X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/d699f48ba33c96c24f7ab3764ad98ded0633c1c5..5e3c3fc9b8160620d3b3eb3a2d0ed789d44ccbae:/include/wx/menu.h diff --git a/include/wx/menu.h b/include/wx/menu.h index 0ffe2447a9..852b6eac20 100644 --- a/include/wx/menu.h +++ b/include/wx/menu.h @@ -5,16 +5,14 @@ // Modified by: // Created: 26.10.99 // RCS-ID: $Id$ -// Copyright: (c) wxWindows team -// Licence: wxWindows license +// Copyright: (c) wxWidgets team +// Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// #ifndef _WX_MENU_H_BASE_ #define _WX_MENU_H_BASE_ -#ifdef __GNUG__ - #pragma interface "menubase.h" -#endif +#include "wx/defs.h" #if wxUSE_MENUS @@ -29,30 +27,15 @@ // included wx/menu.h #include "wx/menuitem.h" -class WXDLLEXPORT wxMenu; -class WXDLLEXPORT wxMenuBarBase; -class WXDLLEXPORT wxMenuBar; -class WXDLLEXPORT wxMenuItem; +class WXDLLIMPEXP_FWD_CORE wxMenu; +class WXDLLIMPEXP_FWD_CORE wxMenuBarBase; +class WXDLLIMPEXP_FWD_CORE wxMenuBar; +class WXDLLIMPEXP_FWD_CORE wxMenuItem; // pseudo template list classes WX_DECLARE_EXPORTED_LIST(wxMenu, wxMenuList); WX_DECLARE_EXPORTED_LIST(wxMenuItem, wxMenuItemList); -// ---------------------------------------------------------------------------- -// conditional compilation -// ---------------------------------------------------------------------------- - -// having callbacks in menus is a wxWin 1.6x feature which should be replaced -// with event tables in wxWin 2.xx code - however provide it because many -// people like it a lot by default -#ifndef wxUSE_MENU_CALLBACK - #if WXWIN_COMPATIBILITY_2 - #define wxUSE_MENU_CALLBACK 1 - #else - #define wxUSE_MENU_CALLBACK 0 - #endif // WXWIN_COMPATIBILITY_2 -#endif // !defined(wxUSE_MENU_CALLBACK) - // ---------------------------------------------------------------------------- // wxMenu // ---------------------------------------------------------------------------- @@ -75,103 +58,157 @@ public: // menu construction // ----------------- - // append a normal item to the menu - void Append(int id, - const wxString& text, - const wxString& help = wxEmptyString, - bool isCheckable = FALSE) + // append any kind of item (normal/check/radio/separator) + wxMenuItem* Append(int itemid, + const wxString& text = wxEmptyString, + const wxString& help = wxEmptyString, + wxItemKind kind = wxITEM_NORMAL) { - DoAppend(wxMenuItem::New((wxMenu *)this, id, text, help, isCheckable)); + return DoAppend(wxMenuItem::New((wxMenu *)this, itemid, text, help, kind)); } // append a separator to the menu - void AppendSeparator() { Append(wxID_SEPARATOR, wxEmptyString); } + wxMenuItem* AppendSeparator() { return Append(wxID_SEPARATOR, wxEmptyString); } + + // append a check item + wxMenuItem* AppendCheckItem(int itemid, + const wxString& text, + const wxString& help = wxEmptyString) + { + return Append(itemid, text, help, wxITEM_CHECK); + } + + // append a radio item + wxMenuItem* AppendRadioItem(int itemid, + const wxString& text, + const wxString& help = wxEmptyString) + { + return Append(itemid, text, help, wxITEM_RADIO); + } // append a submenu - void Append(int id, - const wxString& text, - wxMenu *submenu, - const wxString& help = wxEmptyString) + wxMenuItem* AppendSubMenu(wxMenu *submenu, + const wxString& text, + const wxString& help = wxEmptyString) { - DoAppend(wxMenuItem::New((wxMenu *)this, id, text, help, FALSE, submenu)); + return DoAppend(wxMenuItem::New((wxMenu *)this, wxID_ANY, text, help, + wxITEM_NORMAL, submenu)); } // the most generic form of Append() - append anything - void Append(wxMenuItem *item) { DoAppend(item); } + wxMenuItem* Append(wxMenuItem *item) { return DoAppend(item); } // insert a break in the menu (only works when appending the items, not // inserting them) virtual void Break() { } // insert an item before given position - bool Insert(size_t pos, wxMenuItem *item); - void Insert(size_t pos, - int id, - const wxString& text, - const wxString& help = wxEmptyString, - bool isCheckable = FALSE) + wxMenuItem* Insert(size_t pos, wxMenuItem *item); + + // insert an item before given position + wxMenuItem* Insert(size_t pos, + int itemid, + const wxString& text = wxEmptyString, + const wxString& help = wxEmptyString, + wxItemKind kind = wxITEM_NORMAL) { - Insert(pos, wxMenuItem::New((wxMenu *)this, id, text, help, isCheckable)); + return Insert(pos, wxMenuItem::New((wxMenu *)this, itemid, text, help, kind)); } // insert a separator - void InsertSeparator(size_t pos) + wxMenuItem* InsertSeparator(size_t pos) { - Insert(pos, wxMenuItem::New((wxMenu *)this)); + return Insert(pos, wxMenuItem::New((wxMenu *)this, wxID_SEPARATOR)); + } + + // insert a check item + wxMenuItem* InsertCheckItem(size_t pos, + int itemid, + const wxString& text, + const wxString& help = wxEmptyString) + { + return Insert(pos, itemid, text, help, wxITEM_CHECK); + } + + // insert a radio item + wxMenuItem* InsertRadioItem(size_t pos, + int itemid, + const wxString& text, + const wxString& help = wxEmptyString) + { + return Insert(pos, itemid, text, help, wxITEM_RADIO); } // insert a submenu - void Insert(size_t pos, - int id, - const wxString& text, - wxMenu *submenu, - const wxString& help = wxEmptyString) + wxMenuItem* Insert(size_t pos, + int itemid, + const wxString& text, + wxMenu *submenu, + const wxString& help = wxEmptyString) { - Insert(pos, wxMenuItem::New((wxMenu *)this, id, text, help, FALSE, submenu)); + return Insert(pos, wxMenuItem::New((wxMenu *)this, itemid, text, help, + wxITEM_NORMAL, submenu)); } // prepend an item to the menu - void Prepend(wxMenuItem *item) + wxMenuItem* Prepend(wxMenuItem *item) { - Insert(0u, item); + return Insert(0u, item); } - void Prepend(int id, - const wxString& text, - const wxString& help = wxEmptyString, - bool isCheckable = FALSE) + // prepend any item to the menu + wxMenuItem* Prepend(int itemid, + const wxString& text = wxEmptyString, + const wxString& help = wxEmptyString, + wxItemKind kind = wxITEM_NORMAL) { - Insert(0u, id, text, help, isCheckable); + return Insert(0u, itemid, text, help, kind); } - // insert a separator - void PrependSeparator() + // prepend a separator + wxMenuItem* PrependSeparator() { - InsertSeparator(0u); + return InsertSeparator(0u); } - // insert a submenu - void Prepend(int id, - const wxString& text, - wxMenu *submenu, - const wxString& help = wxEmptyString) + // prepend a check item + wxMenuItem* PrependCheckItem(int itemid, + const wxString& text, + const wxString& help = wxEmptyString) + { + return InsertCheckItem(0u, itemid, text, help); + } + + // prepend a radio item + wxMenuItem* PrependRadioItem(int itemid, + const wxString& text, + const wxString& help = wxEmptyString) + { + return InsertRadioItem(0u, itemid, text, help); + } + + // prepend a submenu + wxMenuItem* Prepend(int itemid, + const wxString& text, + wxMenu *submenu, + const wxString& help = wxEmptyString) { - Insert(0u, id, text, submenu, help); + return Insert(0u, itemid, text, submenu, help); } // detach an item from the menu, but don't delete it so that it can be // added back later (but if it's not, the caller is responsible for // deleting it!) - wxMenuItem *Remove(int id) { return Remove(FindChildItem(id)); } + wxMenuItem *Remove(int itemid) { return Remove(FindChildItem(itemid)); } wxMenuItem *Remove(wxMenuItem *item); // delete an item from the menu (submenus are not destroyed by this // function, see Destroy) - bool Delete(int id) { return Delete(FindChildItem(id)); } + bool Delete(int itemid) { return Delete(FindChildItem(itemid)); } bool Delete(wxMenuItem *item); // delete the item from menu and destroy it (if it's a submenu) - bool Destroy(int id) { return Destroy(FindChildItem(id)); } + bool Destroy(int itemid) { return Destroy(FindChildItem(itemid)); } bool Destroy(wxMenuItem *item); // menu items access @@ -185,20 +222,23 @@ public: // search virtual int FindItem(const wxString& item) const; - wxMenuItem* FindItem(int id, wxMenu **menu = NULL) const; + wxMenuItem* FindItem(int itemid, wxMenu **menu = NULL) const; + + // find by position + wxMenuItem* FindItemByPosition(size_t position) const; // get/set items attributes - void Enable(int id, bool enable); - bool IsEnabled(int id) const; + void Enable(int itemid, bool enable); + bool IsEnabled(int itemid) const; - void Check(int id, bool check); - bool IsChecked(int id) const; + void Check(int itemid, bool check); + bool IsChecked(int itemid) const; - void SetLabel(int id, const wxString& label); - wxString GetLabel(int id) const; + void SetLabel(int itemid, const wxString& label); + wxString GetLabel(int itemid) const; - virtual void SetHelpString(int id, const wxString& helpString); - virtual wxString GetHelpString(int id) const; + virtual void SetHelpString(int itemid, const wxString& helpString); + virtual wxString GetHelpString(int itemid) const; // misc accessors // -------------- @@ -207,10 +247,6 @@ public: virtual void SetTitle(const wxString& title) { m_title = title; } const wxString GetTitle() const { return m_title; } - // client data - void SetClientData(void* clientData) { m_clientData = clientData; } - void* GetClientData() const { return m_clientData; } - // event handler void SetEventHandler(wxEvtHandler *handler) { m_eventHandler = handler; } wxEvtHandler *GetEventHandler() const { return m_eventHandler; } @@ -231,56 +267,85 @@ public: void UpdateUI(wxEvtHandler* source = (wxEvtHandler*)NULL); // get the menu bar this menu is attached to (may be NULL, always NULL for - // popup menus) - wxMenuBar *GetMenuBar() const { return m_menuBar; } + // popup menus). Traverse up the menu hierarchy to find it. + wxMenuBar *GetMenuBar() const; // called when the menu is attached/detached to/from a menu bar virtual void Attach(wxMenuBarBase *menubar); virtual void Detach(); // is the menu attached to a menu bar (or is it a popup one)? - bool IsAttached() const { return m_menuBar != NULL; } + bool IsAttached() const { return GetMenuBar() != NULL; } // set/get the parent of this menu void SetParent(wxMenu *parent) { m_menuParent = parent; } wxMenu *GetParent() const { return m_menuParent; } -#if WXWIN_COMPATIBILITY - // compatibility: these functions are deprecated, use the new ones instead - bool Enabled(int id) const { return IsEnabled(id); } - bool Checked(int id) const { return IsChecked(id); } - - wxMenuItem* FindItemForId(int itemId, wxMenu **itemMenu) const - { return FindItem(itemId, itemMenu); } - - wxList& GetItems() const { return (wxList &)m_items; } -#endif // WXWIN_COMPATIBILITY - -#if wxUSE_MENU_CALLBACK || defined(__WXMOTIF__) - // wxWin 1.6x compatible menu event handling - wxFunction GetCallback() const { return m_callback; } - void Callback(const wxFunction func) { m_callback = func; } - - wxFunction m_callback; -#endif // wxUSE_MENU_CALLBACK + // implementation only from now on + // ------------------------------- // unlike FindItem(), this function doesn't recurse but only looks through // our direct children and also may return the index of the found child if // pos != NULL - wxMenuItem *FindChildItem(int id, size_t *pos = NULL) const; + wxMenuItem *FindChildItem(int itemid, size_t *pos = NULL) const; - // called to generate a wxCommandEvent, return TRUE if it was processed, - // FALSE otherwise + // called to generate a wxCommandEvent, return true if it was processed, + // false otherwise // // the checked parameter may have boolean value or -1 for uncheckable items - bool SendEvent(int id, int checked = -1); + bool SendEvent(int itemid, int checked = -1); + + // compatibility: these functions are deprecated, use the new ones instead + // ----------------------------------------------------------------------- + + // use the versions taking wxItem_XXX now instead, they're more readable + // and allow adding the radio items as well + void Append(int itemid, + const wxString& text, + const wxString& help, + bool isCheckable) + { + Append(itemid, text, help, isCheckable ? wxITEM_CHECK : wxITEM_NORMAL); + } + + // use more readable and not requiring unused itemid AppendSubMenu() instead + wxMenuItem* Append(int itemid, + const wxString& text, + wxMenu *submenu, + const wxString& help = wxEmptyString) + { + return DoAppend(wxMenuItem::New((wxMenu *)this, itemid, text, help, + wxITEM_NORMAL, submenu)); + } + + void Insert(size_t pos, + int itemid, + const wxString& text, + const wxString& help, + bool isCheckable) + { + Insert(pos, itemid, text, help, isCheckable ? wxITEM_CHECK : wxITEM_NORMAL); + } + + void Prepend(int itemid, + const wxString& text, + const wxString& help, + bool isCheckable) + { + Insert(0u, itemid, text, help, isCheckable); + } + + static void LockAccels(bool locked) + { + ms_locked = locked; + } protected: // virtuals to override in derived classes // --------------------------------------- - virtual bool DoAppend(wxMenuItem *item); - virtual bool DoInsert(size_t pos, wxMenuItem *item); + virtual wxMenuItem* DoAppend(wxMenuItem *item); + virtual wxMenuItem* DoInsert(size_t pos, wxMenuItem *item); virtual wxMenuItem *DoRemove(wxMenuItem *item); virtual bool DoDelete(wxMenuItem *item); @@ -302,11 +367,14 @@ protected: wxMenuItemList m_items; // the list of menu items wxWindow *m_invokingWindow; // for popup menus - void *m_clientData; // associated with the menu long m_style; // combination of wxMENU_XXX flags wxEvtHandler *m_eventHandler; // a pluggable in event handler + + static bool ms_locked; + + DECLARE_NO_COPY_CLASS(wxMenuBase) }; // ---------------------------------------------------------------------------- @@ -325,10 +393,10 @@ public: // menu bar construction // --------------------- - // append a menu to the end of menubar, return TRUE if ok + // append a menu to the end of menubar, return true if ok virtual bool Append(wxMenu *menu, const wxString& title); - // insert a menu before the given position into the menubar, return TRUE + // insert a menu before the given position into the menubar, return true // if inserted ok virtual bool Insert(size_t pos, wxMenu *menu, const wxString& title); @@ -353,7 +421,7 @@ public: virtual void EnableTop(size_t pos, bool enable) = 0; // is the menu enabled? - virtual bool IsEnabledTop(size_t WXUNUSED(pos)) const { return TRUE; } + virtual bool IsEnabledTop(size_t WXUNUSED(pos)) const { return true; } // get or change the label of the menu at given position virtual void SetLabelTop(size_t pos, const wxString& label) = 0; @@ -369,7 +437,7 @@ public: // find item by id (in any menu), returns NULL if not found // // if menu is !NULL, it will be filled with wxMenu this item belongs to - virtual wxMenuItem* FindItem(int id, wxMenu **menu = NULL) const; + virtual wxMenuItem* FindItem(int itemid, wxMenu **menu = NULL) const; // find menu by its caption, return wxNOT_FOUND on failure int FindMenu(const wxString& title) const; @@ -383,23 +451,24 @@ public: // NB: under MSW, these methods can only be used after the menubar had // been attached to the frame - void Enable(int id, bool enable); - void Check(int id, bool check); - bool IsChecked(int id) const; - bool IsEnabled(int id) const; + void Enable(int itemid, bool enable); + void Check(int itemid, bool check); + bool IsChecked(int itemid) const; + bool IsEnabled(int itemid) const; + virtual bool IsEnabled() const { return wxWindow::IsEnabled(); } - void SetLabel(int id, const wxString &label); - wxString GetLabel(int id) const; + void SetLabel(int itemid, const wxString &label); + wxString GetLabel(int itemid) const; - void SetHelpString(int id, const wxString& helpString); - wxString GetHelpString(int id) const; + void SetHelpString(int itemid, const wxString& helpString); + wxString GetHelpString(int itemid) const; // implementation helpers // get the frame we are attached to (may return NULL) wxFrame *GetFrame() const { return m_menuBarFrame; } - // returns TRUE if we're attached to a frame + // returns true if we're attached to a frame bool IsAttached() const { return GetFrame() != NULL; } // associate the menubar with the frame @@ -409,24 +478,17 @@ public: virtual void Detach(); // need to override these ones to avoid virtual function hiding - virtual bool Enable(bool enable = TRUE) { return wxWindow::Enable(enable); } + virtual bool Enable(bool enable = true) { return wxWindow::Enable(enable); } virtual void SetLabel(const wxString& s) { wxWindow::SetLabel(s); } virtual wxString GetLabel() const { return wxWindow::GetLabel(); } // don't want menu bars to accept the focus by tabbing to them - virtual bool AcceptsFocusFromKeyboard() const { return FALSE; } + virtual bool AcceptsFocusFromKeyboard() const { return false; } - // compatibility only: these functions are deprecated, use the new ones - // instead -#if WXWIN_COMPATIBILITY - bool Enabled(int id) const { return IsEnabled(id); } - bool Checked(int id) const { return IsChecked(id); } + // update all menu item states in all menus + virtual void UpdateMenus(); - wxMenuItem* FindMenuItemById(int id) const - { return FindItem(id); } - wxMenuItem* FindItemForId(int id, wxMenu **menu = NULL) const - { return FindItem(id, menu); } -#endif // WXWIN_COMPATIBILITY + virtual bool CanBeOutsideClientArea() const { return true; } protected: // the list of all our menus @@ -434,6 +496,8 @@ protected: // the frame we are attached to (may be NULL) wxFrame *m_menuBarFrame; + + DECLARE_NO_COPY_CLASS(wxMenuBarBase) }; // ---------------------------------------------------------------------------- @@ -445,20 +509,22 @@ protected: #else // !wxUSE_BASE_CLASSES_ONLY #if defined(__WXUNIVERSAL__) #include "wx/univ/menu.h" +#elif defined(__WXPALMOS__) + #include "wx/palmos/menu.h" #elif defined(__WXMSW__) #include "wx/msw/menu.h" #elif defined(__WXMOTIF__) #include "wx/motif/menu.h" -#elif defined(__WXGTK__) +#elif defined(__WXGTK20__) #include "wx/gtk/menu.h" -#elif defined(__WXQT__) - #include "wx/qt/menu.h" +#elif defined(__WXGTK__) + #include "wx/gtk1/menu.h" #elif defined(__WXMAC__) #include "wx/mac/menu.h" +#elif defined(__WXCOCOA__) + #include "wx/cocoa/menu.h" #elif defined(__WXPM__) #include "wx/os2/menu.h" -#elif defined(__WXSTUBS__) - #include "wx/stubs/menu.h" #endif #endif // wxUSE_BASE_CLASSES_ONLY/!wxUSE_BASE_CLASSES_ONLY