X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/dcc5fcbf1fb4ac4622497d407402c04ed8c99a44..ff3fd98a080f92ed9123d938d0eb26997cae5bea:/interface/wx/toplevel.h?ds=sidebyside diff --git a/interface/wx/toplevel.h b/interface/wx/toplevel.h index 0806c2f21f..acb79b1c72 100644 --- a/interface/wx/toplevel.h +++ b/interface/wx/toplevel.h @@ -42,6 +42,25 @@ enum directly, but all of its methods are also applicable for the two classes above. + Note that the instances of wxTopLevelWindow are managed by wxWidgets in the + internal top level window list. + + @beginEventEmissionTable + @event{EVT_ACTIVATE(id, func)} + Process a @c wxEVT_MAXIMIZE event. See wxMaximizeEvent. + @event{EVT_MOVE(func)} + Process a @c wxEVT_MOVE event, which is generated when a window is moved. + See wxMoveEvent. + @event{EVT_MOVE_START(func)} + Process a @c wxEVT_MOVE_START event, which is generated when the user starts + to move or size a window. wxMSW only. + See wxMoveEvent. + @event{EVT_MOVE_END(func)} + Process a @c wxEVT_MOVE_END event, which is generated when the user stops + moving or sizing a window. wxMSW only. + See wxMoveEvent. + @endEventTable + @library{wxcore} @category{managedwnd} @@ -50,6 +69,42 @@ enum class wxTopLevelWindow : public wxWindow { public: + /** + Default ctor. + */ + wxTopLevelWindow(); + + /** + Constructor creating the top level window. + */ + wxTopLevelWindow(wxWindow *parent, + wxWindowID winid, + const wxString& title, + const wxPoint& pos = wxDefaultPosition, + const wxSize& size = wxDefaultSize, + long style = wxDEFAULT_FRAME_STYLE, + const wxString& name = wxFrameNameStr); + + /** + Destructor. Remember that wxTopLevelWindows do not get immediately + destroyed when the user (or the app) closes them; they have a + @b delayed destruction. + + See @ref overview_windowdeletion for more info. + */ + virtual ~wxTopLevelWindow(); + + /** + Creates the top level window. + */ + bool Create(wxWindow *parent, + wxWindowID id, + const wxString& title, + const wxPoint& pos = wxDefaultPosition, + const wxSize& size = wxDefaultSize, + long style = wxDEFAULT_FRAME_STYLE, + const wxString& name = wxFrameNameStr); + /** Returns @true if the platform supports making the window translucent.