X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/dc6588e771dc7180a69841a1b5ec29b4e5ea73d0..414b7b40164c4b146c4518d4873cbee9570a222e:/include/wx/window.h?ds=sidebyside diff --git a/include/wx/window.h b/include/wx/window.h index 2462fb0d27..733f3d02da 100644 --- a/include/wx/window.h +++ b/include/wx/window.h @@ -25,6 +25,7 @@ #include "wx/colour.h" #include "wx/region.h" #include "wx/utils.h" +#include "wx/intl.h" #include "wx/validate.h" // for wxDefaultValidator (always include it) @@ -64,6 +65,7 @@ class WXDLLEXPORT wxSizer; class WXDLLEXPORT wxToolTip; class WXDLLEXPORT wxWindowBase; class WXDLLEXPORT wxWindow; +class WXDLLEXPORT wxScrollHelper; #if wxUSE_ACCESSIBILITY class WXDLLEXPORT wxAccessible; @@ -180,9 +182,10 @@ public: virtual void SetName( const wxString &name ) { m_windowName = name; } virtual wxString GetName() const { return m_windowName; } - // sets the window variant, calls internally DoSetVariant if variant has changed - void SetWindowVariant( wxWindowVariant variant ) ; - wxWindowVariant GetWindowVariant() const { return m_windowVariant ; } + // sets the window variant, calls internally DoSetVariant if variant + // has changed + void SetWindowVariant(wxWindowVariant variant); + wxWindowVariant GetWindowVariant() const { return m_windowVariant; } // window id uniquely identifies the window among its siblings unless @@ -190,6 +193,19 @@ public: void SetId( wxWindowID winid ) { m_windowId = winid; } wxWindowID GetId() const { return m_windowId; } + // get or change the layout direction (LTR or RTL) for this window, + // wxLayout_Default is returned if layout direction is not supported + virtual wxLayoutDirection GetLayoutDirection() const + { return wxLayout_Default; } + virtual void SetLayoutDirection(wxLayoutDirection WXUNUSED(dir)) + { } + + // mirror coordinates for RTL layout if this window uses it and if the + // mirroring is not done automatically like Win32 + virtual wxCoord AdjustForLayoutDirection(wxCoord x, + wxCoord width, + wxCoord widthTotal) const; + // generate a control id for the controls which were not given one by // user static int NewControlId() { return --ms_lastControlId; } @@ -328,32 +344,29 @@ public: *h = s.y; } + void SetScrollHelper( wxScrollHelper *sh ) { m_scrollHelper = sh; } + wxScrollHelper *GetScrollHelper() { return m_scrollHelper; } + // reset the cached best size value so it will be recalculated the // next time it is needed. void InvalidateBestSize(); void CacheBestSize(const wxSize& size) const { wxConstCast(this, wxWindowBase)->m_bestSizeCache = size; } - // There are times (and windows) where 'Best' size and 'Min' size - // are vastly out of sync. This should be remedied somehow, but in - // the meantime, this method will return the larger of BestSize - // (the window's smallest legible size), and any user specified - // MinSize hint. - wxSize GetAdjustedBestSize() const - { - wxSize s( GetBestSize() ); - return wxSize( wxMax( s.x, GetMinWidth() ), wxMax( s.y, GetMinHeight() ) ); - } // This function will merge the window's best size into the window's // minimum size, giving priority to the min size components, and // returns the results. - wxSize GetBestFittingSize() const; + wxSize GetEffectiveMinSize() const; + wxDEPRECATED( wxSize GetBestFittingSize() const ); // replaced by GetEffectiveMinSize + wxDEPRECATED( wxSize GetAdjustedMinSize() const ); // replaced by GetEffectiveMinSize // A 'Smart' SetSize that will fill in default size values with 'best' // size. Sets the minsize to what was passed in. - void SetBestFittingSize(const wxSize& size=wxDefaultSize); + void SetInitialSize(const wxSize& size=wxDefaultSize); + wxDEPRECATED( void SetBestFittingSize(const wxSize& size=wxDefaultSize) ); // replaced by SetInitialSize + // the generic centre function - centers the window on parent by` // default or on screen if it doesn't have parent or // wxCENTER_ON_SCREEN flag is given @@ -370,26 +383,29 @@ public: // set virtual size to satisfy children virtual void FitInside(); - // set min/max size of the window + + // SetSizeHints is actually for setting the size hints + // for the wxTLW for a Window Manager - hence the name - + // and it is therefore overridden in wxTLW to do that. + // In wxWindow(Base), it has (unfortunately) been abused + // to mean the same as SetMinSize() and SetMaxSize(). + virtual void SetSizeHints( int minW, int minH, int maxW = wxDefaultCoord, int maxH = wxDefaultCoord, int incW = wxDefaultCoord, int incH = wxDefaultCoord ) - { - DoSetSizeHints(minW, minH, maxW, maxH, incW, incH); - } + { DoSetSizeHints(minW, minH, maxW, maxH, incW, incH); } void SetSizeHints( const wxSize& minSize, const wxSize& maxSize=wxDefaultSize, const wxSize& incSize=wxDefaultSize) - { - DoSetSizeHints(minSize.x, minSize.y, - maxSize.x, maxSize.y, - incSize.x, incSize.y); - } + { DoSetSizeHints(minSize.x, minSize.y, maxSize.x, maxSize.y, incSize.x, incSize.y); } + + virtual void DoSetSizeHints( int minW, int minH, + int maxW, int maxH, + int incW, int incH ); - virtual void DoSetSizeHints(int minW, int minH, - int maxW = wxDefaultCoord, int maxH = wxDefaultCoord, - int incW = wxDefaultCoord, int incH = wxDefaultCoord ); + // Methods for setting virtual size hints + // FIXME: What are virtual size hints? virtual void SetVirtualSizeHints( int minW, int minH, int maxW = wxDefaultCoord, int maxH = wxDefaultCoord ); @@ -399,17 +415,25 @@ public: SetVirtualSizeHints(minSize.x, minSize.y, maxSize.x, maxSize.y); } - virtual int GetMinWidth() const { return m_minWidth; } - virtual int GetMinHeight() const { return m_minHeight; } - int GetMaxWidth() const { return m_maxWidth; } - int GetMaxHeight() const { return m_maxHeight; } - // Override this method to control the values given to Sizers etc. - virtual wxSize GetMaxSize() const { return wxSize( m_maxWidth, m_maxHeight ); } - virtual wxSize GetMinSize() const { return wxSize( m_minWidth, m_minHeight ); } + // Call these to override what GetBestSize() returns. This + // method is only virtual because it is overriden in wxTLW + // as a different API for SetSizeHints(). + virtual void SetMinSize(const wxSize& minSize) { m_minWidth = minSize.x; m_minHeight = minSize.y; } + virtual void SetMaxSize(const wxSize& maxSize) { m_maxWidth = maxSize.x; m_maxHeight = maxSize.y; } + + // Override these methods to impose restrictions on min/max size. + // The easier way is to call SetMinSize() and SetMaxSize() which + // will have the same effect. Doing both is non-sense. + virtual wxSize GetMinSize() const { return wxSize(m_minWidth, m_minHeight); } + virtual wxSize GetMaxSize() const { return wxSize(m_maxWidth, m_maxHeight); } + + // Get the min and max values one by one + int GetMinWidth() const { return GetMinSize().x; } + int GetMinHeight() const { return GetMinSize().y; } + int GetMaxWidth() const { return GetMaxSize().x; } + int GetMaxHeight() const { return GetMaxSize().y; } - void SetMinSize(const wxSize& minSize) { SetSizeHints(minSize); } - void SetMaxSize(const wxSize& maxSize) { SetSizeHints(GetMinSize(), maxSize); } // Methods for accessing the virtual size of a window. For most // windows this is just the client area of the window, but for @@ -449,6 +473,11 @@ public: return wxSize( wxMax( client.x, best.x ), wxMax( client.y, best.y ) ); } + // return the size of the left/right and top/bottom borders in x and y + // components of the result respectively + virtual wxSize GetWindowBorderSize() const; + + // window state // ------------ @@ -464,6 +493,10 @@ public: virtual bool IsShown() const { return m_isShown; } virtual bool IsEnabled() const { return m_isEnabled; } + // returns true if the window is visible, i.e. IsShown() returns true + // if called on it and all its parents up to the first TLW + virtual bool IsShownOnScreen() const; + // get/set window style (setting style won't update the window and so // is only useful for internal usage) virtual void SetWindowStyleFlag( long style ) { m_windowStyle = style; } @@ -473,9 +506,14 @@ public: void SetWindowStyle( long style ) { SetWindowStyleFlag(style); } long GetWindowStyle() const { return GetWindowStyleFlag(); } + // check if the flag is set bool HasFlag(int flag) const { return (m_windowStyle & flag) != 0; } virtual bool IsRetained() const { return HasFlag(wxRETAINED); } + // turn the flag on if it had been turned off before and vice versa, + // return true if the flag is currently turned on + bool ToggleWindowStyle(int flag); + // extra style: the less often used style bits which can't be set with // SetWindowStyleFlag() virtual void SetExtraStyle(long exStyle) { m_exStyle = exStyle; } @@ -514,20 +552,6 @@ public: // click it virtual bool AcceptsFocusFromKeyboard() const { return AcceptsFocus(); } - // NB: these methods really don't belong here but with the current - // class hierarchy there is no other place for them :-( - - // get the default child of this parent, i.e. the one which is - // activated by pressing - virtual wxWindow *GetDefaultItem() const { return NULL; } - - // set this child as default, return the old default - virtual wxWindow *SetDefaultItem(wxWindow * WXUNUSED(child)) - { return NULL; } - - // set this child as temporary default - virtual void SetTmpDefaultItem(wxWindow * WXUNUSED(win)) { } - // navigates in the specified direction by sending a wxNavigationKeyEvent virtual bool Navigate(int flags = wxNavigationKeyEvent::IsForward); @@ -710,9 +734,15 @@ public: // thaw the window: redraw it after it had been frozen virtual void Thaw() { } + // return true if window had been frozen and not unthawed yet + virtual bool IsFrozen() const { return false; } + // adjust DC for drawing on this window virtual void PrepareDC( wxDC & WXUNUSED(dc) ) { } + // return true if the window contents is double buffered by the system + virtual bool IsDoubleBuffered() const { return false; } + // the update region of the window contains the areas which must be // repainted by the program const wxRegion& GetUpdateRegion() const { return m_updateRegion; } @@ -723,13 +753,17 @@ public: // these functions verify whether the given point/rectangle belongs to // (or at least intersects with) the update region - bool IsExposed( int x, int y ) const; - bool IsExposed( int x, int y, int w, int h ) const; + virtual bool DoIsExposed( int x, int y ) const; + virtual bool DoIsExposed( int x, int y, int w, int h ) const; + bool IsExposed( int x, int y ) const + { return DoIsExposed(x, y); } + bool IsExposed( int x, int y, int w, int h ) const + { return DoIsExposed(x, y, w, h); } bool IsExposed( const wxPoint& pt ) const - { return IsExposed(pt.x, pt.y); } + { return DoIsExposed(pt.x, pt.y); } bool IsExposed( const wxRect& rect ) const - { return IsExposed(rect.x, rect.y, rect.width, rect.height); } + { return DoIsExposed(rect.x, rect.y, rect.width, rect.height); } // colours, fonts and cursors // -------------------------- @@ -822,6 +856,13 @@ public: const wxFont *theFont = (const wxFont *) NULL) const = 0; + wxSize GetTextExtent(const wxString& string) const + { + wxCoord w, h; + GetTextExtent(string, &w, &h); + return wxSize(w, h); + } + // client <-> screen coords // ------------------------ @@ -879,6 +920,10 @@ public: { return DoPopupMenu(menu, x, y); } #endif // wxUSE_MENUS + // override this method to return true for controls having multiple pages + virtual bool HasMultiplePages() const { return false; } + + // scrollbars // ---------- @@ -1037,6 +1082,12 @@ public: wxAccessible* GetOrCreateAccessible() ; #endif + + // Set window transparency if the platform supports it + virtual bool SetTransparent(wxByte WXUNUSED(alpha)) { return false; } + virtual bool CanSetTransparent() { return false; } + + // implementation // -------------- @@ -1092,6 +1143,10 @@ public: // behaviour in the most common case virtual bool ShouldInheritColours() const { return false; } + // returns true if the window can be positioned outside of parent's client + // area (normal windows can't, but e.g. menubar or statusbar can): + virtual bool CanBeOutsideClientArea() const { return false; } + protected: // event handling specific to wxWindow virtual bool TryValidator(wxEvent& event); @@ -1223,6 +1278,8 @@ protected: // Virtual size (scrolling) wxSize m_virtualSize; + wxScrollHelper *m_scrollHelper; + int m_minVirtualWidth; // VirtualSizeHints int m_minVirtualHeight; int m_maxVirtualWidth; @@ -1244,18 +1301,8 @@ protected: // recalculated each time the value is needed. wxSize m_bestSizeCache; - // keep the old name for compatibility, at least until all the internal - // usages of it are changed to SetBestFittingSize - void SetBestSize(const wxSize& size) { SetBestFittingSize(size); } - - // set the initial window size if none is given (i.e. at least one of the - // components of the size passed to ctor/Create() is wxDefaultCoord) - // - // normally just calls SetBestSize() for controls, but can be overridden - // not to do it for the controls which have to do some additional - // initialization (e.g. add strings to list box) before their best size - // can be accurately calculated - virtual void SetInitialBestSize(const wxSize& WXUNUSED(size)) {} + wxDEPRECATED( void SetBestSize(const wxSize& size) ); // use SetInitialSize + wxDEPRECATED( virtual void SetInitialBestSize(const wxSize& size) ); // use SetInitialSize @@ -1314,6 +1361,10 @@ protected: // from both DoSetSize() and DoSetClientSize() and would usually just // reposition this window except for composite controls which will want to // arrange themselves inside the given rectangle + // + // Important note: the coordinates passed to this method are in parent's + // *window* coordinates and not parent's client coordinates (as the values + // passed to DoSetSize and returned by DoGetPosition are)! virtual void DoMoveWindow(int x, int y, int width, int height) = 0; // centre the window in the specified direction on parent, note that @@ -1338,18 +1389,50 @@ protected: // implements the window variants virtual void DoSetWindowVariant( wxWindowVariant variant ) ; + // Must be called when mouse capture is lost to send + // wxMouseCaptureLostEvent to windows on capture stack. + static void NotifyCaptureLost(); + private: // contains the last id generated by NewControlId static int ms_lastControlId; // the stack of windows which have captured the mouse static struct WXDLLEXPORT wxWindowNext *ms_winCaptureNext; + // the window that currently has mouse capture + static wxWindow *ms_winCaptureCurrent; + // indicates if execution is inside CaptureMouse/ReleaseMouse + static bool ms_winCaptureChanging; DECLARE_ABSTRACT_CLASS(wxWindowBase) DECLARE_NO_COPY_CLASS(wxWindowBase) DECLARE_EVENT_TABLE() }; + + +// Inlines for some deprecated methods +inline wxSize wxWindowBase::GetBestFittingSize() const +{ + return GetEffectiveMinSize(); +} + +inline void wxWindowBase::SetBestFittingSize(const wxSize& size) +{ + SetInitialSize(size); +} + +inline void wxWindowBase::SetBestSize(const wxSize& size) +{ + SetInitialSize(size); +} + +inline void wxWindowBase::SetInitialBestSize(const wxSize& size) +{ + SetInitialSize(size); +} + + // ---------------------------------------------------------------------------- // now include the declaration of wxWindow class // ---------------------------------------------------------------------------- @@ -1393,12 +1476,11 @@ private: #endif // wxUniv #include "wx/x11/window.h" #elif defined(__WXMGL__) - #ifdef __WXUNIVERSAL__ - #define wxWindowNative wxWindowMGL - #else // !wxUniv - #define wxWindowMGL wxWindow - #endif // wxUniv + #define wxWindowNative wxWindowMGL #include "wx/mgl/window.h" +#elif defined(__WXDFB__) + #define wxWindowNative wxWindowDFB + #include "wx/dfb/window.h" #elif defined(__WXMAC__) #ifdef __WXUNIVERSAL__ #define wxWindowNative wxWindowMac @@ -1547,6 +1629,7 @@ public: // If this object has the focus, child should be 'this'. virtual wxAccStatus GetFocus(int* childId, wxAccessible** child); +#if wxUSE_VARIANT // Gets a variant representing the selected children // of this object. // Acceptable values: @@ -1556,6 +1639,7 @@ public: // or 0 if this object is selected (GetType() == wxT("long") // - a "void*" pointer to a wxAccessible child object virtual wxAccStatus GetSelections(wxVariant* selections); +#endif // wxUSE_VARIANT }; #endif // wxUSE_ACCESSIBILITY