X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/dcbafcc2df78243a012627b3eb88d5cbde574ae7..b2f6eb0606be607c176121ad4ae272e3112f44eb:/wxPython/wx/lib/ogl/oglmisc.py?ds=inline diff --git a/wxPython/wx/lib/ogl/oglmisc.py b/wxPython/wx/lib/ogl/oglmisc.py deleted file mode 100644 index 478f2ee774..0000000000 --- a/wxPython/wx/lib/ogl/oglmisc.py +++ /dev/null @@ -1,416 +0,0 @@ -# -*- coding: iso-8859-1 -*- -#---------------------------------------------------------------------------- -# Name: oglmisc.py -# Purpose: Miscellaneous OGL support functions -# -# Author: Pierre Hjälm (from C++ original by Julian Smart) -# -# Created: 2004-05-08 -# RCS-ID: $Id$ -# Copyright: (c) 2004 Pierre Hjälm - 1998 Julian Smart -# Licence: wxWindows license -#---------------------------------------------------------------------------- - -from __future__ import division -from math import * - -import wx - -# Control point types -# Rectangle and most other shapes -CONTROL_POINT_VERTICAL = 1 -CONTROL_POINT_HORIZONTAL = 2 -CONTROL_POINT_DIAGONAL = 3 - -# Line -CONTROL_POINT_ENDPOINT_TO = 4 -CONTROL_POINT_ENDPOINT_FROM = 5 -CONTROL_POINT_LINE = 6 - -# Types of formatting: can be combined in a bit list -FORMAT_NONE = 0 # Left justification -FORMAT_CENTRE_HORIZ = 1 # Centre horizontally -FORMAT_CENTRE_VERT = 2 # Centre vertically -FORMAT_SIZE_TO_CONTENTS = 4 # Resize shape to contents - -# Attachment modes -ATTACHMENT_MODE_NONE, ATTACHMENT_MODE_EDGE, ATTACHMENT_MODE_BRANCHING = 0, 1, 2 - -# Shadow mode -SHADOW_NONE, SHADOW_LEFT, SHADOW_RIGHT = 0, 1, 2 - -OP_CLICK_LEFT, OP_CLICK_RIGHT, OP_DRAG_LEFT, OP_DRAG_RIGHT = 1, 2, 4, 8 -OP_ALL = OP_CLICK_LEFT | OP_CLICK_RIGHT | OP_DRAG_LEFT | OP_DRAG_RIGHT - -# Sub-modes for branching attachment mode -BRANCHING_ATTACHMENT_NORMAL = 1 -BRANCHING_ATTACHMENT_BLOB = 2 - -# logical function to use when drawing rubberband boxes, etc. -OGLRBLF = wx.INVERT - -CONTROL_POINT_SIZE = 6 - -# Types of arrowhead -# (i) Built-in -ARROW_HOLLOW_CIRCLE = 1 -ARROW_FILLED_CIRCLE = 2 -ARROW_ARROW = 3 -ARROW_SINGLE_OBLIQUE = 4 -ARROW_DOUBLE_OBLIQUE = 5 -# (ii) Custom -ARROW_METAFILE = 20 - -# Position of arrow on line -ARROW_POSITION_START = 0 -ARROW_POSITION_END = 1 -ARROW_POSITION_MIDDLE = 2 - -# Line alignment flags -# Vertical by default -LINE_ALIGNMENT_HORIZ = 1 -LINE_ALIGNMENT_VERT = 0 -LINE_ALIGNMENT_TO_NEXT_HANDLE = 2 -LINE_ALIGNMENT_NONE = 0 - - - -# Format a string to a list of strings that fit in the given box. -# Interpret %n and 10 or 13 as a new line. -def FormatText(dc, text, width, height, formatMode): - i = 0 - word="" - word_list = [] - end_word = False - new_line = False - while i0: - string_list.append(buffer) - buffer="" - else: - if len(buffer): - buffer+=" " - buffer += s - x, y = dc.GetTextExtent(buffer) - - # Don't fit within the bounding box if we're fitting - # shape to contents - if (x>width) and not (formatMode & FORMAT_SIZE_TO_CONTENTS): - # Deal with first word being wider than box - if len(oldBuffer): - string_list.append(oldBuffer) - buffer = s - if len(buffer): - string_list.append(buffer) - - return string_list - - - -def GetCentredTextExtent(dc, text_list, xpos = 0, ypos = 0, width = 0, height = 0): - if not text_list: - return 0, 0 - - max_width = 0 - for line in text_list: - current_width, char_height = dc.GetTextExtent(line) - if current_width>max_width: - max_width = current_width - - return max_width, len(text_list) * char_height - - - -def CentreText(dc, text_list, xpos, ypos, width, height, formatMode): - if not text_list: - return - - # First, get maximum dimensions of box enclosing text - char_height = 0 - max_width = 0 - current_width = 0 - - # Store text extents for speed - widths = [] - for line in text_list: - current_width, char_height = dc.GetTextExtent(line.GetText()) - widths.append(current_width) - if current_width>max_width: - max_width = current_width - - max_height = len(text_list) * char_height - - if formatMode & FORMAT_CENTRE_VERT: - if max_height(val2 - tol) and \ - val2<(val1 + tol) and val2>(val1 - tol) - - - -def FindEndForBox(width, height, x1, y1, x2, y2): - xvec = [x1 - width / 2, x1 - width / 2, x1 + width / 2, x1 + width / 2, x1 - width / 2] - yvec = [y1 - height / 2, y1 + height / 2, y1 + height / 2, y1 - height / 2, y1 - height / 2] - - return FindEndForPolyline(xvec, yvec, x2, y2, x1, y1) - - - -def CheckLineIntersection(x1, y1, x2, y2, x3, y3, x4, y4): - denominator_term = (y4 - y3) * (x2 - x1) - (y2 - y1) * (x4 - x3) - numerator_term = (x3 - x1) * (y4 - y3) + (x4 - x3) * (y1 - y3) - - length_ratio = 1.0 - k_line = 1.0 - - # Check for parallel lines - if denominator_term<0.005 and denominator_term>-0.005: - line_constant=-1.0 - else: - line_constant = float(numerator_term) / denominator_term - - # Check for intersection - if line_constant<1.0 and line_constant>0.0: - # Now must check that other line hits - if (y4 - y3)<0.005 and (y4 - y3)>-0.005: - k_line = (x1 - x3 + line_constant * (x2 - x1)) / (x4 - x3) - else: - k_line = (y1 - y3 + line_constant * (y2 - y1)) / (y4 - y3) - if k_line >= 0 and k_line<1: - length_ratio = line_constant - else: - k_line = 1 - - return length_ratio, k_line - - - -def FindEndForPolyline(xvec, yvec, x1, y1, x2, y2): - lastx = xvec[0] - lasty = yvec[0] - - min_ratio = 1.0 - - for i in range(1, len(xvec)): - line_ratio, other_ratio = CheckLineIntersection(x1, y1, x2, y2, lastx, lasty, xvec[i], yvec[i]) - lastx = xvec[i] - lasty = yvec[i] - - if line_ratio1: - point2[0] = point1[0] - else: - point2[1] = point1[0] - - - -def GetPointOnLine(x1, y1, x2, y2, length): - l = sqrt((x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1)) - if l<0.01: - l = 0.01 - - i_bar = (x2 - x1) / l - j_bar = (y2 - y1) / l - - return -length * i_bar + x2,-length * j_bar + y2 - - - -def GetArrowPoints(x1, y1, x2, y2, length, width): - l = sqrt((x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1)) - - if l<0.01: - l = 0.01 - - i_bar = (x2 - x1) / l - j_bar = (y2 - y1) / l - - x3=-length * i_bar + x2 - y3=-length * j_bar + y2 - - return x2, y2, width*-j_bar + x3, width * i_bar + y3,-width*-j_bar + x3,-width * i_bar + y3 - - - -def DrawArcToEllipse(x1, y1, width1, height1, x2, y2, x3, y3): - a1 = width1 / 2 - b1 = height1 / 2 - - # Check that x2 != x3 - if abs(x2 - x3)<0.05: - x4 = x2 - if y3>y2: - y4 = y1 - sqrt((b1 * b1 - (((x2 - x1) * (x2 - x1)) * (b1 * b1) / (a1 * a1)))) - else: - y4 = y1 + sqrt((b1 * b1 - (((x2 - x1) * (x2 - x1)) * (b1 * b1) / (a1 * a1)))) - return x4, y4 - - # Calculate the x and y coordinates of the point where arc intersects ellipse - A = (1 / (a1 * a1)) - B = ((y3 - y2) * (y3 - y2)) / ((x3 - x2) * (x3 - x2) * b1 * b1) - C = (2 * (y3 - y2) * (y2 - y1)) / ((x3 - x2) * b1 * b1) - D = ((y2 - y1) * (y2 - y1)) / (b1 * b1) - E = (A + B) - F = (C - (2 * A * x1) - (2 * B * x2)) - G = ((A * x1 * x1) + (B * x2 * x2) - (C * x2) + D - 1) - H = ((y3 - y2) / (x2 - x2)) - K = ((F * F) - (4 * E * G)) - - if K >= 0: - # In this case the line intersects the ellipse, so calculate intersection - if x2 >= x1: - ellipse1_x = ((F*-1) + sqrt(K)) / (2 * E) - ellipse1_y = ((H * (ellipse1_x - x2)) + y2) - else: - ellipse1_x = (((F*-1) - sqrt(K)) / (2 * E)) - ellipse1_y = ((H * (ellipse1_x - x2)) + y2) - else: - # in this case, arc does not intersect ellipse, so just draw arc - ellipse1_x = x3 - ellipse1_y = y3 - - return ellipse1_x, ellipse1_y - - - -def FindEndForCircle(radius, x1, y1, x2, y2): - H = sqrt((x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1)) - - if H == 0: - return x1, y1 - else: - return radius * (x2 - x1) / H + x1, radius * (y2 - y1) / H + y1