X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/d8fdd58fa32f2dba817c9608c9e61b93606897f2..3b49331b7441e091fc5997b830801d76a1243f28:/include/wx/cocoa/colour.h diff --git a/include/wx/cocoa/colour.h b/include/wx/cocoa/colour.h index 9200c35502..dbdc52ae62 100644 --- a/include/wx/cocoa/colour.h +++ b/include/wx/cocoa/colour.h @@ -1,5 +1,5 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: colour.h +// Name: wx/cocoa/colour.h // Purpose: wxColour class // Author: David Elliott // Modified by: @@ -18,30 +18,30 @@ // ======================================================================== // wxColour // ======================================================================== -class WXDLLEXPORT wxColour: public wxObject + +class WXDLLEXPORT wxColour : public wxColourBase { public: + // constructors + // ------------ + + // default wxColour() { Init(); } - // from RGB - wxColour( unsigned char red, unsigned char green, unsigned char blue ) - : m_cocoaNSColor(NULL) - { Set(red,green,blue); } - wxColour( unsigned long colRGB ) - : m_cocoaNSColor(NULL) - { Set(colRGB); } + // the other standard ones: notice that we can't use + // DEFINE_STD_WXCOLOUR_CONSTRUCTORS here because we need to call Init() to + // initialize m_cocoaNSColor and the macro doesn't do it + wxColour( ChannelType red, ChannelType green, ChannelType blue, + ChannelType alpha = wxALPHA_OPAQUE ) + { Init(); Set(red, green, blue, alpha); } + wxColour(unsigned long colRGB) { Init(); Set(colRGB); } + wxColour(const wxString& colourName) { Init(); Set(colourName); } + wxColour(const char *colourName) { Init(); Set(colourName); } + wxColour(const wchar_t *colourName) { Init(); Set(colourName); } // initialization using existing NSColor wxColour( WX_NSColor aColor ); - // implicit conversion from the colour name - wxColour( const wxString &colourName ) - { InitFromName(colourName); } - wxColour( const char *colourName ) - { InitFromName(wxString::FromAscii(colourName)); } -#if wxUSE_UNICODE - wxColour( const wxChar *colourName ) { InitFromName( wxString(colourName) ); } -#endif // copy ctors and assignment operators wxColour( const wxColour& col ); @@ -50,49 +50,55 @@ public: virtual ~wxColour(); // accessors - bool Ok() const { return m_cocoaNSColor; } + bool IsOk() const { return m_cocoaNSColor; } WX_NSColor GetNSColor() { return m_cocoaNSColor; } unsigned char Red() const { return m_red; } unsigned char Green() const { return m_green; } unsigned char Blue() const { return m_blue; } + unsigned char Alpha() const { return m_alpha; } // comparison bool operator == (const wxColour& colour) const { - // TODO: Really compare the NSColor - return (m_cocoaNSColor == colour.m_cocoaNSColor - || (m_red == colour.m_red - && m_green == colour.m_green - && m_blue == colour.m_blue)); + return m_cocoaNSColor == colour.m_cocoaNSColor || + (m_red == colour.m_red && + m_green == colour.m_green && + m_blue == colour.m_blue && + m_alpha == colour.m_alpha); } bool operator != (const wxColour& colour) const - { return !(*this == colour); } + { return !(*this == colour); } // Set() functions - void Set( unsigned char red, unsigned char green, unsigned char blue ); - void Set( unsigned long colRGB ) - { - // we don't need to know sizeof(long) here because we assume that the three - // least significant bytes contain the R, G and B values - Set((unsigned char)colRGB, - (unsigned char)(colRGB >> 8), - (unsigned char)(colRGB >> 16)); - } void Set( WX_NSColor aColor ); + // reroute the inherited ones + void Set(unsigned char red, + unsigned char green, + unsigned char blue, + unsigned char alpha = wxALPHA_OPAQUE) + { wxColourBase::Set(red, green, blue, alpha); } + + bool Set(const wxString &str) + { return wxColourBase::Set(str); } + + void Set(unsigned long colRGB) + { wxColourBase::Set(colRGB); } + protected: // puts the object in an invalid, uninitialized state void Init(); - // create the object from name, leaves it uninitialized if it failed - void InitFromName(const wxString& col); + virtual void + InitRGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a); private: WX_NSColor m_cocoaNSColor; unsigned char m_red; unsigned char m_green; unsigned char m_blue; + unsigned char m_alpha; DECLARE_DYNAMIC_CLASS(wxColour) };