X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/dd05139a8023fd3e30476409fafbe04221c6d627..4b8dab63399ef6feeb39eb9f7d57c9d0d0c7524f:/src/mac/carbon/colour.cpp diff --git a/src/mac/carbon/colour.cpp b/src/mac/carbon/colour.cpp index 9d656b0261..c8b4d91946 100644 --- a/src/mac/carbon/colour.cpp +++ b/src/mac/carbon/colour.cpp @@ -21,44 +21,121 @@ IMPLEMENT_DYNAMIC_CLASS(wxColour, wxObject) -static void wxComposeRGBColor( WXCOLORREF* color , int red, int blue, int green ); -static void wxComposeRGBColor( WXCOLORREF* color , int red, int blue, int green ) +wxColour::wxColour(const RGBColor& col) { - RGBColor* col = (RGBColor*) color; - col->red = (red << 8) + red; - col->blue = (blue << 8) + blue; - col->green = (green << 8) + green; + InitRGBColor(col); } -void wxColour::Init() +wxColour::wxColour(CGColorRef col) { - m_isInit = false; - m_red = - m_blue = - m_green = 0; + InitCGColorRef(col); +} - wxComposeRGBColor( &m_pixel, m_red, m_blue, m_green ); +void wxColour::GetRGBColor( RGBColor *col ) const +{ + col->red = (m_red << 8) + m_red; + col->blue = (m_blue << 8) + m_blue; + col->green = (m_green << 8) + m_green; +} + +wxColour& wxColour::operator=(const RGBColor& col) +{ + InitRGBColor(col); + return *this; } -wxColour::~wxColour () +wxColour& wxColour::operator=(CGColorRef col) { + InitCGColorRef(col); + return *this; } -void wxColour::InitWith (unsigned char r, unsigned char g, unsigned char b) +wxColour& wxColour::operator=(const wxColour& col) +{ + m_red = col.m_red; + m_green = col.m_green; + m_blue = col.m_blue; + m_alpha = col.m_alpha; + m_cgColour = col.m_cgColour; + return *this; +} + +void wxColour::InitRGBA (ChannelType r, ChannelType g, ChannelType b, ChannelType a) { m_red = r; m_green = g; m_blue = b; - m_isInit = true; + m_alpha = a ; + + CGColorRef col = 0 ; +#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5 + if ( CGColorCreateGenericRGB ) + col = CGColorCreateGenericRGB( (CGFloat)(r / 255.0), (CGFloat) (g / 255.0), (CGFloat) (b / 255.0), (CGFloat) (a / 255.0) ); + else +#endif + { + CGFloat components[4] = { (CGFloat)(r / 255.0), (CGFloat) (g / 255.0), (CGFloat) (b / 255.0), (CGFloat) (a / 255.0) } ; + col = CGColorCreate( wxMacGetGenericRGBColorSpace() , components ) ; + } + m_cgColour.reset( col ); +} - wxComposeRGBColor( &m_pixel , m_red , m_blue , m_green ); +void wxColour::InitRGBColor( const RGBColor& col ) +{ + m_red = col.red >> 8; + m_blue = col.blue >> 8; + m_green = col.green >> 8; + m_alpha = wxALPHA_OPAQUE; + CGColorRef cfcol; +#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5 + if ( CGColorCreateGenericRGB ) + cfcol = CGColorCreateGenericRGB((CGFloat)(col.red / 65535.0), (CGFloat)(col.green / 65535.0), + (CGFloat)(col.blue / 65535.0), (CGFloat) 1.0 ); + else +#endif + { + CGFloat components[4] = { (CGFloat)(col.red / 65535.0), (CGFloat)(col.green / 65535.0), + (CGFloat)(col.blue / 65535.0), (CGFloat) 1.0 } ; + cfcol = CGColorCreate( wxMacGetGenericRGBColorSpace() , components ) ; + } + m_cgColour.reset( cfcol ); } -void wxColour::FromRGBColor( const WXCOLORREF* color ) +void wxColour::InitCGColorRef( CGColorRef col ) { - RGBColor* col = (RGBColor*) color; - memcpy( &m_pixel, color, 6 ); - m_red = col->red >> 8; - m_blue = col->blue >> 8; - m_green = col->green >> 8; + m_cgColour.reset( col ); + size_t noComp = CGColorGetNumberOfComponents( col ); + if ( noComp >= 1 && noComp <= 4 ) + { + // TODO verify whether we really are on a RGB color space + m_alpha = wxALPHA_OPAQUE; + const CGFloat *components = CGColorGetComponents( col ); + if ( noComp >= 3 ) + { + m_red = (int)(components[0]*255+0.5); + m_green = (int)(components[1]*255+0.5); + m_blue = (int)(components[2]*255+0.5); + if ( noComp == 4 ) + m_alpha = (int)(components[3]*255+0.5); + } + else + { + m_red = (int)(components[0]*255+0.5); + m_green = (int)(components[0]*255+0.5); + m_blue = (int)(components[0]*255+0.5); + } + } + else + { + m_alpha = wxALPHA_OPAQUE; + m_red = m_green = m_blue = 0; + } } + +bool wxColour::operator == (const wxColour& colour) const +{ + return ( (IsOk() == colour.IsOk()) && (!IsOk() || + CGColorEqualToColor( m_cgColour, colour.m_cgColour ) ) ); +} + +