X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/de6185e212ebc37ff11ff70278e3c4f68419b097..b0d17f7c3ff665838417945b661b2f5076a80622:/src/generic/scrlwing.cpp diff --git a/src/generic/scrlwing.cpp b/src/generic/scrlwing.cpp index 69c534470d..92ebe1aedb 100644 --- a/src/generic/scrlwing.cpp +++ b/src/generic/scrlwing.cpp @@ -1,5 +1,5 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: src/generic/scrolwin.cpp +// Name: src/generic/scrlwing.cpp // Purpose: wxScrolledWindow implementation // Author: Julian Smart // Modified by: Vadim Zeitlin on 31.08.00: wxScrollHelper allows to implement. @@ -33,15 +33,14 @@ #ifndef WX_PRECOMP #include "wx/utils.h" + #include "wx/panel.h" + #include "wx/dcclient.h" + #if wxUSE_TIMER + #include "wx/timer.h" + #endif + #include "wx/sizer.h" #endif -#include "wx/dcclient.h" - -#include "wx/panel.h" -#if wxUSE_TIMER -#include "wx/timer.h" -#endif -#include "wx/sizer.h" #include "wx/recguard.h" #ifdef __WXMSW__ @@ -312,6 +311,8 @@ wxScrollHelper::wxScrollHelper(wxWindow *win) m_handler = NULL; m_win = win; + + m_win->SetScrollHelper( this ); // by default, the associated window is also the target window DoSetTargetWindow(win); @@ -461,6 +462,11 @@ void wxScrollHelper::HandleOnScroll(wxScrollWinEvent& event) return; } + // flush all pending repaints before we change m_{x,y}ScrollPosition, as + // otherwise invalidated area could be updated incorrectly later when + // ScrollWindow() makes sure they're repainted before scrolling them + m_targetWindow->Update(); + int orient = event.GetOrientation(); if (orient == wxHORIZONTAL) { @@ -814,8 +820,17 @@ void wxScrollHelper::AdjustScrollbars() void wxScrollHelper::DoPrepareDC(wxDC& dc) { wxPoint pt = dc.GetDeviceOrigin(); - dc.SetDeviceOrigin( pt.x - m_xScrollPosition * m_xScrollPixelsPerLine, - pt.y - m_yScrollPosition * m_yScrollPixelsPerLine ); +#ifdef __WXGTK__ + // It may actually be correct to always query + // the m_sign from the DC here, but I leve the + // #ifdef GTK for now. + if (m_win->GetLayoutDirection() == wxLayout_RightToLeft) + dc.SetDeviceOrigin( pt.x + m_xScrollPosition * m_xScrollPixelsPerLine, + pt.y - m_yScrollPosition * m_yScrollPixelsPerLine ); + else +#endif + dc.SetDeviceOrigin( pt.x - m_xScrollPosition * m_xScrollPixelsPerLine, + pt.y - m_yScrollPosition * m_yScrollPixelsPerLine ); dc.SetUserScale( m_scaleX, m_scaleY ); } @@ -845,6 +860,15 @@ void wxScrollHelper::GetScrollPixelsPerUnit (int *x_unit, int *y_unit) const *y_unit = m_yScrollPixelsPerLine; } + +int wxScrollHelper::GetScrollLines( int orient ) const +{ + if ( orient == wxHORIZONTAL ) + return m_xScrollLines; + else + return m_yScrollLines; +} + int wxScrollHelper::GetScrollPageSize(int orient) const { if ( orient == wxHORIZONTAL ) @@ -875,6 +899,11 @@ void wxScrollHelper::Scroll( int x_pos, int y_pos ) int w = 0, h = 0; GetTargetSize(&w, &h); + // flush all pending repaints before we change m_{x,y}ScrollPosition, as + // otherwise invalidated area could be updated incorrectly later when + // ScrollWindow() makes sure they're repainted before scrolling them + m_targetWindow->Update(); + if ((x_pos != -1) && (m_xScrollPixelsPerLine)) { int old_x = m_xScrollPosition; @@ -882,7 +911,7 @@ void wxScrollHelper::Scroll( int x_pos, int y_pos ) // Calculate page size i.e. number of scroll units you get on the // current client window - int noPagePositions = (int) ( (w/(double)m_xScrollPixelsPerLine) + 0.5 ); + int noPagePositions = w/m_xScrollPixelsPerLine; if (noPagePositions < 1) noPagePositions = 1; // Correct position if greater than extent of canvas minus @@ -890,7 +919,8 @@ void wxScrollHelper::Scroll( int x_pos, int y_pos ) m_xScrollPosition = wxMin( m_xScrollLines-noPagePositions, m_xScrollPosition ); m_xScrollPosition = wxMax( 0, m_xScrollPosition ); - if (old_x != m_xScrollPosition) { + if (old_x != m_xScrollPosition) + { m_win->SetScrollPos( wxHORIZONTAL, m_xScrollPosition ); m_targetWindow->ScrollWindow( (old_x-m_xScrollPosition)*m_xScrollPixelsPerLine, 0, GetScrollRect() ); @@ -903,7 +933,7 @@ void wxScrollHelper::Scroll( int x_pos, int y_pos ) // Calculate page size i.e. number of scroll units you get on the // current client window - int noPagePositions = (int) ( (h/(double)m_yScrollPixelsPerLine) + 0.5 ); + int noPagePositions = h/m_yScrollPixelsPerLine; if (noPagePositions < 1) noPagePositions = 1; // Correct position if greater than extent of canvas minus @@ -911,7 +941,8 @@ void wxScrollHelper::Scroll( int x_pos, int y_pos ) m_yScrollPosition = wxMin( m_yScrollLines-noPagePositions, m_yScrollPosition ); m_yScrollPosition = wxMax( 0, m_yScrollPosition ); - if (old_y != m_yScrollPosition) { + if (old_y != m_yScrollPosition) + { m_win->SetScrollPos( wxVERTICAL, m_yScrollPosition ); m_targetWindow->ScrollWindow( 0, (old_y-m_yScrollPosition)*m_yScrollPixelsPerLine, GetScrollRect() );