X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/dc5c1114e12c45b61f7243057ba522a1c51da602..bf2c8b318ea2c3e4c811d543e7624d7444aede47:/include/wx/socket.h?ds=sidebyside diff --git a/include/wx/socket.h b/include/wx/socket.h index 4663b0d6ed..056de5ee5a 100644 --- a/include/wx/socket.h +++ b/include/wx/socket.h @@ -9,33 +9,24 @@ // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// -#ifndef _WX_NETWORK_SOCKET_H -#define _WX_NETWORK_SOCKET_H - -#ifdef __GNUG__ -#pragma interface "socket.h" -#endif +#ifndef _WX_SOCKET_H_ +#define _WX_SOCKET_H_ #include "wx/defs.h" #if wxUSE_SOCKETS // --------------------------------------------------------------------------- -// wxSocket headers (generic) +// wxSocket headers // --------------------------------------------------------------------------- -#ifdef WXPREC -# include "wx/wxprec.h" -#else -# include "wx/event.h" -# include "wx/string.h" -#endif - +#include "wx/event.h" #include "wx/sckaddr.h" #include "wx/gsocket.h" +#include "wx/list.h" // ------------------------------------------------------------------------ -// constants +// Types and constants // ------------------------------------------------------------------------ enum wxSocketNotify @@ -58,8 +49,9 @@ typedef GSocketEventFlags wxSocketEventFlags; enum wxSocketError { + // from GSocket wxSOCKET_NOERROR = GSOCK_NOERROR, - wxSOCKET_INPOP = GSOCK_INVOP, + wxSOCKET_INVOP = GSOCK_INVOP, wxSOCKET_IOERR = GSOCK_IOERR, wxSOCKET_INVADDR = GSOCK_INVADDR, wxSOCKET_INVSOCK = GSOCK_INVSOCK, @@ -68,7 +60,9 @@ enum wxSocketError wxSOCKET_WOULDBLOCK = GSOCK_WOULDBLOCK, wxSOCKET_TIMEDOUT = GSOCK_TIMEDOUT, wxSOCKET_MEMERR = GSOCK_MEMERR, - wxSOCKET_BUSY + + // wxSocket-specific (not yet implemented) + wxSOCKET_DUMMY }; enum @@ -76,246 +70,285 @@ enum wxSOCKET_NONE = 0, wxSOCKET_NOWAIT = 1, wxSOCKET_WAITALL = 2, - wxSOCKET_BLOCK = 4 + wxSOCKET_BLOCK = 4, + wxSOCKET_REUSEADDR = 8, + wxSOCKET_BROADCAST = 16, + wxSOCKET_NOBIND = 32 }; -// Type of socket -enum wxSockType +enum wxSocketType { - SOCK_CLIENT, - SOCK_SERVER, - SOCK_DATAGRAM, - SOCK_INTERNAL, - SOCK_UNINIT + wxSOCKET_UNINIT, + wxSOCKET_CLIENT, + wxSOCKET_SERVER, + wxSOCKET_BASE, + wxSOCKET_DATAGRAM }; -typedef int wxSockFlags; +typedef int wxSocketFlags; + -// ------------------------------------------------------------------------ -// wxSocket base -// ------------------------------------------------------------------------ -class WXDLLEXPORT wxTimer; -class WXDLLEXPORT wxSocketEvent; +// -------------------------------------------------------------------------- +// wxSocketBase +// -------------------------------------------------------------------------- -class WXDLLEXPORT wxSocketBase : public wxEvtHandler +class WXDLLIMPEXP_NET wxSocketBase : public wxObject { DECLARE_CLASS(wxSocketBase) -public: - enum - { - NONE = wxSOCKET_NONE, - NOWAIT = wxSOCKET_NOWAIT, - WAITALL = wxSOCKET_WAITALL, - SPEED = wxSOCKET_BLOCK - }; - - typedef void (*wxSockCbk)(wxSocketBase& sock, wxSocketNotify evt, char *cdata); - -protected: - GSocket *m_socket; // GSocket - wxEvtHandler *m_evt_handler; // event handler - int m_id; // Socket id (for event handler) - - // Attributes - wxSockFlags m_flags; // wxSocket flags - wxSockType m_type; // wxSocket type - wxSocketEventFlags m_neededreq; // Event mask - bool m_notify_state; // Notify events to users? - - // State - bool m_connected; // Connected? - bool m_establishing; // Establishing connection? - bool m_reading; // Busy reading? - bool m_writing; // Busy writing? - bool m_error; // Did last IO call fail? - wxUint32 m_lcount; // Last IO transaction size - unsigned long m_timeout; // IO timeout value - wxList m_states; // Stack of states - bool m_interrupt; // Interrupt ongoing wait operations - - // Pushback buffer - char *m_unread; // Pushback buffer - wxUint32 m_unrd_size; // Pushback buffer size - wxUint32 m_unrd_cur; // Pushback pointer (index into buffer) +public: - // Callback - wxSockCbk m_cbk; // C callback - char *m_cdata; // C callback data + // Public interface + // ---------------- -public: + // ctors and dtors wxSocketBase(); + wxSocketBase(wxSocketFlags flags, wxSocketType type); virtual ~wxSocketBase(); - virtual bool Close(); - - // Base IO - wxSocketBase& Peek(char* buffer, wxUint32 nbytes); - wxSocketBase& Read(char* buffer, wxUint32 nbytes); - wxSocketBase& Write(const char *buffer, wxUint32 nbytes); - wxSocketBase& Unread(const char *buffer, wxUint32 nbytes); - wxSocketBase& ReadMsg(char *buffer, wxUint32 nbytes); - wxSocketBase& WriteMsg(const char *buffer, wxUint32 nbytes); - wxSocketBase& Discard(); + void Init(); + bool Destroy(); + + // state + bool Ok() const { return IsOk(); } + bool IsOk() const { return (m_socket != NULL); } + bool Error() const { return m_error; } + bool IsClosed() const { return m_closed; } + bool IsConnected() const { return m_connected; } + bool IsData() { return WaitForRead(0, 0); } + bool IsDisconnected() const { return !IsConnected(); } + wxUint32 LastCount() const { return m_lcount; } + wxSocketError LastError() const { return (wxSocketError)m_socket->GetError(); } + void SaveState(); + void RestoreState(); - // Status - inline bool Ok() const { return (m_socket != NULL); }; - inline bool Error() const { return m_error; }; - inline bool IsConnected() const { return m_connected; }; - inline bool IsDisconnected() const { return !IsConnected(); }; - inline bool IsNoWait() const { return ((m_flags & NOWAIT) != 0); }; - inline bool IsData() { return WaitForRead(0, 0); }; - inline wxUint32 LastCount() const { return m_lcount; } - inline wxSocketError LastError() const { return (wxSocketError)GSocket_GetError(m_socket); } - inline wxSockType GetType() const { return m_type; } - - // Addresses - virtual bool GetPeer(wxSockAddress& addr_man) const; + // addresses virtual bool GetLocal(wxSockAddress& addr_man) const; + virtual bool GetPeer(wxSockAddress& addr_man) const; + virtual bool SetLocal(const wxIPV4address& local); - // Set attributes and flags - void SetTimeout(long seconds); - void SetFlags(wxSockFlags flags); - inline wxSockFlags GetFlags() const { return m_flags; }; - - /* Wait functions - * seconds = -1 means default timeout (change with SetTimeout) - * seconds, milliseconds = 0 means no wait - * seconds, milliseconds > 0 means specified wait - */ + // base IO + virtual bool Close(); + wxSocketBase& Discard(); + wxSocketBase& Peek(void* buffer, wxUint32 nbytes); + wxSocketBase& Read(void* buffer, wxUint32 nbytes); + wxSocketBase& ReadMsg(void *buffer, wxUint32 nbytes); + wxSocketBase& Unread(const void *buffer, wxUint32 nbytes); + wxSocketBase& Write(const void *buffer, wxUint32 nbytes); + wxSocketBase& WriteMsg(const void *buffer, wxUint32 nbytes); + + void InterruptWait() { m_interrupt = true; } bool Wait(long seconds = -1, long milliseconds = 0); bool WaitForRead(long seconds = -1, long milliseconds = 0); bool WaitForWrite(long seconds = -1, long milliseconds = 0); bool WaitForLost(long seconds = -1, long milliseconds = 0); - /* This function interrupts all ongoing wait operations for this - * socket; use it only as an escape mechanism (for example to close - * an app or to abort an operation). Reception of LOST events and - * calls to Close() automatically call this. - */ - void InterruptAllWaits() { m_interrupt = TRUE; }; - - // Save the current state of Socket - void SaveState(); - void RestoreState(); + wxSocketFlags GetFlags() const { return m_flags; } + void SetFlags(wxSocketFlags flags); + void SetTimeout(long seconds); - // Setup event handler - void SetEventHandler(wxEvtHandler& evt_hdlr, int id = -1); + bool GetOption(int level, int optname, void *optval, int *optlen); + bool SetOption(int level, int optname, const void *optval, int optlen); + wxUint32 GetLastIOSize() const { return m_lcount; } - // Tell wxSocket which events to notify + // event handling + void *GetClientData() const { return m_clientData; } + void SetClientData(void *data) { m_clientData = data; } + void SetEventHandler(wxEvtHandler& handler, int id = wxID_ANY); void SetNotify(wxSocketEventFlags flags); void Notify(bool notify); - static wxSocketEventFlags EventToNotify(wxSocketNotify evt); - inline wxSocketEventFlags NeededReq() const { return m_neededreq; } - // External callback - wxSockCbk Callback(wxSockCbk cbk_); - char *CallbackData(char *data); + // initialize/shutdown the sockets (usually called automatically) + static bool IsInitialized(); + static bool Initialize(); + static void Shutdown(); - // Public internal callback - virtual void OldOnNotify(wxSocketNotify WXUNUSED(evt)); - // Do NOT use this function; it should be protected! - void OnRequest(wxSocketNotify req_evt); + // Implementation from now on + // -------------------------- -protected: - friend class wxSocketServer; - friend class wxSocketClient; - friend class wxSocketHandler; + // do not use, should be private (called from GSocket) + void OnRequest(wxSocketNotify notify); -#ifdef __SALFORDC__ -public: -#endif + // do not use, not documented nor supported + bool IsNoWait() const { return ((m_flags & wxSOCKET_NOWAIT) != 0); } + wxSocketType GetType() const { return m_type; } - wxSocketBase(wxSockFlags flags, wxSockType type); +private: + friend class wxSocketClient; + friend class wxSocketServer; + friend class wxDatagramSocket; -#ifdef __SALFORDC__ -protected: -#endif + // low level IO + wxUint32 _Read(void* buffer, wxUint32 nbytes); + wxUint32 _Write(const void *buffer, wxUint32 nbytes); + bool _Wait(long seconds, long milliseconds, wxSocketEventFlags flags); - // Low level IO - wxUint32 _Read(char* buffer, wxUint32 nbytes); - wxUint32 _Write(const char *buffer, wxUint32 nbytes); - bool _Wait(long seconds, long milliseconds, wxSocketEventFlags flags); + // pushback buffer + void Pushback(const void *buffer, wxUint32 size); + wxUint32 GetPushback(void *buffer, wxUint32 size, bool peek); - // Pushbacks - void Pushback(const char *buffer, wxUint32 size); - wxUint32 GetPushback(char *buffer, wxUint32 size, bool peek); +private: + // socket + GSocket *m_socket; // GSocket + wxSocketType m_type; // wxSocket type + + // state + wxSocketFlags m_flags; // wxSocket flags + bool m_connected; // connected? + bool m_establishing; // establishing connection? + bool m_reading; // busy reading? + bool m_writing; // busy writing? + bool m_error; // did last IO call fail? + bool m_closed; // was the other end closed? + // (notice that m_error is also set then) + wxUint32 m_lcount; // last IO transaction size + unsigned long m_timeout; // IO timeout value + wxList m_states; // stack of states + bool m_interrupt; // interrupt ongoing wait operations? + bool m_beingDeleted; // marked for delayed deletion? + wxIPV4address m_localAddress; // bind to local address? + + // pushback buffer + void *m_unread; // pushback buffer + wxUint32 m_unrd_size; // pushback buffer size + wxUint32 m_unrd_cur; // pushback pointer (index into buffer) + + // events + int m_id; // socket id + wxEvtHandler *m_handler; // event handler + void *m_clientData; // client data for events + bool m_notify; // notify events to users? + wxSocketEventFlags m_eventmask; // which events to notify? + + // the initialization count, GSocket is initialized if > 0 + static size_t m_countInit; + + DECLARE_NO_COPY_CLASS(wxSocketBase) }; -//////////////////////////////////////////////////////////////////////// -class WXDLLEXPORT wxSocketServer : public wxSocketBase +// -------------------------------------------------------------------------- +// wxSocketServer +// -------------------------------------------------------------------------- + +class WXDLLIMPEXP_NET wxSocketServer : public wxSocketBase { DECLARE_CLASS(wxSocketServer) -public: - // 'service' can be a name or a port-number - wxSocketServer(wxSockAddress& addr_man, wxSockFlags flags = wxSOCKET_NONE); +public: + wxSocketServer(const wxSockAddress& addr, wxSocketFlags flags = wxSOCKET_NONE); - wxSocketBase* Accept(bool wait = TRUE); - bool AcceptWith(wxSocketBase& sock, bool wait = TRUE); + wxSocketBase* Accept(bool wait = true); + bool AcceptWith(wxSocketBase& socket, bool wait = true); bool WaitForAccept(long seconds = -1, long milliseconds = 0); + + DECLARE_NO_COPY_CLASS(wxSocketServer) }; -//////////////////////////////////////////////////////////////////////// -class WXDLLEXPORT wxSocketClient : public wxSocketBase +// -------------------------------------------------------------------------- +// wxSocketClient +// -------------------------------------------------------------------------- + +class WXDLLIMPEXP_NET wxSocketClient : public wxSocketBase { DECLARE_CLASS(wxSocketClient) -public: - wxSocketClient(wxSockFlags flags = wxSOCKET_NONE); +public: + wxSocketClient(wxSocketFlags flags = wxSOCKET_NONE); virtual ~wxSocketClient(); - virtual bool Connect(wxSockAddress& addr_man, bool wait = TRUE); + virtual bool Connect(const wxSockAddress& addr, bool wait = true); + bool Connect(const wxSockAddress& addr, const wxSockAddress& local, + bool wait = true); bool WaitOnConnect(long seconds = -1, long milliseconds = 0); + + // Sets initial socket buffer sizes using the SO_SNDBUF and SO_RCVBUF options + // before calling connect (either one can be -1 to leave it unchanged) + void SetInitialSocketBuffers(int recv, int send) + { + m_initialRecvBufferSize = recv; + m_initialSendBufferSize = send; + } + +private: + virtual bool DoConnect(const wxSockAddress& addr, + const wxSockAddress* local, + bool wait = true); + + // buffer sizes, -1 if unset and defaults should be used + int m_initialRecvBufferSize; + int m_initialSendBufferSize; + + DECLARE_NO_COPY_CLASS(wxSocketClient) }; -//////////////////////////////////////////////////////////////////////// -class wxDatagramSocket : public wxSocketBase +// -------------------------------------------------------------------------- +// wxDatagramSocket +// -------------------------------------------------------------------------- + +// WARNING: still in alpha stage + +class WXDLLIMPEXP_NET wxDatagramSocket : public wxSocketBase { DECLARE_CLASS(wxDatagramSocket) public: - wxDatagramSocket( wxSockAddress& addr, wxSockFlags flags = wxSOCKET_NONE ); + wxDatagramSocket(const wxSockAddress& addr, wxSocketFlags flags = wxSOCKET_NONE); wxDatagramSocket& RecvFrom( wxSockAddress& addr, - char* buf, + void* buf, wxUint32 nBytes ); - wxDatagramSocket& SendTo( wxSockAddress& addr, - const char* buf, + wxDatagramSocket& SendTo( const wxSockAddress& addr, + const void* buf, wxUint32 nBytes ); + +/* TODO: + bool Connect(wxSockAddress& addr); +*/ + DECLARE_NO_COPY_CLASS(wxDatagramSocket) }; -//////////////////////////////////////////////////////////////////////// -class WXDLLEXPORT wxSocketEvent : public wxEvent { - DECLARE_DYNAMIC_CLASS(wxSocketEvent) +// -------------------------------------------------------------------------- +// wxSocketEvent +// -------------------------------------------------------------------------- + +class WXDLLIMPEXP_NET wxSocketEvent : public wxEvent +{ public: - wxSocketEvent(int id = 0); + wxSocketEvent(int id = 0) + : wxEvent(id, wxEVT_SOCKET) + { + } - wxSocketNotify SocketEvent() const { return m_skevt; } - wxSocketBase *Socket() const { return m_socket; } + wxSocketNotify GetSocketEvent() const { return m_event; } + wxSocketBase *GetSocket() const { return (wxSocketBase *) GetEventObject(); } + void *GetClientData() const { return m_clientData; } - void CopyObject(wxObject& obj_d) const; + virtual wxEvent *Clone() const { return new wxSocketEvent(*this); } public: - wxSocketNotify m_skevt; - wxSocketBase *m_socket; + wxSocketNotify m_event; + void *m_clientData; + + DECLARE_DYNAMIC_CLASS_NO_ASSIGN(wxSocketEvent) }; + typedef void (wxEvtHandler::*wxSocketEventFunction)(wxSocketEvent&); -#define EVT_SOCKET(id, func) { wxEVT_SOCKET, id, -1, \ - (wxObjectEventFunction) (wxEventFunction) (wxSocketEventFunction) & func, \ - (wxObject *) NULL }, +#define wxSocketEventHandler(func) \ + (wxObjectEventFunction)(wxEventFunction)wxStaticCastEvent(wxSocketEventFunction, &func) + +#define EVT_SOCKET(id, func) \ + wx__DECLARE_EVT1(wxEVT_SOCKET, id, wxSocketEventHandler(func)) + +#endif // wxUSE_SOCKETS -#endif - // wxUSE_SOCKETS +#endif // _WX_SOCKET_H_ -#endif - // _WX_NETWORK_SOCKET_H