X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/dde19c2180ef8d6415af7bb2492bfcb0a2d5c7e4..d0f063020e6fb1b1a660952d0844071e0df24324:/include/wx/event.h diff --git a/include/wx/event.h b/include/wx/event.h index 215acd74a4..de71cd631d 100644 --- a/include/wx/event.h +++ b/include/wx/event.h @@ -27,7 +27,7 @@ #include "wx/thread.h" #include "wx/tracker.h" -#if !wxEVENTS_COMPATIBILITY_2_8 +#ifdef wxHAS_EVENT_BIND #include "wx/meta/convertible.h" #endif @@ -78,7 +78,7 @@ typedef int wxEventType; #define wxStaticCastEvent(type, val) static_cast(val) #define DECLARE_EVENT_TABLE_ENTRY(type, winid, idLast, fn, obj) \ - wxEventTableEntry(type, winid, idLast, wxNewEventFunctor(type, fn), obj) + wxEventTableEntry(type, winid, idLast, wxNewEventTableFunctor(type, fn), obj) #define DECLARE_EVENT_TABLE_TERMINATOR() \ wxEventTableEntry(wxEVT_NULL, 0, 0, 0, 0) @@ -99,72 +99,59 @@ typedef int wxEventType; // generate a new unique event type extern WXDLLIMPEXP_BASE wxEventType wxNewEventType(); -// New macros to create templatized event types: - -#if wxEVENTS_COMPATIBILITY_2_8 - - // Define/Declare a wxEventType-based event type: - - #define wxDEFINE_EVENT( name, type ) \ - const wxEventType name( wxNewEventType() ) - - #define wxDECLARE_EXPORTED_EVENT( expdecl, name, type ) \ - extern const expdecl wxEventType name - - // Define/Declare a wxEventType-based event type and initialize it with a - // predefined event type. (Only used for wxEVT_SPIN_XXX for backward - // compatibility) - - #define wxDEFINE_EVENT_ALIAS( name, type, value ) \ - const wxEventType name = value - - #define wxDECLARE_EXPORTED_EVENT_ALIAS( expdecl, name, type ) \ - extern const expdecl wxEventType name - - // Declare a local (not exported) wxEventType-based event type: - - #define wxDECLARE_EVENT( name, type ) \ - wxDECLARE_EXPORTED_EVENT( wxEMPTY_PARAMETER_VALUE, name, type ); - - // Try to cast the given event handler to the correct handler type: - - #define wxEVENT_HANDLER_CAST( functype, func ) \ - ( wxObjectEventFunction )( wxEventFunction )wxStaticCastEvent( functype, &func ) -#else - // Define/Declare a templatized event type with the corresponding event as - // a nested typedef: +// define macros to create new event types: +#ifdef wxHAS_EVENT_BIND + // events are represented by an instance of wxEventTypeTag and the + // corresponding type must be specified for type-safety checks + // define a new custom event type, can be used alone or after event + // declaration in the header using one of the macros below #define wxDEFINE_EVENT( name, type ) \ const wxEventTypeTag< type > name( wxNewEventType() ) + // the general version allowing exporting the event type from DLL, used by + // wxWidgets itself #define wxDECLARE_EXPORTED_EVENT( expdecl, name, type ) \ extern const expdecl wxEventTypeTag< type > name - // Define/Declare a templatized event type and initialize it with a - // predefined event type. (Only used for wxEVT_SPIN_XXX for backward - // compatibility) + // this is the version which will normally be used in the user code + #define wxDECLARE_EVENT( name, type ) \ + wxDECLARE_EXPORTED_EVENT( wxEMPTY_PARAMETER_VALUE, name, type ) + + // these macros are only used internally for backwards compatibility and + // allow to define an alias for an existing event type (this is used by + // wxEVT_SPIN_XXX) #define wxDEFINE_EVENT_ALIAS( name, type, value ) \ const wxEventTypeTag< type > name( value ) #define wxDECLARE_EXPORTED_EVENT_ALIAS( expdecl, name, type ) \ extern const expdecl wxEventTypeTag< type > name +#else // !wxHAS_EVENT_BIND + // the macros are the same ones as above but defined differently as we only + // use the integer event type values to identify events in this case - // Declare a local (not exported) templatized event type: + #define wxDEFINE_EVENT( name, type ) \ + const wxEventType name( wxNewEventType() ) + #define wxDECLARE_EXPORTED_EVENT( expdecl, name, type ) \ + extern const expdecl wxEventType name #define wxDECLARE_EVENT( name, type ) \ - wxDECLARE_EXPORTED_EVENT( wxEMPTY_PARAMETER_VALUE, name, type ); + wxDECLARE_EXPORTED_EVENT( wxEMPTY_PARAMETER_VALUE, name, type ) + + #define wxDEFINE_EVENT_ALIAS( name, type, value ) \ + const wxEventType name = value + #define wxDECLARE_EXPORTED_EVENT_ALIAS( expdecl, name, type ) \ + extern const expdecl wxEventType name +#endif // wxHAS_EVENT_BIND/!wxHAS_EVENT_BIND - // Don't cast the given event handler so that wxEvtHandler::Connect() sees - // the actual type: +// Try to cast the given event handler to the correct handler type: - #define wxEVENT_HANDLER_CAST( functype, func ) \ - ( &func ) -#endif +#define wxEVENT_HANDLER_CAST( functype, func ) \ + ( wxObjectEventFunction )( wxEventFunction )wxStaticCastEvent( functype, &func ) -// Template which associates the correct event object with the event type -#if !wxEVENTS_COMPATIBILITY_2_8 +#ifdef wxHAS_EVENT_BIND // The tag is a type associated to the event type (which is an integer itself, // in spite of its name) value. It exists in order to be used as a template @@ -188,7 +175,7 @@ private: wxEventType m_type; }; -#endif // !wxEVENTS_COMPATIBILITY_2_8 +#endif // wxHAS_EVENT_BIND // These are needed for the functor definitions typedef void (wxEvtHandler::*wxEventFunction)(wxEvent&); @@ -203,6 +190,15 @@ typedef void (wxEvtHandler::*wxEventFunction)(wxEvent&); typedef wxEventFunction wxObjectEventFunction; +// wxEventFunctorClassInfo is used as a unique identifier for wxEventFunctor- +// derived classes; it is more light weight than wxClassInfo and can be used in +// template classes +typedef void (*wxEventFunctorClassInfo)(); + +// this macro must be used in wxEventFunctor-derived classes +#define wxDEFINE_EVENT_FUNCTOR_CLASS_INFO( classInfoName ) \ + static void classInfoName() {} + // The event functor which is stored in the static and dynamic event tables: class WXDLLIMPEXP_BASE wxEventFunctor { @@ -213,29 +209,34 @@ public: virtual void operator()(wxEvtHandler *, wxEvent&) = 0; // this function tests whether this functor is matched, for the purpose of - // finding it in an event table in Disconnect(), by the given func - virtual bool Matches(const wxEventFunctor& func) const = 0; + // finding it in an event table in Unbind(), by the given functor: + virtual bool IsMatching(const wxEventFunctor& functor) const = 0; + + // Test whether the given class info is the same as from this functor. This + // allows us in IsMatching to safely downcast the given wxEventFunctor without + // the usage of dynamic_cast<>(). + virtual bool IsSameClass(wxEventFunctorClassInfo classInfo) const = 0; - // these functions are used for functors comparison in Matches() - virtual void *GetHandler() const { return GetEvtHandler(); } - virtual wxEventFunction GetMethod() const { return NULL; } + // If the functor holds an wxEvtHandler, then get access to it and track + // its lifetime with wxEventConnectionRef: + virtual wxEvtHandler *GetEvtHandler() const + { return NULL; } - // this one is also used elsewhere in the code and should be overridden to - // return non-NULL if we are indeed associated with an wxEvtHandler - virtual wxEvtHandler *GetEvtHandler() const { return NULL; } + // This is only used to maintain backward compatibility in + // wxAppConsoleBase::CallEventHandler and ensures that an overwritten + // wxAppConsoleBase::HandleEvent is still called for functors which hold an + // wxEventFunction: + virtual wxEventFunction GetEvtMethod() const + { return NULL; } }; -// A plain method functor: notice that it is used even with the new events as -// it is reused as a specialization of wxEventFunctorMethod for legacy untyped -// event types +// A plain method functor for the untyped legacy event types: class WXDLLIMPEXP_BASE wxObjectEventFunctor : public wxEventFunctor { public: wxObjectEventFunctor(wxObjectEventFunction method, wxEvtHandler *handler) - { - m_handler = handler; - m_method = method; - } + : m_handler( handler ), m_method( method ) + { } virtual void operator()(wxEvtHandler *handler, wxEvent& event) { @@ -244,40 +245,56 @@ public: (realHandler->*m_method)(event); } - virtual bool Matches(const wxEventFunctor& func) const + virtual bool IsMatching(const wxEventFunctor& functor) const { - void * const handler = func.GetHandler(); - if ( handler && GetHandler() != handler ) - return false; + if ( functor.IsSameClass( sm_classInfo )) + { + const wxObjectEventFunctor &other = + static_cast< const wxObjectEventFunctor & >( functor ); - const wxEventFunction method = GetMethod(); + // FIXME-VC6: amazing but true: replacing "method == NULL" here + // with "!method" makes VC6 crash with an ICE in DLL build (only!) - // FIXME-VC6: amazing but true: replacing "method == NULL" here with - // "!method" makes VC6 crash with an ICE in DLL build (only!) - return method == NULL || GetMethod() == method; + return ( m_method == other.m_method || other.m_method == NULL ) && + ( m_handler == other.m_handler || other.m_handler == NULL ); + } + else + return false; } - virtual wxEvtHandler *GetEvtHandler() const { return m_handler; } - virtual wxEventFunction GetMethod() const { return m_method; } + virtual bool IsSameClass( wxEventFunctorClassInfo otherClassInfo ) const + { return sm_classInfo == otherClassInfo; } + + virtual wxEvtHandler *GetEvtHandler() const + { return m_handler; } + + virtual wxEventFunction GetEvtMethod() const + { return m_method; } private: wxEvtHandler *m_handler; wxEventFunction m_method; -}; -#if wxEVENTS_COMPATIBILITY_2_8 - -// Create a functor for the legacy events: handler can be NULL and its default -// value is used by the event table macros + wxDEFINE_EVENT_FUNCTOR_CLASS_INFO( sm_classInfo ); +}; +// Create a functor for the legacy events: used by Connect() inline wxObjectEventFunctor * wxNewEventFunctor(const wxEventType& WXUNUSED(evtType), wxObjectEventFunction method, - wxEvtHandler *handler = NULL) + wxEvtHandler *handler) { return new wxObjectEventFunctor(method, handler); } +// This version is used by DECLARE_EVENT_TABLE_ENTRY() +inline wxObjectEventFunctor * +wxNewEventTableFunctor(const wxEventType& WXUNUSED(evtType), + wxObjectEventFunction method) +{ + return new wxObjectEventFunctor(method, NULL); +} + inline wxObjectEventFunctor wxMakeEventFunctor(const wxEventType& WXUNUSED(evtType), wxObjectEventFunction method, @@ -286,40 +303,7 @@ wxMakeEventFunctor(const wxEventType& WXUNUSED(evtType), return wxObjectEventFunctor(method, handler); } -#else // !wxEVENTS_COMPATIBILITY_2_8 - -// functor forwarding the event to anything callable (function, static method, -// generalized functor...) -template -class wxEventFunctorFunction : public wxEventFunctor -{ -public: - typedef typename EventTag::EventClass EventArg; - - wxEventFunctorFunction(Functor handler) - { - m_handler = handler; - } - - virtual void operator()(wxEvtHandler *WXUNUSED(handler), wxEvent& event) - { - m_handler(static_cast(event)); - } - - virtual bool Matches(const wxEventFunctor& WXUNUSED(func)) const - { - // we have no way to compare arbitrary functors so just consider them - // to be equal: this means that disconnecting a functor will always - // find the last functor connected which in turn implies that it's - // probably a bad idea to connect more than one functor if you plan to - // disconnect them but this limitation doesn't seem very important in - // practice - return true; - } - -private: - Functor m_handler; -}; +#ifdef wxHAS_EVENT_BIND namespace wxPrivate { @@ -359,7 +343,7 @@ struct HandlerImpl { return static_cast(p); } static wxEvtHandler *ConvertToEvtHandler(T *p) { return p; } - static wxEventFunction ConvertToEvtFunction(void (T::*f)(A&)) + static wxEventFunction ConvertToEvtMethod(void (T::*f)(A&)) { return static_cast( reinterpret_cast(f)); } }; @@ -374,7 +358,7 @@ struct HandlerImpl { return NULL; } static wxEvtHandler *ConvertToEvtHandler(T *) { return NULL; } - static wxEventFunction ConvertToEvtFunction(void (T::*)(A&)) + static wxEventFunction ConvertToEvtMethod(void (T::*)(A&)) { return NULL; } }; @@ -390,14 +374,14 @@ struct HandlerImpl // allowed to handle different events in the same handler taking wxEvent&, for // example template - + class wxEventFunctorMethod : public wxEventFunctor, private wxPrivate::HandlerImpl < Class, EventArg, - wxConvertibleTo::value + wxConvertibleTo::value != 0 > { private: @@ -408,7 +392,8 @@ public: typedef typename wxPrivate::EventClassOf::type EventClass; - wxEventFunctorMethod(void (Class::*method)(EventArg&), ObjClass *handler) + wxEventFunctorMethod(void (Class::*method)(EventArg&), EventHandler *handler) + : m_handler( handler ), m_method( method ) { wxASSERT_MSG( handler || this->IsEvtHandler(), "handlers defined in non-wxEvtHandler-derived classes " @@ -418,9 +403,6 @@ public: // you're trying to use is not compatible with (i.e. is not the same as // or a base class of) the real event class used for this event type CheckHandlerArgument(static_cast(NULL)); - - m_handler = handler; - m_method = method; } virtual void operator()(wxEvtHandler *handler, wxEvent& event) @@ -440,104 +422,213 @@ public: (realHandler->*m_method)(static_cast(event)); } - virtual bool Matches(const wxEventFunctor& func) const + virtual bool IsMatching(const wxEventFunctor& functor) const { - void * const handler = func.GetHandler(); - if ( handler && GetHandler() != handler ) + if ( !functor.IsSameClass(sm_classInfo) ) return false; - const wxEventFunction method = GetMethod(); - return !method || GetMethod() == method; + typedef wxEventFunctorMethod + ThisFunctor; + + // the cast is valid because IsSameClass() returned true above + const ThisFunctor& other = static_cast(functor); + + return (m_method == other.m_method || other.m_method == NULL) && + (m_handler == other.m_handler || other.m_handler == NULL); } - virtual void *GetHandler() const + virtual bool IsSameClass( wxEventFunctorClassInfo otherClassInfo ) const + { return sm_classInfo == otherClassInfo; } + + virtual wxEvtHandler *GetEvtHandler() const + { return this->ConvertToEvtHandler(m_handler); } + + virtual wxEventFunction GetEvtMethod() const + { return this->ConvertToEvtMethod(m_method); } + +private: + EventHandler *m_handler; + void (Class::*m_method)(EventArg&); + + wxDEFINE_EVENT_FUNCTOR_CLASS_INFO( sm_classInfo ); +}; + + +// functor forwarding the event to function (function, static method) +template +class wxEventFunctorFunction : public wxEventFunctor +{ +private: + static void CheckHandlerArgument(EventArg *) { } + +public: + // the event class associated with the given event tag + typedef typename wxPrivate::EventClassOf::type EventClass; + + wxEventFunctorFunction( void ( *handler )( EventArg & )) + : m_handler( handler ) { - return m_handler; + // if you get an error here it means that the signature of the handler + // you're trying to use is not compatible with (i.e. is not the same as + // or a base class of) the real event class used for this event type + CheckHandlerArgument(static_cast(NULL)); } - virtual wxEventFunction GetMethod() const + virtual void operator()(wxEvtHandler *WXUNUSED(handler), wxEvent& event) { - return this->ConvertToEvtFunction(m_method); + // If you get an error here like "must use .* or ->* to call + // pointer-to-member function" then you probably tried to call + // Bind/Unbind with a method pointer but without a handler pointer or + // NULL as a handler e.g.: + // Unbind( wxEVT_XXX, &EventHandler::method ); + // or + // Unbind( wxEVT_XXX, &EventHandler::method, NULL ) + m_handler(static_cast(event)); } - virtual wxEvtHandler *GetEvtHandler() const + virtual bool IsMatching(const wxEventFunctor &functor) const { - return this->ConvertToEvtHandler(m_handler); + if ( !functor.IsSameClass(sm_classInfo) ) + return false; + + typedef wxEventFunctorFunction ThisFunctor; + + const ThisFunctor& other = static_cast( functor ); + + return m_handler == other.m_handler; } + virtual bool IsSameClass( wxEventFunctorClassInfo otherClassInfo ) const + { return sm_classInfo == otherClassInfo; } + private: - ObjClass *m_handler; - void (Class::*m_method)(EventArg&); + void (*m_handler)(EventArg&); + + wxDEFINE_EVENT_FUNCTOR_CLASS_INFO( sm_classInfo ); }; -// +template +class wxEventFunctorFunctor : public wxEventFunctor +{ +public: + typedef typename EventTag::EventClass EventArg; + + wxEventFunctorFunctor(const Functor& handler) + : m_handler(handler), m_handlerAddr(&handler) + { } + + virtual void operator()(wxEvtHandler *WXUNUSED(handler), wxEvent& event) + { + // If you get an error here like "must use '.*' or '->*' to call + // pointer-to-member function" then you probably tried to call + // Bind/Unbind with a method pointer but without a handler pointer or + // NULL as a handler e.g.: + // Unbind( wxEVT_XXX, &EventHandler::method ); + // or + // Unbind( wxEVT_XXX, &EventHandler::method, NULL ) + m_handler(static_cast(event)); + } + + virtual bool IsMatching(const wxEventFunctor &functor) const + { + if ( !functor.IsSameClass(sm_classInfo) ) + return false; + + typedef wxEventFunctorFunctor FunctorThis; + + const FunctorThis& other = static_cast(functor); + + // The only reliable/portable way to compare two functors is by + // identity: + return m_handlerAddr == other.m_handlerAddr; + } + + virtual bool IsSameClass( wxEventFunctorClassInfo otherClassInfo ) const + { return sm_classInfo == otherClassInfo; } + +private: + // Store a copy of the functor to prevent using/calling an already + // destroyed instance: + Functor m_handler; + + // Use the address of the original functor for comparison in IsMatching: + const void *m_handlerAddr; + + wxDEFINE_EVENT_FUNCTOR_CLASS_INFO( sm_classInfo ); +}; + // Create functors for the templatized events, either allocated on the heap for -// wxNewXXX() variants (this is needed in wxEvtHandler::Connect() to store them -// in dynamic event table) or just by returning them as temporary objects (this -// is enough for Disconnect() and we allocate unnecessary heap allocation like -// this) +// wxNewXXX() variants (this is needed in wxEvtHandler::Bind<>() to store them +// in dynamic event table) or just by returning them as a temporary objects (this +// is enough for Unbind<>() and we avoid unnecessary heap allocation like this). -// Create functors wrapping other functors (including functions): -template -inline wxEventFunctorFunction * -wxNewEventFunctor(const EventTag&, Functor func) +// Create functors wrapping functions: +template +inline wxEventFunctorFunction * +wxNewEventFunctor(const EventTag&, void (*func)(EventArg &)) { - return new wxEventFunctorFunction(func); + return new wxEventFunctorFunction(func); } +template +inline wxEventFunctorFunction +wxMakeEventFunctor(const EventTag&, void (*func)(EventArg &)) +{ + return wxEventFunctorFunction(func); +} + +// Create functors wrapping other functors: template -inline wxEventFunctorFunction -wxMakeEventFunctor(const EventTag&, Functor func) +inline wxEventFunctorFunctor * +wxNewEventFunctor(const EventTag&, const Functor &func) { - return wxEventFunctorFunction(func); + return new wxEventFunctorFunctor(func); } +template +inline wxEventFunctorFunctor +wxMakeEventFunctor(const EventTag&, const Functor &func) +{ + return wxEventFunctorFunctor(func); +} -// Create functors for methods: +// Create functors wrapping methods: template - -inline wxEventFunctorMethod * + +inline wxEventFunctorMethod * wxNewEventFunctor(const EventTag&, void (Class::*method)(EventArg&), - ObjClass *handler) + EventHandler *handler) { - return new wxEventFunctorMethod( + return new wxEventFunctorMethod( method, handler); } template - -inline wxEventFunctorMethod + +inline wxEventFunctorMethod wxMakeEventFunctor(const EventTag&, void (Class::*method)(EventArg&), - ObjClass *handler) + EventHandler *handler) { - return wxEventFunctorMethod( + return wxEventFunctorMethod( method, handler); } -// Special case for the wxNewEventFunctor() calls used inside the event table -// macros: they don't specify the handler so ObjClass can't be deduced +// Create an event functor for the event table via DECLARE_EVENT_TABLE_ENTRY: +// in this case we don't have the handler (as it's always the same as the +// object which generated the event) so we must use Class as its type template inline wxEventFunctorMethod * -wxNewEventFunctor(const EventTag&, void (Class::*method)(EventArg&)) +wxNewEventTableFunctor(const EventTag&, void (Class::*method)(EventArg&)) { return new wxEventFunctorMethod( method, NULL); } -template - -inline wxEventFunctorMethod -wxMakeEventFunctor(const EventTag&, void (Class::*method)(EventArg&)) -{ - return wxEventFunctorMethod( - method, NULL); -} - -#endif // !wxEVENTS_COMPATIBILITY_2_8 +#endif // wxHAS_EVENT_BIND // many, but not all, standard event types @@ -607,6 +698,8 @@ wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_COMBOBOX_SELECTED, wxCo wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_TOOL_RCLICKED, wxCommandEvent); wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_TOOL_DROPDOWN_CLICKED, wxCommandEvent); wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_TOOL_ENTER, wxCommandEvent); +wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_COMBOBOX_DROPDOWN, wxCommandEvent); +wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_COMBOBOX_CLOSEUP, wxCommandEvent); // Thread events wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_THREAD, wxThreadEvent); @@ -820,7 +913,8 @@ enum wxEventCategory // used in wxEventLoopBase::YieldFor to specify all event categories should be processed: wxEVT_CATEGORY_ALL = wxEVT_CATEGORY_UI|wxEVT_CATEGORY_USER_INPUT|wxEVT_CATEGORY_SOCKET| \ - wxEVT_CATEGORY_TIMER|wxEVT_CATEGORY_THREAD + wxEVT_CATEGORY_TIMER|wxEVT_CATEGORY_THREAD|wxEVT_CATEGORY_UNKNOWN| \ + wxEVT_CATEGORY_CLIPBOARD }; /* @@ -1110,6 +1204,14 @@ public: : wxCommandEvent(eventType, id) { } + wxThreadEvent(const wxThreadEvent& event) + : wxCommandEvent(event) + { + // make sure our string member (which uses COW, aka refcounting) is not + // shared by other wxString instances: + SetString(GetString().c_str()); + } + virtual wxEvent *Clone() const { wxThreadEvent* ev = new wxThreadEvent(*this); @@ -1230,19 +1332,6 @@ private: wxEVT_NC_RIGHT_DCLICK, */ -// the symbolic names for the mouse buttons -enum -{ - wxMOUSE_BTN_ANY = -1, - wxMOUSE_BTN_NONE = 0, - wxMOUSE_BTN_LEFT = 1, - wxMOUSE_BTN_MIDDLE = 2, - wxMOUSE_BTN_RIGHT = 3, - wxMOUSE_BTN_AUX1 = 4, - wxMOUSE_BTN_AUX2 = 5, - wxMOUSE_BTN_MAX -}; - class WXDLLIMPEXP_CORE wxMouseEvent : public wxEvent, public wxMouseState { @@ -1267,12 +1356,9 @@ public: // Was it a up event from this (or any) button? bool ButtonUp(int but = wxMOUSE_BTN_ANY) const; - // Was the given button? + // Was this event generated by the given button? bool Button(int but) const; - // Was the given button in Down state? - bool ButtonIsDown(int but) const; - // Get the button which is changing state (wxMOUSE_BTN_NONE if none) int GetButton() const; @@ -1295,14 +1381,6 @@ public: bool Aux1DClick() const { return (m_eventType == wxEVT_AUX1_UP); } bool Aux2DClick() const { return (m_eventType == wxEVT_AUX2_UP); } - // Find the current state of the mouse buttons (regardless - // of current event type) - bool LeftIsDown() const { return m_leftDown; } - bool MiddleIsDown() const { return m_middleDown; } - bool RightIsDown() const { return m_rightDown; } - bool Aux1IsDown() const { return m_aux1Down; } - bool Aux2IsDown() const { return m_aux2Down; } - // True if a button is down and the mouse is moving bool Dragging() const { @@ -1324,36 +1402,9 @@ public: // Returns the number of mouse clicks associated with this event. int GetClickCount() const { return m_clickCount; } - - // Find the position of the event - void GetPosition(wxCoord *xpos, wxCoord *ypos) const - { - if (xpos) - *xpos = m_x; - if (ypos) - *ypos = m_y; - } - - void GetPosition(long *xpos, long *ypos) const - { - if (xpos) - *xpos = (long)m_x; - if (ypos) - *ypos = (long)m_y; - } - - // Find the position of the event - wxPoint GetPosition() const { return wxPoint(m_x, m_y); } - // Find the logical position of the event given the DC wxPoint GetLogicalPosition(const wxDC& dc) const; - // Get X position - wxCoord GetX() const { return m_x; } - - // Get Y position - wxCoord GetY() const { return m_y; } - // Get wheel rotation, positive or negative indicates direction of // rotation. Current devices all send an event when rotation is equal to // +/-WheelDelta, but this allows for finer resolution devices to be @@ -1391,14 +1442,6 @@ public: } public: - wxCoord m_x, m_y; - - bool m_leftDown; - bool m_middleDown; - bool m_rightDown; - bool m_aux1Down; - bool m_aux2Down; - int m_clickCount; int m_wheelAxis; @@ -1524,7 +1567,6 @@ public: m_keyCode = evt.m_keyCode; - m_scanCode = evt.m_scanCode; m_rawCode = evt.m_rawCode; m_rawFlags = evt.m_rawFlags; #if wxUSE_UNICODE @@ -1539,9 +1581,6 @@ public: long m_keyCode; - // FIXME: what is this for? relation to m_rawXXX? - bool m_scanCode; - #if wxUSE_UNICODE // This contains the full Unicode character // in a character events in Unicode mode @@ -1640,7 +1679,9 @@ private: wxEVT_PAINT_ICON */ -#if defined(__WXDEBUG__) && (defined(__WXMSW__) || defined(__WXPM__)) +#if wxDEBUG_LEVEL && (defined(__WXMSW__) || defined(__WXPM__)) + #define wxHAS_PAINT_DEBUG + // see comments in src/msw|os2/dcclient.cpp where g_isPainting is defined extern WXDLLIMPEXP_CORE int g_isPainting; #endif // debug @@ -1651,15 +1692,15 @@ public: wxPaintEvent(int Id = 0) : wxEvent(Id, wxEVT_PAINT) { -#if defined(__WXDEBUG__) && (defined(__WXMSW__) || defined(__WXPM__)) - // set the internal flag for the duration of processing of WM_PAINT +#ifdef wxHAS_PAINT_DEBUG + // set the internal flag for the duration of redrawing g_isPainting++; #endif // debug } // default copy ctor and dtor are normally fine, we only need them to keep // g_isPainting updated in debug build -#if defined(__WXDEBUG__) && (defined(__WXMSW__) || defined(__WXPM__)) +#ifdef wxHAS_PAINT_DEBUG wxPaintEvent(const wxPaintEvent& event) : wxEvent(event) { @@ -2429,7 +2470,7 @@ public: virtual wxEvent *Clone() const { return new wxNavigationKeyEvent(*this); } - enum + enum wxNavigationKeyEventFlags { IsBackward = 0x0000, IsForward = 0x0001, @@ -2808,10 +2849,11 @@ public: // Clear table void Clear(); -#if defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING - // Clear all tables +#if wxUSE_MEMORY_TRACING + // Clear all tables: only used to work around problems in memory tracing + // code static void ClearAll(); -#endif // __WXDEBUG__ && wxUSE_MEMORY_TRACING +#endif // wxUSE_MEMORY_TRACING protected: // Init the hash table with the entries of the static event table. @@ -2869,7 +2911,6 @@ public: // Event queuing and processing // ---------------------------- - // Process an event right now: this can only be called from the main // thread, use QueueEvent() for scheduling the events for // processing from other threads. @@ -2905,9 +2946,11 @@ public: void ProcessPendingEvents(); // NOTE: uses ProcessEvent() + void DeletePendingEvents(); + #if wxUSE_THREADS bool ProcessThreadEvent(const wxEvent& event); - // NOTE: uses AddPendingEvent() + // NOTE: uses AddPendingEvent(); call only from secondary threads #endif @@ -2932,7 +2975,7 @@ public: wxObject *userData = NULL, wxEvtHandler *eventSink = NULL) { - DoConnect(winid, lastId, eventType, + DoBind(winid, lastId, eventType, wxNewEventFunctor(eventType, func, eventSink), userData); } @@ -2959,7 +3002,7 @@ public: wxObject *userData = NULL, wxEvtHandler *eventSink = NULL) { - return DoDisconnect(winid, lastId, eventType, + return DoUnbind(winid, lastId, eventType, wxMakeEventFunctor(eventType, func, eventSink), userData ); } @@ -2977,259 +3020,89 @@ public: wxEvtHandler *eventSink = NULL) { return Disconnect(wxID_ANY, eventType, func, userData, eventSink); } -#if !wxEVENTS_COMPATIBILITY_2_8 - // Event handling in functions (including generalized functors): - - template - void Connect(int winid, - int lastId, - const EventTag& eventType, - Functor func) +#ifdef wxHAS_EVENT_BIND + // Bind functions to an event: + template + void Bind(const EventTag& eventType, + void (*function)(EventArg &), + int winid = wxID_ANY, + int lastId = wxID_ANY, + wxObject *userData = NULL) { - DoConnect(winid, lastId, eventType, - wxNewEventFunctor(eventType, func)); + DoBind(winid, lastId, eventType, + wxNewEventFunctor(eventType, function), + userData); } - template - void Connect(int winid, const EventTag& eventType, Functor func) - { Connect(winid, wxID_ANY, eventType, func); } - - template - void Connect(const EventTag& eventType, Functor func) - { Connect(wxID_ANY, eventType, func); } - - template - bool Disconnect(int winid, - int lastId, - const EventTag& eventType, - Functor func) + template + bool Unbind(const EventTag& eventType, + void (*function)(EventArg &), + int winid = wxID_ANY, + int lastId = wxID_ANY, + wxObject *userData = NULL) { - return DoDisconnect(winid, lastId, eventType, - wxMakeEventFunctor(eventType, func)); + return DoUnbind(winid, lastId, eventType, + wxMakeEventFunctor(eventType, function), + userData); } + // Bind functors to an event: template - bool Disconnect(int winid, const EventTag& eventType, Functor func) - { return Disconnect(winid, wxID_ANY, eventType, func); } - - template - bool Disconnect(const EventTag& eventType, Functor func) - { return Disconnect(wxID_ANY, eventType, func); } - - - - // Event handling in class methods: the object handling the event (i.e. - // this object itself by default or eventSink if specified) must be - // convertible to this class. - // - // Notice that we need to have separate overloads for the versions with and - // without eventSink because in the latter case we must check that this - // object itself derives from Class while in the former this is not - // necessarily true - - // Methods connecting/disconnecting event to this object itself - - template - void Connect(int winid, - int lastId, - const EventTag& eventType, - void (Class::*func)(EventArg&), - wxObject *userData = NULL) + void Bind(const EventTag& eventType, + const Functor &functor, + int winid = wxID_ANY, + int lastId = wxID_ANY, + wxObject *userData = NULL) { - DoConnect(winid, lastId, eventType, - wxNewEventFunctor(eventType, func, static_cast(this)), + DoBind(winid, lastId, eventType, + wxNewEventFunctor(eventType, functor), userData); } - template - void Connect(int winid, - const EventTag& eventType, - void (Class::*func)(EventArg&), - wxObject *userData = NULL) - { Connect(winid, wxID_ANY, eventType, func, userData); } - - template - void Connect(const EventTag& eventType, - void (Class::*func)(EventArg&), - wxObject *userData = NULL) - { Connect(wxID_ANY, eventType, func, userData); } - - template - bool Disconnect(int winid, - int lastId, - const EventTag& eventType, - void (Class::*func)(EventArg&), - wxObject *userData = NULL) + template + bool Unbind(const EventTag& eventType, + const Functor &functor, + int winid = wxID_ANY, + int lastId = wxID_ANY, + wxObject *userData = NULL) { - return DoDisconnect(winid, lastId, eventType, - wxMakeEventFunctor(eventType, func, - static_cast(this)), + return DoUnbind(winid, lastId, eventType, + wxMakeEventFunctor(eventType, functor), userData); } - template - bool Disconnect(int winid, - const EventTag& eventType, - void (Class::*func)(EventArg&), - wxObject *userData = NULL) - { return Disconnect(winid, wxID_ANY, eventType, func, userData); } - - template - bool Disconnect(const EventTag& eventType, - void (Class::*func)(EventArg&), - wxObject *userData = NULL) - { return Disconnect(wxID_ANY, eventType, func, userData); } - - // Methods connecting/disconnecting event to another object + // Bind a method of a class (called on the specified handler which must + // be convertible to this class) object to an event: - template - - void Connect(int winid, - int lastId, - const EventTag& eventType, - void (Class::*func)(EventArg&), - wxObject *userData, - ObjClass *eventSink) + template + void Bind(const EventTag &eventType, + void (Class::*method)(EventArg &), + EventHandler *handler, + int winid = wxID_ANY, + int lastId = wxID_ANY, + wxObject *userData = NULL) { - DoConnect(winid, lastId, eventType, - wxNewEventFunctor(eventType, func, eventSink), + DoBind(winid, lastId, eventType, + wxNewEventFunctor(eventType, method, handler), userData); } - template - - void Connect(int winid, - const EventTag& eventType, - void (Class::*func)(EventArg&), - wxObject *userData, - ObjClass *eventSink) - { Connect(winid, wxID_ANY, eventType, func, userData, eventSink); } - - template - - void Connect(const EventTag& eventType, - void (Class::*func)(EventArg&), - wxObject *userData, - ObjClass *eventSink) - { Connect(wxID_ANY, eventType, func, userData, eventSink); } - - - template - - bool Disconnect(int winid, - int lastId, - const EventTag& eventType, - void (Class::*func)(EventArg&), - wxObject *userData, - ObjClass *eventSink) + template + bool Unbind(const EventTag &eventType, + void (Class::*method)(EventArg&), + EventHandler *handler, + int winid = wxID_ANY, + int lastId = wxID_ANY, + wxObject *userData = NULL ) { - return DoDisconnect(winid, lastId, eventType, - wxMakeEventFunctor(eventType, func, eventSink), + return DoUnbind(winid, lastId, eventType, + wxMakeEventFunctor(eventType, method, handler), userData); } - - template - - bool Disconnect(int winid, - const EventTag& eventType, - void (Class::*func)(EventArg&), - wxObject *userData, - ObjClass *eventSink) - { return Disconnect(winid, wxID_ANY, eventType, func, - userData, eventSink); } - - template - - bool Disconnect(const EventTag& eventType, - void (Class::*func)(EventArg&), - wxObject *userData, - ObjClass *eventSink) - { return Disconnect(wxID_ANY, eventType, func, userData, eventSink); } - - - - // Static version of Connect() which allows to specify the event source and - // event handler in a more symmetric way - template - static void Connect(ObjSource *eventSrc, - int winid, - int lastId, - const EventTag& eventType, - void (Class::*func)(EventArg&), - wxObject *userData = NULL, - ObjClass *eventSink = NULL) - { - eventSrc->Connect(winid, lastId, eventType, func, userData, eventSink); - } - - template - static void Connect(ObjSource *eventSrc, - int winid, - const EventTag& eventType, - void (Class::*func)(EventArg&), - wxObject *userData = NULL, - ObjClass *eventSink = NULL) - { - Connect(eventSrc, winid, wxID_ANY, eventType, func, userData, eventSink); - } - - template - static void Connect(ObjSource *eventSrc, - const EventTag& eventType, - void (Class::*func)(EventArg&), - wxObject *userData = NULL, - ObjClass *eventSink = NULL) - { - Connect(eventSrc, wxID_ANY, eventType, func, userData, eventSink); - } - - - template - static bool Disconnect(ObjSource *eventSrc, - int winid, - int lastId, - const EventTag& eventType, - void (Class::*func)(EventArg&), - wxObject *userData = NULL, - ObjClass *eventSink = NULL) - { - return eventSrc->Disconnect(winid, lastId, eventType, func, - userData, eventSink); - } - - template - static bool Disconnect(ObjSource *eventSrc, - int winid, - const EventTag& eventType, - void (Class::*func)(EventArg&), - wxObject *userData = NULL, - ObjClass *eventSink = NULL) - { - return Disconnect(eventSrc, winid, wxID_ANY, eventType, func, - userData, eventSink); - } - - template - static bool Disconnect(ObjSource *eventSrc, - const EventTag& eventType, - void (Class::*func)(EventArg&), - wxObject *userData = NULL, - ObjClass *eventSink = NULL) - { - return Disconnect(eventSrc, wxID_ANY, eventType, func, - userData, eventSink); - } -#endif // !wxEVENTS_COMPATIBILITY_2_8 - +#endif // wxHAS_EVENT_BIND wxList* GetDynamicEventTable() const { return m_dynamicEvents ; } @@ -3266,18 +3139,18 @@ public: // // It is meant to be called from ProcessEvent() only and is not virtual, // additional event handlers can be hooked into the normal event processing - // logic using TryValidator() hook. + // logic using TryBefore() and TryAfter() hooks. bool ProcessEventHere(wxEvent& event); private: - void DoConnect(int winid, + void DoBind(int winid, int lastId, wxEventType eventType, wxEventFunctor *func, wxObject* userData = NULL); - bool DoDisconnect(int winid, + bool DoUnbind(int winid, int lastId, wxEventType eventType, const wxEventFunctor& func, @@ -3289,21 +3162,25 @@ protected: // hooks for wxWindow used by ProcessEvent() // ----------------------------------------- - // This one is called before trying our own event table to allow plugging - // in the validators. - // - // NB: This method is intentionally *not* inside wxUSE_VALIDATORS! - // It is part of wxBase which doesn't use validators and the code - // is compiled out when building wxBase w/o GUI classes, which affects - // binary compatibility and wxBase library can't be used by GUI - // ports. - virtual bool TryValidator(wxEvent& WXUNUSED(event)) { return false; } + // this one is called before trying our own event table to allow plugging + // in the event handlers overriding the default logic, this is used by e.g. + // validators. + virtual bool TryBefore(wxEvent& event); // this one is called after failing to find the event handle in our own // table to give a chance to the other windows to process it // // base class implementation passes the event to wxTheApp - virtual bool TryParent(wxEvent& event); + virtual bool TryAfter(wxEvent& event); + +#ifdef WXWIN_COMPATIBILITY_2_8 + // deprecated method: override TryBefore() instead of this one + wxDEPRECATED_BUT_USED_INTERNALLY_INLINE( + virtual bool TryValidator(wxEvent& WXUNUSED(event)), return false; ) + + wxDEPRECATED_BUT_USED_INTERNALLY_INLINE( + virtual bool TryParent(wxEvent& event), return DoTryApp(event); ) +#endif // WXWIN_COMPATIBILITY_2_8 static const wxEventTable sm_eventTable; @@ -3348,13 +3225,16 @@ protected: virtual void *DoGetClientData() const; // Search tracker objects for event connection with this sink - wxEventConnectionRef *FindRefInTrackerList(wxEvtHandler *eventSink); + wxEventConnectionRef *FindRefInTrackerList(wxEvtHandler *handler); private: + // pass the event to wxTheApp instance, called from TryAfter() + bool DoTryApp(wxEvent& event); + DECLARE_DYNAMIC_CLASS_NO_COPY(wxEvtHandler) }; -WX_DEFINE_EXPORTED_ARRAY_PTR(wxEvtHandler*, wxEvtHandlerArray); +WX_DEFINE_ARRAY_WITH_DECL_PTR(wxEvtHandler *, wxEvtHandlerArray, class WXDLLIMPEXP_BASE); // ---------------------------------------------------------------------------- // wxEventConnectionRef represents all connections between two event handlers @@ -3936,6 +3816,8 @@ typedef void (wxEvtHandler::*wxClipboardTextEventFunction)(wxClipboardTextEvent& #define EVT_TOOL_RCLICKED_RANGE(id1, id2, func) wx__DECLARE_EVT2(wxEVT_COMMAND_TOOL_RCLICKED, id1, id2, wxCommandEventHandler(func)) #define EVT_TOOL_ENTER(winid, func) wx__DECLARE_EVT1(wxEVT_COMMAND_TOOL_ENTER, winid, wxCommandEventHandler(func)) #define EVT_CHECKLISTBOX(winid, func) wx__DECLARE_EVT1(wxEVT_COMMAND_CHECKLISTBOX_TOGGLED, winid, wxCommandEventHandler(func)) +#define EVT_COMBOBOX_DROPDOWN(winid, func) wx__DECLARE_EVT1(wxEVT_COMMAND_COMBOBOX_DROPDOWN, winid, wxCommandEventHandler(func)) +#define EVT_COMBOBOX_CLOSEUP(winid, func) wx__DECLARE_EVT1(wxEVT_COMMAND_COMBOBOX_CLOSEUP, winid, wxCommandEventHandler(func)) // Generic command events #define EVT_COMMAND_LEFT_CLICK(winid, func) wx__DECLARE_EVT1(wxEVT_COMMAND_LEFT_CLICK, winid, wxCommandEventHandler(func)) @@ -3989,6 +3871,41 @@ typedef void (wxEvtHandler::*wxClipboardTextEventFunction)(wxClipboardTextEvent& // Helper functions // ---------------------------------------------------------------------------- +// This is an ugly hack to allow the use of Bind() instead of Connect() inside +// the library code if the library was built with support for it, here is how +// it is used: +// +// class SomeEventHandlingClass : wxBIND_OR_CONNECT_HACK_BASE_CLASS +// public SomeBaseClass +// { +// public: +// SomeEventHandlingClass(wxWindow *win) +// { +// // connect to the event for the given window +// wxBIND_OR_CONNECT_HACK(win, wxEVT_SOMETHING, wxSomeEventHandler, +// SomeEventHandlingClass::OnSomeEvent, this); +// } +// +// private: +// void OnSomeEvent(wxSomeEvent&) { ... } +// }; +// +// This is *not* meant to be used by library users, it is only defined here +// (and not in a private header) because the base class must be visible from +// other public headers, please do NOT use this in your code, it will be +// removed from future wx versions without warning. +#ifdef wxHAS_EVENT_BIND + #define wxBIND_OR_CONNECT_HACK_BASE_CLASS + #define wxBIND_OR_CONNECT_HACK_ONLY_BASE_CLASS + #define wxBIND_OR_CONNECT_HACK(w, evt, handler, func, obj) \ + win->Bind(evt, &func, obj) +#else // wxHAS_EVENT_BIND + #define wxBIND_OR_CONNECT_HACK_BASE_CLASS public wxEvtHandler, + #define wxBIND_OR_CONNECT_HACK_ONLY_BASE_CLASS : public wxEvtHandler + #define wxBIND_OR_CONNECT_HACK(w, evt, handler, func, obj) \ + win->Connect(evt, handler(func), NULL, obj) +#endif // wxHAS_EVENT_BIND + #if wxUSE_GUI // Find a window with the focus, that is also a descendant of the given window.