X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/de6185e212ebc37ff11ff70278e3c4f68419b097..3ab296d9eb6d351eb1d2238f3e6ff2f5e6123861:/src/motif/window.cpp diff --git a/src/motif/window.cpp b/src/motif/window.cpp index e97cc2732b..720aff4a40 100644 --- a/src/motif/window.cpp +++ b/src/motif/window.cpp @@ -1,5 +1,5 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: src/motif/windows.cpp +// Name: src/motif/window.cpp // Purpose: wxWindow // Author: Julian Smart // Modified by: @@ -31,18 +31,18 @@ #include "wx/log.h" #include "wx/app.h" #include "wx/utils.h" + #include "wx/frame.h" + #include "wx/dc.h" + #include "wx/dcclient.h" + #include "wx/button.h" + #include "wx/menu.h" + #include "wx/settings.h" + #include "wx/scrolwin.h" + #include "wx/layout.h" + #include "wx/menuitem.h" + #include "wx/module.h" #endif -#include "wx/menu.h" -#include "wx/dc.h" -#include "wx/dcclient.h" -#include "wx/layout.h" -#include "wx/button.h" -#include "wx/settings.h" -#include "wx/frame.h" -#include "wx/scrolwin.h" -#include "wx/module.h" -#include "wx/menuitem.h" #include "wx/evtloop.h" #if wxUSE_DRAG_AND_DROP @@ -65,7 +65,7 @@ // 2) call DoMoveWindow from DoSetSize, allowing controls to override it #ifdef __VMS__ -#pragma message disable nosimpint + #pragma message disable nosimpint #endif #include @@ -76,7 +76,7 @@ #include #include // for XmMenuPosition #ifdef __VMS__ -#pragma message enable nosimpint + #pragma message enable nosimpint #endif #include "wx/motif/private.h" @@ -2526,21 +2526,51 @@ wxWindow* wxFindWindowAtPointer(wxPoint& pt) return wxFindWindowAtPoint(pt); } -// Get the current mouse position. -wxPoint wxGetMousePosition() +void wxGetMouseState(int& rootX, int& rootY, unsigned& maskReturn) { Display *display = wxGlobalDisplay(); Window rootWindow = RootWindowOfScreen (DefaultScreenOfDisplay(display)); Window rootReturn, childReturn; - int rootX, rootY, winX, winY; - unsigned int maskReturn; + int winX, winY; XQueryPointer (display, rootWindow, &rootReturn, &childReturn, &rootX, &rootY, &winX, &winY, &maskReturn); - return wxPoint(rootX, rootY); +} + +// Get the current mouse position. +wxPoint wxGetMousePosition() +{ + int x, y; + unsigned mask; + + wxGetMouseState(x, y, mask); + return wxPoint(x, y); +} + +wxMouseState wxGetMouseState() +{ + wxMouseState ms; + int x, y; + unsigned mask; + + wxGetMouseState(x, y, mask); + + ms.SetX(x); + ms.SetY(y); + + ms.SetLeftDown(mask & Button1Mask); + ms.SetMiddleDown(mask & Button2Mask); + ms.SetRightDown(mask & Button3Mask); + + ms.SetControlDown(mask & ControlMask); + ms.SetShiftDown(mask & ShiftMask); + ms.SetAltDown(mask & Mod3Mask); + ms.SetMetaDown(mask & Mod1Mask); + + return ms; }