X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/dd360466a517259013e9874b32b2a0bfc7affb57..7581faf616eef3617152b9ad05b939999f442502:/src/generic/treectlg.cpp?ds=inline diff --git a/src/generic/treectlg.cpp b/src/generic/treectlg.cpp index 3c45e0461d..f0be2d8723 100644 --- a/src/generic/treectlg.cpp +++ b/src/generic/treectlg.cpp @@ -38,6 +38,10 @@ #include "wx/settings.h" #include "wx/dcclient.h" +#ifdef __WXMAC__ + #include "wx/mac/private.h" +#endif + // ----------------------------------------------------------------------------- // array types // ----------------------------------------------------------------------------- @@ -730,7 +734,7 @@ IMPLEMENT_DYNAMIC_CLASS(wxTreeCtrl, wxGenericTreeCtrl) void wxGenericTreeCtrl::Init() { - m_current = m_key_current = m_anchor = (wxGenericTreeItem *) NULL; + m_current = m_key_current = m_anchor = m_select_me = (wxGenericTreeItem *) NULL; m_hasFocus = FALSE; m_dirty = FALSE; @@ -1483,12 +1487,30 @@ void wxGenericTreeCtrl::Delete(const wxTreeItemId& itemId) // don't keep stale pointers around! if ( IsDescendantOf(item, m_key_current) ) { - m_key_current = parent; + // Don't silently change the selection: + // do it properly in idle time, so event + // handlers get called. + + // m_key_current = parent; + m_key_current = NULL; + } + + // m_select_me records whether we need to select + // a different item, in idle time. + if ( m_select_me && IsDescendantOf(item, m_select_me) ) + { + m_select_me = parent; } if ( IsDescendantOf(item, m_current) ) { - m_current = parent; + // Don't silently change the selection: + // do it properly in idle time, so event + // handlers get called. + + // m_current = parent; + m_current = NULL; + m_select_me = parent; } // remove the item from the tree @@ -1630,6 +1652,7 @@ void wxGenericTreeCtrl::Unselect() RefreshLine( m_current ); m_current = NULL; + m_select_me = NULL; } } @@ -1715,6 +1738,7 @@ void wxGenericTreeCtrl::SelectItemRange(wxGenericTreeItem *item1, wxGenericTreeI { // item2 is not necessary after item1 wxGenericTreeItem *first=NULL, *last=NULL; + m_select_me = NULL; // choice first' and 'last' between item1 and item2 if (item1->GetY()GetY()) @@ -1742,6 +1766,8 @@ void wxGenericTreeCtrl::SelectItem(const wxTreeItemId& itemId, { wxCHECK_RET( itemId.IsOk(), wxT("invalid tree item") ); + m_select_me = NULL; + bool is_single=!(GetWindowStyleFlag() & wxTR_MULTIPLE); wxGenericTreeItem *item = (wxGenericTreeItem*) itemId.m_pItem; @@ -2128,7 +2154,20 @@ void wxGenericTreeCtrl::PaintItem(wxGenericTreeItem *item, wxDC& dc) if ( item->IsSelected() ) { +// under mac selections are only a rectangle in case they don't have the focus +#ifdef __WXMAC__ + if ( !m_hasFocus ) + { + dc.SetBrush( *wxTRANSPARENT_BRUSH ) ; + dc.SetPen( wxPen( wxSystemSettings::GetColour( wxSYS_COLOUR_HIGHLIGHT ) , 1 , wxSOLID ) ) ; + } + else + { + dc.SetBrush( *m_hilightBrush ) ; + } +#else dc.SetBrush(*(m_hasFocus ? m_hilightBrush : m_hilightUnfocusedBrush)); +#endif } else { @@ -2309,10 +2348,26 @@ void wxGenericTreeCtrl::PaintLevel( wxGenericTreeItem *item, wxDC &dc, int level if (HasFlag(wxTR_AQUA_BUTTONS)) { + // This causes update problems, so disabling for now. +#if 0 // def __WXMAC__ + wxMacPortSetter helper(&dc) ; + wxMacWindowClipper clipper(this) ; + wxDC::MacSetupBackgroundForCurrentPort( MacGetBackgroundBrush() ) ; + + int loc_x = x - 5 ; + int loc_y = y_mid - 6 ; + MacWindowToRootWindow( & loc_x , & loc_y ) ; + Rect bounds = { loc_y , loc_x , loc_y + 18 , loc_x + 12 } ; + ThemeButtonDrawInfo info = { kThemeStateActive , item->IsExpanded() ? kThemeDisclosureDown : kThemeDisclosureRight , + kThemeAdornmentNone }; + DrawThemeButton( &bounds, kThemeDisclosureButton , + &info , NULL , NULL , NULL , NULL ) ; +#else if (item->IsExpanded()) dc.DrawBitmap( *m_arrowDown, x-5, y_mid-6, TRUE ); else dc.DrawBitmap( *m_arrowRight, x-5, y_mid-6, TRUE ); +#endif } else { @@ -3105,6 +3160,18 @@ void wxGenericTreeCtrl::OnMouse( wxMouseEvent &event ) void wxGenericTreeCtrl::OnIdle( wxIdleEvent &WXUNUSED(event) ) { + // Check if we need to select the root item + // because nothing else has been selected. + // Delaying it means that we can invoke event handlers + // as required, when a first item is selected. + if (!HasFlag(wxTR_MULTIPLE) && !GetSelection().IsOk()) + { + if (m_select_me) + SelectItem(m_select_me); + else if (GetRootItem().IsOk()) + SelectItem(GetRootItem()); + } + /* after all changes have been done to the tree control, * we actually redraw the tree when everything is over */