X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/d7403ad2d154a8e2974fdc5fc215258f3a75cdde..30e24d9dd5a5abf1c9a375ea259eb239b122b7f7:/wxPython/demo/DragImage.py?ds=inline diff --git a/wxPython/demo/DragImage.py b/wxPython/demo/DragImage.py index 1bf2a3c2a4..2592c97728 100644 --- a/wxPython/demo/DragImage.py +++ b/wxPython/demo/DragImage.py @@ -47,11 +47,12 @@ class DragCanvas(wx.ScrolledWindow): self.SetCursor(wx.StockCursor(wx.CURSOR_ARROW)) self.bg_bmp = images.getBackgroundBitmap() + self.SetBackgroundStyle(wx.BG_STYLE_CUSTOM) # Make a shape from an image and mask. This one will demo # dragging outside the window bmp = images.getTestStarBitmap() - ##bmp = wx.Bitmap('bitmaps/toucan.png') + #bmp = wx.Bitmap('bitmaps/toucan.png') shape = DragShape(bmp) shape.pos = (5, 5) shape.fullscreen = True @@ -83,17 +84,10 @@ class DragCanvas(wx.ScrolledWindow): self.shapes.append(shape) - # Make some shapes from some playing card images. - x = 200 - - for card in ['_01c_', '_12h_', '_13d_', '_10s_']: - bmpFunc = getattr(images, "get%sBitmap" % card) - bmp = bmpFunc() - shape = DragShape(bmp) - shape.pos = (x, 5) - self.shapes.append(shape) - x = x + 80 - + bmp = images.getTheKidBitmap() + shape = DragShape(bmp) + shape.pos = (200, 5) + self.shapes.append(shape) self.Bind(wx.EVT_ERASE_BACKGROUND, self.OnEraseBackground) self.Bind(wx.EVT_PAINT, self.OnPaint) @@ -156,7 +150,7 @@ class DragCanvas(wx.ScrolledWindow): dc = evt.GetDC() if not dc: - dc = wxClientDC(self) + dc = wx.ClientDC(self) rect = self.GetUpdateRegion().GetBox() dc.SetClippingRect(rect) self.TileBackground(dc) @@ -191,10 +185,8 @@ class DragCanvas(wx.ScrolledWindow): self.dragImage.EndDrag() self.dragImage = None - dc = wx.ClientDC(self) - if self.hiliteShape: - self.hiliteShape.Draw(dc) + self.RefreshRect(self.hiliteShape.GetRect()) self.hiliteShape = None # reposition and draw the shape @@ -218,9 +210,10 @@ class DragCanvas(wx.ScrolledWindow): ) self.dragShape.shown = True - self.dragShape.Draw(dc) + self.RefreshRect(self.dragShape.GetRect()) self.dragShape = None + # The mouse is moving def OnMotion(self, evt): # Ignore mouse movement if we're not dragging.