X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/dc1efb1d9f4e4ce7d8f889dad3aaab7026b73058..0fe5e8fea017ecb73f8aaa8ceb745feb269b3f79:/src/motif/app.cpp diff --git a/src/motif/app.cpp b/src/motif/app.cpp index 67a241c4e4..9a09d850b4 100644 --- a/src/motif/app.cpp +++ b/src/motif/app.cpp @@ -13,6 +13,11 @@ #pragma implementation "app.h" #endif +#ifdef __VMS +#define XtParent XTPARENT +#define XtDisplay XTDISPLAY +#endif + #include "wx/frame.h" #include "wx/app.h" #include "wx/utils.h" @@ -55,7 +60,6 @@ #include -extern char *wxBuffer; extern wxList wxPendingDelete; wxApp *wxTheApp = NULL; @@ -84,8 +88,6 @@ long wxApp::sm_lastMessageTime = 0; bool wxApp::Initialize() { - wxBuffer = new char[BUFSIZ + 512]; - wxClassInfo::InitializeClasses(); // GL: I'm annoyed ... I don't know where to put this and I don't want to @@ -138,17 +140,7 @@ void wxApp::CleanUp() // Destroy all GDI lists, etc. - delete wxTheBrushList; - wxTheBrushList = NULL; - - delete wxThePenList; - wxThePenList = NULL; - - delete wxTheFontList; - wxTheFontList = NULL; - - delete wxTheBitmapList; - wxTheBitmapList = NULL; + wxDeleteStockLists(); delete wxTheColourDatabase; wxTheColourDatabase = NULL; @@ -163,9 +155,6 @@ void wxApp::CleanUp() wxBitmap::CleanUpHandlers(); - delete[] wxBuffer; - wxBuffer = NULL; - wxClassInfo::CleanUpClasses(); delete wxTheApp; @@ -355,43 +344,43 @@ void wxApp::ProcessXEvent(WXEvent* _event) widget, XtParent(widget)); #endif // DEBUG - if (CheckForAccelerator(_event)) - { + if (CheckForAccelerator(_event)) + { // Do nothing! We intercepted and processed the event as an // accelerator. return; - } + } #if 1 // It seemed before that this hack was redundant and // key down events were being generated by wxCanvasInputEvent. // But no longer - why ??? // - else if (CheckForKeyDown(_event)) - { + else if (CheckForKeyDown(_event)) + { // We intercepted and processed the key down event return; - } + } #endif - else - { + else + { XtDispatchEvent(event); - return; - } + return; + } } else if (event->type == KeyRelease) { // TODO: work out why we still need this ! -michael // if (CheckForKeyUp(_event)) - { - // We intercepted and processed the key up event - return; - } - else - { - XtDispatchEvent(event); - return; - } + { + // We intercepted and processed the key up event + return; + } + else + { + XtDispatchEvent(event); + return; + } } else if (event->type == PropertyNotify) { @@ -477,13 +466,20 @@ void wxApp::OnIdle(wxIdleEvent& event) inOnIdle = TRUE; - // 'Garbage' collection of windows deleted with Close(). - DeletePendingObjects(); + // If there are pending events, we must process them: pending events + // are either events to the threads other than main or events posted + // with wxPostEvent() functions + // GRG: I have moved this here so that all pending events are processed + // before starting to delete any objects. This behaves better (in + // particular, wrt wxPostEvent) and is coherent with wxGTK's current + // behaviour. Also removed the '#if wxUSE_THREADS' around it. + // Changed Mar/2000 before 2.1.14 -#if wxUSE_THREADS // Flush pending events. ProcessPendingEvents(); -#endif + + // 'Garbage' collection of windows deleted with Close(). + DeletePendingObjects(); // flush the logged messages if any wxLog *pLog = wxLog::GetActiveTarget(); @@ -665,20 +661,20 @@ bool wxApp::CheckForKeyDown(WXEvent* event) if (xEvent->xany.type == KeyPress) { Widget widget = XtWindowToWidget((Display*) wxGetDisplay(), - xEvent->xany.window); - wxWindow* win = NULL; + xEvent->xany.window); + wxWindow* win = NULL; - // Find the first wxWindow that corresponds to this event window - while (widget && !(win = wxGetWindowFromTable(widget))) + // Find the first wxWindow that corresponds to this event window + while (widget && !(win = wxGetWindowFromTable(widget))) widget = XtParent(widget); - if (!widget || !win) + if (!widget || !win) return FALSE; - wxKeyEvent keyEvent(wxEVT_KEY_DOWN); - wxTranslateKeyEvent(keyEvent, win, (Widget) 0, xEvent); + wxKeyEvent keyEvent(wxEVT_KEY_DOWN); + wxTranslateKeyEvent(keyEvent, win, (Widget) 0, xEvent); - return win->ProcessEvent( keyEvent ); + return win->ProcessEvent( keyEvent ); } return FALSE; @@ -690,20 +686,20 @@ bool wxApp::CheckForKeyUp(WXEvent* event) if (xEvent->xany.type == KeyRelease) { Widget widget = XtWindowToWidget((Display*) wxGetDisplay(), - xEvent->xany.window); - wxWindow* win = NULL; + xEvent->xany.window); + wxWindow* win = NULL; - // Find the first wxWindow that corresponds to this event window - while (widget && !(win = wxGetWindowFromTable(widget))) - widget = XtParent(widget); + // Find the first wxWindow that corresponds to this event window + while (widget && !(win = wxGetWindowFromTable(widget))) + widget = XtParent(widget); - if (!widget || !win) - return FALSE; + if (!widget || !win) + return FALSE; - wxKeyEvent keyEvent(wxEVT_KEY_UP); - wxTranslateKeyEvent(keyEvent, win, (Widget) 0, xEvent); + wxKeyEvent keyEvent(wxEVT_KEY_UP); + wxTranslateKeyEvent(keyEvent, win, (Widget) 0, xEvent); - return win->ProcessEvent( keyEvent ); + return win->ProcessEvent( keyEvent ); } return FALSE; @@ -724,26 +720,43 @@ void wxExit() } // Yield to other processes -bool wxYield() + +bool wxApp::Yield(bool onlyIfNeeded) { + bool s_inYield = FALSE; + + if ( s_inYield ) + { + if ( !onlyIfNeeded ) + { + wxFAIL_MSG( wxT("wxYield called recursively" ) ); + } + + return FALSE; + } + + s_inYield = TRUE; + while (wxTheApp && wxTheApp->Pending()) wxTheApp->Dispatch(); - // VZ: is it the same as this (taken from old wxExecute)? -#if 0 - XtAppProcessEvent((XtAppContext) wxTheApp->GetAppContext(), XtIMAll); -#endif + s_inYield = FALSE; return TRUE; } // TODO use XmGetPixmap (?) to get the really standard icons! +// XPM hack: make the arrays const +#define static static const + #include "wx/generic/info.xpm" #include "wx/generic/error.xpm" #include "wx/generic/question.xpm" #include "wx/generic/warning.xpm" +#undef static + wxIcon wxApp::GetStdIcon(int which) const {