X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/dbeddfb93d3479d03d8ec4c0121dfbe3bbcc422b..98182acce893d3bed83a7bce73eebcaafc66d44a:/src/osx/cocoa/evtloop.mm diff --git a/src/osx/cocoa/evtloop.mm b/src/osx/cocoa/evtloop.mm index d7082f1578..4798214f02 100644 --- a/src/osx/cocoa/evtloop.mm +++ b/src/osx/cocoa/evtloop.mm @@ -30,12 +30,51 @@ #include "wx/app.h" #endif // WX_PRECOMP +#include "wx/log.h" + #include "wx/osx/private.h" // ============================================================================ // wxEventLoop implementation // ============================================================================ +/* +static int CalculateNSEventMaskFromEventCategory(wxEventCategory cat) +{ + NSLeftMouseDownMask | + NSLeftMouseUpMask | + NSRightMouseDownMask | + NSRightMouseUpMask = 1 << NSRightMouseUp, + NSMouseMovedMask = 1 << NSMouseMoved, + NSLeftMouseDraggedMask = 1 << NSLeftMouseDragged, + NSRightMouseDraggedMask = 1 << NSRightMouseDragged, + NSMouseEnteredMask = 1 << NSMouseEntered, + NSMouseExitedMask = 1 << NSMouseExited, + NSScrollWheelMask = 1 << NSScrollWheel, +#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_4 + NSTabletPointMask = 1 << NSTabletPoint, + NSTabletProximityMask = 1 << NSTabletProximity, +#endif + NSOtherMouseDownMask = 1 << NSOtherMouseDown, + NSOtherMouseUpMask = 1 << NSOtherMouseUp, + NSOtherMouseDraggedMask = 1 << NSOtherMouseDragged, + + + + NSKeyDownMask = 1 << NSKeyDown, + NSKeyUpMask = 1 << NSKeyUp, + NSFlagsChangedMask = 1 << NSFlagsChanged, + + NSAppKitDefinedMask = 1 << NSAppKitDefined, + NSSystemDefinedMask = 1 << NSSystemDefined, + NSApplicationDefinedMask = 1 << NSApplicationDefined, + NSPeriodicMask = 1 << NSPeriodic, + NSCursorUpdateMask = 1 << NSCursorUpdate, + + NSAnyEventMask = 0xffffffffU +} +*/ + wxGUIEventLoop::wxGUIEventLoop() { m_sleepTime = 0.0; @@ -48,6 +87,16 @@ void wxGUIEventLoop::WakeUp() wxMacWakeUp(); } +CFRunLoopRef wxGUIEventLoop::CFGetCurrentRunLoop() const +{ + NSRunLoop* nsloop = [NSRunLoop currentRunLoop]; + return [nsloop getCFRunLoop]; +} + +//----------------------------------------------------------------------------- +// events dispatch and loop handling +//----------------------------------------------------------------------------- + bool wxGUIEventLoop::Pending() const { wxMacAutoreleasePool autoreleasepool; @@ -77,6 +126,9 @@ bool wxGUIEventLoop::Dispatch() } else { + if (wxTheApp) + wxTheApp->ProcessPendingEvents(); + if ( wxTheApp->ProcessIdle() ) m_sleepTime = 0.0 ; else @@ -92,3 +144,61 @@ bool wxGUIEventLoop::Dispatch() return true; } + +bool wxGUIEventLoop::YieldFor(long eventsToProcess) +{ +#if wxUSE_THREADS + // Yielding from a non-gui thread needs to bail out, otherwise we end up + // possibly sending events in the thread too. + if ( !wxThread::IsMain() ) + { + return true; + } +#endif // wxUSE_THREADS + + m_isInsideYield = true; + m_eventsToProcessInsideYield = eventsToProcess; + +#if wxUSE_LOG + // disable log flushing from here because a call to wxYield() shouldn't + // normally result in message boxes popping up &c + wxLog::Suspend(); +#endif // wxUSE_LOG + + // process all pending events: + while ( Pending() ) + Dispatch(); + + // it's necessary to call ProcessIdle() to update the frames sizes which + // might have been changed (it also will update other things set from + // OnUpdateUI() which is a nice (and desired) side effect) + while ( ProcessIdle() ) {} + + // if there are pending events, we must process them. + if (wxTheApp) + wxTheApp->ProcessPendingEvents(); + +#if wxUSE_LOG + wxLog::Resume(); +#endif // wxUSE_LOG + m_isInsideYield = false; + + return true; +} + +int wxGUIEventLoop::DispatchTimeout(unsigned long timeout) +{ + wxMacAutoreleasePool autoreleasepool; + + NSEvent *event = [NSApp + nextEventMatchingMask:NSAnyEventMask + untilDate:[NSDate dateWithTimeIntervalSinceNow: timeout/1000] + inMode:NSDefaultRunLoopMode + dequeue: YES]; + if ( !event ) + return -1; + + [NSApp sendEvent: event]; + + return true; +}