X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/d84d25dd9383c29745842d6916314ebaaf643b4c..a625c5b6c0d1c0f137bfbbdd98608c194017da75:/src/generic/splash.cpp diff --git a/src/generic/splash.cpp b/src/generic/splash.cpp index 9cda61529a..3fded78761 100644 --- a/src/generic/splash.cpp +++ b/src/generic/splash.cpp @@ -1,5 +1,5 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: splash.cpp +// Name: src/generic/splash.cpp // Purpose: wxSplashScreen class // Author: Julian Smart // Modified by: @@ -9,54 +9,62 @@ // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// -#ifdef __GNUG__ -#pragma implementation "splash.h" -#endif - // For compilers that support precompilation, includes "wx/wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ -#pragma hdrstop + #pragma hdrstop #endif #if wxUSE_SPLASH -#ifndef WX_PRECOMP -#include "wx/dcmemory.h" +#ifdef __WXGTK20__ + #include #endif #include "wx/splash.h" +#ifndef WX_PRECOMP + #include "wx/dcmemory.h" + #include "wx/dcclient.h" +#endif + /* * wxSplashScreen */ #define wxSPLASH_TIMER_ID 9999 +IMPLEMENT_DYNAMIC_CLASS(wxSplashScreen, wxFrame) + BEGIN_EVENT_TABLE(wxSplashScreen, wxFrame) EVT_TIMER(wxSPLASH_TIMER_ID, wxSplashScreen::OnNotify) EVT_CLOSE(wxSplashScreen::OnCloseWindow) END_EVENT_TABLE() +/* Note that unless we pass a non-default size to the frame, SetClientSize + * won't work properly under Windows, and the splash screen frame is sized + * slightly too small. + */ + wxSplashScreen::wxSplashScreen(const wxBitmap& bitmap, long splashStyle, int milliseconds, wxWindow* parent, wxWindowID id, const wxPoint& pos, const wxSize& size, long style): - wxFrame(parent, id, wxEmptyString, pos, size, style) + wxFrame(parent, id, wxEmptyString, wxPoint(0,0), wxSize(100, 100), style) { + // At least for GTK+ 2.0, this hint is not available. +#if defined(__WXGTK20__) +#if GTK_CHECK_VERSION(2,2,0) + gtk_window_set_type_hint(GTK_WINDOW(m_widget), + GDK_WINDOW_TYPE_HINT_SPLASHSCREEN); +#endif +#endif + m_window = NULL; m_splashStyle = splashStyle; m_milliseconds = milliseconds; - m_window = new wxSplashScreenWindow(bitmap, this, -1, pos, size, wxNO_BORDER); + m_window = new wxSplashScreenWindow(bitmap, this, wxID_ANY, pos, size, wxNO_BORDER); - // For some reason, we need to make the client size a couple of pixels - // bigger for all of the bitmap to show. - // Or do we? -#ifdef __WXMSW__ - int fudge = 0; -#else - int fudge = 0; -#endif - SetClientSize(bitmap.GetWidth()+fudge, bitmap.GetHeight()+fudge); + SetClientSize(bitmap.GetWidth(), bitmap.GetHeight()); if (m_splashStyle & wxSPLASH_CENTRE_ON_PARENT) CentreOnParent(); @@ -66,12 +74,16 @@ wxSplashScreen::wxSplashScreen(const wxBitmap& bitmap, long splashStyle, int mil if (m_splashStyle & wxSPLASH_TIMEOUT) { m_timer.SetOwner(this, wxSPLASH_TIMER_ID); - m_timer.Start(milliseconds, TRUE); + m_timer.Start(milliseconds, true); } - Show(TRUE); + Show(true); m_window->SetFocus(); - wxYield(); // Without this, you see a blank screen for an instant +#if defined( __WXMSW__ ) || defined(__WXMAC__) + Update(); // Without this, you see a blank screen for an instant +#else + wxYieldIfNeeded(); // Should eliminate this +#endif } wxSplashScreen::~wxSplashScreen() @@ -81,7 +93,7 @@ wxSplashScreen::~wxSplashScreen() void wxSplashScreen::OnNotify(wxTimerEvent& WXUNUSED(event)) { - Close(TRUE); + Close(true); } void wxSplashScreen::OnCloseWindow(wxCloseEvent& WXUNUSED(event)) @@ -95,7 +107,9 @@ void wxSplashScreen::OnCloseWindow(wxCloseEvent& WXUNUSED(event)) */ BEGIN_EVENT_TABLE(wxSplashScreenWindow, wxWindow) - //EVT_PAINT(wxSplashScreenWindow::OnPaint) +#ifdef __WXGTK__ + EVT_PAINT(wxSplashScreenWindow::OnPaint) +#endif EVT_ERASE_BACKGROUND(wxSplashScreenWindow::OnEraseBackground) EVT_CHAR(wxSplashScreenWindow::OnChar) EVT_MOUSE_EVENTS(wxSplashScreenWindow::OnMouseEvent) @@ -105,40 +119,53 @@ wxSplashScreenWindow::wxSplashScreenWindow(const wxBitmap& bitmap, wxWindow* par wxWindow(parent, id, pos, size, style) { m_bitmap = bitmap; -} -void wxSplashScreenWindow::OnPaint(wxPaintEvent& WXUNUSED(event)) -{ - wxPaintDC dc(this); - if (m_bitmap.Ok()) - dc.DrawBitmap(m_bitmap, 0, 0); +#if !defined(__WXGTK__) && wxUSE_PALETTE + bool hiColour = (wxDisplayDepth() >= 16) ; + + if (bitmap.GetPalette() && !hiColour) + { + SetPalette(* bitmap.GetPalette()); + } +#endif + } +// VZ: why don't we do it under wxGTK? +#if !defined(__WXGTK__) && wxUSE_PALETTE + #define USE_PALETTE_IN_SPLASH +#endif + static void wxDrawSplashBitmap(wxDC& dc, const wxBitmap& bitmap, int WXUNUSED(x), int WXUNUSED(y)) { wxMemoryDC dcMem; -#ifndef __WXGTK__ +#ifdef USE_PALETTE_IN_SPLASH bool hiColour = (wxDisplayDepth() >= 16) ; if (bitmap.GetPalette() && !hiColour) { - dc.SetPalette(* bitmap.GetPalette()); dcMem.SetPalette(* bitmap.GetPalette()); } -#endif +#endif // USE_PALETTE_IN_SPLASH - dcMem.SelectObject(bitmap); + dcMem.SelectObjectAsSource(bitmap); dc.Blit(0, 0, bitmap.GetWidth(), bitmap.GetHeight(), & dcMem, 0, 0); dcMem.SelectObject(wxNullBitmap); -#ifndef __WXGTK__ +#ifdef USE_PALETTE_IN_SPLASH if (bitmap.GetPalette() && !hiColour) { - dc.SetPalette(wxNullPalette); dcMem.SetPalette(wxNullPalette); } -#endif +#endif // USE_PALETTE_IN_SPLASH +} + +void wxSplashScreenWindow::OnPaint(wxPaintEvent& WXUNUSED(event)) +{ + wxPaintDC dc(this); + if (m_bitmap.Ok()) + wxDrawSplashBitmap(dc, m_bitmap, 0, 0); } void wxSplashScreenWindow::OnEraseBackground(wxEraseEvent& event) @@ -163,12 +190,12 @@ void wxSplashScreenWindow::OnEraseBackground(wxEraseEvent& event) void wxSplashScreenWindow::OnMouseEvent(wxMouseEvent& event) { if (event.LeftDown() || event.RightDown()) - GetParent()->Close(TRUE); + GetParent()->Close(true); } void wxSplashScreenWindow::OnChar(wxKeyEvent& WXUNUSED(event)) { - GetParent()->Close(TRUE); + GetParent()->Close(true); } #endif // wxUSE_SPLASH