X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/db101bd35296e100d490d3c033c0fdee32747e85..11e3c6ef36393fb5863ea2f9601d8facd73acb12:/include/wx/button.h?ds=sidebyside diff --git a/include/wx/button.h b/include/wx/button.h index 8277c66ebc..42b8e88a93 100644 --- a/include/wx/button.h +++ b/include/wx/button.h @@ -14,70 +14,37 @@ #include "wx/defs.h" -// ---------------------------------------------------------------------------- -// wxButton flags shared with other classes -// ---------------------------------------------------------------------------- - -#if wxUSE_TOGGLEBTN || wxUSE_BUTTON - -// These flags affect label alignment -#define wxBU_LEFT 0x0040 -#define wxBU_TOP 0x0080 -#define wxBU_RIGHT 0x0100 -#define wxBU_BOTTOM 0x0200 -#define wxBU_ALIGN_MASK ( wxBU_LEFT | wxBU_TOP | wxBU_RIGHT | wxBU_BOTTOM ) -#endif - #if wxUSE_BUTTON -// ---------------------------------------------------------------------------- -// wxButton specific flags -// ---------------------------------------------------------------------------- - -// These two flags are obsolete -#define wxBU_NOAUTODRAW 0x0000 -#define wxBU_AUTODRAW 0x0004 +#include "wx/anybutton.h" -// by default, the buttons will be created with some (system dependent) -// minimal size to make them look nicer, giving this style will make them as -// small as possible -#define wxBU_EXACTFIT 0x0001 - -#include "wx/control.h" - -class WXDLLEXPORT wxBitmap; - -extern WXDLLEXPORT_DATA(const wxChar*) wxButtonNameStr; +extern WXDLLIMPEXP_DATA_CORE(const char) wxButtonNameStr[]; // ---------------------------------------------------------------------------- // wxButton: a push button // ---------------------------------------------------------------------------- -class WXDLLEXPORT wxButtonBase : public wxControl +class WXDLLIMPEXP_CORE wxButtonBase : public wxAnyButton { public: wxButtonBase() { } - // show the image in the button in addition to the label - virtual void SetImageLabel(const wxBitmap& WXUNUSED(bitmap)) { } - - // set the margins around the image - virtual void SetImageMargins(wxCoord WXUNUSED(x), wxCoord WXUNUSED(y)) { } + // show the authentication needed symbol on the button: this is currently + // only implemented on Windows Vista and newer (on which it shows the UAC + // shield symbol) + void SetAuthNeeded(bool show = true) { DoSetAuthNeeded(show); } + bool GetAuthNeeded() const { return DoGetAuthNeeded(); } - // this wxButton method is called when the button becomes the default one - // on its panel - virtual void SetDefault() { } - - // Buttons on MSW can look bad if they are not native colours, because - // then they become owner-drawn and not theme-drawn. Disable it here - // in wxButtonBase to make it consistent. - virtual bool ShouldInheritColours() const { return false; } + // make this button the default button in its top level window + // + // returns the old default item (possibly NULL) + virtual wxWindow *SetDefault(); // returns the default button size for this platform static wxSize GetDefaultSize(); protected: - DECLARE_NO_COPY_CLASS(wxButtonBase) + wxDECLARE_NO_COPY_CLASS(wxButtonBase); }; #if defined(__WXUNIVERSAL__) @@ -86,19 +53,18 @@ protected: #include "wx/msw/button.h" #elif defined(__WXMOTIF__) #include "wx/motif/button.h" -#elif defined(__WXGTK__) +#elif defined(__WXGTK20__) #include "wx/gtk/button.h" +#elif defined(__WXGTK__) + #include "wx/gtk1/button.h" #elif defined(__WXMAC__) - #include "wx/mac/button.h" + #include "wx/osx/button.h" #elif defined(__WXCOCOA__) #include "wx/cocoa/button.h" #elif defined(__WXPM__) #include "wx/os2/button.h" -#elif defined(__WXPALMOS__) - #include "wx/palmos/button.h" #endif #endif // wxUSE_BUTTON -#endif - // _WX_BUTTON_H_BASE_ +#endif // _WX_BUTTON_H_BASE_