X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/dcc7f39c441129ada419961c48128428a07ce72e..09fe7dc6726a0804558646c0625da7a6483da5fd:/include/wx/apptrait.h diff --git a/include/wx/apptrait.h b/include/wx/apptrait.h index 1522cea227..ec59d03414 100644 --- a/include/wx/apptrait.h +++ b/include/wx/apptrait.h @@ -5,35 +5,40 @@ // Modified by: // Created: 19.06.2003 // RCS-ID: $Id$ -// Copyright: (c) 2003 Vadim Zeitlin +// Copyright: (c) 2003 Vadim Zeitlin // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// #ifndef _WX_APPTRAIT_H_ #define _WX_APPTRAIT_H_ -class WXDLLEXPORT wxObject; +#include "wx/string.h" +#include "wx/platinfo.h" + +class WXDLLIMPEXP_BASE wxObject; class WXDLLEXPORT wxAppTraits; #if wxUSE_FONTMAP class WXDLLEXPORT wxFontMapper; #endif // wxUSE_FONTMAP -class WXDLLEXPORT wxLog; -class WXDLLEXPORT wxMessageOutput; +class WXDLLIMPEXP_BASE wxLog; +class WXDLLIMPEXP_BASE wxMessageOutput; +class WXDLLEXPORT wxRendererNative; +class WXDLLIMPEXP_BASE wxString; + +class GSocketGUIFunctionsTable; + // ---------------------------------------------------------------------------- // wxAppTraits: this class defines various configurable aspects of wxApp // ---------------------------------------------------------------------------- -class WXDLLEXPORT wxAppTraitsBase +class WXDLLIMPEXP_BASE wxStandardPathsBase; + +class WXDLLIMPEXP_BASE wxAppTraitsBase { public: - // wxAppTraits is an ABC, but we also provide 2 standard implementations of - // it, one for the console apps and the other for the GUI ones - static wxAppTraits *CreateConsole(); -#if wxUSE_GUI - static wxAppTraits *CreateGUI(); -#endif // wxUSE_GUI - + // needed since this class declares virtual members + virtual ~wxAppTraitsBase() { } // hooks for creating the global objects, may be overridden by the user // ------------------------------------------------------------------------ @@ -51,6 +56,18 @@ public: virtual wxFontMapper *CreateFontMapper() = 0; #endif // wxUSE_FONTMAP + // get the renderer to use for drawing the generic controls (return value + // may be NULL in which case the default renderer for the current platform + // is used); this is used in GUI only and always returns NULL in console + // + // NB: returned pointer will be deleted by the caller + virtual wxRendererNative *CreateRenderer() = 0; + +#if wxUSE_STDPATHS + // wxStandardPaths object is normally the same for wxBase and wxGUI + // except in the case of wxMac and wxCocoa + virtual wxStandardPathsBase& GetStandardPaths(); +#endif // wxUSE_STDPATHS // functions abstracting differences between GUI and console modes // ------------------------------------------------------------------------ @@ -83,28 +100,45 @@ public: // wxBase virtual void RemoveFromPendingDelete(wxObject *object) = 0; - - // other miscellaneous helpers - // --------------------------- - - // wxGetOsVersion() behaves differently in GUI and non-GUI builds under - // Unix: in the former case it returns the information about the toolkit - // and in the latter -- about the OS, so we need to virtualize it - virtual int GetOSVersion(int *verMaj, int *verMin) = 0; +#if wxUSE_SOCKETS + // return table of GUI callbacks for GSocket code or NULL in wxBase. This + // is needed because networking classes are in their own library and so + // they can't directly call GUI functions (the same net library can be + // used in both GUI and base apps). To complicate it further, GUI library + // ("wxCore") doesn't depend on networking library and so only a functions + // table can be passed around + virtual GSocketGUIFunctionsTable* GetSocketGUIFunctionsTable() = 0; +#endif + + // return information about the (native) toolkit currently used; + // returns wxPORT_BASE for console applications and one of the remaining + // wxPORT_* values for GUI applications. + virtual wxPortId GetToolkitVersion(int *majVer, int *minVer) const = 0; + + // return true if the port is using wxUniversal for the GUI, false if not + virtual bool IsUsingUniversalWidgets() const = 0; }; // ---------------------------------------------------------------------------- // include the platform-specific version of the class // ---------------------------------------------------------------------------- -#if defined(__WXMSW__) +// NB: test for __UNIX__ before __WXMAC__ as under Darwin we want to use the +// Unix code (and otherwise __UNIX__ wouldn't be defined) +// ABX: check __WIN32__ instead of __WXMSW__ for the same MSWBase in any Win32 port +#if defined(__WXPALMOS__) + #include "wx/palmos/apptbase.h" +#elif defined(__WIN32__) #include "wx/msw/apptbase.h" -#elif defined(__UNIX__) +#elif defined(__UNIX__) && !defined(__EMX__) #include "wx/unix/apptbase.h" +#elif defined(__WXMAC__) + #include "wx/mac/apptbase.h" +#elif defined(__OS2__) + #include "wx/os2/apptbase.h" #else // no platform-specific methods to add to wxAppTraits - typedef // wxAppTraits must be a class because it was forward declared as class - class WXDLLEXPORT wxAppTraits : public wxAppTraitsBase + class WXDLLIMPEXP_BASE wxAppTraits : public wxAppTraitsBase { }; #endif // platform @@ -117,7 +151,7 @@ public: // wxConsoleAppTraitsBase: wxAppTraits implementation for the console apps // ---------------------------------------------------------------------------- -class WXDLLEXPORT wxConsoleAppTraitsBase : public wxAppTraits +class WXDLLIMPEXP_BASE wxConsoleAppTraitsBase : public wxAppTraits { public: #if wxUSE_LOG @@ -127,6 +161,10 @@ public: #if wxUSE_FONTMAP virtual wxFontMapper *CreateFontMapper(); #endif // wxUSE_FONTMAP + virtual wxRendererNative *CreateRenderer(); +#if wxUSE_SOCKETS + virtual GSocketGUIFunctionsTable* GetSocketGUIFunctionsTable(); +#endif #ifdef __WXDEBUG__ virtual bool ShowAssertDialog(const wxString& msg); @@ -135,6 +173,19 @@ public: virtual void ScheduleForDestroy(wxObject *object); virtual void RemoveFromPendingDelete(wxObject *object); + + // the GetToolkitVersion for console application is always the same + virtual wxPortId GetToolkitVersion(int *verMaj, int *verMin) const + { + // no toolkits (wxBase is for console applications without GUI support) + // NB: zero means "no toolkit", -1 means "not initialized yet" + // so we must use zero here! + if (verMaj) *verMaj = 0; + if (verMin) *verMin = 0; + return wxPORT_BASE; + } + + virtual bool IsUsingUniversalWidgets() const { return false; } }; // ---------------------------------------------------------------------------- @@ -153,6 +204,10 @@ public: #if wxUSE_FONTMAP virtual wxFontMapper *CreateFontMapper(); #endif // wxUSE_FONTMAP + virtual wxRendererNative *CreateRenderer(); +#if wxUSE_SOCKETS + virtual GSocketGUIFunctionsTable* GetSocketGUIFunctionsTable(); +#endif #ifdef __WXDEBUG__ virtual bool ShowAssertDialog(const wxString& msg); @@ -161,6 +216,15 @@ public: virtual void ScheduleForDestroy(wxObject *object); virtual void RemoveFromPendingDelete(wxObject *object); + + virtual bool IsUsingUniversalWidgets() const + { + #ifdef __WXUNIVERSAL__ + return true; + #else + return false; + #endif + } }; #endif // wxUSE_GUI @@ -169,15 +233,26 @@ public: // include the platform-specific version of the classes above // ---------------------------------------------------------------------------- -#if defined(__WXMSW__) +// ABX: check __WIN32__ instead of __WXMSW__ for the same MSWBase in any Win32 port +#if defined(__WXPALMOS__) + #include "wx/palmos/apptrait.h" +#elif defined(__WIN32__) #include "wx/msw/apptrait.h" -#elif defined(__UNIX__) +#elif defined(__UNIX__) && !defined(__EMX__) #include "wx/unix/apptrait.h" -#else // no platform-specific methods to add to wxAppTraits +#elif defined(__WXMAC__) + #include "wx/mac/apptrait.h" +#elif defined(__WXPM__) + #include "wx/os2/apptrait.h" +#else #if wxUSE_GUI - typedef wxGUIAppTraitsBase wxGUIAppTraits; + class wxGUIAppTraits : public wxGUIAppTraitsBase + { + }; #endif // wxUSE_GUI - typedef wxConsoleAppTraitsBase wxConsoleAppTraits; + class wxConsoleAppTraits: public wxConsoleAppTraitsBase + { + }; #endif // platform #endif // _WX_APPTRAIT_H_