X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/d6b9496a96223cc5164e5785485d7d622fd9b5e6..bd73ba41f93a040ecf9c18040d7f788992d0a6ec:/include/wx/utils.h?ds=inline diff --git a/include/wx/utils.h b/include/wx/utils.h index 7a72994f53..a737731cac 100644 --- a/include/wx/utils.h +++ b/include/wx/utils.h @@ -23,10 +23,11 @@ #include "wx/setup.h" #include "wx/object.h" #include "wx/list.h" -#include "wx/window.h" #include "wx/filefn.h" -#include "wx/ioswrap.h" +// need this for wxGetDiskSpace() as we can't, unfortunately, forward declare +// wxLongLong +#include "wx/longlong.h" #ifdef __X__ #include @@ -41,12 +42,9 @@ class WXDLLEXPORT wxProcess; class WXDLLEXPORT wxFrame; - -// FIXME should use wxStricmp() instead -#ifdef __GNUWIN32__ - #define stricmp strcasecmp - #define strnicmp strncasecmp -#endif +class WXDLLEXPORT wxWindow; +class WXDLLEXPORT wxWindowList; +class WXDLLEXPORT wxPoint; // ---------------------------------------------------------------------------- // Macros @@ -59,31 +57,45 @@ class WXDLLEXPORT wxFrame; // String functions (deprecated, use wxString) // ---------------------------------------------------------------------------- -// Useful buffer (FIXME VZ: yeah, that is. To be removed!) -WXDLLEXPORT_DATA(extern char*) wxBuffer; +// Useful buffer (FIXME VZ: To be removed!!!) +WXDLLEXPORT_DATA(extern wxChar*) wxBuffer; // Make a copy of this string using 'new' -WXDLLEXPORT char* copystring(const char *s); +WXDLLEXPORT wxChar* copystring(const wxChar *s); // Matches string one within string two regardless of case -WXDLLEXPORT bool StringMatch(char *one, char *two, bool subString = TRUE, bool exact = FALSE); +WXDLLEXPORT bool StringMatch(wxChar *one, wxChar *two, bool subString = TRUE, bool exact = FALSE); // A shorter way of using strcmp -#define wxStringEq(s1, s2) (s1 && s2 && (strcmp(s1, s2) == 0)) +#define wxStringEq(s1, s2) (s1 && s2 && (wxStrcmp(s1, s2) == 0)) // ---------------------------------------------------------------------------- // Miscellaneous functions // ---------------------------------------------------------------------------- // Sound the bell -WXDLLEXPORT void wxBell(void) ; +WXDLLEXPORT void wxBell(); + +// Get OS description as a user-readable string +WXDLLEXPORT wxString wxGetOsDescription(); // Get OS version -WXDLLEXPORT int wxGetOsVersion(int *majorVsn= (int *) NULL,int *minorVsn= (int *) NULL) ; +WXDLLEXPORT int wxGetOsVersion(int *majorVsn = (int *) NULL, + int *minorVsn = (int *) NULL); // Return a string with the current date/time WXDLLEXPORT wxString wxNow(); +// Return path where wxWindows is installed (mostly useful in Unices) +WXDLLEXPORT const wxChar *wxGetInstallPrefix(); + + +#if wxUSE_GUI +// Don't synthesize KeyUp events holding down a key and producing +// KeyDown events with autorepeat. On by default and always on +// in wxMSW. +WXDLLEXPORT bool wxSetDetectableAutoRepeat( bool flag ); + // ---------------------------------------------------------------------------- // Window ID management // ---------------------------------------------------------------------------- @@ -103,27 +115,29 @@ WXDLLEXPORT void wxRegisterId(long id); // Return the current ID WXDLLEXPORT long wxGetCurrentId(); +#endif // wxUSE_GUI + // ---------------------------------------------------------------------------- // Various conversions // ---------------------------------------------------------------------------- -WXDLLEXPORT_DATA(extern const char*) wxFloatToStringStr; -WXDLLEXPORT_DATA(extern const char*) wxDoubleToStringStr; +WXDLLEXPORT_DATA(extern const wxChar*) wxFloatToStringStr; +WXDLLEXPORT_DATA(extern const wxChar*) wxDoubleToStringStr; -WXDLLEXPORT void StringToFloat(char *s, float *number); -WXDLLEXPORT char* FloatToString(float number, const char *fmt = wxFloatToStringStr); -WXDLLEXPORT void StringToDouble(char *s, double *number); -WXDLLEXPORT char* DoubleToString(double number, const char *fmt = wxDoubleToStringStr); -WXDLLEXPORT void StringToInt(char *s, int *number); -WXDLLEXPORT void StringToLong(char *s, long *number); -WXDLLEXPORT char* IntToString(int number); -WXDLLEXPORT char* LongToString(long number); +WXDLLEXPORT void StringToFloat(wxChar *s, float *number); +WXDLLEXPORT wxChar* FloatToString(float number, const wxChar *fmt = wxFloatToStringStr); +WXDLLEXPORT void StringToDouble(wxChar *s, double *number); +WXDLLEXPORT wxChar* DoubleToString(double number, const wxChar *fmt = wxDoubleToStringStr); +WXDLLEXPORT void StringToInt(wxChar *s, int *number); +WXDLLEXPORT void StringToLong(wxChar *s, long *number); +WXDLLEXPORT wxChar* IntToString(int number); +WXDLLEXPORT wxChar* LongToString(long number); // Convert 2-digit hex number to decimal WXDLLEXPORT int wxHexToDec(const wxString& buf); // Convert decimal integer to 2-character hex string -WXDLLEXPORT void wxDecToHex(int dec, char *buf); +WXDLLEXPORT void wxDecToHex(int dec, wxChar *buf); WXDLLEXPORT wxString wxDecToHex(int dec); // ---------------------------------------------------------------------------- @@ -131,11 +145,20 @@ WXDLLEXPORT wxString wxDecToHex(int dec); // ---------------------------------------------------------------------------- // Execute another program. Returns 0 if there was an error, a PID otherwise. -WXDLLEXPORT long wxExecute(char **argv, bool sync = FALSE, +WXDLLEXPORT long wxExecute(wxChar **argv, bool sync = FALSE, wxProcess *process = (wxProcess *) NULL); WXDLLEXPORT long wxExecute(const wxString& command, bool sync = FALSE, wxProcess *process = (wxProcess *) NULL); +// execute the command capturing its output into an array line by line +WXDLLEXPORT long wxExecute(const wxString& command, + wxArrayString& output); + +// also capture stderr +WXDLLEXPORT long wxExecute(const wxString& command, + wxArrayString& output, + wxArrayString& error); + enum wxSignal { wxSIGNONE = 0, // verify if the process exists under Unix @@ -159,14 +182,32 @@ enum wxSignal // further signals are different in meaning between different Unix systems }; -// the argument is ignored under Windows - the process is always killed -WXDLLEXPORT int wxKill(long pid, wxSignal sig = wxSIGTERM); +enum wxKillError +{ + wxKILL_OK, // no error + wxKILL_BAD_SIGNAL, // no such signal + wxKILL_ACCESS_DENIED, // permission denied + wxKILL_NO_PROCESS, // no such process + wxKILL_ERROR // another, unspecified error +}; -// Execute a command in an interactive shell window +// send the given signal to the process (only NONE and KILL are supported under +// Windows, all others mean TERM), return 0 if ok and -1 on error +// +// return detailed error in rc if not NULL +WXDLLEXPORT int wxKill(long pid, + wxSignal sig = wxSIGTERM, + wxKillError *rc = NULL); + +// Execute a command in an interactive shell window (always synchronously) // If no command then just the shell WXDLLEXPORT bool wxShell(const wxString& command = wxEmptyString); -// Sleep for nSecs seconds under UNIX, do nothing under Windows +// As wxShell(), but must give a (non interactive) command and its output will +// be returned in output array +WXDLLEXPORT bool wxShell(const wxString& command, wxArrayString& output); + +// Sleep for nSecs seconds WXDLLEXPORT void wxSleep(int nSecs); // Sleep for a given amount of milliseconds @@ -175,6 +216,23 @@ WXDLLEXPORT void wxUsleep(unsigned long milliseconds); // Get free memory in bytes, or -1 if cannot determine amount (e.g. on UNIX) WXDLLEXPORT long wxGetFreeMemory(); +// should wxApp::OnFatalException() be called? +WXDLLEXPORT bool wxHandleFatalExceptions(bool doit = TRUE); + +// ---------------------------------------------------------------------------- +// Environment variables +// ---------------------------------------------------------------------------- + +// returns TRUE if variable exists (value may be NULL if you just want to check +// for this) +WXDLLEXPORT bool wxGetEnv(const wxString& var, wxString *value); + +// set the env var name to the given value, return TRUE on success +WXDLLEXPORT bool wxSetEnv(const wxString& var, const wxChar *value); + +// remove the env var from environment +inline bool wxUnsetEnv(const wxString& var) { return wxSetEnv(var, NULL); } + // ---------------------------------------------------------------------------- // Network and username functions. // ---------------------------------------------------------------------------- @@ -182,38 +240,62 @@ WXDLLEXPORT long wxGetFreeMemory(); // NB: "char *" functions are deprecated, use wxString ones! // Get eMail address -WXDLLEXPORT bool wxGetEmailAddress(char *buf, int maxSize); +WXDLLEXPORT bool wxGetEmailAddress(wxChar *buf, int maxSize); WXDLLEXPORT wxString wxGetEmailAddress(); // Get hostname. -WXDLLEXPORT bool wxGetHostName(char *buf, int maxSize); +WXDLLEXPORT bool wxGetHostName(wxChar *buf, int maxSize); WXDLLEXPORT wxString wxGetHostName(); // Get FQDN WXDLLEXPORT wxString wxGetFullHostName(); +WXDLLEXPORT bool wxGetFullHostName(wxChar *buf, int maxSize); // Get user ID e.g. jacs (this is known as login name under Unix) -WXDLLEXPORT bool wxGetUserId(char *buf, int maxSize); +WXDLLEXPORT bool wxGetUserId(wxChar *buf, int maxSize); WXDLLEXPORT wxString wxGetUserId(); // Get user name e.g. Julian Smart -WXDLLEXPORT bool wxGetUserName(char *buf, int maxSize); +WXDLLEXPORT bool wxGetUserName(wxChar *buf, int maxSize); WXDLLEXPORT wxString wxGetUserName(); // Get current Home dir and copy to dest (returns pstr->c_str()) -WXDLLEXPORT const char* wxGetHomeDir(wxString *pstr); +WXDLLEXPORT wxString wxGetHomeDir(); +WXDLLEXPORT const wxChar* wxGetHomeDir(wxString *pstr); // Get the user's home dir (caller must copy --- volatile) // returns NULL is no HOME dir is known -WXDLLEXPORT char* wxGetUserHome(const wxString& user = wxEmptyString); +#if defined(__UNIX__) && wxUSE_UNICODE +WXDLLEXPORT const wxMB2WXbuf wxGetUserHome(const wxString& user = wxEmptyString); +#else +WXDLLEXPORT wxChar* wxGetUserHome(const wxString& user = wxEmptyString); +#endif + +#ifdef __WXMAC__ +WXDLLEXPORT wxString wxMacFindFolder(short vRefNum, + OSType folderType, + Boolean createFolder); +#endif + +// get number of total/free bytes on the disk where path belongs +WXDLLEXPORT bool wxGetDiskSpace(const wxString& path, + wxLongLong *pTotal = NULL, + wxLongLong *pFree = NULL); + +#if wxUSE_GUI // GUI only things from now on // ---------------------------------------------------------------------------- -// Strip out any menu codes +// Menu accelerators related things // ---------------------------------------------------------------------------- -WXDLLEXPORT char* wxStripMenuCodes(char *in, char *out = (char *) NULL); +WXDLLEXPORT wxChar* wxStripMenuCodes(wxChar *in, wxChar *out = (wxChar *) NULL); WXDLLEXPORT wxString wxStripMenuCodes(const wxString& str); +#if wxUSE_ACCEL +class WXDLLEXPORT wxAcceleratorEntry; +WXDLLEXPORT wxAcceleratorEntry *wxGetAccelFromString(const wxString& label); +#endif // wxUSE_ACCEL + // ---------------------------------------------------------------------------- // Window search // ---------------------------------------------------------------------------- @@ -229,6 +311,11 @@ WXDLLEXPORT wxWindow* wxFindWindowByName(const wxString& name, wxWindow *parent // Returns menu item id or -1 if none. WXDLLEXPORT int wxFindMenuItemId(wxFrame *frame, const wxString& menuString, const wxString& itemString); +// Find the wxWindow at the given point. wxGenericFindWindowAtPoint +// is always present but may be less reliable than a native version. +WXDLLEXPORT wxWindow* wxGenericFindWindowAtPoint(const wxPoint& pt); +WXDLLEXPORT wxWindow* wxFindWindowAtPoint(const wxPoint& pt); + // ---------------------------------------------------------------------------- // Message/event queue helpers // ---------------------------------------------------------------------------- @@ -236,9 +323,15 @@ WXDLLEXPORT int wxFindMenuItemId(wxFrame *frame, const wxString& menuString, con // Yield to other apps/messages WXDLLEXPORT bool wxYield(); +// Like wxYield, but fails silently if the yield is recursive. +WXDLLEXPORT bool wxYieldIfNeeded(); + // Yield to other apps/messages and disable user input WXDLLEXPORT bool wxSafeYield(wxWindow *win = NULL); +// Enable or disable input to all top level windows +WXDLLEXPORT void wxEnableTopLevelWindows(bool enable = TRUE); + // Check whether this window wants to process messages, e.g. Stop button // in long calculations. WXDLLEXPORT bool wxCheckForInterrupt(wxWindow *wnd); @@ -246,6 +339,18 @@ WXDLLEXPORT bool wxCheckForInterrupt(wxWindow *wnd); // Consume all events until no more left WXDLLEXPORT void wxFlushEvents(); +// a class which disables all windows (except, may be, thegiven one) in its +// ctor and enables them back in its dtor +class WXDLLEXPORT wxWindowDisabler +{ +public: + wxWindowDisabler(wxWindow *winToSkip = (wxWindow *)NULL); + ~wxWindowDisabler(); + +private: + wxWindowList *m_winDisabled; +}; + // ---------------------------------------------------------------------------- // Cursors // ---------------------------------------------------------------------------- @@ -267,25 +372,18 @@ class WXDLLEXPORT wxBusyCursor public: wxBusyCursor(wxCursor* cursor = wxHOURGLASS_CURSOR) { wxBeginBusyCursor(cursor); } - ~wxBusyCursor() + ~wxBusyCursor() { wxEndBusyCursor(); } -}; - -// ---------------------------------------------------------------------------- -// Error message functions used by wxWindows (deprecated, use wxLog) -// ---------------------------------------------------------------------------- -// Format a message on the standard error (UNIX) or the debugging -// stream (Windows) -WXDLLEXPORT void wxDebugMsg(const char *fmt ...) ; - -// Non-fatal error (continues) -WXDLLEXPORT_DATA(extern const char*) wxInternalErrorStr; -WXDLLEXPORT void wxError(const wxString& msg, const wxString& title = wxInternalErrorStr); + // FIXME: These two methods are currently only implemented (and needed?) + // in wxGTK. BusyCursor handling should probably be moved to + // common code since the wxGTK and wxMSW implementations are very + // similar except for wxMSW using HCURSOR directly instead of + // wxCursor.. -- RL. + static const wxCursor &GetStoredCursor(); + static const wxCursor GetBusyCursor(); +}; -// Fatal error (exits) -WXDLLEXPORT_DATA(extern const char*) wxFatalErrorStr; -WXDLLEXPORT void wxFatalError(const wxString& msg, const wxString& title = wxFatalErrorStr); // ---------------------------------------------------------------------------- // Reading and writing resources (eg WIN.INI, .Xdefaults) @@ -297,7 +395,7 @@ WXDLLEXPORT bool wxWriteResource(const wxString& section, const wxString& entry, WXDLLEXPORT bool wxWriteResource(const wxString& section, const wxString& entry, long value, const wxString& file = wxEmptyString); WXDLLEXPORT bool wxWriteResource(const wxString& section, const wxString& entry, int value, const wxString& file = wxEmptyString); -WXDLLEXPORT bool wxGetResource(const wxString& section, const wxString& entry, char **value, const wxString& file = wxEmptyString); +WXDLLEXPORT bool wxGetResource(const wxString& section, const wxString& entry, wxChar **value, const wxString& file = wxEmptyString); WXDLLEXPORT bool wxGetResource(const wxString& section, const wxString& entry, float *value, const wxString& file = wxEmptyString); WXDLLEXPORT bool wxGetResource(const wxString& section, const wxString& entry, long *value, const wxString& file = wxEmptyString); WXDLLEXPORT bool wxGetResource(const wxString& section, const wxString& entry, int *value, const wxString& file = wxEmptyString); @@ -308,8 +406,8 @@ void WXDLLEXPORT wxGetMousePosition( int* x, int* y ); // MSW only: get user-defined resource from the .res file. // Returns NULL or newly-allocated memory, so use delete[] to clean up. #ifdef __WXMSW__ -WXDLLEXPORT extern const char* wxUserResourceStr; -WXDLLEXPORT char* wxLoadUserResource(const wxString& resourceName, const wxString& resourceType = wxUserResourceStr); +WXDLLEXPORT extern const wxChar* wxUserResourceStr; +WXDLLEXPORT wxChar* wxLoadUserResource(const wxString& resourceName, const wxString& resourceType = wxUserResourceStr); // Implemented in utils.cpp: VC++, Win95 only. Sets up a console for standard // input/output @@ -321,15 +419,26 @@ WXDLLEXPORT void wxRedirectIOToConsole(); // Display and colorss (X only) // ---------------------------------------------------------------------------- +#ifdef __WXGTK__ + void *wxGetDisplay(); +#endif + #ifdef __X__ WXDisplay *wxGetDisplay(); bool wxSetDisplay(const wxString& display_name); wxString wxGetDisplayName(); -#endif +#endif // X or GTK+ #ifdef __X__ +#ifdef __VMS__ // Xlib.h for VMS is not (yet) compatible with C++ + // The resulting warnings are switched off here +#pragma message disable nosimpint +#endif #include +#ifdef __VMS__ +#pragma message enable nosimpint +#endif #define wxMAX_RGB 0xff #define wxMAX_SV 1000 @@ -352,5 +461,24 @@ void wxAllocColor(Display *display,Colormap colormap,XColor *xcolor); #endif //__X__ +#endif // wxUSE_GUI + +// ---------------------------------------------------------------------------- +// Error message functions used by wxWindows (deprecated, use wxLog) +// ---------------------------------------------------------------------------- + +// Format a message on the standard error (UNIX) or the debugging +// stream (Windows) +WXDLLEXPORT void wxDebugMsg(const wxChar *fmt ...); + +// Non-fatal error (continues) +WXDLLEXPORT_DATA(extern const wxChar*) wxInternalErrorStr; +WXDLLEXPORT void wxError(const wxString& msg, const wxString& title = wxInternalErrorStr); + +// Fatal error (exits) +WXDLLEXPORT_DATA(extern const wxChar*) wxFatalErrorStr; +WXDLLEXPORT void wxFatalError(const wxString& msg, const wxString& title = wxFatalErrorStr); + + #endif // _WX_UTILSH__