X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/d7d943a71cff6dda4888e7c5aa6a084d787ac843..603cfe42185349e119ba4c69bd56a79998babcc4:/src/common/wincmn.cpp?ds=sidebyside diff --git a/src/common/wincmn.cpp b/src/common/wincmn.cpp index 8cbef77168..2d34340f70 100644 --- a/src/common/wincmn.cpp +++ b/src/common/wincmn.cpp @@ -1,5 +1,5 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: src/common/window.cpp +// Name: src/common/wincmn.cpp // Purpose: common (to all ports) wxWindow functions // Author: Julian Smart, Vadim Zeitlin // Modified by: @@ -73,6 +73,11 @@ #endif #include "wx/platinfo.h" +#include "wx/private/window.h" + +#ifdef __WXMSW__ + #include "wx/msw/wrapwin.h" +#endif // Windows List WXDLLIMPEXP_DATA_CORE(wxWindowList) wxTopLevelWindows; @@ -82,6 +87,8 @@ WXDLLIMPEXP_DATA_CORE(wxWindowList) wxTopLevelWindows; wxMenu *wxCurrentPopupMenu = NULL; #endif // wxUSE_MENUS +extern WXDLLEXPORT_DATA(const char) wxPanelNameStr[] = "panel"; + // ---------------------------------------------------------------------------- // static data // ---------------------------------------------------------------------------- @@ -109,6 +116,138 @@ END_EVENT_TABLE() // implementation of the common functionality of the wxWindow class // ============================================================================ +// ---------------------------------------------------------------------------- +// XTI +// ---------------------------------------------------------------------------- + +#if wxUSE_EXTENDED_RTTI + +// windows that are created from a parent window during its Create method, +// eg. spin controls in a calendar controls must never been streamed out +// separately otherwise chaos occurs. Right now easiest is to test for negative ids, +// as windows with negative ids never can be recreated anyway + + +bool wxWindowStreamingCallback( const wxObject *object, wxObjectWriter *, + wxObjectWriterCallback *, const wxStringToAnyHashMap & ) +{ + const wxWindow * win = wx_dynamic_cast(const wxWindow*, object); + if ( win && win->GetId() < 0 ) + return false; + return true; +} + +wxIMPLEMENT_DYNAMIC_CLASS_XTI_CALLBACK(wxWindow, wxWindowBase, "wx/window.h", \ + wxWindowStreamingCallback) + +// make wxWindowList known before the property is used + +wxCOLLECTION_TYPE_INFO( wxWindow*, wxWindowList ); + +template<> void wxCollectionToVariantArray( wxWindowList const &theList, + wxAnyList &value) +{ + wxListCollectionToAnyList( theList, value ); +} + +wxDEFINE_FLAGS( wxWindowStyle ) + +wxBEGIN_FLAGS( wxWindowStyle ) +// new style border flags, we put them first to +// use them for streaming out + +wxFLAGS_MEMBER(wxBORDER_SIMPLE) +wxFLAGS_MEMBER(wxBORDER_SUNKEN) +wxFLAGS_MEMBER(wxBORDER_DOUBLE) +wxFLAGS_MEMBER(wxBORDER_RAISED) +wxFLAGS_MEMBER(wxBORDER_STATIC) +wxFLAGS_MEMBER(wxBORDER_NONE) + +// old style border flags +wxFLAGS_MEMBER(wxSIMPLE_BORDER) +wxFLAGS_MEMBER(wxSUNKEN_BORDER) +wxFLAGS_MEMBER(wxDOUBLE_BORDER) +wxFLAGS_MEMBER(wxRAISED_BORDER) +wxFLAGS_MEMBER(wxSTATIC_BORDER) +wxFLAGS_MEMBER(wxBORDER) + +// standard window styles +wxFLAGS_MEMBER(wxTAB_TRAVERSAL) +wxFLAGS_MEMBER(wxCLIP_CHILDREN) +wxFLAGS_MEMBER(wxTRANSPARENT_WINDOW) +wxFLAGS_MEMBER(wxWANTS_CHARS) +wxFLAGS_MEMBER(wxFULL_REPAINT_ON_RESIZE) +wxFLAGS_MEMBER(wxALWAYS_SHOW_SB ) +wxFLAGS_MEMBER(wxVSCROLL) +wxFLAGS_MEMBER(wxHSCROLL) + +wxEND_FLAGS( wxWindowStyle ) + +wxBEGIN_PROPERTIES_TABLE(wxWindow) +wxEVENT_PROPERTY( Close, wxEVT_CLOSE_WINDOW, wxCloseEvent) +wxEVENT_PROPERTY( Create, wxEVT_CREATE, wxWindowCreateEvent ) +wxEVENT_PROPERTY( Destroy, wxEVT_DESTROY, wxWindowDestroyEvent ) +// Always constructor Properties first + +wxREADONLY_PROPERTY( Parent,wxWindow*, GetParent, wxEMPTY_PARAMETER_VALUE, \ + 0 /*flags*/, wxT("Helpstring"), wxT("group")) +wxPROPERTY( Id,wxWindowID, SetId, GetId, -1 /*wxID_ANY*/, 0 /*flags*/, \ + wxT("Helpstring"), wxT("group") ) +wxPROPERTY( Position,wxPoint, SetPosition, GetPosition, wxDefaultPosition, \ + 0 /*flags*/, wxT("Helpstring"), wxT("group")) // pos +wxPROPERTY( Size,wxSize, SetSize, GetSize, wxDefaultSize, 0 /*flags*/, \ + wxT("Helpstring"), wxT("group")) // size +wxPROPERTY( WindowStyle, long, SetWindowStyleFlag, GetWindowStyleFlag, \ + wxEMPTY_PARAMETER_VALUE, 0 /*flags*/, wxT("Helpstring"), wxT("group")) // style +wxPROPERTY( Name,wxString, SetName, GetName, wxEmptyString, 0 /*flags*/, \ + wxT("Helpstring"), wxT("group") ) + +// Then all relations of the object graph + +wxREADONLY_PROPERTY_COLLECTION( Children, wxWindowList, wxWindowBase*, \ + GetWindowChildren, wxPROP_OBJECT_GRAPH /*flags*/, \ + wxT("Helpstring"), wxT("group")) + +// and finally all other properties + +wxPROPERTY( ExtraStyle, long, SetExtraStyle, GetExtraStyle, wxEMPTY_PARAMETER_VALUE, \ + 0 /*flags*/, wxT("Helpstring"), wxT("group")) // extstyle +wxPROPERTY( BackgroundColour, wxColour, SetBackgroundColour, GetBackgroundColour, \ + wxEMPTY_PARAMETER_VALUE, 0 /*flags*/, wxT("Helpstring"), wxT("group")) // bg +wxPROPERTY( ForegroundColour, wxColour, SetForegroundColour, GetForegroundColour, \ + wxEMPTY_PARAMETER_VALUE, 0 /*flags*/, wxT("Helpstring"), wxT("group")) // fg +wxPROPERTY( Enabled, bool, Enable, IsEnabled, wxAny((bool)true), 0 /*flags*/, \ + wxT("Helpstring"), wxT("group")) +wxPROPERTY( Shown, bool, Show, IsShown, wxAny((bool)true), 0 /*flags*/, \ + wxT("Helpstring"), wxT("group")) + +#if 0 +// possible property candidates (not in xrc) or not valid in all subclasses +wxPROPERTY( Title,wxString, SetTitle, GetTitle, wxEmptyString ) +wxPROPERTY( Font, wxFont, SetFont, GetWindowFont , ) +wxPROPERTY( Label,wxString, SetLabel, GetLabel, wxEmptyString ) +// MaxHeight, Width, MinHeight, Width +// TODO switch label to control and title to toplevels + +wxPROPERTY( ThemeEnabled, bool, SetThemeEnabled, GetThemeEnabled, ) +//wxPROPERTY( Cursor, wxCursor, SetCursor, GetCursor, ) +// wxPROPERTY( ToolTip, wxString, SetToolTip, GetToolTipText, ) +wxPROPERTY( AutoLayout, bool, SetAutoLayout, GetAutoLayout, ) +#endif +wxEND_PROPERTIES_TABLE() + +wxEMPTY_HANDLERS_TABLE(wxWindow) + +wxCONSTRUCTOR_DUMMY(wxWindow) + +#else + +#ifndef __WXUNIVERSAL__ +IMPLEMENT_DYNAMIC_CLASS(wxWindow, wxWindowBase) +#endif + +#endif + // ---------------------------------------------------------------------------- // initialization // ---------------------------------------------------------------------------- @@ -243,7 +382,9 @@ bool wxWindowBase::CreateBase(wxWindowBase *parent, // size, this worked like this in wxWidgets 2.8 and before and generally // often makes sense for child windows (for top level ones it definitely // does not as the user should be able to resize the window) - if ( !wxTopLevelWindows.Find(this) ) // can't use IsTopLevel() from ctor + // + // note that we can't use IsTopLevel() from ctor + if ( size != wxDefaultSize && !wxTopLevelWindows.Find((wxWindow *)this) ) SetMinSize(size); SetName(name); @@ -320,6 +461,12 @@ wxWindowBase::~wxWindowBase() // we weren't a dialog class wxTopLevelWindows.DeleteObject((wxWindow*)this); + // Any additional event handlers should be popped before the window is + // deleted as otherwise the last handler will be left with a dangling + // pointer to this window result in a difficult to diagnose crash later on. + wxASSERT_MSG( GetEventHandler() == this, + wxT("any pushed event handlers must have been removed") ); + #if wxUSE_MENUS // The associated popup menu can still be alive, disassociate from it in // this case @@ -351,8 +498,7 @@ wxWindowBase::~wxWindowBase() // This removes any dangling pointers to this window in other windows' // constraintsInvolvedIn lists. UnsetConstraints(m_constraints); - delete m_constraints; - m_constraints = NULL; + wxDELETE(m_constraints); } #endif // wxUSE_CONSTRAINTS @@ -408,7 +554,14 @@ void wxWindowBase::SendDestroyEvent() bool wxWindowBase::Destroy() { - SendDestroyEvent(); + // If our handle is invalid, it means that this window has never been + // created, either because creating it failed or, more typically, because + // this wxWindow object was default-constructed and its Create() method had + // never been called. As we didn't send wxWindowCreateEvent in this case + // (which is sent after successful creation), don't send the matching + // wxWindowDestroyEvent neither. + if ( GetHandle() ) + SendDestroyEvent(); delete this; @@ -707,6 +860,16 @@ wxSize wxWindowBase::GetWindowBorderSize() const return size*2; } +bool +wxWindowBase::InformFirstDirection(int direction, + int size, + int availableOtherDir) +{ + return GetSizer() && GetSizer()->InformFirstDirection(direction, + size, + availableOtherDir); +} + wxSize wxWindowBase::GetEffectiveMinSize() const { // merge the best size with the min size, giving priority to the min size @@ -724,17 +887,14 @@ wxSize wxWindowBase::GetEffectiveMinSize() const wxSize wxWindowBase::DoGetBorderSize() const { - // there is one case in which we can implement it for all ports easily: - // do it as some classes used by both wxUniv and native ports (e.g. - // wxGenericStaticText) do override DoGetBestClientSize() and so this - // method must work for them and that ensures that it does, at least in - // the default case) + // there is one case in which we can implement it for all ports easily if ( GetBorder() == wxBORDER_NONE ) return wxSize(0, 0); - wxFAIL_MSG( "must be overridden if called" ); - - return wxDefaultSize; + // otherwise use the difference between the real size and the client size + // as a fallback: notice that this is incorrect in general as client size + // also doesn't take the scrollbars into account + return GetSize() - GetClientSize(); } wxSize wxWindowBase::GetBestSize() const @@ -827,18 +987,15 @@ void wxWindowBase::DoSetWindowVariant( wxWindowVariant variant ) break; case wxWINDOW_VARIANT_SMALL: - size *= 3; - size /= 4; + size = wxRound(size * 3.0 / 4.0); break; case wxWINDOW_VARIANT_MINI: - size *= 2; - size /= 3; + size = wxRound(size * 2.0 / 3.0); break; case wxWINDOW_VARIANT_LARGE: - size *= 5; - size /= 4; + size = wxRound(size * 5.0 / 4.0); break; default: @@ -914,7 +1071,7 @@ void wxWindowBase::SendSizeEvent(int flags) wxSizeEvent event(GetSize(), GetId()); event.SetEventObject(this); if ( flags & wxSEND_EVENT_POST ) - wxPostEvent(this, event); + wxPostEvent(GetEventHandler(), event); else HandleWindowEvent(event); } @@ -965,18 +1122,33 @@ bool wxWindowBase::IsEnabled() const void wxWindowBase::NotifyWindowOnEnableChange(bool enabled) { + // Under some platforms there is no need to update the window state + // explicitly, it will become disabled when its parent is. On other ones we + // do need to disable all windows recursively though. #ifndef wxHAS_NATIVE_ENABLED_MANAGEMENT DoEnable(enabled); #endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT) OnEnabled(enabled); - // If we are top-level then the logic doesn't apply - otherwise - // showing a modal dialog would result in total greying out (and ungreying - // out later) of everything which would be really ugly - if ( IsTopLevel() ) + // Disabling a top level window is typically done when showing a modal + // dialog and we don't need to disable its children in this case, they will + // be logically disabled anyhow (i.e. their IsEnabled() will return false) + // and the TLW won't accept any input for them. Moreover, explicitly + // disabling them would look ugly as the entire TLW would be greyed out + // whenever a modal dialog is shown and no native applications under any + // platform behave like this. + if ( IsTopLevel() && !enabled ) return; + // When disabling (or enabling back) a non-TLW window we need to + // recursively propagate the change of the state to its children, otherwise + // they would still show as enabled even though they wouldn't actually + // accept any input (at least under MSW where children don't accept input + // if any of the windows in their parent chain is enabled). + // + // Notice that we must do this even for wxHAS_NATIVE_ENABLED_MANAGEMENT + // platforms as we still need to call the children OnEnabled() recursively. for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst(); node; node = node->GetNext() ) @@ -994,14 +1166,10 @@ bool wxWindowBase::Enable(bool enable) m_isEnabled = enable; + // If we call DoEnable() from NotifyWindowOnEnableChange(), we don't need + // to do it from here. #ifdef wxHAS_NATIVE_ENABLED_MANAGEMENT DoEnable(enable); -#else // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT) - wxWindowBase * const parent = GetParent(); - if( !IsTopLevel() && parent && !parent->IsEnabled() ) - { - return true; - } #endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT) NotifyWindowOnEnableChange(enable); @@ -1241,8 +1409,7 @@ wxEvtHandler *wxWindowBase::PopEventHandler(bool deleteHandler) if ( deleteHandler ) { - delete firstHandler; - firstHandler = NULL; + wxDELETE(firstHandler); } return firstHandler; @@ -1262,7 +1429,7 @@ bool wxWindowBase::RemoveEventHandler(wxEvtHandler *handlerToRemove) // NOTE: the wxWindow event handler list is always terminated with "this" handler wxEvtHandler *handlerCur = GetEventHandler()->GetNextHandler(); - while ( handlerCur != this ) + while ( handlerCur != this && handlerCur ) { wxEvtHandler *handlerNext = handlerCur->GetNextHandler(); @@ -1357,11 +1524,11 @@ wxColour wxWindowBase::GetBackgroundColour() const wxColour colBg = GetDefaultAttributes().colBg; // we must return some valid colour to avoid redoing this every time - // and also to avoid surprizing the applications written for older + // and also to avoid surprising the applications written for older // wxWidgets versions where GetBackgroundColour() always returned // something -- so give them something even if it doesn't make sense // for this window (e.g. it has a themed background) - if ( !colBg.Ok() ) + if ( !colBg.IsOk() ) colBg = GetClassDefaultAttributes().colBg; return colBg; @@ -1373,7 +1540,7 @@ wxColour wxWindowBase::GetBackgroundColour() const wxColour wxWindowBase::GetForegroundColour() const { // logic is the same as above - if ( !m_hasFgCol && !m_foregroundColour.Ok() ) + if ( !m_hasFgCol && !m_foregroundColour.IsOk() ) { wxColour colFg = GetDefaultAttributes().colFg; @@ -1395,7 +1562,7 @@ bool wxWindowBase::SetBackgroundColour( const wxColour &colour ) m_inheritBgCol = m_hasBgCol; m_backgroundColour = colour; - SetThemeEnabled( !m_hasBgCol && !m_foregroundColour.Ok() ); + SetThemeEnabled( !m_hasBgCol && !m_foregroundColour.IsOk() ); return true; } @@ -1407,7 +1574,7 @@ bool wxWindowBase::SetForegroundColour( const wxColour &colour ) m_hasFgCol = colour.IsOk(); m_inheritFgCol = m_hasFgCol; m_foregroundColour = colour; - SetThemeEnabled( !m_hasFgCol && !m_backgroundColour.Ok() ); + SetThemeEnabled( !m_hasFgCol && !m_backgroundColour.IsOk() ); return true; } @@ -2063,8 +2230,7 @@ void wxWindowBase::DeleteRelatedConstraints() node = next; } - delete m_constraintsInvolvedIn; - m_constraintsInvolvedIn = NULL; + wxDELETE(m_constraintsInvolvedIn); } } @@ -2284,7 +2450,9 @@ void wxWindowBase::SetConstraintSizes(bool recurse) if ( (constr->width.GetRelationship() != wxAsIs ) || (constr->height.GetRelationship() != wxAsIs) ) { - SetSize(x, y, w, h); + // We really shouldn't set negative sizes for the windows so make + // them at least of 1*1 size + SetSize(x, y, w > 0 ? w : 1, h > 0 ? h : 1); } else { @@ -2449,32 +2617,99 @@ void wxWindowBase::DoUpdateWindowUI(wxUpdateUIEvent& event) Show(event.GetShown()); } +// ---------------------------------------------------------------------------- +// Idle processing +// ---------------------------------------------------------------------------- + +// Send idle event to window and all subwindows +bool wxWindowBase::SendIdleEvents(wxIdleEvent& event) +{ + bool needMore = false; + + OnInternalIdle(); + + // should we send idle event to this window? + if (wxIdleEvent::GetMode() == wxIDLE_PROCESS_ALL || + HasExtraStyle(wxWS_EX_PROCESS_IDLE)) + { + event.SetEventObject(this); + HandleWindowEvent(event); + + if (event.MoreRequested()) + needMore = true; + } + wxWindowList::compatibility_iterator node = GetChildren().GetFirst(); + for (; node; node = node->GetNext()) + { + wxWindow* child = node->GetData(); + if (child->SendIdleEvents(event)) + needMore = true; + } + + return needMore; +} + +void wxWindowBase::OnInternalIdle() +{ + if ( wxUpdateUIEvent::CanUpdate(this) ) + UpdateWindowUI(wxUPDATE_UI_FROMIDLE); +} + // ---------------------------------------------------------------------------- // dialog units translations // ---------------------------------------------------------------------------- -wxPoint wxWindowBase::ConvertPixelsToDialog(const wxPoint& pt) +// Windows' computes dialog units using average character width over upper- +// and lower-case ASCII alphabet and not using the average character width +// metadata stored in the font; see +// http://support.microsoft.com/default.aspx/kb/145994 for detailed discussion. +// It's important that we perform the conversion in identical way, because +// dialog units natively exist only on Windows and Windows HIG is expressed +// using them. +wxSize wxWindowBase::GetDlgUnitBase() const { - int charWidth = GetCharWidth(); - int charHeight = GetCharHeight(); + const wxWindowBase * const parent = wxGetTopLevelParent((wxWindow*)this); + + if ( !parent->m_font.IsOk() ) + { + // Default GUI font is used. This is the most common case, so + // cache the results. + static wxSize s_defFontSize; + if ( s_defFontSize.x == 0 ) + s_defFontSize = wxPrivate::GetAverageASCIILetterSize(*parent); + return s_defFontSize; + } + else + { + // Custom font, we always need to compute the result + return wxPrivate::GetAverageASCIILetterSize(*parent); + } +} + +wxPoint wxWindowBase::ConvertPixelsToDialog(const wxPoint& pt) const +{ + const wxSize base = GetDlgUnitBase(); + + // NB: wxMulDivInt32() is used, because it correctly rounds the result + wxPoint pt2 = wxDefaultPosition; if (pt.x != wxDefaultCoord) - pt2.x = (int) ((pt.x * 4) / charWidth); + pt2.x = wxMulDivInt32(pt.x, 4, base.x); if (pt.y != wxDefaultCoord) - pt2.y = (int) ((pt.y * 8) / charHeight); + pt2.y = wxMulDivInt32(pt.y, 8, base.y); return pt2; } -wxPoint wxWindowBase::ConvertDialogToPixels(const wxPoint& pt) +wxPoint wxWindowBase::ConvertDialogToPixels(const wxPoint& pt) const { - int charWidth = GetCharWidth(); - int charHeight = GetCharHeight(); + const wxSize base = GetDlgUnitBase(); + wxPoint pt2 = wxDefaultPosition; if (pt.x != wxDefaultCoord) - pt2.x = (int) ((pt.x * charWidth) / 4); + pt2.x = wxMulDivInt32(pt.x, base.x, 4); if (pt.y != wxDefaultCoord) - pt2.y = (int) ((pt.y * charHeight) / 8); + pt2.y = wxMulDivInt32(pt.y, base.y, 8); return pt2; } @@ -2525,6 +2760,9 @@ bool wxWindowBase::PopupMenu(wxMenu *menu, int x, int y) { wxCHECK_MSG( menu, false, "can't popup NULL menu" ); + wxMenuInvokingWindowSetter + setInvokingWin(*menu, static_cast(this)); + wxCurrentPopupMenu = menu; const bool rc = DoPopupMenu(menu, x, y); wxCurrentPopupMenu = NULL; @@ -2690,8 +2928,10 @@ void wxWindowBase::OnMiddleClick( wxMouseEvent& event ) else #endif // __WXDEBUG__ { +#if wxUSE_MSGDLG // just Ctrl-Alt-middle click shows information about wx version ::wxInfoMessageBox((wxWindow*)this); +#endif // wxUSE_MSGDLG } } else @@ -2734,19 +2974,19 @@ wxAccessible* wxWindowBase::CreateAccessible() // list classes implementation // ---------------------------------------------------------------------------- -#if wxUSE_STL +#if wxUSE_STD_CONTAINERS #include "wx/listimpl.cpp" WX_DEFINE_LIST(wxWindowList) -#else // !wxUSE_STL +#else // !wxUSE_STD_CONTAINERS void wxWindowListNode::DeleteData() { delete (wxWindow *)GetData(); } -#endif // wxUSE_STL/!wxUSE_STL +#endif // wxUSE_STD_CONTAINERS/!wxUSE_STD_CONTAINERS // ---------------------------------------------------------------------------- // borders @@ -2938,7 +3178,7 @@ bool wxWindowBase::TryBefore(wxEvent& event) if ( event.GetEventObject() == this ) { wxValidator * const validator = GetValidator(); - if ( validator && validator->ProcessEventHere(event) ) + if ( validator && validator->ProcessEventLocally(event) ) { return true; } @@ -3050,8 +3290,8 @@ void wxWindowBase::DoMoveInTabOrder(wxWindow *win, WindowOrder move) wxWindowList::compatibility_iterator i = siblings.Find(win); wxCHECK_RET( i, wxT("MoveBefore/AfterInTabOrder(): win is not a sibling") ); - // unfortunately, when wxUSE_STL == 1 DetachNode() is not implemented so we - // can't just move the node around + // unfortunately, when wxUSE_STD_CONTAINERS == 1 DetachNode() is not + // implemented so we can't just move the node around wxWindow *self = (wxWindow *)this; siblings.DeleteObject(self); if ( move == OrderAfter )