X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/d9c8e68e58c5d6b0debc5df02b8fa6dba719e12e..3f4a2351e4c677c88c18ea812b609477adee7380:/src/msw/bmpbuttn.cpp diff --git a/src/msw/bmpbuttn.cpp b/src/msw/bmpbuttn.cpp index ad9eecda97..d4848e4d5f 100644 --- a/src/msw/bmpbuttn.cpp +++ b/src/msw/bmpbuttn.cpp @@ -1,170 +1,435 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: bmpbuttn.cpp +// Name: src/msw/bmpbuttn.cpp // Purpose: wxBitmapButton // Author: Julian Smart // Modified by: // Created: 04/01/98 // RCS-ID: $Id$ -// Copyright: (c) Julian Smart and Markus Holzem -// Licence: wxWindows license +// Copyright: (c) Julian Smart +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// -#ifdef __GNUG__ -#pragma implementation "bmpbuttn.h" -#endif - // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ -#pragma hdrstop + #pragma hdrstop #endif +#if wxUSE_BMPBUTTON + +#include "wx/bmpbuttn.h" + #ifndef WX_PRECOMP - #include "wx/bmpbuttn.h" + #include "wx/log.h" + #include "wx/dcmemory.h" + #include "wx/image.h" #endif #include "wx/msw/private.h" -#if !USE_SHARED_LIBRARY -IMPLEMENT_DYNAMIC_CLASS(wxBitmapButton, wxButton) +#include "wx/msw/uxtheme.h" + +#if wxUSE_UXTHEME + // no need to include tmschema.h + #ifndef BP_PUSHBUTTON + #define BP_PUSHBUTTON 1 + + #define PBS_NORMAL 1 + #define PBS_HOT 2 + #define PBS_PRESSED 3 + #define PBS_DISABLED 4 + #define PBS_DEFAULTED 5 + + #define TMT_CONTENTMARGINS 3602 + #endif +#endif // wxUSE_UXTHEME + +#ifndef ODS_NOFOCUSRECT + #define ODS_NOFOCUSRECT 0x0200 #endif -#define BUTTON_HEIGHT_FACTOR (EDIT_CONTROL_FACTOR * 1.1) +// ---------------------------------------------------------------------------- +// macros +// ---------------------------------------------------------------------------- + +#if wxUSE_EXTENDED_RTTI + +WX_DEFINE_FLAGS( wxBitmapButtonStyle ) + +wxBEGIN_FLAGS( wxBitmapButtonStyle ) + // new style border flags, we put them first to + // use them for streaming out + wxFLAGS_MEMBER(wxBORDER_SIMPLE) + wxFLAGS_MEMBER(wxBORDER_SUNKEN) + wxFLAGS_MEMBER(wxBORDER_DOUBLE) + wxFLAGS_MEMBER(wxBORDER_RAISED) + wxFLAGS_MEMBER(wxBORDER_STATIC) + wxFLAGS_MEMBER(wxBORDER_NONE) + + // old style border flags + wxFLAGS_MEMBER(wxSIMPLE_BORDER) + wxFLAGS_MEMBER(wxSUNKEN_BORDER) + wxFLAGS_MEMBER(wxDOUBLE_BORDER) + wxFLAGS_MEMBER(wxRAISED_BORDER) + wxFLAGS_MEMBER(wxSTATIC_BORDER) + wxFLAGS_MEMBER(wxBORDER) + + // standard window styles + wxFLAGS_MEMBER(wxTAB_TRAVERSAL) + wxFLAGS_MEMBER(wxCLIP_CHILDREN) + wxFLAGS_MEMBER(wxTRANSPARENT_WINDOW) + wxFLAGS_MEMBER(wxWANTS_CHARS) + wxFLAGS_MEMBER(wxFULL_REPAINT_ON_RESIZE) + wxFLAGS_MEMBER(wxALWAYS_SHOW_SB ) + wxFLAGS_MEMBER(wxVSCROLL) + wxFLAGS_MEMBER(wxHSCROLL) + + wxFLAGS_MEMBER(wxBU_AUTODRAW) + wxFLAGS_MEMBER(wxBU_LEFT) + wxFLAGS_MEMBER(wxBU_RIGHT) + wxFLAGS_MEMBER(wxBU_TOP) + wxFLAGS_MEMBER(wxBU_BOTTOM) +wxEND_FLAGS( wxBitmapButtonStyle ) + +IMPLEMENT_DYNAMIC_CLASS_XTI(wxBitmapButton, wxButton,"wx/bmpbuttn.h") + +wxBEGIN_PROPERTIES_TABLE(wxBitmapButton) + wxPROPERTY_FLAGS( WindowStyle , wxBitmapButtonStyle , long , SetWindowStyleFlag , GetWindowStyleFlag , EMPTY_MACROVALUE, 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // style +wxEND_PROPERTIES_TABLE() + +wxBEGIN_HANDLERS_TABLE(wxBitmapButton) +wxEND_HANDLERS_TABLE() + +wxCONSTRUCTOR_5( wxBitmapButton , wxWindow* , Parent , wxWindowID , Id , wxBitmap , Bitmap , wxPoint , Position , wxSize , Size ) -bool wxBitmapButton::Create(wxWindow *parent, wxWindowID id, const wxBitmap& bitmap, - const wxPoint& pos, - const wxSize& size, long style, - const wxValidator& validator, - const wxString& name) +#else +IMPLEMENT_DYNAMIC_CLASS(wxBitmapButton, wxButton) +#endif + +BEGIN_EVENT_TABLE(wxBitmapButton, wxBitmapButtonBase) + EVT_SYS_COLOUR_CHANGED(wxBitmapButton::OnSysColourChanged) + EVT_ENTER_WINDOW(wxBitmapButton::OnMouseEnterOrLeave) + EVT_LEAVE_WINDOW(wxBitmapButton::OnMouseEnterOrLeave) +END_EVENT_TABLE() + +/* +TODO PROPERTIES : + +long "style" , wxBU_AUTODRAW +bool "default" , 0 +bitmap "selected" , +bitmap "focus" , +bitmap "disabled" , +*/ + +bool wxBitmapButton::Create(wxWindow *parent, wxWindowID id, + const wxBitmap& bitmap, + const wxPoint& pos, + const wxSize& size, long style, + const wxValidator& wxVALIDATOR_PARAM(validator), + const wxString& name) { - m_buttonBitmap = bitmap; - SetName(name); - SetValidator(validator); - - parent->AddChild(this); - - m_backgroundColour = parent->GetBackgroundColour() ; - m_foregroundColour = parent->GetForegroundColour() ; - m_windowStyle = style; - m_marginX = 0; - m_marginY = 0; - - if ( style & wxBU_AUTODRAW ) - { - m_marginX = wxDEFAULT_BUTTON_MARGIN; - m_marginY = wxDEFAULT_BUTTON_MARGIN; - } - - int x = pos.x; - int y = pos.y; - int width = size.x; - int height = size.y; - - if (id == -1) - m_windowId = NewControlId(); - else - m_windowId = id; - - if ( width == -1 && bitmap.Ok()) - width = bitmap.GetWidth() + 2*m_marginX; - - if ( height == -1 && bitmap.Ok()) - height = bitmap.GetHeight() + 2*m_marginY; - - m_hWnd = (WXHWND)CreateWindowEx - ( + m_bmpNormal = bitmap; + SetName(name); + +#if wxUSE_VALIDATORS + SetValidator(validator); +#endif // wxUSE_VALIDATORS + + parent->AddChild(this); + + m_windowStyle = style; + + if ( style & wxBU_AUTODRAW ) + { + m_marginX = + m_marginY = 4; + } + + if (id == wxID_ANY) + m_windowId = NewControlId(); + else + m_windowId = id; + + long msStyle = WS_VISIBLE | WS_TABSTOP | WS_CHILD | BS_OWNERDRAW ; + + if ( m_windowStyle & wxCLIP_SIBLINGS ) + msStyle |= WS_CLIPSIBLINGS; + +#ifdef __WIN32__ + if(m_windowStyle & wxBU_LEFT) + msStyle |= BS_LEFT; + if(m_windowStyle & wxBU_RIGHT) + msStyle |= BS_RIGHT; + if(m_windowStyle & wxBU_TOP) + msStyle |= BS_TOP; + if(m_windowStyle & wxBU_BOTTOM) + msStyle |= BS_BOTTOM; +#endif + + m_hWnd = (WXHWND) CreateWindowEx( 0, wxT("BUTTON"), - wxT(""), - WS_VISIBLE | WS_TABSTOP | WS_CHILD | BS_OWNERDRAW , - 0, 0, 0, 0, + wxEmptyString, + msStyle, + 0, 0, 0, 0, GetWinHwnd(parent), (HMENU)m_windowId, wxGetInstance(), NULL ); - // Subclass again for purposes of dialog editing mode - SubclassWin(m_hWnd); + // Subclass again for purposes of dialog editing mode + SubclassWin(m_hWnd); + + SetPosition(pos); + SetBestSize(size); + + return true; +} + +bool wxBitmapButton::SetBackgroundColour(const wxColour& colour) +{ + if ( !wxBitmapButtonBase::SetBackgroundColour(colour) ) + { + // didn't change + return false; + } + + // invalidate the brush, it will be recreated the next time it's needed + m_brushDisabled = wxNullBrush; + + return true; +} + +void wxBitmapButton::OnSysColourChanged(wxSysColourChangedEvent& event) +{ + m_brushDisabled = wxNullBrush; - SetFont(parent->GetFont()) ; + if ( !IsEnabled() ) + { + // this change affects our current state + Refresh(); + } - SetSize(x, y, width, height); + event.Skip(); +} - return TRUE; +void wxBitmapButton::OnMouseEnterOrLeave(wxMouseEvent& event) +{ + if ( IsEnabled() && m_bmpHover.Ok() ) + Refresh(); + + event.Skip(); } -void wxBitmapButton::SetBitmapLabel(const wxBitmap& bitmap) +void wxBitmapButton::OnSetBitmap() { - m_buttonBitmap = bitmap; + // if the focus bitmap is specified but hover one isn't, use the focus + // bitmap for hovering as well if this is consistent with the current + // Windows version look and feel + // + // rationale: this is compatible with the old wxGTK behaviour and also + // makes it much easier to do "the right thing" for all platforms (some of + // them, such as Windows XP, have "hot" buttons while others don't) + if ( !m_bmpHover.Ok() && + m_bmpFocus.Ok() && + wxUxThemeEngine::GetIfActive() ) + { + m_bmpHover = m_bmpFocus; + } + + // this will redraw us + wxBitmapButtonBase::OnSetBitmap(); +} + +#if wxUSE_UXTHEME +static +void MSWDrawXPBackground(wxButton *button, WXDRAWITEMSTRUCT *wxdis) +{ + LPDRAWITEMSTRUCT lpDIS = (LPDRAWITEMSTRUCT)wxdis; + HDC hdc = lpDIS->hDC; + UINT state = lpDIS->itemState; + RECT rectBtn; + CopyRect(&rectBtn, &lpDIS->rcItem); + + wxUxThemeHandle theme(button, L"BUTTON"); + int iState; + + if ( state & ODS_SELECTED ) + { + iState = PBS_PRESSED; + } + else if ( button->HasCapture() || button->IsMouseInWindow() ) + { + iState = PBS_HOT; + } + else if ( state & ODS_FOCUS ) + { + iState = PBS_DEFAULTED; + } + else if ( state & ODS_DISABLED ) + { + iState = PBS_DISABLED; + } + else + { + iState = PBS_NORMAL; + } + + // draw parent background if needed + if ( wxUxThemeEngine::Get()->IsThemeBackgroundPartiallyTransparent(theme, + BP_PUSHBUTTON, + iState) ) + { + wxUxThemeEngine::Get()->DrawThemeParentBackground(GetHwndOf(button), hdc, &rectBtn); + } + + // draw background + wxUxThemeEngine::Get()->DrawThemeBackground(theme, hdc, BP_PUSHBUTTON, iState, + &rectBtn, NULL); + + // calculate content area margins + MARGINS margins; + wxUxThemeEngine::Get()->GetThemeMargins(theme, hdc, BP_PUSHBUTTON, iState, + TMT_CONTENTMARGINS, &rectBtn, &margins); + RECT rectClient; + ::CopyRect(&rectClient, &rectBtn); + ::InflateRect(&rectClient, -margins.cxLeftWidth, -margins.cyTopHeight); + + // if focused and !nofocus rect + if ( (state & ODS_FOCUS) && !(state & ODS_NOFOCUSRECT) ) + { + DrawFocusRect(hdc, &rectClient); + } + + if ( button->UseBgCol() ) + { + COLORREF colBg = wxColourToRGB(button->GetBackgroundColour()); + HBRUSH hbrushBackground = ::CreateSolidBrush(colBg); + + // don't overwrite the focus rect + ::InflateRect(&rectClient, -1, -1); + FillRect(hdc, &rectClient, hbrushBackground); + ::DeleteObject(hbrushBackground); + } } +#endif // wxUSE_UXTHEME + +// VZ: should be at the very least less than wxDEFAULT_BUTTON_MARGIN +#define FOCUS_MARGIN 3 bool wxBitmapButton::MSWOnDraw(WXDRAWITEMSTRUCT *item) { -#if defined(__WIN95__) +#ifndef __WXWINCE__ long style = GetWindowLong((HWND) GetHWND(), GWL_STYLE); if (style & BS_BITMAP) { // Let default procedure draw the bitmap, which is defined // in the Windows resource. - return FALSE; + return false; } #endif LPDRAWITEMSTRUCT lpDIS = (LPDRAWITEMSTRUCT) item; - - // choose the bitmap to use depending on the buttons state - wxBitmap* bitmap; - - UINT state = lpDIS->itemState; - bool isSelected = (state & ODS_SELECTED) != 0; - if ( isSelected && m_buttonBitmapSelected.Ok() ) - bitmap = &m_buttonBitmapSelected; - else if ((state & ODS_FOCUS) && m_buttonBitmapFocus.Ok()) - bitmap = &m_buttonBitmapFocus; - else if ((state & ODS_DISABLED) && m_buttonBitmapDisabled.Ok()) - bitmap = &m_buttonBitmapDisabled; + HDC hDC = lpDIS->hDC; + UINT state = lpDIS->itemState; + bool isSelected = (state & ODS_SELECTED) != 0; + bool autoDraw = (GetWindowStyleFlag() & wxBU_AUTODRAW) != 0; + + + // choose the bitmap to use depending on the button state + wxBitmap *bitmap; + + if ( isSelected && m_bmpSelected.Ok() ) + bitmap = &m_bmpSelected; + else if ( m_bmpHover.Ok() && IsMouseInWindow() ) + bitmap = &m_bmpHover; + else if ((state & ODS_FOCUS) && m_bmpFocus.Ok()) + bitmap = &m_bmpFocus; + else if ((state & ODS_DISABLED) && m_bmpDisabled.Ok()) + bitmap = &m_bmpDisabled; else - bitmap = &m_buttonBitmap; + bitmap = &m_bmpNormal; if ( !bitmap->Ok() ) - return FALSE; - - // draw it on the memory DC - HDC hDC = lpDIS->hDC; - HDC memDC = ::CreateCompatibleDC(hDC); + return false; - HBITMAP old = (HBITMAP) ::SelectObject(memDC, (HBITMAP) bitmap->GetHBITMAP()); + // centre the bitmap in the control area + int x = lpDIS->rcItem.left; + int y = lpDIS->rcItem.top; + int width = lpDIS->rcItem.right - x; + int height = lpDIS->rcItem.bottom - y; + int wBmp = bitmap->GetWidth(); + int hBmp = bitmap->GetHeight(); - if (!old) +#if wxUSE_UXTHEME + if ( autoDraw && wxUxThemeEngine::GetIfActive() ) { - wxLogLastError(_T("SelectObject")); - - return FALSE; + MSWDrawXPBackground(this, item); + wxUxThemeHandle theme(this, L"BUTTON"); + + // calculate content area margins + // assuming here that each state is the same size + MARGINS margins; + wxUxThemeEngine::Get()->GetThemeMargins(theme, NULL, + BP_PUSHBUTTON, PBS_NORMAL, + TMT_CONTENTMARGINS, NULL, + &margins); + int marginX = margins.cxLeftWidth + 1; + int marginY = margins.cyTopHeight + 1; + int x1,y1; + + if ( m_windowStyle & wxBU_LEFT ) + { + x1 = x + marginX; + } + else if ( m_windowStyle & wxBU_RIGHT ) + { + x1 = x + (width - wBmp) - marginX; + } + else + { + x1 = x + (width - wBmp) / 2; + } + + if ( m_windowStyle & wxBU_TOP ) + { + y1 = y + marginY; + } + else if ( m_windowStyle & wxBU_BOTTOM ) + { + y1 = y + (height - hBmp) - marginY; + } + else + { + y1 = y + (height - hBmp) / 2; + } + + // draw the bitmap + wxDCTemp dst((WXHDC)hDC); + dst.DrawBitmap(*bitmap, x1, y1, true); + + return true; } +#endif // wxUSE_UXTHEME - int x = lpDIS->rcItem.left; - int y = lpDIS->rcItem.top; - int width = lpDIS->rcItem.right - x; - int height = lpDIS->rcItem.bottom - y; - - int wBmp = bitmap->GetWidth(), - hBmp = bitmap->GetHeight(); + int x1,y1; - // Draw the face, if auto-drawing - bool autoDraw = (GetWindowStyleFlag() & wxBU_AUTODRAW) != 0; - if ( autoDraw ) - { - DrawFace((WXHDC) hDC, - lpDIS->rcItem.left, lpDIS->rcItem.top, - lpDIS->rcItem.right, lpDIS->rcItem.bottom, - isSelected); - } + if(m_windowStyle & wxBU_LEFT) + x1 = x + (FOCUS_MARGIN+1); + else if(m_windowStyle & wxBU_RIGHT) + x1 = x + (width - wBmp) - (FOCUS_MARGIN+1); + else + x1 = x + (width - wBmp) / 2; - // Centre the bitmap in the control area - int x1 = x + (width - wBmp) / 2; - int y1 = y + (height - hBmp) / 2; + if(m_windowStyle & wxBU_TOP) + y1 = y + (FOCUS_MARGIN+1); + else if(m_windowStyle & wxBU_BOTTOM) + y1 = y + (height - hBmp) - (FOCUS_MARGIN+1); + else + y1 = y + (height - hBmp) / 2; if ( isSelected && autoDraw ) { @@ -172,39 +437,26 @@ bool wxBitmapButton::MSWOnDraw(WXDRAWITEMSTRUCT *item) y1++; } - BOOL ok; - wxMask *mask = bitmap->GetMask(); - if ( mask ) - { - // the fg ROP is applied for the pixels of the mask bitmap which are 1 - // (for a wxMask this means that this is a non transparent pixel), the - // bg ROP is applied for all the others - ok = ::MaskBlt( - hDC, x1, y1, wBmp, hBmp, // dst - memDC, 0, 0, // src - (HBITMAP)mask->GetMaskBitmap(), 0, 0, // mask - MAKEROP4(SRCCOPY, // fg ROP - SRCPAINT) // bg ROP - ); - } - else + // draw the face, if auto-drawing + if ( autoDraw ) { - ok = ::BitBlt(hDC, x1, y1, wBmp, hBmp, // dst - memDC, 0, 0, // src - SRCCOPY); // ROP + DrawFace((WXHDC) hDC, + lpDIS->rcItem.left, lpDIS->rcItem.top, + lpDIS->rcItem.right, lpDIS->rcItem.bottom, + isSelected); } - if ( !ok ) - { - wxLogLastError(_T("Mask/BitBlt()")); - } + // draw the bitmap + wxDCTemp dst((WXHDC)hDC); + dst.DrawBitmap(*bitmap, x1, y1, true); + // draw focus / disabled state, if auto-drawing if ( (state & ODS_DISABLED) && autoDraw ) { DrawButtonDisable((WXHDC) hDC, lpDIS->rcItem.left, lpDIS->rcItem.top, lpDIS->rcItem.right, lpDIS->rcItem.bottom, - TRUE); + true); } else if ( (state & ODS_FOCUS) && autoDraw ) { @@ -216,103 +468,108 @@ bool wxBitmapButton::MSWOnDraw(WXDRAWITEMSTRUCT *item) isSelected); } - ::SelectObject(memDC, old); - - ::DeleteDC(memDC); - - return TRUE; + return true; } -void wxBitmapButton::DrawFace( WXHDC dc, int left, int top, int right, int bottom, bool sel ) +// GRG Feb/2000, support for bmp buttons with Win95/98 standard LNF + +void wxBitmapButton::DrawFace( WXHDC dc, int left, int top, + int right, int bottom, bool sel ) { HPEN oldp; - HBRUSH oldb ; - - HPEN penBorder; + HPEN penHiLight; HPEN penLight; HPEN penShadow; + HPEN penDkShadow; HBRUSH brushFace; - COLORREF ms_color; - ms_color = GetSysColor(COLOR_WINDOWFRAME) ; - penBorder = CreatePen(PS_SOLID,0,ms_color) ; + // create needed pens and brush + penHiLight = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DHILIGHT)); + penLight = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DLIGHT)); + penShadow = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DSHADOW)); + penDkShadow = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DDKSHADOW)); + brushFace = CreateSolidBrush(GetSysColor(COLOR_BTNFACE)); - ms_color = GetSysColor(COLOR_BTNSHADOW) ; - penShadow = CreatePen(PS_SOLID,0,ms_color) ; + // draw the rectangle + RECT rect; + rect.left = left; + rect.right = right; + rect.top = top; + rect.bottom = bottom; + FillRect((HDC) dc, &rect, brushFace); - ms_color = GetSysColor(COLOR_BTNHIGHLIGHT) ; - penLight = CreatePen(PS_SOLID,0,ms_color) ; + // draw the border + oldp = (HPEN) SelectObject( (HDC) dc, sel? penDkShadow : penHiLight); - ms_color = GetSysColor(COLOR_BTNFACE) ; - brushFace = CreateSolidBrush(ms_color) ; + wxDrawLine((HDC) dc, left, top, right-1, top); + wxDrawLine((HDC) dc, left, top+1, left, bottom-1); - oldp = (HPEN) SelectObject( (HDC) dc, GetStockObject( NULL_PEN ) ) ; - oldb = (HBRUSH) SelectObject( (HDC) dc, brushFace ) ; - Rectangle( (HDC) dc, left, top, right, bottom ) ; - SelectObject( (HDC) dc, penBorder) ; - MoveToEx((HDC) dc,left+1,top,NULL);LineTo((HDC) dc,right-1,top); - MoveToEx((HDC) dc,left,top+1,NULL);LineTo((HDC) dc,left,bottom-1); - MoveToEx((HDC) dc,left+1,bottom-1,NULL);LineTo((HDC) dc,right-1,bottom-1); - MoveToEx((HDC) dc,right-1,top+1,NULL);LineTo((HDC) dc,right-1,bottom-1); + SelectObject( (HDC) dc, sel? penShadow : penLight); + wxDrawLine((HDC) dc, left+1, top+1, right-2, top+1); + wxDrawLine((HDC) dc, left+1, top+2, left+1, bottom-2); - SelectObject( (HDC) dc, penShadow) ; - if (sel) - { - MoveToEx((HDC) dc,left+1 ,bottom-2 ,NULL) ; - LineTo((HDC) dc, left+1 ,top+1) ; - LineTo((HDC) dc, right-2 ,top+1) ; - } - else - { - MoveToEx((HDC) dc,left+1 ,bottom-2 ,NULL) ; - LineTo((HDC) dc, right-2 ,bottom-2) ; - LineTo((HDC) dc, right-2 ,top) ; - MoveToEx((HDC) dc,left+2 ,bottom-3 ,NULL) ; - LineTo((HDC) dc, right-3 ,bottom-3) ; - LineTo((HDC) dc, right-3 ,top+1) ; - - SelectObject( (HDC) dc, penLight) ; - - MoveToEx((HDC) dc,left+1 ,bottom-2 ,NULL) ; - LineTo((HDC) dc, left+1 ,top+1) ; - LineTo((HDC) dc, right-2 ,top+1) ; - } - SelectObject((HDC) dc,oldp) ; - SelectObject((HDC) dc,oldb) ; + SelectObject( (HDC) dc, sel? penLight : penShadow); + wxDrawLine((HDC) dc, left+1, bottom-2, right-1, bottom-2); + wxDrawLine((HDC) dc, right-2, bottom-3, right-2, top); + + SelectObject( (HDC) dc, sel? penHiLight : penDkShadow); + wxDrawLine((HDC) dc, left, bottom-1, right+2, bottom-1); + wxDrawLine((HDC) dc, right-1, bottom-2, right-1, top-1); - DeleteObject(penBorder); + // delete allocated resources + SelectObject((HDC) dc,oldp); + DeleteObject(penHiLight); DeleteObject(penLight); DeleteObject(penShadow); + DeleteObject(penDkShadow); DeleteObject(brushFace); } -// VZ: should be at the very least less than wxDEFAULT_BUTTON_MARGIN -#define FOCUS_MARGIN 3 - -void wxBitmapButton::DrawButtonFocus( WXHDC dc, int left, int top, int right, int bottom, bool sel ) +void wxBitmapButton::DrawButtonFocus( WXHDC dc, int left, int top, int right, + int bottom, bool WXUNUSED(sel) ) { RECT rect; rect.left = left; rect.top = top; rect.right = right; rect.bottom = bottom; - InflateRect( &rect, - FOCUS_MARGIN, - FOCUS_MARGIN ) ; + InflateRect( &rect, - FOCUS_MARGIN, - FOCUS_MARGIN ); + + // GRG: the focus rectangle should not move when the button is pushed! +/* if ( sel ) - OffsetRect( &rect, 1, 1 ) ; - DrawFocusRect( (HDC) dc, &rect ) ; + OffsetRect( &rect, 1, 1 ); +*/ + + DrawFocusRect( (HDC) dc, &rect ); } -extern HBRUSH wxDisableButtonBrush; -void wxBitmapButton::DrawButtonDisable( WXHDC dc, int left, int top, int right, int bottom, bool with_marg ) +void +wxBitmapButton::DrawButtonDisable( WXHDC dc, + int left, int top, int right, int bottom, + bool with_marg ) { - HBRUSH old = (HBRUSH) SelectObject( (HDC) dc, wxDisableButtonBrush ) ; + if ( !m_brushDisabled.Ok() ) + { + // draw a bitmap with two black and two background colour pixels + wxBitmap bmp(2, 2); + wxMemoryDC dc; + dc.SelectObject(bmp); + dc.SetPen(*wxBLACK_PEN); + dc.DrawPoint(0, 0); + dc.DrawPoint(1, 1); + dc.SetPen(GetBackgroundColour()); + dc.DrawPoint(0, 1); + dc.DrawPoint(1, 0); + + m_brushDisabled = wxBrush(bmp); + } - // VZ: what's this?? there is no such ROP AFAIK -#ifdef __SALFORDC__ - DWORD dwRop = 0xFA0089L; -#else - DWORD dwRop = 0xFA0089UL; -#endif + SelectInHDC selectBrush((HDC)dc, GetHbrushOf(m_brushDisabled)); + + // ROP for "dest |= pattern" operation -- as it doesn't have a standard + // name, give it our own + static const DWORD PATTERNPAINT = 0xFA0089UL; if ( with_marg ) { @@ -322,12 +579,68 @@ void wxBitmapButton::DrawButtonDisable( WXHDC dc, int left, int top, int right, bottom -= 2 * m_marginY; } - ::PatBlt( (HDC) dc, left, top, right, bottom, dwRop); - - ::SelectObject( (HDC) dc, old ) ; + ::PatBlt( (HDC) dc, left, top, right, bottom, PATTERNPAINT); } void wxBitmapButton::SetDefault() { wxButton::SetDefault(); } + +wxSize wxBitmapButton::DoGetBestSize() const +{ + if ( m_bmpNormal.Ok() ) + { + int width = m_bmpNormal.GetWidth(), + height = m_bmpNormal.GetHeight(); + int marginH = 0, + marginV = 0; + +#if wxUSE_UXTHEME + if ( wxUxThemeEngine::GetIfActive() ) + { + wxUxThemeHandle theme((wxBitmapButton *)this, L"BUTTON"); + + MARGINS margins; + wxUxThemeEngine::Get()->GetThemeMargins(theme, NULL, + BP_PUSHBUTTON, PBS_NORMAL, + TMT_CONTENTMARGINS, NULL, + &margins); + + // XP doesn't draw themed buttons correctly when the client area is + // smaller than 8x8 - enforce this minimum size for small bitmaps + if ( width < 8 ) + width = 8; + if ( height < 8 ) + height = 8; + + // don't add margins for the borderless buttons, they don't need + // them and it just makes them appear larger than needed + if ( !HasFlag(wxBORDER_NONE) ) + { + // we need 2 extra pixels for the focus rectangle, without them + // it's overwritten by the bitmap itself + marginH = margins.cxLeftWidth + margins.cxRightWidth + 2; + marginV = margins.cyTopHeight + margins.cyBottomHeight + 2; + } + } + else +#endif // wxUSE_UXTHEME + { + if ( !HasFlag(wxBORDER_NONE) ) + { + marginH = 2*m_marginX; + marginV = 2*m_marginY; + } + } + + wxSize best(width + marginH, height + marginV); + CacheBestSize(best); + return best; + } + + // no idea what our best size should be, defer to the base class + return wxBitmapButtonBase::DoGetBestSize(); +} + +#endif // wxUSE_BMPBUTTON