X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/dbd94b75015561fe527069c138ce43c44797fe35..9c72cf7619064969b5c7f59cece74013789db4cf:/docs/latex/wx/txrc.tex diff --git a/docs/latex/wx/txrc.tex b/docs/latex/wx/txrc.tex index bcd96e148d..dc065629b3 100644 --- a/docs/latex/wx/txrc.tex +++ b/docs/latex/wx/txrc.tex @@ -8,7 +8,7 @@ Classes: \helpref{wxXmlResource}{wxxmlresource}, \helpref{wxXmlResourceHandler}{ The XML-based resource system, known as XRC, allows user interface elements such as dialogs, menu bars and toolbars, to be stored in text files and loaded into the application at run-time. XRC files can also be compiled into binary XRS files or C++ -code (the former makes it possible to store all resources in since file and the latter +code (the former makes it possible to store all resources in a single file and the latter is useful when you want to embed the resources into the executable). There are several advantages to using XRC resources. @@ -16,7 +16,7 @@ There are several advantages to using XRC resources. \begin{itemize}\itemsep=0pt \item Recompiling and linking an application is not necessary if the resources change. -\item If you use a dialog designers that generates C++ code, it can be hard +\item If you use a dialog designer that generates C++ code, it can be hard to reintegrate this into existing C++ code. Separation of resources and code is a more elegant solution. \item You can choose between different alternative resource files at run time, if necessary. @@ -40,7 +40,7 @@ wxFileSystem ZIP handler first with {\tt wxFileSystem::AddHandler(new wxZipFSHan \item call {\tt wxXmlResource::Get()->InitAllHandlers()} from your wxApp::OnInit function, and then call {\tt wxXmlResource::Get()->Load("myfile.xrc")} to load the resource file; \item to create a dialog from a resource, create it using the default constructor, and then -load using for example {\tt wxXmlResource::Get()->LoadDialog(\&dlg, this, "dlg1");} +load it using for example {\tt wxXmlResource::Get()->LoadDialog(\&dlg, this, "dlg1");} \item set up event tables as usual but use the {\tt XRCID(str)} macro to translate from XRC string names to a suitable integer identifier, for example {\tt EVT\_MENU(XRCID("quit"), MyFrame::OnQuit)}. \end{itemize} @@ -54,11 +54,11 @@ To create an XRC file, you can use one of the following methods. \item use \urlref{XRCed}{http://xrced.sf.net}, a wxPython-based dialog editor that you can find in the {\tt wxPython/tools} subdirectory of the wxWidgets CVS archive; -\item use \urlref{Glade}{http://wxglade.sf.net}, a GUI designer written in wxPython. At the moment it can generate Python, C++ and XRC; +\item use \urlref{wxGlade}{http://wxglade.sf.net}, a GUI designer written in wxPython. At the moment it can generate Python, C++ and XRC; \item convert WIN32 RC files to XRC with the tool in {\tt contrib/utils/convertrc}. \end{itemize} -A complete list of third-party tools that write to XRC can be found at \urlref{www.wxwidgets.org/lnk\_tool.htm}{http://www.wxwidgets.org/lnk\_tool.in}. +A complete list of third-party tools that write to XRC can be found at \urlref{www.wxwidgets.org/lnk\_tool.htm}{http://www.wxwidgets.org/lnk\_tool.htm}. It is highly recommended that you use a resource editing tool, since it's fiddly writing XRC files by hand. @@ -80,7 +80,7 @@ To compile binary resource files, use the command-line wxrc utility. It takes on \item -e (--extra-cpp-code): if used together with -c, generates C++ header file containing class definitions for the windows defined by the XRC file (see special subsection) \item -u (--uncompressed): do not compress XML files (C++ only) -\item -g (--gettext): output .po catalog (to stdout, or a file if -o is used) +\item -g (--gettext): output underscore-wrapped strings that poEdit or gettext can scan. Outputs to stdout, or a file if -o is used \item -n (--function) : specify C++ function name (use with -c) \item -o (--output) : specify the output file, such as resource.xrs or resource.cpp \item -l (--list-of-handlers) : output a list of necessary handlers to this file @@ -97,7 +97,7 @@ For example: XRS file is essentially a renamed ZIP archive which means that you can manipulate it with standard ZIP tools. Note that if you are using XRS files, you have -to initialize \helpref{wxFileSystem}{wxfilesystem} ZIP handler first! It is a simple +to initialize the \helpref{wxFileSystem}{wxfilesystem} ZIP handler first! It is a simple thing to do: \begin{verbatim} @@ -110,7 +110,7 @@ thing to do: \subsection{Using embedded resources}\label{embeddedresource} It is sometimes useful to embed resources in the executable itself instead -of loading external file (e.g. when your app is small and consists only of one +of loading an external file (e.g. when your app is small and consists only of one exe file). XRC provides means to convert resources into regular C++ file that can be compiled and included in the executable. @@ -120,7 +120,7 @@ contain a function called {\it InitXmlResource} (unless you override this with a command line switch). Use it to load the resource: \begin{verbatim} - extern void InitXMLResource(); // defined in generated file + extern void InitXmlResource(); // defined in generated file ... wxXmlResource::Get()->InitAllHandlers(); InitXmlResource(); @@ -480,7 +480,7 @@ TestWnd::TestWnd(){ The generated window class can be used as basis for the full window class. The class members which represent widgets may be accessed by name instead of using {\tt XRCCTRL} every time you wish to reference them (note that they are {\tt protected} class members), -though you must still use {\tt XRCID} to refer to widget ids in the event +though you must still use {\tt XRCID} to refer to widget IDs in the event table. Example: