X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/d597fcb781bf227d327191f2a8d2fdf1c20368f7..558820fd083635d3e1dc026a56b2f14870cb5c38:/include/wx/sizer.h?ds=inline diff --git a/include/wx/sizer.h b/include/wx/sizer.h index 140b6cb5b4..4b88513ecb 100644 --- a/include/wx/sizer.h +++ b/include/wx/sizer.h @@ -1,143 +1,1151 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: sizer.h -// Purpose: provide wxNewSizer class for layounting +// Name: wx/sizer.h +// Purpose: provide wxSizer class for layout // Author: Robert Roebling and Robin Dunn -// Modified by: -// Created: +// Modified by: Ron Lee, Vadim Zeitlin (wxSizerFlags) +// Created: // RCS-ID: $Id$ -// Copyright: (c) Robin Dunn, Dirk Holtwick and Robert Roebling +// Copyright: (c) Robin Dunn, Robert Roebling // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef __WXSIZER_H__ #define __WXSIZER_H__ -#ifdef __GNUG__ -#pragma interface "sizer.h" -#endif - #include "wx/defs.h" #include "wx/window.h" -#include "wx/frame.h" -#include "wx/dialog.h" //--------------------------------------------------------------------------- // classes //--------------------------------------------------------------------------- -class wxNewSizerItem; -class wxNewSizer; -class wxBorderNewSizer; -class wxBoxNewSizer; +class WXDLLIMPEXP_FWD_CORE wxButton; +class WXDLLIMPEXP_FWD_CORE wxBoxSizer; +class WXDLLIMPEXP_FWD_CORE wxSizerItem; +class WXDLLIMPEXP_FWD_CORE wxSizer; + +#ifndef wxUSE_BORDER_BY_DEFAULT + #ifdef __SMARTPHONE__ + // no borders by default on limited size screen + #define wxUSE_BORDER_BY_DEFAULT 0 + #else + #define wxUSE_BORDER_BY_DEFAULT 1 + #endif +#endif + +// ---------------------------------------------------------------------------- +// wxSizerFlags: flags used for an item in the sizer +// ---------------------------------------------------------------------------- + +class WXDLLEXPORT wxSizerFlags +{ +public: + // construct the flags object initialized with the given proportion (0 by + // default) + wxSizerFlags(int proportion = 0) : m_proportion(proportion) + { + m_flags = 0; + m_borderInPixels = 0; + } + + // setters for all sizer flags, they all return the object itself so that + // calls to them can be chained + + wxSizerFlags& Proportion(int proportion) + { + m_proportion = proportion; + return *this; + } + + wxSizerFlags& Align(int alignment) // combination of wxAlignment values + { + m_flags &= ~wxALIGN_MASK; + m_flags |= alignment; + + return *this; + } + + wxSizerFlags& Expand() + { + m_flags |= wxEXPAND; + return *this; + } + + // some shortcuts for Align() + wxSizerFlags& Centre() { return Align(wxALIGN_CENTRE); } + wxSizerFlags& Center() { return Centre(); } + wxSizerFlags& Top() { return Align(wxALIGN_TOP); } + wxSizerFlags& Left() { return Align(wxALIGN_LEFT); } + wxSizerFlags& Right() { return Align(wxALIGN_RIGHT); } + wxSizerFlags& Bottom() { return Align(wxALIGN_BOTTOM); } + + // default border size used by Border() below + static int GetDefaultBorder() + { +#if wxUSE_BORDER_BY_DEFAULT + // FIXME: default border size shouldn't be hardcoded and at the very + // least they should depend on the current font size + return 5; +#else + return 0; +#endif + } + + + wxSizerFlags& Border(int direction, int borderInPixels) + { + m_flags &= ~wxALL; + m_flags |= direction; + + m_borderInPixels = borderInPixels; + + return *this; + } + + wxSizerFlags& Border(int direction = wxALL) + { +#if wxUSE_BORDER_BY_DEFAULT + return Border(direction, GetDefaultBorder()); +#else + // no borders by default on limited size screen + wxUnusedVar(direction); + + return *this; +#endif + } + + wxSizerFlags& DoubleBorder(int direction = wxALL) + { +#if wxUSE_BORDER_BY_DEFAULT + return Border(direction, 2*GetDefaultBorder()); +#else + wxUnusedVar(direction); + + return *this; +#endif + } + + wxSizerFlags& TripleBorder(int direction = wxALL) + { +#if wxUSE_BORDER_BY_DEFAULT + return Border(direction, 3*GetDefaultBorder()); +#else + wxUnusedVar(direction); + + return *this; +#endif + } + + wxSizerFlags& HorzBorder() + { +#if wxUSE_BORDER_BY_DEFAULT + return Border(wxLEFT | wxRIGHT, GetDefaultBorder()); +#else + return *this; +#endif + } + + wxSizerFlags& DoubleHorzBorder() + { +#if wxUSE_BORDER_BY_DEFAULT + return Border(wxLEFT | wxRIGHT, 2*GetDefaultBorder()); +#else + return *this; +#endif + } + + // setters for the others flags + wxSizerFlags& Shaped() + { + m_flags |= wxSHAPED; + + return *this; + } + + wxSizerFlags& FixedMinSize() + { + m_flags |= wxFIXED_MINSIZE; + + return *this; + } + + // accessors for wxSizer only + int GetProportion() const { return m_proportion; } + int GetFlags() const { return m_flags; } + int GetBorderInPixels() const { return m_borderInPixels; } + +private: + int m_proportion; + int m_flags; + int m_borderInPixels; +}; + + +// ---------------------------------------------------------------------------- +// wxSizerSpacer: used by wxSizerItem to represent a spacer +// ---------------------------------------------------------------------------- + +class WXDLLEXPORT wxSizerSpacer +{ +public: + wxSizerSpacer(const wxSize& size) : m_size(size), m_isShown(true) { } + + void SetSize(const wxSize& size) { m_size = size; } + const wxSize& GetSize() const { return m_size; } + + void Show(bool show) { m_isShown = show; } + bool IsShown() const { return m_isShown; } + +private: + // the size, in pixel + wxSize m_size; + + // is the spacer currently shown? + bool m_isShown; +}; + +// ---------------------------------------------------------------------------- +// wxSizerItem +// ---------------------------------------------------------------------------- + +class WXDLLEXPORT wxSizerItem : public wxObject +{ +public: + // window + wxSizerItem( wxWindow *window, + int proportion, + int flag, + int border, + wxObject* userData ); + + // window with flags + wxSizerItem(wxWindow *window, const wxSizerFlags& flags) + { + Init(flags); + + DoSetWindow(window); + } + + // subsizer + wxSizerItem( wxSizer *sizer, + int proportion, + int flag, + int border, + wxObject* userData ); + + // sizer with flags + wxSizerItem(wxSizer *sizer, const wxSizerFlags& flags) + { + Init(flags); + + DoSetSizer(sizer); + } + + // spacer + wxSizerItem( int width, + int height, + int proportion, + int flag, + int border, + wxObject* userData); + + // spacer with flags + wxSizerItem(int width, int height, const wxSizerFlags& flags) + { + Init(flags); + + DoSetSpacer(wxSize(width, height)); + } + + wxSizerItem(); + virtual ~wxSizerItem(); + + virtual void DeleteWindows(); + + // Enable deleting the SizerItem without destroying the contained sizer. + void DetachSizer() { m_sizer = NULL; } + + virtual wxSize GetSize() const; + virtual wxSize CalcMin(); + virtual void SetDimension( const wxPoint& pos, const wxSize& size ); + + wxSize GetMinSize() const + { return m_minSize; } + wxSize GetMinSizeWithBorder() const; + + void SetMinSize(const wxSize& size) + { + if ( IsWindow() ) + m_window->SetMinSize(size); + m_minSize = size; + } + void SetMinSize( int x, int y ) + { SetMinSize(wxSize(x, y)); } + void SetInitSize( int x, int y ) + { SetMinSize(wxSize(x, y)); } + + // if either of dimensions is zero, ratio is assumed to be 1 + // to avoid "divide by zero" errors + void SetRatio(int width, int height) + { m_ratio = (width && height) ? ((float) width / (float) height) : 1; } + void SetRatio(const wxSize& size) + { SetRatio(size.x, size.y); } + void SetRatio(float ratio) + { m_ratio = ratio; } + float GetRatio() const + { return m_ratio; } + + virtual wxRect GetRect() { return m_rect; } + + // set a sizer item id (different from a window id, all sizer items, + // including spacers, can have an associated id) + void SetId(int id) { m_id = id; } + int GetId() const { return m_id; } + + bool IsWindow() const { return m_kind == Item_Window; } + bool IsSizer() const { return m_kind == Item_Sizer; } + bool IsSpacer() const { return m_kind == Item_Spacer; } + +#if WXWIN_COMPATIBILITY_2_6 + // Deprecated in 2.6, use {G,S}etProportion instead. + wxDEPRECATED( void SetOption( int option ) ); + wxDEPRECATED( int GetOption() const ); +#endif // WXWIN_COMPATIBILITY_2_6 + + void SetProportion( int proportion ) + { m_proportion = proportion; } + int GetProportion() const + { return m_proportion; } + void SetFlag( int flag ) + { m_flag = flag; } + int GetFlag() const + { return m_flag; } + void SetBorder( int border ) + { m_border = border; } + int GetBorder() const + { return m_border; } + + wxWindow *GetWindow() const + { return m_kind == Item_Window ? m_window : NULL; } + wxSizer *GetSizer() const + { return m_kind == Item_Sizer ? m_sizer : NULL; } + wxSize GetSpacer() const; + + // this function behaves obviously for the windows and spacers but for the + // sizers it returns true if any sizer element is shown and only returns + // false if all of them are hidden + bool IsShown() const; + void Show(bool show); + + void SetUserData(wxObject* userData) + { delete m_userData; m_userData = userData; } + wxObject* GetUserData() const + { return m_userData; } + wxPoint GetPosition() const + { return m_pos; } + + // these functions delete the current contents of the item if it's a sizer + // or a spacer but not if it is a window + void AssignWindow(wxWindow *window) + { + Free(); + DoSetWindow(window); + } + + void AssignSizer(wxSizer *sizer) + { + Free(); + DoSetSizer(sizer); + } + + void AssignSpacer(const wxSize& size) + { + Free(); + DoSetSpacer(size); + } + + void AssignSpacer(int w, int h) { AssignSpacer(wxSize(w, h)); } + +#if WXWIN_COMPATIBILITY_2_8 + // these functions do not free the old sizer/spacer and so can easily + // provoke the memory leaks and so shouldn't be used, use Assign() instead + wxDEPRECATED( void SetWindow(wxWindow *window) ); + wxDEPRECATED( void SetSizer(wxSizer *sizer) ); + wxDEPRECATED( void SetSpacer(const wxSize& size) ); + wxDEPRECATED( void SetSpacer(int width, int height) ); +#endif // WXWIN_COMPATIBILITY_2_8 + +protected: + // common part of several ctors + void Init() { m_userData = NULL; m_kind = Item_None; } + + // common part of ctors taking wxSizerFlags + void Init(const wxSizerFlags& flags); + + // free current contents + void Free(); + + // common parts of Set/AssignXXX() + void DoSetWindow(wxWindow *window); + void DoSetSizer(wxSizer *sizer); + void DoSetSpacer(const wxSize& size); + + // discriminated union: depending on m_kind one of the fields is valid + enum + { + Item_None, + Item_Window, + Item_Sizer, + Item_Spacer, + Item_Max + } m_kind; + union + { + wxWindow *m_window; + wxSizer *m_sizer; + wxSizerSpacer *m_spacer; + }; + + wxPoint m_pos; + wxSize m_minSize; + int m_proportion; + int m_border; + int m_flag; + int m_id; + + // on screen rectangle of this item (not including borders) + wxRect m_rect; + + // Aspect ratio can always be calculated from m_size, + // but this would cause precision loss when the window + // is shrunk. It is safer to preserve the initial value. + float m_ratio; + + wxObject *m_userData; + +private: + DECLARE_CLASS(wxSizerItem) + DECLARE_NO_COPY_CLASS(wxSizerItem) +}; + +WX_DECLARE_EXPORTED_LIST( wxSizerItem, wxSizerItemList ); + //--------------------------------------------------------------------------- -// wxNewSizerItem +// wxSizer //--------------------------------------------------------------------------- -class WXDLLEXPORT wxNewSizerItem: public wxObject +class WXDLLEXPORT wxSizer: public wxObject, public wxClientDataContainer { public: - // spacer - wxNewSizerItem( int width, int height, int option, int flag, int border ); - - // window - wxNewSizerItem( wxWindow *window, int option, int flag, int border ); - - // subsizer - wxNewSizerItem( wxNewSizer *sizer, int option, int flag, int border ); - - virtual wxSize GetSize(); - virtual wxSize CalcMin(); - virtual void SetDimension( wxPoint pos, wxSize size ); - - bool IsWindow(); - bool IsNewSizer(); - bool IsSpacer(); - - wxWindow *GetWindow() const - { return m_window; } - wxNewSizer *GetNewSizer() const - { return m_sizer; } - int GetOption() const - { return m_option; } - int GetFlag() const - { return m_flag; } - int GetBorder() const - { return m_border; } - + wxSizer() { m_containingWindow = NULL; } + virtual ~wxSizer(); + + // methods for adding elements to the sizer: there are Add/Insert/Prepend + // overloads for each of window/sizer/spacer/wxSizerItem + wxSizerItem* Add(wxWindow *window, + int proportion = 0, + int flag = 0, + int border = 0, + wxObject* userData = NULL); + wxSizerItem* Add(wxSizer *sizer, + int proportion = 0, + int flag = 0, + int border = 0, + wxObject* userData = NULL); + wxSizerItem* Add(int width, + int height, + int proportion = 0, + int flag = 0, + int border = 0, + wxObject* userData = NULL); + wxSizerItem* Add( wxWindow *window, const wxSizerFlags& flags); + wxSizerItem* Add( wxSizer *sizer, const wxSizerFlags& flags); + wxSizerItem* Add( int width, int height, const wxSizerFlags& flags); + wxSizerItem* Add( wxSizerItem *item); + + wxSizerItem* AddSpacer(int size); + wxSizerItem* AddStretchSpacer(int prop = 1); + + wxSizerItem* Insert(size_t index, + wxWindow *window, + int proportion = 0, + int flag = 0, + int border = 0, + wxObject* userData = NULL); + wxSizerItem* Insert(size_t index, + wxSizer *sizer, + int proportion = 0, + int flag = 0, + int border = 0, + wxObject* userData = NULL); + wxSizerItem* Insert(size_t index, + int width, + int height, + int proportion = 0, + int flag = 0, + int border = 0, + wxObject* userData = NULL); + wxSizerItem* Insert(size_t index, + wxWindow *window, + const wxSizerFlags& flags); + wxSizerItem* Insert(size_t index, + wxSizer *sizer, + const wxSizerFlags& flags); + wxSizerItem* Insert(size_t index, + int width, + int height, + const wxSizerFlags& flags); + virtual wxSizerItem* Insert( size_t index, wxSizerItem *item); + + wxSizerItem* InsertSpacer(size_t index, int size); + wxSizerItem* InsertStretchSpacer(size_t index, int prop = 1); + + wxSizerItem* Prepend(wxWindow *window, + int proportion = 0, + int flag = 0, + int border = 0, + wxObject* userData = NULL); + wxSizerItem* Prepend(wxSizer *sizer, + int proportion = 0, + int flag = 0, + int border = 0, + wxObject* userData = NULL); + wxSizerItem* Prepend(int width, + int height, + int proportion = 0, + int flag = 0, + int border = 0, + wxObject* userData = NULL); + wxSizerItem* Prepend(wxWindow *window, const wxSizerFlags& flags); + wxSizerItem* Prepend(wxSizer *sizer, const wxSizerFlags& flags); + wxSizerItem* Prepend(int width, int height, const wxSizerFlags& flags); + wxSizerItem* Prepend(wxSizerItem *item); + + wxSizerItem* PrependSpacer(int size); + wxSizerItem* PrependStretchSpacer(int prop = 1); + + // set (or possibly unset if window is NULL) or get the window this sizer + // is used in + void SetContainingWindow(wxWindow *window); + wxWindow *GetContainingWindow() const { return m_containingWindow; } + +#if WXWIN_COMPATIBILITY_2_6 + // Deprecated in 2.6 since historically it does not delete the window, + // use Detach instead. + wxDEPRECATED( virtual bool Remove( wxWindow *window ) ); +#endif // WXWIN_COMPATIBILITY_2_6 + + virtual bool Remove( wxSizer *sizer ); + virtual bool Remove( int index ); + + virtual bool Detach( wxWindow *window ); + virtual bool Detach( wxSizer *sizer ); + virtual bool Detach( int index ); + + virtual bool Replace( wxWindow *oldwin, wxWindow *newwin, bool recursive = false ); + virtual bool Replace( wxSizer *oldsz, wxSizer *newsz, bool recursive = false ); + virtual bool Replace( size_t index, wxSizerItem *newitem ); + + virtual void Clear( bool delete_windows = false ); + virtual void DeleteWindows(); + + void SetMinSize( int width, int height ) + { DoSetMinSize( width, height ); } + void SetMinSize( const wxSize& size ) + { DoSetMinSize( size.x, size.y ); } + + // Searches recursively + bool SetItemMinSize( wxWindow *window, int width, int height ) + { return DoSetItemMinSize( window, width, height ); } + bool SetItemMinSize( wxWindow *window, const wxSize& size ) + { return DoSetItemMinSize( window, size.x, size.y ); } + + // Searches recursively + bool SetItemMinSize( wxSizer *sizer, int width, int height ) + { return DoSetItemMinSize( sizer, width, height ); } + bool SetItemMinSize( wxSizer *sizer, const wxSize& size ) + { return DoSetItemMinSize( sizer, size.x, size.y ); } + + bool SetItemMinSize( size_t index, int width, int height ) + { return DoSetItemMinSize( index, width, height ); } + bool SetItemMinSize( size_t index, const wxSize& size ) + { return DoSetItemMinSize( index, size.x, size.y ); } + + wxSize GetSize() const + { return m_size; } + wxPoint GetPosition() const + { return m_position; } + + // Calculate the minimal size or return m_minSize if bigger. + wxSize GetMinSize(); + + // These virtual functions are used by the layout algorithm: first + // CalcMin() is called to calculate the minimal size of the sizer and + // prepare for laying it out and then RecalcSizes() is called to really + // update all the sizer items + virtual wxSize CalcMin() = 0; + virtual void RecalcSizes() = 0; + + virtual void Layout(); + + wxSize Fit( wxWindow *window ); + void FitInside( wxWindow *window ); + void SetSizeHints( wxWindow *window ); + void SetVirtualSizeHints( wxWindow *window ); + + wxSizerItemList& GetChildren() + { return m_children; } + const wxSizerItemList& GetChildren() const + { return m_children; } + + void SetDimension( int x, int y, int width, int height ); + + wxSizerItem* GetItem( wxWindow *window, bool recursive = false ); + wxSizerItem* GetItem( wxSizer *sizer, bool recursive = false ); + wxSizerItem* GetItem( size_t index ); + wxSizerItem* GetItemById( int id, bool recursive = false ); + + // Manage whether individual scene items are considered + // in the layout calculations or not. + bool Show( wxWindow *window, bool show = true, bool recursive = false ); + bool Show( wxSizer *sizer, bool show = true, bool recursive = false ); + bool Show( size_t index, bool show = true ); + + bool Hide( wxSizer *sizer, bool recursive = false ) + { return Show( sizer, false, recursive ); } + bool Hide( wxWindow *window, bool recursive = false ) + { return Show( window, false, recursive ); } + bool Hide( size_t index ) + { return Show( index, false ); } + + bool IsShown( wxWindow *window ) const; + bool IsShown( wxSizer *sizer ) const; + bool IsShown( size_t index ) const; + + // Recursively call wxWindow::Show () on all sizer items. + virtual void ShowItems (bool show); + + void Show(bool show) { ShowItems(show); } + protected: - wxWindow *m_window; - wxNewSizer *m_sizer; - wxSize m_size; - wxSize m_minSize; - int m_option; - int m_border; - int m_flag; + wxSize m_size; + wxSize m_minSize; + wxPoint m_position; + wxSizerItemList m_children; + + // the window this sizer is used in, can be NULL + wxWindow *m_containingWindow; + + wxSize GetMaxWindowSize( wxWindow *window ) const; + wxSize GetMinWindowSize( wxWindow *window ); + wxSize GetMaxClientSize( wxWindow *window ) const; + wxSize GetMinClientSize( wxWindow *window ); + wxSize VirtualFitSize( wxWindow *window ); + + virtual void DoSetMinSize( int width, int height ); + virtual bool DoSetItemMinSize( wxWindow *window, int width, int height ); + virtual bool DoSetItemMinSize( wxSizer *sizer, int width, int height ); + virtual bool DoSetItemMinSize( size_t index, int width, int height ); + +private: + DECLARE_CLASS(wxSizer) }; //--------------------------------------------------------------------------- -// wxNewSizer +// wxGridSizer //--------------------------------------------------------------------------- -class WXDLLEXPORT wxNewSizer: public wxObject +class WXDLLEXPORT wxGridSizer: public wxSizer { public: - wxNewSizer(); - ~wxNewSizer(); - - virtual void Add( wxWindow *window, int option = 0, int flag = 0, int border = 0 ); - virtual void Add( wxNewSizer *sizer, int option = 0, int flag = 0, int border = 0 ); - virtual void Add( int width, int height, int option = 0, int flag = 0, int border = 0 ); - - void SetDimension( int x, int y, int width, int height ); - - wxSize GetSize() - { return m_size; } - wxPoint GetPosition() - { return m_position; } - wxSize GetMinSize() - { return CalcMin(); } - - virtual void RecalcSizes() = 0; - virtual wxSize CalcMin() = 0; - - virtual void Layout(); - - void Fit( wxWindow *window ); - void SetSizeHints( wxWindow *window ); - + wxGridSizer( int rows, int cols, int vgap, int hgap ); + wxGridSizer( int cols, int vgap = 0, int hgap = 0 ); + + virtual void RecalcSizes(); + virtual wxSize CalcMin(); + + void SetCols( int cols ) { m_cols = cols; } + void SetRows( int rows ) { m_rows = rows; } + void SetVGap( int gap ) { m_vgap = gap; } + void SetHGap( int gap ) { m_hgap = gap; } + int GetCols() const { return m_cols; } + int GetRows() const { return m_rows; } + int GetVGap() const { return m_vgap; } + int GetHGap() const { return m_hgap; } + protected: - wxSize m_size; - wxPoint m_position; - wxList m_children; - - wxSize GetMinWindowSize( wxWindow *window ); + int m_rows; + int m_cols; + int m_vgap; + int m_hgap; + + // return the number of total items and the number of columns and rows + int CalcRowsCols(int& rows, int& cols) const; + + void SetItemBounds( wxSizerItem *item, int x, int y, int w, int h ); + +private: + DECLARE_CLASS(wxGridSizer) }; //--------------------------------------------------------------------------- -// wxBox +// wxFlexGridSizer //--------------------------------------------------------------------------- -class WXDLLEXPORT wxBox: public wxNewSizer +// the bevaiour for resizing wxFlexGridSizer cells in the "non-flexible" +// direction +enum wxFlexSizerGrowMode +{ + // don't resize the cells in non-flexible direction at all + wxFLEX_GROWMODE_NONE, + + // uniformly resize only the specified ones (default) + wxFLEX_GROWMODE_SPECIFIED, + + // uniformly resize all cells + wxFLEX_GROWMODE_ALL +}; + +class WXDLLEXPORT wxFlexGridSizer: public wxGridSizer { public: - wxBox( int orient ); - - void RecalcSizes(); - wxSize CalcMin(); - - int GetOrientation() - { return m_orient; } - + // ctors/dtor + wxFlexGridSizer( int rows, int cols, int vgap, int hgap ); + wxFlexGridSizer( int cols, int vgap = 0, int hgap = 0 ); + virtual ~wxFlexGridSizer(); + + + // set the rows/columns which will grow (the others will remain of the + // constant initial size) + void AddGrowableRow( size_t idx, int proportion = 0 ); + void RemoveGrowableRow( size_t idx ); + void AddGrowableCol( size_t idx, int proportion = 0 ); + void RemoveGrowableCol( size_t idx ); + + + // the sizer cells may grow in both directions, not grow at all or only + // grow in one direction but not the other + + // the direction may be wxVERTICAL, wxHORIZONTAL or wxBOTH (default) + void SetFlexibleDirection(int direction) { m_flexDirection = direction; } + int GetFlexibleDirection() const { return m_flexDirection; } + + // note that the grow mode only applies to the direction which is not + // flexible + void SetNonFlexibleGrowMode(wxFlexSizerGrowMode mode) { m_growMode = mode; } + wxFlexSizerGrowMode GetNonFlexibleGrowMode() const { return m_growMode; } + + // Read-only access to the row heights and col widths arrays + const wxArrayInt& GetRowHeights() const { return m_rowHeights; } + const wxArrayInt& GetColWidths() const { return m_colWidths; } + + // implementation + virtual void RecalcSizes(); + virtual wxSize CalcMin(); + protected: + void AdjustForFlexDirection(); + void AdjustForGrowables(const wxSize& sz); + + // the heights/widths of all rows/columns + wxArrayInt m_rowHeights, + m_colWidths; + + // indices of the growable columns and rows + wxArrayInt m_growableRows, + m_growableCols; + + // proportion values of the corresponding growable rows and columns + wxArrayInt m_growableRowsProportions, + m_growableColsProportions; + + // parameters describing whether the growable cells should be resized in + // both directions or only one + int m_flexDirection; + wxFlexSizerGrowMode m_growMode; + + // saves CalcMin result to optimize RecalcSizes + wxSize m_calculatedMinSize; + +private: + DECLARE_CLASS(wxFlexGridSizer) + DECLARE_NO_COPY_CLASS(wxFlexGridSizer) +}; + +//--------------------------------------------------------------------------- +// wxBoxSizer +//--------------------------------------------------------------------------- + +class WXDLLEXPORT wxBoxSizer: public wxSizer +{ +public: + wxBoxSizer(int orient) + { + m_orient = orient; + + wxASSERT_MSG( m_orient == wxHORIZONTAL || m_orient == wxVERTICAL, + _T("invalid value for wxBoxSizer orientation") ); + } + + int GetOrientation() const { return m_orient; } + + bool IsVertical() const { return m_orient == wxVERTICAL; } + + void SetOrientation(int orient) { m_orient = orient; } + + // implementation of our resizing logic + virtual wxSize CalcMin(); + virtual void RecalcSizes(); + +protected: + // helpers for our code: this returns the component of the given wxSize in + // the direction of the sizer and in the other direction, respectively + int SizeInMajorDir(const wxSize& sz) const + { + return m_orient == wxHORIZONTAL ? sz.x : sz.y; + } + + int& SizeInMajorDir(wxSize& sz) + { + return m_orient == wxHORIZONTAL ? sz.x : sz.y; + } + + int& PosInMajorDir(wxPoint& pt) + { + return m_orient == wxHORIZONTAL ? pt.x : pt.y; + } + + int SizeInMinorDir(const wxSize& sz) const + { + return m_orient == wxHORIZONTAL ? sz.y : sz.x; + } + + int& SizeInMinorDir(wxSize& sz) + { + return m_orient == wxHORIZONTAL ? sz.y : sz.x; + } + + int& PosInMinorDir(wxPoint& pt) + { + return m_orient == wxHORIZONTAL ? pt.y : pt.x; + } + + // another helper: creates wxSize from major and minor components + wxSize SizeFromMajorMinor(int major, int minor) const + { + if ( m_orient == wxHORIZONTAL ) + { + return wxSize(major, minor); + } + else // wxVERTICAL + { + return wxSize(minor, major); + } + } + + + // either wxHORIZONTAL or wxVERTICAL int m_orient; - int m_stretchable; - int m_minWidth; - int m_minHeight; - int m_fixedWidth; - int m_fixedHeight; + + // the sum of proportion of all of our elements + int m_totalProportion; + + // the minimal size needed for this sizer as calculated by the last call to + // our CalcMin() + wxSize m_minSize; + +private: + DECLARE_CLASS(wxBoxSizer) }; - -#endif - // __WXSIZER_H__ + +//--------------------------------------------------------------------------- +// wxStaticBoxSizer +//--------------------------------------------------------------------------- + +#if wxUSE_STATBOX + +class WXDLLIMPEXP_FWD_CORE wxStaticBox; + +class WXDLLEXPORT wxStaticBoxSizer: public wxBoxSizer +{ +public: + wxStaticBoxSizer(wxStaticBox *box, int orient); + wxStaticBoxSizer(int orient, wxWindow *win, const wxString& label = wxEmptyString); + virtual ~wxStaticBoxSizer(); + + void RecalcSizes(); + wxSize CalcMin(); + + wxStaticBox *GetStaticBox() const + { return m_staticBox; } + + // override to hide/show the static box as well + virtual void ShowItems (bool show); + + virtual bool Detach( wxWindow *window ); + virtual bool Detach( wxSizer *sizer ) { return wxBoxSizer::Detach(sizer); } + virtual bool Detach( int index ) { return wxBoxSizer::Detach(index); } + +protected: + wxStaticBox *m_staticBox; + +private: + DECLARE_CLASS(wxStaticBoxSizer) + DECLARE_NO_COPY_CLASS(wxStaticBoxSizer) +}; + +#endif // wxUSE_STATBOX + +#if wxUSE_BUTTON + +class WXDLLEXPORT wxStdDialogButtonSizer: public wxBoxSizer +{ +public: + // Constructor just creates a new wxBoxSizer, not much else. + // Box sizer orientation is automatically determined here: + // vertical for PDAs, horizontal for everything else? + wxStdDialogButtonSizer(); + + // Checks button ID against system IDs and sets one of the pointers below + // to this button. Does not do any sizer-related things here. + void AddButton(wxButton *button); + + // Use these if no standard ID can/should be used + void SetAffirmativeButton( wxButton *button ); + void SetNegativeButton( wxButton *button ); + void SetCancelButton( wxButton *button ); + + // All platform-specific code here, checks which buttons exist and add + // them to the sizer accordingly. + // Note - one potential hack on Mac we could use here, + // if m_buttonAffirmative is wxID_SAVE then ensure wxID_SAVE + // is set to _("Save") and m_buttonNegative is set to _("Don't Save") + // I wouldn't add any other hacks like that into here, + // but this one I can see being useful. + void Realize(); + + wxButton *GetAffirmativeButton() const { return m_buttonAffirmative; } + wxButton *GetApplyButton() const { return m_buttonApply; } + wxButton *GetNegativeButton() const { return m_buttonNegative; } + wxButton *GetCancelButton() const { return m_buttonCancel; } + wxButton *GetHelpButton() const { return m_buttonHelp; } + +protected: + wxButton *m_buttonAffirmative; // wxID_OK, wxID_YES, wxID_SAVE go here + wxButton *m_buttonApply; // wxID_APPLY + wxButton *m_buttonNegative; // wxID_NO + wxButton *m_buttonCancel; // wxID_CANCEL, wxID_CLOSE + wxButton *m_buttonHelp; // wxID_HELP, wxID_CONTEXT_HELP + +private: + DECLARE_CLASS(wxStdDialogButtonSizer) + DECLARE_NO_COPY_CLASS(wxStdDialogButtonSizer) +}; + +#endif // wxUSE_BUTTON + + +// ---------------------------------------------------------------------------- +// inline functions implementation +// ---------------------------------------------------------------------------- + +#if WXWIN_COMPATIBILITY_2_8 + +inline void wxSizerItem::SetWindow(wxWindow *window) +{ + DoSetWindow(window); +} + +inline void wxSizerItem::SetSizer(wxSizer *sizer) +{ + DoSetSizer(sizer); +} + +inline void wxSizerItem::SetSpacer(const wxSize& size) +{ + DoSetSpacer(size); +} + +inline void wxSizerItem::SetSpacer(int width, int height) +{ + DoSetSpacer(wxSize(width, height)); +} + +#endif // WXWIN_COMPATIBILITY_2_8 + + +inline wxSizerItem* +wxSizer::Add( wxSizerItem *item ) +{ + return Insert( m_children.GetCount(), item ); +} + +inline wxSizerItem* +wxSizer::Add( wxWindow *window, int proportion, int flag, int border, wxObject* userData ) +{ + return Add( new wxSizerItem( window, proportion, flag, border, userData ) ); +} + +inline wxSizerItem* +wxSizer::Add( wxSizer *sizer, int proportion, int flag, int border, wxObject* userData ) +{ + return Add( new wxSizerItem( sizer, proportion, flag, border, userData ) ); +} + +inline wxSizerItem* +wxSizer::Add( int width, int height, int proportion, int flag, int border, wxObject* userData ) +{ + return Add( new wxSizerItem( width, height, proportion, flag, border, userData ) ); +} + +inline wxSizerItem* +wxSizer::Add( wxWindow *window, const wxSizerFlags& flags ) +{ + return Add( new wxSizerItem(window, flags) ); +} + +inline wxSizerItem* +wxSizer::Add( wxSizer *sizer, const wxSizerFlags& flags ) +{ + return Add( new wxSizerItem(sizer, flags) ); +} + +inline wxSizerItem* +wxSizer::Add( int width, int height, const wxSizerFlags& flags ) +{ + return Add( new wxSizerItem(width, height, flags) ); +} + +inline wxSizerItem* +wxSizer::AddSpacer(int size) +{ + return Add(size, size); +} + +inline wxSizerItem* +wxSizer::AddStretchSpacer(int prop) +{ + return Add(0, 0, prop); +} + +inline wxSizerItem* +wxSizer::Prepend( wxSizerItem *item ) +{ + return Insert( 0, item ); +} + +inline wxSizerItem* +wxSizer::Prepend( wxWindow *window, int proportion, int flag, int border, wxObject* userData ) +{ + return Prepend( new wxSizerItem( window, proportion, flag, border, userData ) ); +} + +inline wxSizerItem* +wxSizer::Prepend( wxSizer *sizer, int proportion, int flag, int border, wxObject* userData ) +{ + return Prepend( new wxSizerItem( sizer, proportion, flag, border, userData ) ); +} + +inline wxSizerItem* +wxSizer::Prepend( int width, int height, int proportion, int flag, int border, wxObject* userData ) +{ + return Prepend( new wxSizerItem( width, height, proportion, flag, border, userData ) ); +} + +inline wxSizerItem* +wxSizer::PrependSpacer(int size) +{ + return Prepend(size, size); +} + +inline wxSizerItem* +wxSizer::PrependStretchSpacer(int prop) +{ + return Prepend(0, 0, prop); +} + +inline wxSizerItem* +wxSizer::Prepend( wxWindow *window, const wxSizerFlags& flags ) +{ + return Prepend( new wxSizerItem(window, flags) ); +} + +inline wxSizerItem* +wxSizer::Prepend( wxSizer *sizer, const wxSizerFlags& flags ) +{ + return Prepend( new wxSizerItem(sizer, flags) ); +} + +inline wxSizerItem* +wxSizer::Prepend( int width, int height, const wxSizerFlags& flags ) +{ + return Prepend( new wxSizerItem(width, height, flags) ); +} + +inline wxSizerItem* +wxSizer::Insert( size_t index, + wxWindow *window, + int proportion, + int flag, + int border, + wxObject* userData ) +{ + return Insert( index, new wxSizerItem( window, proportion, flag, border, userData ) ); +} + +inline wxSizerItem* +wxSizer::Insert( size_t index, + wxSizer *sizer, + int proportion, + int flag, + int border, + wxObject* userData ) +{ + return Insert( index, new wxSizerItem( sizer, proportion, flag, border, userData ) ); +} + +inline wxSizerItem* +wxSizer::Insert( size_t index, + int width, + int height, + int proportion, + int flag, + int border, + wxObject* userData ) +{ + return Insert( index, new wxSizerItem( width, height, proportion, flag, border, userData ) ); +} + +inline wxSizerItem* +wxSizer::Insert( size_t index, wxWindow *window, const wxSizerFlags& flags ) +{ + return Insert( index, new wxSizerItem(window, flags) ); +} + +inline wxSizerItem* +wxSizer::Insert( size_t index, wxSizer *sizer, const wxSizerFlags& flags ) +{ + return Insert( index, new wxSizerItem(sizer, flags) ); +} + +inline wxSizerItem* +wxSizer::Insert( size_t index, int width, int height, const wxSizerFlags& flags ) +{ + return Insert( index, new wxSizerItem(width, height, flags) ); +} + +inline wxSizerItem* +wxSizer::InsertSpacer(size_t index, int size) +{ + return Insert(index, size, size); +} + +inline wxSizerItem* +wxSizer::InsertStretchSpacer(size_t index, int prop) +{ + return Insert(index, 0, 0, prop); +} + +#endif // __WXSIZER_H__