtual wxString GetStatusText(int number = 0) const; // Set status line widths - virtual void SetStatusWidths(int n, int *widths_field); + virtual void SetStatusWidths(int n, const int widths_field[]); virtual void DrawFieldText(wxDC& dc, int i); virtual void DrawField(wxDC& dc, int i); // Get the position and size of the field's internal bounding rectangle - virtual bool GetFieldRect(int i, wxRectangle& rect) const; + virtual bool GetFieldRect(int i, wxRect& rect) const; - inline int GetBorderX(void) const { return m_borderX; } - inline int GetBorderY(void) const { return m_borderY; } + inline int GetBorderX() const { return m_borderX; } + inline int GetBorderY() const { return m_borderY; } inline void SetBorderX(int x); inline void SetBorderY(int y); @@ -70,7 +72,7 @@ public: void OnPaint(wxPaintEvent& event); - virtual void InitColours(void); + virtual void InitColours(); // Responds to colour changes void OnSysColourChanged(wxSysColourChangedEvent& event);