X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/d76048f514b0de4307c2490f8806bf41033bc81a..4e5a4c69c540b430fba8efe5dae1bc1ffd5caeca:/src/mgl/app.cpp diff --git a/src/mgl/app.cpp b/src/mgl/app.cpp index bcb909fcc8..089ea11ad0 100644 --- a/src/mgl/app.cpp +++ b/src/mgl/app.cpp @@ -3,7 +3,7 @@ // Author: Vaclav Slavik // based on GTK and MSW implementations // Id: $Id$ -// Copyright: (c) 2001 SciTech Software, Inc. (www.scitechsoft.com) +// Copyright: (c) 2001-2002 SciTech Software, Inc. (www.scitechsoft.com) // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// @@ -35,6 +35,7 @@ #include "wx/univ/theme.h" #include "wx/univ/renderer.h" #include "wx/univ/colschem.h" +#include "wx/sysopt.h" #include "wx/mgl/private.h" //----------------------------------------------------------------------------- @@ -141,9 +142,13 @@ class wxRootWindow : public wxWindow m_wnd = NULL; } - virtual bool AcceptsFocus() { return FALSE; } + virtual bool AcceptsFocus() const { return FALSE; } + + DECLARE_DYNAMIC_CLASS(wxRootWindow) }; +IMPLEMENT_DYNAMIC_CLASS(wxRootWindow, wxWindow) + static wxRootWindow *gs_rootWindow = NULL; //----------------------------------------------------------------------------- @@ -156,7 +161,7 @@ static bool wxCreateMGL_WM(const wxDisplayModeInfo& displayMode) int refresh = MGL_DEFAULT_REFRESH; #if wxUSE_SYSTEM_OPTIONS - if ( wxSystemOptions::HasOption(wxT("mgl.screen-refresh") ) + if ( wxSystemOptions::HasOption(wxT("mgl.screen-refresh")) ) refresh = wxSystemOptions::GetOptionInt(wxT("mgl.screen-refresh")); #endif @@ -219,6 +224,20 @@ wxApp::~wxApp() { } +wxDisplayModeInfo wxGetDefaultDisplayMode() +{ + wxString mode; + unsigned w, h, bpp; + + if ( !wxGetEnv(wxT("WXMODE"), &mode) || + (wxSscanf(mode.c_str(), _T("%ux%u-%u"), &w, &h, &bpp) != 3) ) + { + w = 640, h = 480, bpp = 16; + } + + return wxDisplayModeInfo(w, h, bpp); +} + bool wxApp::SetDisplayMode(const wxDisplayModeInfo& mode) { if ( !mode.IsOk() ) @@ -250,8 +269,9 @@ bool wxApp::OnInitGui() #ifdef __WXDEBUG__ // MGL redirects stdout and stderr to physical console, so lets redirect // it to file. Do it only when WXDEBUG environment variable is set - if ( wxGetEnv(wxT("WXDEBUG"), NULL) ) - freopen("output.err", "wt", stderr); + wxString redirect; + if ( wxGetEnv(wxT("WXSTDERR"), &redirect) ) + freopen(redirect.mb_str(), "wt", stderr); #endif wxLog *oldLog = wxLog::SetActiveTarget(new wxLogGui); @@ -392,12 +412,8 @@ bool wxApp::Initialize() if ( MGL_init(".", NULL) == 0 ) return FALSE; - wxBuffer = new wxChar[BUFSIZ + 512]; - wxClassInfo::InitializeClasses(); - wxSystemSettings::Init(); - #if wxUSE_INTL wxFont::SetDefaultEncoding(wxLocale::GetSystemEncoding()); #endif @@ -428,11 +444,6 @@ bool wxApp::Initialize() return TRUE; } -wxIcon wxApp::GetStdIcon(int which) const -{ - return wxTheme::Get()->GetRenderer()->GetStdIcon(which); -} - void wxApp::CleanUp() { #if wxUSE_LOG @@ -460,13 +471,10 @@ void wxApp::CleanUp() wxDeleteStockObjects(); wxDeleteStockLists(); - // Can't do this in wxModule, because fonts are needed by stock lists - delete wxTheFontsManager; - wxTheFontsManager = (wxFontsManager*) NULL; - delete wxTheApp; wxTheApp = (wxApp*) NULL; + // GL: I'm annoyed ... I don't know where to put this and I don't want to // create a module for that as it's part of the core. #if wxUSE_THREADS @@ -474,12 +482,14 @@ void wxApp::CleanUp() delete wxPendingEventsLocker; #endif - wxSystemSettings::Done(); - - delete[] wxBuffer; - wxClassInfo::CleanUpClasses(); + // Can't do this in wxModule, because fonts are needed by stock lists + // (do it after deleting wxTheApp and cleaning modules up, since somebody + // may be deleting fonts that lately) + delete wxTheFontsManager; + wxTheFontsManager = (wxFontsManager*) NULL; + // check for memory leaks #if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT if (wxDebugContext::CountObjectsLeft(TRUE) > 0) @@ -525,6 +535,12 @@ void wxEntryCleanup() int wxEntry(int argc, char *argv[]) { +#ifdef __DJGPP__ + // VS: disable long filenames under DJGPP as the very first thing, + // since SciTech MGL doesn't like them much... + wxSetEnv(wxT("LFN"), wxT("N")); +#endif + #if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT // This seems to be necessary since there are 'rogue' // objects present at this point (perhaps global objects?)