X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/dde19c2180ef8d6415af7bb2492bfcb0a2d5c7e4..04fa04d8067d235ab45b5bc05b65f0679634b541:/src/mgl/evtloop.cpp diff --git a/src/mgl/evtloop.cpp b/src/mgl/evtloop.cpp index 452dbb4e0c..5e89f6b8b8 100644 --- a/src/mgl/evtloop.cpp +++ b/src/mgl/evtloop.cpp @@ -4,7 +4,7 @@ // Author: Vaclav Slavik // RCS-ID: $Id$ // Copyright: (c) 2001-2002 SciTech Software, Inc. (www.scitechsoft.com) -// License: wxWindows licence +// Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// // ---------------------------------------------------------------------------- @@ -73,9 +73,9 @@ void wxEventLoopImpl::Dispatch() { event_t evt; - // VS: The code bellow is equal to MGL's EVT_halt implementation, with - // two things added: sleeping (busy waiting is stupid, lets make CPU's - // life a bit easier) and timers updating + // VS: The code below is equal to MGL's EVT_halt implementation, with + // two things added: sleeping (busy waiting is stupid, let's make CPU's + // life a bit easier) and timers updating. // EVT_halt(&evt, EVT_EVERYEVT); for (;;) @@ -109,13 +109,13 @@ bool wxEventLoopImpl::SendIdleEvent() wxGUIEventLoop::~wxGUIEventLoop() { - wxASSERT_MSG( !m_impl, _T("should have been deleted in Run()") ); + wxASSERT_MSG( !m_impl, wxT("should have been deleted in Run()") ); } int wxGUIEventLoop::Run() { // event loops are not recursive, you need to create another loop! - wxCHECK_MSG( !IsRunning(), -1, _T("can't reenter a message loop") ); + wxCHECK_MSG( !IsRunning(), -1, wxT("can't reenter a message loop") ); m_impl = new wxEventLoopImpl; @@ -143,15 +143,14 @@ int wxGUIEventLoop::Run() OnExit(); int exitcode = m_impl->GetExitCode(); - delete m_impl; - m_impl = NULL; + wxDELETE(m_impl); return exitcode; } void wxGUIEventLoop::Exit(int rc) { - wxCHECK_RET( IsRunning(), _T("can't call Exit() if not running") ); + wxCHECK_RET( IsRunning(), wxT("can't call Exit() if not running") ); m_impl->SetExitCode(rc); m_impl->SetKeepLooping(false); @@ -178,7 +177,7 @@ bool wxGUIEventLoop::Pending() const bool wxGUIEventLoop::Dispatch() { - wxCHECK_MSG( IsRunning(), false, _T("can't call Dispatch() if not running") ); + wxCHECK_MSG( IsRunning(), false, wxT("can't call Dispatch() if not running") ); m_impl->Dispatch(); return m_impl->GetKeepLooping();