X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/db54b046154f408aa3d688ecc5c92e7e224b0bdf..37961915e744635f655f8fb6d5f3fe1d851ebb2a:/include/wx/effects.h diff --git a/include/wx/effects.h b/include/wx/effects.h index 8357e5449d..adaf951c10 100644 --- a/include/wx/effects.h +++ b/include/wx/effects.h @@ -1,37 +1,41 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: effects.h +// Name: wx/effects.h // Purpose: wxEffects class // Draws 3D effects. // Author: Julian Smart et al // Modified by: // Created: 25/4/2000 -// RCS-ID: $Id$ // Copyright: (c) Julian Smart -// Licence: wxWindows licence +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// -#if defined(__GNUG__) && !defined(__APPLE__) -#pragma interface "effects.h" -#endif - #ifndef _WX_EFFECTS_H_ #define _WX_EFFECTS_H_ +// this class is deprecated and will be removed in the next wx version +// +// please use wxRenderer::DrawBorder() instead of DrawSunkenEdge(); there is no +// replacement for TileBitmap() but it doesn't seem to be very useful anyhow +#if WXWIN_COMPATIBILITY_2_8 + /* * wxEffects: various 3D effects */ -class WXDLLEXPORT wxEffects: public wxObject -{ -DECLARE_CLASS(wxEffects) +#include "wx/object.h" +#include "wx/colour.h" +#include "wx/gdicmn.h" +#include "wx/dc.h" +class WXDLLIMPEXP_CORE wxEffectsImpl: public wxObject +{ public: // Assume system colours - wxEffects() ; + wxEffectsImpl() ; // Going from lightest to darkest - wxEffects(const wxColour& highlightColour, const wxColour& lightShadow, - const wxColour& faceColour, const wxColour& mediumShadow, - const wxColour& darkShadow) ; + wxEffectsImpl(const wxColour& highlightColour, const wxColour& lightShadow, + const wxColour& faceColour, const wxColour& mediumShadow, + const wxColour& darkShadow) ; // Accessors wxColour GetHighlightColour() const { return m_highlightColour; } @@ -61,7 +65,7 @@ public: void DrawSunkenEdge(wxDC& dc, const wxRect& rect, int borderSize = 1); // Tile a bitmap - bool TileBitmap(const wxRect& rect, wxDC& dc, wxBitmap& bitmap); + bool TileBitmap(const wxRect& rect, wxDC& dc, const wxBitmap& bitmap); protected: wxColour m_highlightColour; // Usually white @@ -69,7 +73,18 @@ protected: wxColour m_faceColour; // Usually grey wxColour m_mediumShadow; // Usually dark grey wxColour m_darkShadow; // Usually black + + DECLARE_CLASS(wxEffectsImpl) }; -#endif +// current versions of g++ don't generate deprecation warnings for classes +// declared deprecated, so define wxEffects as a typedef instead: this does +// generate warnings with both g++ and VC (which also has no troubles with +// directly deprecating the classes...) +// +// note that this g++ bug (16370) is supposed to be fixed in g++ 4.3.0 +typedef wxEffectsImpl wxDEPRECATED(wxEffects); + +#endif // WXWIN_COMPATIBILITY_2_8 +#endif // _WX_EFFECTS_H_