X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/da75a14e72a6455df1f580afd694070c4467449e..c670c85582ca995105f14a6c62b54c580582f624:/include/wx/msw/setup0.h diff --git a/include/wx/msw/setup0.h b/include/wx/msw/setup0.h index 5f9bf588a3..a212bc2446 100644 --- a/include/wx/msw/setup0.h +++ b/include/wx/msw/setup0.h @@ -246,10 +246,29 @@ // Recommended setting: 0 unless you do plan to develop MT applications #define wxUSE_THREADS 1 -// If enabled (1), compiles wxWidgets streams classes +// If enabled, compiles wxWidgets streams classes +// +// wx stream classes are used for image IO, process IO redirection, network +// protocols implementation and much more and so disabling this results in a +// lot of other functionality being lost. +// +// Default is 1 +// +// Recommended setting: 1 as setting it to 0 disables many other things #define wxUSE_STREAMS 1 -// Use standard C++ streams if 1. If 0, use wxWin streams implementation only. +// Use standard C++ streams if 1 instead of wx streams in some places. If +// disabled (default), wx streams are used everywhere and wxWidgets doesn't +// depend on the standard streams library. +// +// Notice that enabling this does not replace wx streams with std streams +// everywhere, in a lot of places wx streams are used no matter what. +// +// Default is 0 +// +// Recommended setting: 1 if you use the standard streams anyhow and so +// dependency on the standard streams library is not a +// problem #define wxUSE_STD_IOSTREAM 0 // Enable conversion to standard C++ string if 1. @@ -542,6 +561,7 @@ #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN) #define wxUSE_CHOICE 1 // wxChoice #define wxUSE_COMBOBOX 1 // wxComboBox +#define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl #define wxUSE_GAUGE 1 // wxGauge #define wxUSE_LISTBOX 1 // wxListBox @@ -672,9 +692,10 @@ #define wxUSE_CARET 1 // Use wxDisplay class: it allows enumerating all displays on a system and -// working with them. +// their geometries as well as finding the display on which the given point or +// window lies. // -// Default is 0 because it isn't yet implemented on all platforms +// Default is 1. // // Recommended setting: 1 if you need it, can be safely set to 0 otherwise #define wxUSE_DISPLAY 1